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		<title><![CDATA[Latest posts for the thread "Best points you can spend in Warhammer/40k."]]></title>
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				<title>Best points you can spend in Warhammer/40k.</title>
				<description><![CDATA[ So I'm interested in what people think the best incremental step for the smallest amount of points is across all armies.  <br /> <br /> For example:<br /> A 9 man tactical squad can be upgraded to a 10 man tactical squad with the added bonus of getting a <span class="glossaryitem" onmouseover='gp(330);'>MM</span>/<span class="glossaryitem" onmouseover='gp(328);'>ML</span> and Flamer all for a whooping 16pts.<br /> <br /> 16pts for a tact marine, flamer and your choice of <span class="glossaryitem" onmouseover='gp(330);'>MM</span> or <span class="glossaryitem" onmouseover='gp(328);'>ML</span>.  Now that's 16 points well spent.  <br /> <br /> What other great deals are out there?<br /> <br /> ]]></description>
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				<pubDate><![CDATA[Thu, 10 May 2012 21:14:17]]> GMT</pubDate>
				<author><![CDATA[ CageUF]]></author>
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				<title>Best points you can spend in Warhammer/40k.</title>
				<description><![CDATA[ Grey Hunters are insanely efficient for how cheap they are. 15 points a man for Marine statline, bolter, <span class="glossaryitem" onmouseover='gp(260);'>bp</span>/<span class="glossaryitem" onmouseover='gp(20);'>ccw</span>, counter-attack, acute senses, power armor, <span class="glossaryitem" onmouseover='gp(8);'>ATSKNF</span> is frighteningly good. On top of that, you can game the system and take a flamer (free) and at 10 men they get a second special weapon free automatically. This includes melta and plasma guns. So you could, for instance, have a 10 man squad with all those lovely rules, a flamer, and a melta gun for 150 points. ]]></description>
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				<pubDate><![CDATA[Thu, 10 May 2012 22:19:47]]> GMT</pubDate>
				<author><![CDATA[ Brother SRM]]></author>
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				<title>Best points you can spend in Warhammer/40k.</title>
				<description><![CDATA[ The problem with your hypothesis is that the 64 points you spent on 4 <span class="glossaryitem" onmouseover='gp(167);'>tac</span> marines before you got to 10 meant nothing.]]></description>
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				<pubDate><![CDATA[Thu, 10 May 2012 22:25:27]]> GMT</pubDate>
				<author><![CDATA[ Surtur]]></author>
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				<title>Re:Best points you can spend in Warhammer/40k.</title>
				<description><![CDATA[ I think the <span class="glossaryitem" onmouseover='gp(280);'>OP</span> means ''best extra points you can spend'', i.e. what are the best extra buy to a unit to make that unit usefull. Like in his example where 16 points pushes a 9 man 144 point unit into the realm of usefull. <br /> <br /> ]]></description>
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				<pubDate><![CDATA[Thu, 10 May 2012 22:36:02]]> GMT</pubDate>
				<author><![CDATA[ Gorlack]]></author>
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				<title>Best points you can spend in Warhammer/40k.</title>
				<description><![CDATA[ Tau disruptor pod, 5 points, 4+ cover save on a vehicle.<br /> ]]></description>
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				<pubDate><![CDATA[Thu, 10 May 2012 23:09:37]]> GMT</pubDate>
				<author><![CDATA[ Jefffar]]></author>
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				<title>Best points you can spend in Warhammer/40k.</title>
				<description><![CDATA[ <blockquote><div><cite>Jefffar wrote:</cite>Tau disruptor pod, 5 points, 4+ cover save on a vehicle.<br /> </div></blockquote><br /> There's your winner.]]></description>
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				<pubDate><![CDATA[Thu, 10 May 2012 23:13:48]]> GMT</pubDate>
				<author><![CDATA[ azazel the cat]]></author>
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				<title>Best points you can spend in Warhammer/40k.</title>
				<description><![CDATA[ <blockquote><div><cite>Jefffar wrote:</cite>Tau disruptor pod, 5 points, 4+ cover save on a vehicle.<br /> </div></blockquote><br /> <br /> This is indeed the winner. I would rank Runes of Warding as second.]]></description>
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				<pubDate><![CDATA[Fri, 11 May 2012 00:03:48]]> GMT</pubDate>
				<author><![CDATA[ Farseer Mael Dannan]]></author>
