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		<title><![CDATA[Latest posts for the thread "1500 Points Space Marine Bike List"]]></title>
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				<title>1500 Points Space Marine Bike List</title>
				<description><![CDATA[ So my newest army is vanilla space marine bikers. Ive made a bunch of lists and tried most of them out and this one seemed like it had the most potential. My main concern with this list is that I only really have one combat squad, and they always get targeted first. Ive tried to add the scouts as a second melee (threat) that can score/be a pretty good flamer threat. My other options include running 2 captains/2 command squads, and then have one full size biker squad, and then a 2nd smaller biker squad; OR take a sternguard squad in a drop pod that could hopefully provide enough killing power to not need a second combat squad. Ive tried the list below a few times and i have been having a blast zooming around with all the meltaguns, so in the tank killing department I am just fine, again my only concern is the fact that I only have one real melee threat. So here is the list, please take a look and let me know what you think you would run. Thanks <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"><br /> <b><br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span>:</b><br /> <br />  Captain-<br />   Relic blade<br />   Bike<br /> <br /> Command Squad<br /> Bikes<br />  L Claws X3<br />  <span class="glossaryitem" onmouseover='gp(224);'>TH</span> X1<br />  <span class="glossaryitem" onmouseover='gp(221);'>SS</span> X4<br /> <b><br /> Troops:</b><br /> <br />  Space Marine Bikers X8 (8 bikers, 1 <span class="glossaryitem" onmouseover='gp(447);'>AB</span>)  ( 1 Sergeant 2 meltaguns 5 total  /    3 bikers/<span class="glossaryitem" onmouseover='gp(447);'>AB</span> 5 total ) <br />  Meltaguns X2<br />  Attack Bike<br />   Multi-Melta<br /> <br />  Space Marine Bikers X8 (8 bikers, 1 <span class="glossaryitem" onmouseover='gp(447);'>AB</span>)  ( 1 Sergeant 2 meltaguns 5 total  /    3 bikers/<span class="glossaryitem" onmouseover='gp(447);'>AB</span> 5 total ) <br />  Meltaguns X2<br />  Attack Bike<br />   Multi-Melta<br /> <br /> Scouts<br />  combi flamer<br />  Heavy Bolter<br />  shotguns x3<br /> <br /> <b>Fast Attack:</b><br /> <br /> Landspeeder X2<br />  Heavy bolter/Typhoon Missle Launcher<br /> <br /> Landspeeder X1<br />  Heavy Bolter/Typhoon missle launcher<br />    (Thinking about making this one an assault cannon speeder, but i tried it once and it didnt do well, also i can run one squad of speeders that is 3 man or 2/1)<br /> <br /> Landspeeder Storm<br />  Heavy flamer<br /> <b><br /> 1500 Points</b><br /> <br /> <br /> Thanks again ^_____^]]></description>
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				<pubDate><![CDATA[Sat, 12 May 2012 02:52:12]]> GMT</pubDate>
				<author><![CDATA[ mogarth]]></author>
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				<title>Re:1500 Points Space Marine Bike List</title>
				<description><![CDATA[ you can only have bikes as troops if your captin has a bike]]></description>
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				<pubDate><![CDATA[Sat, 12 May 2012 02:55:44]]> GMT</pubDate>
				<author><![CDATA[ jbsnv]]></author>
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				<title>Re:1500 Points Space Marine Bike List</title>
				<description><![CDATA[ Sorry, the captain does indeed have a bike]]></description>
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				<pubDate><![CDATA[Sat, 12 May 2012 02:56:44]]> GMT</pubDate>
				<author><![CDATA[ mogarth]]></author>
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				<title>Re:1500 Points Space Marine Bike List</title>
				<description><![CDATA[ you have alot of bolt guns and alot of meltaguns its almost criminal]]></description>
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				<pubDate><![CDATA[Sat, 12 May 2012 02:59:31]]> GMT</pubDate>
				<author><![CDATA[ jbsnv]]></author>
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				<title>Re:1500 Points Space Marine Bike List</title>
				<description><![CDATA[ <blockquote><div><cite>jbsnv wrote:</cite>you have alot of bolt guns and alot of meltaguns its almost criminal</div></blockquote><br /> <br /> <span class="glossaryitem" onmouseover='gp(84);'>Lol</span> you have no idea what it feels like to rapid fire/meltaspam with almost the entire army at the same time <span class="glossaryitem" onmouseover='gp(84);'>lol</span> ]]></description>
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				<pubDate><![CDATA[Sat, 12 May 2012 03:01:03]]> GMT</pubDate>
				<author><![CDATA[ mogarth]]></author>
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				<title>Re:1500 Points Space Marine Bike List</title>
				<description><![CDATA[ your weak point is your land speeders sure they are fast but they will die from bolt gun fire witch is sad the only one that is worth it is the landspeeder storm for anything deepstrikeing and i would just have something with long range shooting or just more bikes  or something i think this list is good though]]></description>
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				<pubDate><![CDATA[Sat, 12 May 2012 03:02:00]]> GMT</pubDate>
				<author><![CDATA[ jbsnv]]></author>
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				<title>Re:1500 Points Space Marine Bike List</title>
