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				<title>1.5k Blood Angels, Jump Pack based.</title>
				<description><![CDATA[ Librarian, Jump Pack - 125<br /> <br /> 3xSanguinary Priests (each: Jump Pack, Power Weapon) - 270<br /> <br /> Assault Squad (10 Men, 2 Meltaguns, Power Fist) - 235<br /> Assault Squad (10 Men, 2 Meltaguns, Power Fist) - 235<br /> Assault Squad (10 Men, 2 Meltaguns, Power Fist) - 235<br /> <br /> Baal Predator (<span class="glossaryitem" onmouseover='gp(126);'>TL</span> Assault Cannon, Heavy Bolter Sponsons, Dozer Blade) - 150<br /> Baal Predator (<span class="glossaryitem" onmouseover='gp(126);'>TL</span> Assault Cannon, Heavy Bolter Sponsons, Dozer Blade) - 150<br /> <br /> Predator (Autocannon, Heavy Bolter Sponsons) - 100<br /> <br /> -<br /> <br /> I could do with some thoughts on the army before I order everything (and the bitz to make them Night Lords).<br /> ]]></description>
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				<pubDate><![CDATA[Tue, 15 May 2012 19:09:35]]> GMT</pubDate>
				<author><![CDATA[ ChrisAsmadi]]></author>
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				<title>1.5k Blood Angels, Jump Pack based.</title>
				<description><![CDATA[ <blockquote><div><cite>ChrisAsmadi wrote:</cite>Librarian, Jump Pack - 125<br /> <br /> 3xSanguinary Priests (each: Jump Pack, Power Weapon) - 270<br /> <br /> Assault Squad (10 Men, 2 Meltaguns, Power Fist) - 235<br /> Assault Squad (10 Men, 2 Meltaguns, Power Fist) - 235<br /> Assault Squad (10 Men, 2 Meltaguns, Power Fist) - 235<br /> <br /> Baal Predator (<span class="glossaryitem" onmouseover='gp(126);'>TL</span> Assault Cannon, Heavy Bolter Sponsons, Dozer Blade) - 150<br /> Baal Predator (<span class="glossaryitem" onmouseover='gp(126);'>TL</span> Assault Cannon, Heavy Bolter Sponsons, Dozer Blade) - 150<br /> <br /> Predator (Autocannon, Heavy Bolter Sponsons) - 100<br /> <br /> -<br /> <br /> I could do with some thoughts on the army before I order everything (and the bitz to make them Night Lords).<br /> </div></blockquote>  i like this list i think its fine :3 ( just keep in mind that the libby (if has sanguin sword) and metaguns are the only thinkgs that can break tanks (and the power fist))]]></description>
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				<pubDate><![CDATA[Tue, 15 May 2012 19:19:00]]> GMT</pubDate>
				<author><![CDATA[ jbsnv]]></author>
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				<title>1.5k Blood Angels, Jump Pack based.</title>
				<description><![CDATA[ That's a good point, actually. What's the best psychic power choices for the army. I was thinking some combination of Blood Lance, Sanguine Sword and Blood Lance, but I honestly don't know.]]></description>
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				<pubDate><![CDATA[Tue, 15 May 2012 19:40:27]]> GMT</pubDate>
				<author><![CDATA[ ChrisAsmadi]]></author>
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				<title>1.5k Blood Angels, Jump Pack based.</title>
				<description><![CDATA[ <blockquote><div><cite>ChrisAsmadi wrote:</cite>That's a good point, actually. What's the best psychic power choices for the army. I was thinking some combination of Blood Lance, Sanguine Sword and Blood Lance, but I honestly don't know.</div></blockquote> is the libraran the one where he can do 2 powers a turn?]]></description>
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				<pubDate><![CDATA[Tue, 15 May 2012 19:42:10]]> GMT</pubDate>
				<author><![CDATA[ jbsnv]]></author>
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				<title>1.5k Blood Angels, Jump Pack based.</title>
				<description><![CDATA[ Nope, I was trying to go for a cheap character.]]></description>
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				<pubDate><![CDATA[Tue, 15 May 2012 19:44:34]]> GMT</pubDate>
				<author><![CDATA[ ChrisAsmadi]]></author>
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				<title>1.5k Blood Angels, Jump Pack based.</title>
				<description><![CDATA[ <blockquote><div><cite>jbsnv wrote:</cite><blockquote><div><cite>ChrisAsmadi wrote:</cite>That's a good point, actually. What's the best psychic power choices for the army. I was thinking some combination of Blood Lance, Sanguine Sword and Blood Lance, but I honestly don't know.</div></blockquote> is the libraran the one where he can do 2 powers a turn?</div></blockquote><br /> <br /> blood boil if you lucky you can instant death the power fist guy heavy weapon or independent charicter in a squad  <br /> <br /> fear of darkness is good if you need the enamy to fall back but its still a gamble but -2 they need 6+ to stay there <br /> <br /> might of heros makes 1 person have d3 more attacks its ok not brillian but ok<br /> <br /> shackle soul if funny with comination of fear of darkness shackle them means if they wish to do anything then they must take a leader ship check but with darkness they must take a leadership to take a leadership cheak and to leadership check if they run and leadership check if they stay XD its funny how many they need (correct me on this other people) <br /> <br /> shield of sanguinius is 5++ save for shooting <br /> <br /> smite is your terminator killer or just a kiler nothing spectacular<br /> <br /> blood lance is <span class="glossaryitem" onmouseover='gp(171);'>ST</span> 8 <span class="glossaryitem" onmouseover='gp(6);'>AP</span> 1 witch is awsome (doesnt hit people in your squad but will hit other allys) it kills tanks and inf :3<br /> <br /> sanguine sword is a <span class="glossaryitem" onmouseover='gp(171);'>st</span> 10 weapon (  power fist on the charge with priest is <span class="glossaryitem" onmouseover='gp(171);'>st</span> 10 but this is a power) its mainly for killing tanks because your other ability can instant death troops if you hit them <br /> <br /> unleash rage (GET THIS) is where you can reroll fail to hits in the assault phase <br /> <br /> wings of sanguinus is a jet pack or if you have a bike jet bike]]></description>