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				<title>Re:Best points you can spend in Warhammer/40k.</title>
				<description><![CDATA[ 10 points to put Calgar into his Terminator Armor.]]></description>
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				<pubDate><![CDATA[Fri, 11 May 2012 00:09:21]]> GMT</pubDate>
				<author><![CDATA[ Chowderhead]]></author>
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				<title>Re:Best points you can spend in Warhammer/40k.</title>
				<description><![CDATA[ <span class="glossaryitem" onmouseover='gp(163);'>KFF</span>... <br /> <br /> The only reason you buy a Mek. ]]></description>
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				<pubDate><![CDATA[Fri, 11 May 2012 00:20:45]]> GMT</pubDate>
				<author><![CDATA[ MeanGreenStompa]]></author>
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				<title>Re:Best points you can spend in Warhammer/40k.</title>
				<description><![CDATA[ <blockquote><div><cite>Chowderhead wrote:</cite>10 points to put Calgar into his Terminator Armor.</div></blockquote><br /> <br /> Its actually 15 points, and you lose being able to do a bunch of things with him, hes good either way...<br /> <br /> <br /> The best one i can think of is the wraith sword for a wraith lord, 100 points for a T8 beat stick with 3 wounds. Toxin sacs and glands on hormagaunts, nothing beats re-roll ones to hit and anything with T4 or lower to wound. all for 10-12 points a model with I5 on the charge. Or 5 points for a chaos familiar, nothing like spending 5 points to be able to take another crap power from chaos.]]></description>
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				<pubDate><![CDATA[Fri, 11 May 2012 00:40:19]]> GMT</pubDate>
				<author><![CDATA[ PapaPiggy]]></author>
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				<title>Best points you can spend in Warhammer/40k.</title>
				<description><![CDATA[ 1) Disruption Pods<br /> 2) Multi-Tracker on a Hammerhead<br /> 3) Runes of Warding<br /> <br /> Honourable Mention: Singing Spear; 3pts for a S9 shot against vehicles.]]></description>
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				<pubDate><![CDATA[Fri, 11 May 2012 03:43:16]]> GMT</pubDate>
				<author><![CDATA[ Avatar 720]]></author>
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				<title>Re:Best points you can spend in Warhammer/40k.</title>
				<description><![CDATA[ 2 points to make purifiers I 6...]]></description>
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				<pubDate><![CDATA[Fri, 11 May 2012 04:52:51]]> GMT</pubDate>
				<author><![CDATA[ Liquidice281]]></author>
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				<title>Best points you can spend in Warhammer/40k.</title>
				<description><![CDATA[ 6 points for an Ork Boy, with 3 attacks (4 on the charge) at <span class="glossaryitem" onmouseover='gp(149);'>WS</span>-4, T-4. Good deal that is.]]></description>
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				<pubDate><![CDATA[Fri, 11 May 2012 06:43:49]]> GMT</pubDate>
				<author><![CDATA[ Poppabear]]></author>
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				<title>Best points you can spend in Warhammer/40k.</title>
				<description><![CDATA[ 6 points for an extra wound on a nob with a powerclaw - wait that is an ork boy.]]></description>
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				<pubDate><![CDATA[Fri, 11 May 2012 09:00:22]]> GMT</pubDate>
				<author><![CDATA[ RFHolloway]]></author>
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				<title>Best points you can spend in Warhammer/40k.</title>
				<description><![CDATA[ Anyone who doesn't say boys squad nob power-klaw upgrade is a fool<br /> <br /> Or disruption pods]]></description>
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				<pubDate><![CDATA[Fri, 11 May 2012 13:23:33]]> GMT</pubDate>
				<author><![CDATA[ ChocolateGork]]></author>
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				<title>Best points you can spend in Warhammer/40k.</title>
				<description><![CDATA[ 5 points Charmed Shield.  Ignore the first hit suffered on a 2+.... Take that cannons!]]></description>
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				<pubDate><![CDATA[Fri, 11 May 2012 15:43:49]]> GMT</pubDate>
				<author><![CDATA[ Johnny-Crass]]></author>
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				<title>Best points you can spend in Warhammer/40k.</title>
				<description><![CDATA[ Dark Elf War Hydra, 175 points]]></description>
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				<pubDate><![CDATA[Fri, 11 May 2012 15:50:36]]> GMT</pubDate>
