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		<title><![CDATA[Latest posts for the thread "(2500) The Duke 'n' Friends"]]></title>
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				<title>(2500) The Duke 'n' Friends</title>
				<description><![CDATA[ <span style="font-size: 12px; line-height: normal;">Been playing at the 750 point range and decided to put my big boy pants on. Can you guys 'n' Gals look over this list and see if everything's good?<br /> <br /> --- 2500 ---<br /> <br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span> - Duke Sliscus<br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span> - 3x Haems w/ Agoniser + Liquifer + Shattershard x1 <br /> <br /> Troops - 5x Kabalite Warriors w/Blaster<br /> Venom w/ SplinterCannon <br /> <br /> Troops - 5x Kabalite Warriors w/Blaster<br /> Venom w/ SplinterCannon <br /> <br /> Troops - 10x Wyches + Hekatrix w/Agoniser + 2x Razorflail<br /> Raider w/ Flickerfields<br /> <br /> Troops - 9x Wyches + Hekatrix w/Agoniser + 1x Razorflail<br /> Raider w/ Flickerfields <br /> <br /> Troops - 9x Wracks w/ Liquifer<br /> Raider w/ Flickerfields <br /> <br /> Troops - 10x Kabalite Warriors w/ Dark Lance + Blaster<br /> Raider w/ Flickerfields<br /> <br /> Elites - 4x Incubi<br /> Venom w/ SplinterCannon<br /> <br /> Elites - 4x Trueborn w/ 4x Blaster<br /> Venom w/ SplinterCannon <br /> <br /> Elites - 9x Trueborn w/ Splintercarbines <br /> Raider w/ Flickerfields <br /> <br /> Fast Attack - 3x Reavers w/ Blaster <br /> <br /> Fast Attack - 3x Reavers w/ Blaster<br /> <br /> Heavy Support - Ravager w/ Flickerfields <br /> <br /> Heavy Support - Ravager w/ Flickerfields<br /> <br /> Heavy Support - Ravager w/ Flickerfields<br /> <br /> Total - 2501<br /> <br /> - The Duke and the 3 Haems will go into the Splinter!Trueborn, Wych squad, the Wracks and the Incubi respectively.<br /> - Got around 24 Darklight Weapons there so almost hitting the "1 per 100 points" safe-zone.</span><br /> <br /> Oh and if it's any help i'm mainly playing against <span class="glossaryitem" onmouseover='gp(15);'>BT</span>'s, Mech <span class="glossaryitem" onmouseover='gp(69);'>IG</span> and Orks, but i don't want to tailor my list to just them.  <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"> <br /> <br /> (Edit: Adapted the list very slightly)<br /> ]]></description>
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				<pubDate><![CDATA[Mon, 14 May 2012 09:27:55]]> GMT</pubDate>
				<author><![CDATA[ TsarNikolai]]></author>
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				<title>Re:(2500) The Duke 'n' Friends</title>
				<description><![CDATA[ The duke must deploy with warriors or trueborn, so make room in your 10 man warriors for him.<br /> <br /> Also, get more units w/ combat drugs. Cut the agonizers from the haemis. <span class="glossaryitem" onmouseover='gp(269);'>Id</span> recommend more wyches.]]></description>
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				<pubDate><![CDATA[Mon, 14 May 2012 09:39:22]]> GMT</pubDate>
				<author><![CDATA[ Zid]]></author>
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				<title>(2500) The Duke 'n' Friends</title>
				<description><![CDATA[ Could i ask why cut the Agonisers from the Haems? 4+ wounds and ignores armour saves, what's not to love about that?<br /> <br /> Forgot about the Duke having to be in the squad in order for the 3+ poison and most likely be put in the Trueborn so i can keep the <span class="glossaryitem" onmouseover='gp(540);'>DL</span> in the normal warrior squad.<br /> <br /> Would you suggest getting rid of the Wrack unit and replacing it with Wyches? Both have their merits but i love starting the game with a melee unit with 2 pain tokens.<br /> <br /> ]]></description>
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				<pubDate><![CDATA[Mon, 14 May 2012 09:50:16]]> GMT</pubDate>
				<author><![CDATA[ TsarNikolai]]></author>
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				<title>(2500) The Duke 'n' Friends</title>
				<description><![CDATA[ Haemi's don't need agonisers because of there lack of melee skill, also they are designed to stay in the raider and flame (Liquify) stuff as they stop wyches having fleet and makes that first turn charge impossible.]]></description>
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				<pubDate><![CDATA[Mon, 14 May 2012 16:37:33]]> GMT</pubDate>
				<author><![CDATA[ Deraiderspam]]></author>
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				<title>(2500) The Duke 'n' Friends</title>
				<description><![CDATA[ @Deraiderspam Oh i had no idea about the Haems and the fleet rule, that really questions if the 3 Haems are worth it for the pain tokens, when i could just get Urien instead to go with the Wracks.<br /> <br /> Assuming i lost the 3 Haems and got Urien instead what should i do with the left over 65 points? Just top off the rest of my melee squads?<br /> <br /> Then again the 3 Liquifers and the Shattershard would off more utility.]]></description>
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				<pubDate><![CDATA[Tue, 15 May 2012 08:01:02]]> GMT</pubDate>
				<author><![CDATA[ TsarNikolai]]></author>
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				<title>(2500) The Duke 'n' Friends</title>
				<description><![CDATA[ <blockquote><div><cite>TsarNikolai wrote:</cite>@Deraiderspam Oh i had no idea about the Haems and the fleet rule, that really questions if the 3 Haems are worth it for the pain tokens, when i could just get Urien instead to go with the Wracks.<br /> <br /> Assuming i lost the 3 Haems and got Urien instead what should i do with the left over 65 points? Just top off the rest of my melee squads?<br /> <br /> Then again the 3 Liquifers and the Shattershard would off more utility.</div></blockquote><br /> <br /> Keep the haems just disembark the wychs with the haem doing raider drivebys. Urien just plain sucks.]]></description>
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				<pubDate><![CDATA[Tue, 15 May 2012 14:01:23]]> GMT</pubDate>
				<author><![CDATA[ Zid]]></author>
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