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				<pubDate><![CDATA[Tue, 15 May 2012 19:52:26]]> GMT</pubDate>
				<author><![CDATA[ jbsnv]]></author>
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				<title>1.5k Blood Angels, Jump Pack based.</title>
				<description><![CDATA[ The list looks good, but maybe dropping one of the priests? I'm sure 2 could cover 3 squads in total <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"><br /> <br /> Maybe also dropping the predator and adding in a dreadnought in a drop pod? This would give you a bit of armour and could run amok the enemies line and cause havoc whilst the rest of your assault squads descend? <br /> <br /> The loadout on the assault squads looks good to me, are the baal predators going to be on the board from the start or will they outflank?]]></description>
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				<pubDate><![CDATA[Tue, 15 May 2012 19:53:29]]> GMT</pubDate>
				<author><![CDATA[ Budda 09]]></author>
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				<title>1.5k Blood Angels, Jump Pack based.</title>
				<description><![CDATA[ i would drop the predators and power weapons on the priests at this point level. and add in 3 devestator squads with 4 missile launchers. leaves you with 55 points maybe add some meltabombs and extra bodies to the devestator squads. powers for your librarian i would recommend unleash rage (librarian and unit re rolls to hit, can be used in either players assault phase) and shield of sanguinius (5+ cover save for any unit withing 6". used in your opponents shooting phase)  so no need for the epistolary upgrade. as you go up in points add more assault squads and try and get a priest for every 2 assault squads.]]></description>
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				<pubDate><![CDATA[Tue, 15 May 2012 22:40:38]]> GMT</pubDate>
				<author><![CDATA[ cmjs123]]></author>
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				<title>1.5k Blood Angels, Jump Pack based.</title>
				<description><![CDATA[ <blockquote><div><cite>cmjs123 wrote:</cite>i would drop the predators and power weapons on the priests at this point level. and add in 3 devestator squads with 4 missile launchers. leaves you with 55 points maybe add some meltabombs and extra bodies to the devestator squads. powers for your librarian i would recommend unleash rage (librarian and unit re rolls to hit, can be used in either players assault phase) and shield of sanguinius (5+ cover save for any unit withing 6". used in your opponents shooting phase)  so no need for the epistolary upgrade. as you go up in points add more assault squads and try and get a priest for every 2 assault squads.</div></blockquote><br /> <br /> Problem of course is that I'm building the army from scratch, and getting ahold of 12 missiles is... not so easy. If anyone knows any 3rd party bitz studios that sell missile replacements, that'd be handy.]]></description>
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				<pubDate><![CDATA[Tue, 15 May 2012 23:39:01]]> GMT</pubDate>
				<author><![CDATA[ ChrisAsmadi]]></author>
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				<title>1.5k Blood Angels, Jump Pack based.</title>
				<description><![CDATA[ hmmm yeah that is a problem, there are plenty of bits websites but waiting for them to get bits in stock is a problem. the only thing i can suggest is trying to get them from various sources - bits websites ebay friends ask in store etc.]]></description>
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				<pubDate><![CDATA[Tue, 15 May 2012 23:55:49]]> GMT</pubDate>
				<author><![CDATA[ cmjs123]]></author>
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				<title>1.5k Blood Angels, Jump Pack based.</title>
				<description><![CDATA[ Alright, here's a list with devestators:<br /> <br /> Librarian (Jump Pack) - 125<br /> <br /> 2x Sanguinary Priests - 100<br /> 2x Sanguinary Priests (Jump Pack, Power Weapon) - 180<br /> <br /> Assault Squad (10 Men, 2 Meltaguns, Power Fist) - 235<br /> Assault Squad (10 Men, 2 Meltaguns, Power Fist) - 235<br /> Assault Squad (10 Men, 2 Meltaguns, Power Fist) - 235 <br /> <br /> Devestator Squad (5 Men, 4 Missiles) - 130<br /> Devestator Squad (5 Men, 4 Missiles) - 130<br /> Devestator Squad (5 Men, 4 Missiles) - 130<br /> <br /> Thoughts?]]></description>
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				<pubDate><![CDATA[Wed, 16 May 2012 09:34:55]]> GMT</pubDate>
				<author><![CDATA[ ChrisAsmadi]]></author>
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				<title>1.5k Blood Angels, Jump Pack based.</title>
				<description><![CDATA[ 2nd list is better.  As for powers, you need Shield for sure.  Second power is up to you, I'm a fan of Unleash Rage.<br /> <br /> I run a similar list at this level but with only 2 <span class="glossaryitem" onmouseover='gp(29);'>Dev</span> squads.  I think the 2 priests sitting with the Devastators is unnecessary, I'd rather take more Assault marines.]]></description>
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				<pubDate><![CDATA[Wed, 16 May 2012 12:03:07]]> GMT</pubDate>
				<author><![CDATA[ reps0l]]></author>
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				<title>Re:1.5k Blood Angels, Jump Pack based.</title>
				<description><![CDATA[ Second list sounds much better. But I think you have too much of anti mech power and not much anti horde. I would take One assault squad with flamer and power weapons<br /> <br /> <br /> <textarea name="code" class="java" cols="60" rows="10">
No Name (1350pts)
1500pt Blood Angels 5th Edition Roster (Standard)

