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		<title><![CDATA[Latest posts for the thread "1500 point Mech Guard, please review"]]></title>
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				<title>1500 point Mech Guard, please review</title>
				<description><![CDATA[ Hello, my circle of board gamming friends have decided to get into <span class="glossaryitem" onmouseover='gp(3);'>40k</span>, and I like the style of Imperial Guard. My friends and I are all pretty competitive, so I've been trying to read up on what does and doesn't work from various sources on the interenet. I know that there is no substitute for actual game experience, but I'd rather not pay money for models that I end up not using after a couple of games. Anyway, here's what I came up with. Feel free to tear this list to pieces.<br /> <br /> <br /> *Decided to just edit the <span class="glossaryitem" onmouseover='gp(280);'>OP</span>, so people don't have to scroll down and search for the changes.*<br /> <br /> <br /> <br /> 205 Command Squad Meltax4 Astropath OoF Chimera <br /> <br /> 105 Storm Trooper Meltax2 <br /> <br /> 065 Guardsman Marbo <br /> <br /> 165 Veteran Squad Meltax3 H.Bolter GySgt Harker <br /> <br /> 180 Veteran Squad Plasmx3 <span class="glossaryitem" onmouseover='gp(5);'>AC</span> Chimera <br /> <br /> 180 Veteran Squad Plasmx3 <span class="glossaryitem" onmouseover='gp(5);'>AC</span> Chimera <br /> <br /> 180 Veteran Squad Plasmx3 <span class="glossaryitem" onmouseover='gp(5);'>AC</span> Chimera <br /> <br /> 130 Vendetta <br /> <br /> 130 Vendetta <br /> <br /> 160 Manticore <br /> ]]></description>
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				<pubDate><![CDATA[Fri, 11 May 2012 04:28:00]]> GMT</pubDate>
				<author><![CDATA[ brushyourteeth]]></author>
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				<title>Re:1500 point Mech Guard, please review</title>
				<description><![CDATA[ Your <span class="glossaryitem" onmouseover='gp(56);'>HQ</span> choice is mispriced. Change the Vets with Plasma to Melta and you'll be on the mark. <br /> <br /> Standard list, nothing new here.]]></description>
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				<pubDate><![CDATA[Fri, 11 May 2012 05:04:49]]> GMT</pubDate>
				<author><![CDATA[ felixander]]></author>
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				<title>1500 point Mech Guard, please review</title>
				<description><![CDATA[ Netlist copied, netlist pasted.<br /> <br /> What do you want from us, to reinvent the netlist for you?<br /> <br /> <br /> ]]></description>
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				<pubDate><![CDATA[Fri, 11 May 2012 05:32:14]]> GMT</pubDate>
				<author><![CDATA[ Ailaros]]></author>
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				<title>1500 point Mech Guard, please review</title>
				<description><![CDATA[ <blockquote><div><cite>Ailaros wrote:</cite>Netlist copied, netlist pasted.<br /> <br /> What do you want from us, to reinvent the netlist for you?<br /> <br /> <br /> </div></blockquote><br /> <br /> that made me laugh, the only thing hes missing is the hydras and <span class="glossaryitem" onmouseover='gp(269);'>id</span> say it was copied word for word. same thing weve seen before....and the same thing your opponents have seen too time and time again.]]></description>
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				<pubDate><![CDATA[Fri, 11 May 2012 06:59:35]]> GMT</pubDate>
				<author><![CDATA[ lordsolarkodiak]]></author>
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				<title>1500 point Mech Guard, please review</title>
				<description><![CDATA[ <blockquote><div><cite>lordsolarkodiak wrote:</cite><blockquote><div><cite>Ailaros wrote:</cite>Netlist copied, netlist pasted.<br /> <br /> What do you want from us, to reinvent the netlist for you?<br /> <br /> <br /> </div></blockquote><br /> <br /> that made me laugh, the only thing hes missing is the hydras and <span class="glossaryitem" onmouseover='gp(269);'>id</span> say it was copied word for word. same thing weve seen before....and the same thing your opponents have seen too time and time again.</div></blockquote><br /> <br /> <br /> I hadn't realized that. My bad, still new to this. So let's change things up a bit.<br /> <br /> <br /> <br /> 205 Command Squad Meltax4 Astropath OoF Chimera<br /> <br /> 105 Storm Trooper Meltax2<br /> <br /> 065 Guardsman Marbo<br /> <br /> 165 Veteran Squad Meltax3 H.Bolter GySgt Harker<br /> <br /> 180 Veteran Squad Plasmx3 <span class="glossaryitem" onmouseover='gp(5);'>AC</span> Chimera<br /> <br /> 180 Veteran Squad Plasmx3 <span class="glossaryitem" onmouseover='gp(5);'>AC</span> Chimera<br /> <br /> 180 Veteran Squad Plasmx3 <span class="glossaryitem" onmouseover='gp(5);'>AC</span> Chimera<br /> <br /> 130 Vendetta<br /> <br /> 130 Vendetta<br /> <br /> 160 Manticore<br /> <br /> Lot more surprises, and the Astropath helps bring them in. Added the <span class="glossaryitem" onmouseover='gp(5);'>AC</span>'s to help with transports due to less <span class="glossaryitem" onmouseover='gp(328);'>ML</span>'s.There's a lot less armor now, though...]]></description>