				<description><![CDATA[ The armies I mostly play against include Blood Angels, Necrons, Grey Knights, Dark Eldar, and occasionally chaos marine and orks. I find the the typhoons can stay relatively safe with their 48 inch range and provide some much needed firepower to bring down necrons/blood angels and could do something against units like rhinos if I am desperate enough, and the template option does pretty well against less resilient infantry such as orks and and most of dark eldar. I also always run my army as one main formation and only break formation to run down serious threats so the landspeeders are able to keep up with the rest of the army, but I can see another squad with bikers (possibly with plasma?) also filling this role pretty well.  ]]></description>
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				<pubDate><![CDATA[Sat, 12 May 2012 03:20:27]]> GMT</pubDate>
				<author><![CDATA[ mogarth]]></author>
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				<title>Re:1500 Points Space Marine Bike List</title>
				<description><![CDATA[ <blockquote><div><cite>mogarth wrote:</cite>The armies I mostly play against include Blood Angels, Necrons, Grey Knights, Dark Eldar, and occasionally chaos marine and orks. I find the the typhoons can stay relatively safe with their 48 inch range and provide some much needed firepower to bring down necrons/blood angels and could do something against units like rhinos if I am desperate enough, and the template option does pretty well against less resilient infantry such as orks and and most of dark eldar. I also always run my army as one main formation and only break formation to run down serious threats so the landspeeders are able to keep up with the rest of the army, but I can see another squad with bikers (possibly with plasma?) also filling this role pretty well.  </div></blockquote>  oh if thats the case then go ahead but i would get devistators insted because its more shots]]></description>
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				<pubDate><![CDATA[Sat, 12 May 2012 03:22:29]]> GMT</pubDate>
				<author><![CDATA[ jbsnv]]></author>
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				<title>Re:1500 Points Space Marine Bike List</title>
				<description><![CDATA[ </div></blockquote>  oh if thats the case then go ahead but i would get devistators insted because its more shots</div></blockquote><br /> <br /> I just that having just one squad on foot will be out of place and somehow ruin the synergy of the army (break the formation) but if you they may be able to bring more firepower to the table ill proxy them next time I play the list. ]]></description>
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				<pubDate><![CDATA[Sat, 12 May 2012 03:25:57]]> GMT</pubDate>
				<author><![CDATA[ mogarth]]></author>
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				<title>Re:1500 Points Space Marine Bike List</title>
				<description><![CDATA[ hell you could probably get a drop pod and fill it with 10 man devistators with 4 <span class="glossaryitem" onmouseover='gp(330);'>mm</span> witch would be silly]]></description>
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				<pubDate><![CDATA[Sat, 12 May 2012 03:37:32]]> GMT</pubDate>
				<author><![CDATA[ jbsnv]]></author>
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				<title>Re:1500 Points Space Marine Bike List</title>
				<description><![CDATA[ <blockquote><div><cite>jbsnv wrote:</cite>hell you could probably get a drop pod and fill it with 10 man devistators with 4 <span class="glossaryitem" onmouseover='gp(330);'>mm</span> witch would be silly</div></blockquote><br /> <br /> Yo that idea looks really cool, also just thought of adding a squad of ABs with either <span class="glossaryitem" onmouseover='gp(330);'>MM</span> or <span class="glossaryitem" onmouseover='gp(336);'>HF</span> but the devastators again will provide more firepower, more than a squad of sternguard would... but that brings up another option: sternguard with a butt load of combi weapons. AHHH there are so many options that all seem pretty decent I dont know to do :&lt;]]></description>
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				<pubDate><![CDATA[Sat, 12 May 2012 03:46:44]]> GMT</pubDate>
				<author><![CDATA[ mogarth]]></author>
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				<title>Re:1500 Points Space Marine Bike List</title>
				<description><![CDATA[ well see witch one you can fit the most troops in then see witch one you can fit the most fire power in]]></description>
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				<pubDate><![CDATA[Sat, 12 May 2012 03:49:08]]> GMT</pubDate>
				<author><![CDATA[ jbsnv]]></author>
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				<title>1500 Points Space Marine Bike List</title>
				<description><![CDATA[ Well one thing I just thought of is the fact that the devastators can not shoot their heavy weapons after disembarking from either a transport or in this case a drop pod. Keeping that in mind possibly taking 5 in a rhino with a hunter-killer missle could keep up with the rest of the army and utilize the 2 fire points instead of spending points on an immobile gun that grants deepstrike, but im not sure it would be better]]></description>
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				<pubDate><![CDATA[Sat, 12 May 2012 03:59:15]]> GMT</pubDate>
				<author><![CDATA[ mogarth]]></author>
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				<title>1500 Points Space Marine Bike List</title>