Selections:

* HQ (125pts)

    * Librarian (125pts) 
        Shield of Sanguinius
        * Power Armour
            Bolt Pistol, Jump Pack

* Elites (150pts)

    * Sanguinary Priests (75pts) 
        * Sanguinary Priest
            * Power Armour
                Bolt Pistol, Chainsword, Jump Pack

    * Sanguinary Priests (75pts) 
        * Sanguinary Priest
            * Power Armour
                Bolt Pistol, Chainsword, Jump Pack

* Troops (685pts)

    * Assault Squad (235pts) 
        9x Assault Marines, Meltagun, Meltagun, Retain Jump Packs
        * Veteran Sergeant
            Bolt Pistol, Power Fist

    * Assault Squad (235pts) 
        9x Assault Marines, Meltagun, Meltagun, Retain Jump Packs
        * Veteran Sergeant
            Bolt Pistol, Power Fist

    * Assault Squad (215pts) 
        9x Assault Marines, Flamer, Flamer, Retain Jump Packs
        * Veteran Sergeant
            Bolt Pistol, Power Weapon

* Heavy Support (390pts)

    * Devestator Squad (130pts) 
        4x Devestator Marine, 4x Missile Launcher, Veteran Sergeant

    * Devestator Squad (130pts) 
        4x Devestator Marine, 4x Missile Launcher, Veteran Sergeant

    * Devestator Squad (130pts) 
        4x Devestator Marine, 4x Missile Launcher, Veteran Sergeant

</textarea><br /> Created with <a href="http://www.battlescribe.net" target="_new" rel="nofollow">BattleScribe</a><br /> <br /> That still leaves you with some points to spend on a Deathstar unit if you want]]></description>
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				<pubDate><![CDATA[Wed, 16 May 2012 12:17:47]]> GMT</pubDate>
				<author><![CDATA[ Bacms]]></author>
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