				<author><![CDATA[ curran12]]></author>
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				<title>Best points you can spend in Warhammer/40k.</title>
				<description><![CDATA[ Warp lightning cannons 90 pts]]></description>
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				<pubDate><![CDATA[Fri, 11 May 2012 16:35:38]]> GMT</pubDate>
				<author><![CDATA[ captain collius]]></author>
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				<title>Best points you can spend in Warhammer/40k.</title>
				<description><![CDATA[ Daemonic Possession is scary for it's points.]]></description>
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				<pubDate><![CDATA[Fri, 11 May 2012 16:38:29]]> GMT</pubDate>
				<author><![CDATA[ rockerbikie]]></author>
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				<title>Best points you can spend in Warhammer/40k.</title>
				<description><![CDATA[ <span class="glossaryitem" onmouseover='gp(171);'>St</span>. Celestine, 115 points. May just be the most undercosted, best value <span class="glossaryitem" onmouseover='gp(56);'>HQ</span> in the game.]]></description>
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				<pubDate><![CDATA[Fri, 11 May 2012 16:40:13]]> GMT</pubDate>
				<author><![CDATA[ pretre]]></author>
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				<title>Best points you can spend in Warhammer/40k.</title>
				<description><![CDATA[ Tzeentch Herald with Master of Sorcery. 140 points. ]]></description>
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				<pubDate><![CDATA[Fri, 11 May 2012 16:48:01]]> GMT</pubDate>
				<author><![CDATA[ Acardia]]></author>
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				<title>Best points you can spend in Warhammer/40k.</title>
				<description><![CDATA[ Yeah, to echo the post made about the Grey Hunters...15 points for Mark of the Wulfen is pretty amazing...<span class="glossaryitem" onmouseover='gp(24);'>D6</span>+1 attacks w/rending vs. his normal 2 is a crazy deal.  ]]></description>
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				<pubDate><![CDATA[Fri, 11 May 2012 16:59:53]]> GMT</pubDate>
				<author><![CDATA[ deggreg@yahoo.com]]></author>
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				<title>Best points you can spend in Warhammer/40k.</title>
				<description><![CDATA[ 5 pts- Changeling <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"><br /> <br /> 10 Pts - Flickerfields<br /> <br /> 15 Pts - Attack Squig (anything that adds attacks to a <span class="glossaryitem" onmouseover='gp(107);'>PK</span>... )<br /> <br /> And Killa Kanz.. There's just something awesome about being able to field that many walkers that cheaply, looking that good <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0">]]></description>
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				<pubDate><![CDATA[Fri, 11 May 2012 17:00:58]]> GMT</pubDate>
				<author><![CDATA[ Ascalam]]></author>
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				<title>Best points you can spend in Warhammer/40k.</title>
				<description><![CDATA[ Daemonhunters Codex: Targeters, allow your unit to premeasure before firing. One point per unit. ]]></description>
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				<pubDate><![CDATA[Fri, 11 May 2012 17:02:37]]> GMT</pubDate>
				<author><![CDATA[ Valkyrie]]></author>
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				<title>Re:Best points you can spend in Warhammer/40k.</title>
				<description><![CDATA[ <blockquote><div><cite>MeanGreenStompa wrote:</cite><span class="glossaryitem" onmouseover='gp(163);'>KFF</span>... <br /> <br /> The only reason you buy a Mek. </div></blockquote><br /> <br /> This. When you factor its total point cost is what maybe 95 points for optional gear.<br /> But then you factor you basically minially gave every Vehicle in your army a 4+ cover and every infantry a 5+ cover.<br /> <br /> As an example, models affected by field:<br /> 1 Big Mek.<br /> 30 Sluggas<br /> 20 Shootas<br /> 1 Battlewagon: in the wagon, 12 Burna, 1 Warboss.<br /> 6 Killa Kans.<br /> <br /> 7 Vehicles. 64 Models on foot / in vehicles.<br /> Its a bargain]]></description>
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				<pubDate><![CDATA[Fri, 11 May 2012 17:17:48]]> GMT</pubDate>
				<author><![CDATA[ njpc]]></author>
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				<title>Best points you can spend in Warhammer/40k.</title>