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				<pubDate><![CDATA[Fri, 11 May 2012 07:39:42]]> GMT</pubDate>
				<author><![CDATA[ brushyourteeth]]></author>
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				<title>1500 point Mech Guard, please review</title>
				<description><![CDATA[ dont get me wrong, the majority of the web would suggest what you posted as the way to go and THE only way there is.<br /> <br /> ive never used harker so i dont really know how would be the best to use him, but i have marbo and he is awesome. bring him in a few inches away from your enemy and throw that demo charge on them. he usually doesnt survive but if he gets into <span class="glossaryitem" onmouseover='gp(19);'>CC</span> he is pretty good there too.<br /> <br />  you have aot of AV12 which might help in saturation, but that lonely manticore can become a target real fast. if you decide to run this list make sure you have it in some sort of cover.<br /> i would probablly suggest switching 1-2 of the vets back to meltas to save a few points like giving the maticore camo netting to help its survivablity. <br /> <br /> think about keeping the heavy flamers on your chimeras, you have a lot of <span class="glossaryitem" onmouseover='gp(482);'>AT</span> mostly at short range and not so much anti infantry aside from the blast and <span class="glossaryitem" onmouseover='gp(328);'>ML</span>. the plasmas will help against <span class="glossaryitem" onmouseover='gp(95);'>meq</span>, but you might have trouble with horde numbers so the tamplates are needed.<br /> <br /> i really dont know where else to go, its a pretty standard mech list but not as much as your first one was. good luck and happy hunting!]]></description>
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				<pubDate><![CDATA[Sat, 12 May 2012 05:44:50]]> GMT</pubDate>
				<author><![CDATA[ lordsolarkodiak]]></author>
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				<title>Re:1500 point Mech Guard, please review</title>
				<description><![CDATA[ First off I think you misunderstood us. When we said this list is nothing new, recycled, etc we're not saying that as a necessarily BAD thing. It's just a very common list and a lot of competitive veteran players have seen it and know how to deal with <span class="glossaryitem" onmouseover='gp(69);'>IG</span>'s AV12 spam in general. I think the changes to your list have made it more individual, but worse. <br /> <br /> Harker is great for getting those rear armor shots or delaying enemy troops. Infiltrate him on an enemy's flank and the enemy either has to deal with him or has to suffer many turns of side/rear armor shots, thus Plasma's range mixed with an <span class="glossaryitem" onmouseover='gp(5);'>AC</span> make him pretty great. Sit still in cover and you get that 24" range mixed with Stealth <span class="glossaryitem" onmouseover='gp(136);'>USR</span>.... mmmm. If you face an army that goes full reserve he's still alright to put him midfield but not as great.<br /> <br /> Plasma spam on vets makes them kill themselves too often and 15 points on a gun is pretty tough for a guardsmen. Unless you have a specific role for them (Like with Harker or in an outflanking Valkyrie) it's just not worth the points. I think Melta is better. +1 S, +1 on damage table, plus the melta rule (duh) is pretty good. I originally loved the idea of plasma over melta, but after putting into practice it isn't as good on paper as it is in practice. Plus melta <span class="glossaryitem" onmouseover='gp(269);'>IDs</span> Nobs and Paladins, which in my metagame is VERY important  <img src="/s/i/a/3280d57d913d8178fb42a55db16d1e89.gif" border="0"> (I can't wait to play the tyranid player who brings lots of Tyranid Warriors. It'll be glorious)<br /> <br /> I agree that the lonely Manticore is gonna get nuked and that <span class="glossaryitem" onmouseover='gp(336);'>HF</span>'s on the Chimeras are probably still a better bet. It would be sensible to give it camo netting, though I'll rarely say that.]]></description>
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				<pubDate><![CDATA[Sat, 12 May 2012 06:39:16]]> GMT</pubDate>
				<author><![CDATA[ felixander]]></author>
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