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				<title>2000pts Night lords (friendly/semi-competitive)</title>
				<description><![CDATA[ I've always had a fascination with the Night Lords, something about them just tickles my fancy. I wanted to try to make a list using the current C:<span class="glossaryitem" onmouseover='gp(119);'>SM</span> codex to accurately portray them as much as I could.<br /> <br /> Well, without further ado, here's my current list:<br /> <br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span><br /> Chaos Lord<br />      -<span class="glossaryitem" onmouseover='gp(101);'>MoS</span><br />      -Daemon Weapon<br />      -Melta-Bombs<br />      -Jump Pack/Wings<br />      -Combi-Weapon<br /> <br /> ELITES<br /> 3x5 Chosen Squads w/ <span class="glossaryitem" onmouseover='gp(105);'>PF</span> Champion<br />      -4xMelta<br />      -<span class="glossaryitem" onmouseover='gp(75);'>IoCG</span><br />      -Rhino<br />           -Combi-melta<br /> <br /> TROOPS<br /> 3x10 <span class="glossaryitem" onmouseover='gp(22);'>CSM</span> w/ <span class="glossaryitem" onmouseover='gp(105);'>PF</span> Champion<br />      -2xPlasma guns<br />      -<span class="glossaryitem" onmouseover='gp(75);'>IoCG</span><br />      -Rhino<br />           -Extra Armour<br />           -Havoc Launcher<br /> <br /> FAST ATTACK<br /> 11 Raptors w/ <span class="glossaryitem" onmouseover='gp(105);'>PF</span> Champion<br />      -2xMelta<br />      -<span class="glossaryitem" onmouseover='gp(101);'>MoS</span><br /> <br /> <br /> the Idea is to rhino rush as normal with the <span class="glossaryitem" onmouseover='gp(22);'>CSM</span> squads, outflanking all of the chosen squads in their rhino's and using the Lord with the Raptors to either tie up enemy <span class="glossaryitem" onmouseover='gp(19);'>CC</span> squads or to hit my opponents soft spots. Thoughts? Opinions?]]></description>
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				<pubDate><![CDATA[Tue, 15 May 2012 20:53:18]]> GMT</pubDate>
				<author><![CDATA[ Khurnakh]]></author>
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				<title>2000pts Night lords (friendly/semi-competitive)</title>
				<description><![CDATA[ use the <span class="glossaryitem" onmouseover='gp(10);'>BA</span> dex]]></description>
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				<pubDate><![CDATA[Tue, 15 May 2012 20:55:36]]> GMT</pubDate>
				<author><![CDATA[ Deuce11]]></author>
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				<title>2000pts Night lords (friendly/semi-competitive)</title>
				<description><![CDATA[ <blockquote><div><cite>Deuce11 wrote:</cite>use the <span class="glossaryitem" onmouseover='gp(10);'>BA</span> dex</div></blockquote><br /> <br /> Care to elaborate on why?]]></description>
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				<pubDate><![CDATA[Tue, 15 May 2012 22:17:11]]> GMT</pubDate>
				<author><![CDATA[ Khurnakh]]></author>
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				<title>Re:2000pts Night lords (friendly/semi-competitive)</title>
				<description><![CDATA[ You can bring jump pack marines as troops, so you could have an all jump pack army. That seems pretty Night Lordy. Plus the over charged vehicles. <br /> <br /> If you'd like to use the chaos marine codex, the list looks pretty good. I'd avoid the daemon weapon on the lord as you're likely to bonk yourself in the head with it. Why not give him lightning claws? That seems very appropriate for the Night Lords.<br /> <br /> I wouldn't bother giving the chosen the power fist. What are the chances that they will get into hand to hand before being killed? The 4x melta are already there to deal with tanks anyway. The extra armor and havoc launchers don't have much of a role either. ]]></description>
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				<pubDate><![CDATA[Tue, 15 May 2012 22:33:02]]> GMT</pubDate>
				<author><![CDATA[ bogalubov]]></author>
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				<title>Re:2000pts Night lords (friendly/semi-competitive)</title>
				<description><![CDATA[ <blockquote><div><cite>bogalubov wrote:</cite>You can bring jump pack marines as troops, so you could have an all jump pack army. That seems pretty Night Lordy. Plus the over charged vehicles. <br /> <br /> <font color='red'>Being fast is definitely a trait of the Night Lords, but I don't think a <span class="glossaryitem" onmouseover='gp(529);'>NL</span> force would consist of nothing but jump packs. Although it is something interesting to look at.<br /> </font><br /> If you'd like to use the chaos marine codex, the list looks pretty good. I'd avoid the daemon weapon on the lord as you're likely to bonk yourself in the head with it. Why not give him lightning claws? That seems very appropriate for the Night Lords.<br /> <br /> <font color='red'>Noted.</font><br /> <br /> I wouldn't bother giving the chosen the power fist. What are the chances that they will get into hand to hand before being killed? The 4x melta are already there to deal with tanks anyway. The extra armor and havoc launchers don't have much of a role either. <br /> <br /> <font color='red'>Also Noted.</font><br /> </div></blockquote><br /> <br /> ]]></description>