				<description><![CDATA[ <blockquote><div><cite>Valkyrie wrote:</cite>Daemonhunters Codex: Targeters, allow your unit to premeasure before firing. One point per unit. </div></blockquote><br /> If we're counting out of date codexes, I'll go with redemptionists. 20 guys with 4 chainfists that are basically fearless and can use faith to <span class="glossaryitem" onmouseover='gp(142);'>WBB</span>, ignore armor or get +2 <span class="glossaryitem" onmouseover='gp(74);'>Init</span> and attacks? And they are dirt cheap? Sure! (Codex: Chapter Approved)]]></description>
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				<pubDate><![CDATA[Fri, 11 May 2012 18:02:16]]> GMT</pubDate>
				<author><![CDATA[ pretre]]></author>
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				<title>Re:Best points you can spend in Warhammer/40k.</title>
				<description><![CDATA[ <blockquote><div><cite>Liquidice281 wrote:</cite>2 points to make purifiers I 6...</div></blockquote><br /> This]]></description>
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				<pubDate><![CDATA[Fri, 11 May 2012 18:05:56]]> GMT</pubDate>
				<author><![CDATA[ eldartau1987]]></author>
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				<title>Best points you can spend in Warhammer/40k.</title>
				<description><![CDATA[ Mind Shackle Scarabs <br /> <br /> <br /> 15 points to potentially watch Mephiston beat himself to death<br /> <br /> <br /> ]]></description>
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				<pubDate><![CDATA[Fri, 11 May 2012 18:14:36]]> GMT</pubDate>
				<author><![CDATA[ G. Whitenbeard]]></author>
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				<title>Re:Best points you can spend in Warhammer/40k.</title>
				<description><![CDATA[ I enjoy putting Havoc Launchers on my Chaos Rhinos for 15 points. S5 twin-linked blast is a nice upgrade.]]></description>
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				<pubDate><![CDATA[Fri, 11 May 2012 18:20:15]]> GMT</pubDate>
				<author><![CDATA[ Kaliber]]></author>
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				<title>Re:Best points you can spend in Warhammer/40k.</title>
				<description><![CDATA[ <blockquote><div><cite>njpc wrote:</cite><blockquote><div><cite>MeanGreenStompa wrote:</cite><span class="glossaryitem" onmouseover='gp(163);'>KFF</span>... <br /> <br /> The only reason you buy a Mek. </div></blockquote><br /> <br /> This. When you factor its total point cost is what maybe 95 points for optional gear.<br /> But then you factor you basically minially gave every Vehicle in your army a 4+ cover and every infantry a 5+ cover.<br /> <br /> As an example, models affected by field:<br /> 1 Big Mek.<br /> 30 Sluggas<br /> 20 Shootas<br /> 1 Battlewagon: in the wagon, 12 Burna, 1 Warboss.<br /> 6 Killa Kans.<br /> <br /> 7 Vehicles. 64 Models on foot / in vehicles.<br /> Its a bargain</div></blockquote><br /> <br /> <br /> They'd have to be packed in pretty closely. The <span class="glossaryitem" onmouseover='gp(163);'>KFF</span> only goes out 6''.  It can limit your play a bit.<br /> <br /> That said, it's entirely possible <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"> Take 2 for more flexibility <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"><br /> <br /> <span class="glossaryitem" onmouseover='gp(163);'>KFF</span>'s are great, most of the time <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">]]></description>
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				<pubDate><![CDATA[Fri, 11 May 2012 21:44:04]]> GMT</pubDate>
				<author><![CDATA[ Ascalam]]></author>
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				<title>Best points you can spend in Warhammer/40k.</title>
				<description><![CDATA[ Melta bombs for cheap points. Otherwise Powerfists on Marines etc (not on models below <span class="glossaryitem" onmouseover='gp(123);'>str</span> 4). <br /> <br /> <span class="glossaryitem" onmouseover='gp(119);'>SM</span> Dreads, <span class="glossaryitem" onmouseover='gp(126);'>TL</span> autocannon 10 points, Rifleman = 125 points is very efficient. <br /> <br /> Space Marine Tactical Squad = Lascannon only 10 points. <br /> <br /> Combi-Weapon on a Sternguard = 5pts. <br /> <br /> 100 points = Thunderfire + Techmarine (Tech + Servo Harness = 75points , so you are getting the gun for 25 points or the cost of a powerfist)<br /> <br /> There are literally countless numbers of efficient points upgrades, to list them all is crazy and needless.]]></description>
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				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/448820/4270383.page</link>
				<pubDate><![CDATA[Fri, 11 May 2012 21:53:55]]> GMT</pubDate>
				<author><![CDATA[ mwnciboo]]></author>
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