				<description><![CDATA[ <blockquote><div><cite>mogarth wrote:</cite>Well one thing I just thought of is the fact that the devastators can not shoot their heavy weapons after disembarking from either a transport or in this case a drop pod. Keeping that in mind possibly taking 5 in a rhino with a hunter-killer missle could keep up with the rest of the army and utilize the 2 fire points instead of spending points on an immobile gun that grants deepstrike, but im not sure it would be better</div></blockquote><br /> <br /> you mean razor back]]></description>
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				<pubDate><![CDATA[Sat, 12 May 2012 04:02:06]]> GMT</pubDate>
				<author><![CDATA[ jbsnv]]></author>
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				<title>1500 Points Space Marine Bike List</title>
				<description><![CDATA[ I was thinking razorback but then I get no fire points, but heck i did the math and 3 landspeeders with thypoons=10 devastators in a rhino with 4 <span class="glossaryitem" onmouseover='gp(330);'>MM</span>/ or <span class="glossaryitem" onmouseover='gp(328);'>ML</span>, and a hunterkiller missle ( 5 points over 1500) = 6 devastators in a razorback with 4 <span class="glossaryitem" onmouseover='gp(330);'>MM</span>/<span class="glossaryitem" onmouseover='gp(328);'>ML</span>/ <span class="glossaryitem" onmouseover='gp(55);'>HK</span> missle/ Storm Bolter/ and the lascannons ( 9 points under 1500) ]]></description>
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				<pubDate><![CDATA[Sat, 12 May 2012 04:07:57]]> GMT</pubDate>
				<author><![CDATA[ mogarth]]></author>
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				<title>Re:1500 Points Space Marine Bike List</title>
				<description><![CDATA[ so ntohing would work then no rhino give them all miss lanchers and put them at the corner somewhere or just keep the bloody land speeders <br /> <br /> heck even with the week armor of dark eldar you can use heavy bolters (not recomended agenst anything else)]]></description>
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				<pubDate><![CDATA[Sat, 12 May 2012 04:14:35]]> GMT</pubDate>
				<author><![CDATA[ jbsnv]]></author>
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				<title>1500 Points Space Marine Bike List</title>
				<description><![CDATA[ Ok this one is pretty interesting: Drop the scouts the landspeeder storm and the landspeeders and grab 1 5 man squad of devastators in a razorback with lascannons/ 4 <span class="glossaryitem" onmouseover='gp(330);'>MM</span> and then 1 5 man squad of sternguard in a razorback with lascannons and 5 combi weapons ]]></description>
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				<pubDate><![CDATA[Sat, 12 May 2012 04:26:38]]> GMT</pubDate>
				<author><![CDATA[ mogarth]]></author>
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				<title>Re:1500 Points Space Marine Bike List</title>
				<description><![CDATA[ I wrote a guide onto playing bike armies here.<br /> <br /> <a href="http://the11thcompany.freeforums.org/tac-squads-alternatives-bike-armies-t3582.html" target="_blank" rel="nofollow">http://the11thcompany.freeforums.org/<span class="glossaryitem" onmouseover='gp(167);'>tac</span>-squads-alternatives-bike-armies-t3582.html</a><br /> <br /> It might help]]></description>
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				<pubDate><![CDATA[Sat, 12 May 2012 11:33:26]]> GMT</pubDate>
				<author><![CDATA[ labmouse42]]></author>
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				<title>1500 Points Space Marine Bike List</title>
				<description><![CDATA[ <blockquote><div><cite>mogarth wrote:</cite>Ok this one is pretty interesting: Drop the scouts the landspeeder storm and the landspeeders and grab 1 5 man squad of devastators in a razorback with lascannons/ 4 <span class="glossaryitem" onmouseover='gp(330);'>MM</span> and then 1 5 man squad of sternguard in a razorback with lascannons and 5 combi weapons </div></blockquote> yes thats amazeing the sternguard because they can shoot 5 meltas but 1 time and a lass cannon for just killy ness]]></description>
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				<pubDate><![CDATA[Sat, 12 May 2012 14:32:13]]> GMT</pubDate>
				<author><![CDATA[ jbsnv]]></author>
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				<title>Re:1500 Points Space Marine Bike List</title>
				<description><![CDATA[ <blockquote><div><cite>labmouse42 wrote:</cite>I wrote a guide onto playing bike armies here.<br /> <br /> <a href="http://the11thcompany.freeforums.org/tac-squads-alternatives-bike-armies-t3582.html" target="_blank" rel="nofollow">http://the11thcompany.freeforums.org/<span class="glossaryitem" onmouseover='gp(167);'>tac</span>-squads-alternatives-bike-armies-t3582.html</a><br /> <br /> It might help</div></blockquote><br /> <br /> Good article and it made me rethink a lot but really with the powerfists? From what ive gotten from my bikers is that they really cant preform well even with <span class="glossaryitem" onmouseover='gp(105);'>PFs</span> against anything <span class="glossaryitem" onmouseover='gp(10);'>BA</span> can throw at me, and they really cant put dents in necrons either. I usually just try really hard not to be in combat with anything but my scouts and my command squad, but I think i will give the scout sergeant one, it seems to make sense. Right now I am considering dropping the command squad and just getting more bikers and more fire support. ]]></description>
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				<pubDate><![CDATA[Sun, 13 May 2012 23:08:07]]> GMT</pubDate>
				<author><![CDATA[ mogarth]]></author>
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