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		<title><![CDATA[Latest posts for the thread "Space Wolves Beginner, Need Advice"]]></title>
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				<title>Space Wolves Beginner, Need Advice</title>
				<description><![CDATA[ I recently picked up a Space Wolves Codex and Battleforce over my vacation time and have been spending my time painting them up. <br /> <br /> However I could use some help on designing a list that I could actually compete with at my <span class="glossaryitem" onmouseover='gp(211);'>LGS</span>. I have only had the chance to play a friend's Tau Army and I managed to go 0-3, while going 3-0 with Imperial Guard. I'd like to work myself up to a 2000 point army in the future, but for now I only have about 1200 points max.<br /> <br /> What I have to work with:<br /> 5 <span class="glossaryitem" onmouseover='gp(124);'>SW</span> Terminators<br /> 20 <span class="glossaryitem" onmouseover='gp(225);'>WG</span>/Grey Hunters/Blood Claws<br /> 5 Scouts <br /> 11 Long Fangs + Sergeants<br /> 1 Drop Pod<br /> <br /> I know for starters I need to pick up some Rhinos. From there I'm pretty lost. The <span class="glossaryitem" onmouseover='gp(124);'>SW</span> staff at my <span class="glossaryitem" onmouseover='gp(211);'>LGS</span> are set on suggesting I put 1 <span class="glossaryitem" onmouseover='gp(225);'>WG</span> in each squad I have regardless of size. Should I build up 2 squads of 10 Grey Hunters, 4 Squads of 5, 3 squads of 5 + 5 <span class="glossaryitem" onmouseover='gp(225);'>Wg</span>/Blood Claws, or something else?<br /> <br /> At my <span class="glossaryitem" onmouseover='gp(211);'>LGS</span> I get to play against Vanilla Marines, Nids, <span class="glossaryitem" onmouseover='gp(121);'>SoB</span>, Orkz, and more Marines. I play with my Tau friend most often and he stomps me. <br /> <br /> I'd like to maintain a heavy shooting list with <span class="glossaryitem" onmouseover='gp(19);'>CC</span> options. I intend to pick up 1 more squad of Long Fangs for sure. ]]></description>
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				<pubDate><![CDATA[Thu, 10 May 2012 09:06:01]]> GMT</pubDate>
				<author><![CDATA[ Turock]]></author>
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				<title>Space Wolves Beginner, Need Advice</title>
				<description><![CDATA[ Well... first thing you should do is visit <a href="http://space-wolves-grey.blogspot.com/" target="_blank" rel="nofollow">http://space-wolves-grey.blogspot.com/</a> .  There is a lot of great information there for people who are new to wolves.  Hopefully you have caught on that discounted missile devastator squads (long fangs) are pretty much the greatest thing ever.  As soon as you start playing with those your Tau friend will start having new gremlins to deal with.  How to run Grey Hunters is totally up to you.  There are two popular ways to do it.  The first is putting 5 <span class="glossaryitem" onmouseover='gp(390);'>GH</span> with a melta gun and a <span class="glossaryitem" onmouseover='gp(225);'>WG</span> with a combi melta in a rhino.  The second is putting 7-9 <span class="glossaryitem" onmouseover='gp(390);'>GH</span> with a pretty heavy war gear load out (melta gun, wolf standard, mark of the wulfen) and a <span class="glossaryitem" onmouseover='gp(225);'>WG</span> with combi melta and power fist in a rhino.  Both of them are tried and true ways of running them.  As long as you stick with grey hunters, transports, and missile fangs you are bound to have a strong army.  If you are working on things gradually I would suggest making each box it's own unit.  Build 1 <span class="glossaryitem" onmouseover='gp(390);'>GH</span> with a banner, 1 with a melta, 1 with a mark of the wulfen (be creative!), and 6 with bolters.  Make the 10th guy a <span class="glossaryitem" onmouseover='gp(225);'>WG</span> with a converted combi melta on one arm and a magnet on the other so that you can swap it for a powerfist, chain sword, or wolf claw.  I know this is sort of specific and by all means to do your own thing.  The only reason why I am telling you this is because I wish that someone told me this stuff when I first started my army.  One last thing.... if you do not have easy access to melta and missile launchers consider buying the forge world special weapon packs.  They come with 2 missiles, 2 meltas, and 2 flamers for around 20 bucks if I recall.  Expensive?  Yes, but when you look at what bit sites are charging for melta and missiles you will change your mind.  Seriously.  Good luck!]]></description>
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				<pubDate><![CDATA[Thu, 10 May 2012 10:30:39]]> GMT</pubDate>
				<author><![CDATA[ Living Still]]></author>
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