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				<pubDate><![CDATA[Wed, 16 May 2012 05:21:24]]> GMT</pubDate>
				<author><![CDATA[ Khurnakh]]></author>
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				<title>2000pts Night lords (friendly/semi-competitive)</title>
				<description><![CDATA[ <blockquote><div><cite>Khurnakh wrote:</cite><blockquote><div><cite>Deuce11 wrote:</cite>use the <span class="glossaryitem" onmouseover='gp(10);'>BA</span> dex</div></blockquote><br /> <br /> Care to elaborate on why?</div></blockquote><br /> <br /> <blockquote><div><cite>bogalubov wrote:</cite>You can bring jump pack marines as troops, so you could have an all jump pack army. That seems pretty Night Lordy. Plus the over charged vehicles. </div></blockquote><br /> <br /> Further, you can get furious charge on nearly every model very easily.<br /> <br /> There is also a psychic power, fear of darkness (?), that seems very night lordy and could be used to great effect.  <br /> <br /> <br /> <br /> <span style="font-size: 9px; line-height: normal;">Automatically Appended Next Post:</span><br /> Not mention the dex is more <span class="glossaryitem" onmouseover='gp(19);'>CC</span> oriented in general which is appropriate. ]]></description>
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				<pubDate><![CDATA[Wed, 16 May 2012 13:31:13]]> GMT</pubDate>
				<author><![CDATA[ Deuce11]]></author>
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				<title>2000pts Night lords (friendly/semi-competitive)</title>
				<description><![CDATA[ I think if your using night lords then you should use the chaos codex. If you want the benifits of blood angels then build blood angels. Also dump <span class="glossaryitem" onmouseover='gp(101);'>mos</span> if you want to be fluffy.]]></description>
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				<pubDate><![CDATA[Wed, 16 May 2012 14:19:31]]> GMT</pubDate>
				<author><![CDATA[ yellowfever]]></author>
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				<title>2000pts Night lords (friendly/semi-competitive)</title>
				<description><![CDATA[ <blockquote><div><cite>yellowfever wrote:</cite>I think if your using night lords then you should use the chaos codex. If you want the benifits of blood angels then build blood angels. Also dump <span class="glossaryitem" onmouseover='gp(101);'>mos</span> if you want to be fluffy.</div></blockquote><br /> <br />  <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"> <br /> <br /> C:<span class="glossaryitem" onmouseover='gp(22);'>CSM</span> is too stale to appropriately represent the night lords fluff.  So by either using <span class="glossaryitem" onmouseover='gp(101);'>MoS</span>, (which is not considered competitive) or by using C:<span class="glossaryitem" onmouseover='gp(10);'>BA</span> (distasteful in your opinion), <span class="glossaryitem" onmouseover='gp(280);'>OP</span> is being fluffy and staying true to the nature of the hobby.  <br /> <br /> Maybe he should build a <span class="glossaryitem" onmouseover='gp(10);'>BA</span> successor chapter that uses bat iconography and paints its armor in dark blue with a lightning motif...]]></description>
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				<pubDate><![CDATA[Wed, 16 May 2012 17:29:59]]> GMT</pubDate>
				<author><![CDATA[ Deuce11]]></author>
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				<title>2000pts Night lords (friendly/semi-competitive)</title>
				<description><![CDATA[ <blockquote><div><cite>Deuce11 wrote:</cite><blockquote><div><cite>yellowfever wrote:</cite>I think if your using night lords then you should use the chaos codex. If you want the benifits of blood angels then build blood angels. Also dump <span class="glossaryitem" onmouseover='gp(101);'>mos</span> if you want to be fluffy.</div></blockquote><br /> <br />  <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"> <br /> <br /> C:<span class="glossaryitem" onmouseover='gp(22);'>CSM</span> is too stale to appropriately represent the night lords fluff.  So by either using <span class="glossaryitem" onmouseover='gp(101);'>MoS</span>, (which is not considered competitive) or by using C:<span class="glossaryitem" onmouseover='gp(10);'>BA</span> (distasteful in your opinion), <span class="glossaryitem" onmouseover='gp(280);'>OP</span> is being fluffy and staying true to the nature of the hobby.  <br /> <br /> Maybe he should build a <span class="glossaryitem" onmouseover='gp(10);'>BA</span> successor chapter that uses bat iconography and paints its armor in dark blue with a lightning motif...</div></blockquote><br /> <br /> Honestly, I don't like it that so many people say that C:<span class="glossaryitem" onmouseover='gp(22);'>CSM</span> is stale or worthless. It's still a decent dex, no it's not 3rd edition, but it's not all that bad. And no, it's not super competitive like <span class="glossaryitem" onmouseover='gp(10);'>BA</span>, Crons, <span class="glossaryitem" onmouseover='gp(124);'>SW</span> or just (<span class="glossaryitem" onmouseover='gp(72);'>IMO</span>) overpowered like <span class="glossaryitem" onmouseover='gp(305);'>GK</span>.<br /> <br /> I also am just not a fan of the <span class="glossaryitem" onmouseover='gp(10);'>BA</span> codex. I just don't find it all that interesting. It's just a competitive dex, nothing fun or special about it. I'd prefer to use <span class="glossaryitem" onmouseover='gp(101);'>MoS</span> to represent the night lords "getting the jump" on their opponents. Being experts at ambush and terror tactics, I feel that them having I5 could help represent that. Hell, I might even use Counts as Noise Marines, and give them storm bolters just for gaks and giggles.<br /> <br /> The Only exception to this is I do like the <span class="glossaryitem" onmouseover='gp(10);'>BA</span>'s fast transport options and the Baal Predator. Whether or not I'm willing to compromise for those I have yet to decide. I have also thought about using C:<span class="glossaryitem" onmouseover='gp(119);'>SM</span> and using a Counts as Khan for outflanking fun. Thoughts?]]></description>
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				<pubDate><![CDATA[Wed, 16 May 2012 20:03:01]]> GMT</pubDate>
				<author><![CDATA[ Khurnakh]]></author>
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				<title>2000pts Night lords (friendly/semi-competitive)</title>
				<description><![CDATA[ Dananananananana Batman!<br /> <br /> I like it. I'd definitely say, stick to the <span class="glossaryitem" onmouseover='gp(22);'>CSM</span> codex. And I see no reason why the chaos lord needs to get rid of <span class="glossaryitem" onmouseover='gp(101);'>MoS</span> to be fluffy. Sure, the Night Lords in general aren't aligned to any particular Patron God, but I can certainly envision certain individuals who have a tendency towards one god over the others.]]></description>
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				<pubDate><![CDATA[Thu, 17 May 2012 10:00:15]]> GMT</pubDate>
				<author><![CDATA[ Hoernakex]]></author>
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				<title>Re:2000pts Night lords (friendly/semi-competitive)</title>
				<description><![CDATA[ After looking at all of my options I have decided to stick with C:<span class="glossaryitem" onmouseover='gp(22);'>CSM</span>. I just feel like it portrays Night Lords just fine, and I'd rather not have to play using C:<span class="glossaryitem" onmouseover='gp(10);'>BA</span>, C:<span class="glossaryitem" onmouseover='gp(119);'>SM</span>, or C:<span class="glossaryitem" onmouseover='gp(124);'>SW</span>. They just don't give the right feel to the army in my opinion.<br /> <br /> After some play testing and tweaking I believe I've found my final 2000pt list:<br /> <br /> <font color='red'><span class="glossaryitem" onmouseover='gp(56);'>HQ</span></font><br /> Lucius the Eternal (Using a counts as lord of my own making, will be sure to make it <span class="glossaryitem" onmouseover='gp(150);'>WYSIWYG</span>)<br /> <br /> <font color='red'>Elites</font><br /> 7 Chosen in Rhino(<span class="glossaryitem" onmouseover='gp(126);'>TL</span> bolter)<br />     -<span class="glossaryitem" onmouseover='gp(105);'>PF</span><br />     -3xPW<br />     -Flamer<br />     -<span class="glossaryitem" onmouseover='gp(99);'>MoK</span> (Using it to represent them being veteran <span class="glossaryitem" onmouseover='gp(19);'>CC</span> specialists)<br /> <br /> <font color='red'>Troops</font><br /> 3x10 <span class="glossaryitem" onmouseover='gp(22);'>CSM</span> w/ <span class="glossaryitem" onmouseover='gp(105);'>PF</span> Champion in Rhino(<span class="glossaryitem" onmouseover='gp(126);'>TL</span> bolter)<br />      -2xPlasma<br />      -<span class="glossaryitem" onmouseover='gp(75);'>IoCG</span><br /> <br /> <font color='red'>Heavy Support</font><br /> 3x8 Havocs w/ <span class="glossaryitem" onmouseover='gp(105);'>PF</span> Champion in Rhino(<span class="glossaryitem" onmouseover='gp(126);'>TL</span> bolter)<br />      -4xMelta<br />      -<span class="glossaryitem" onmouseover='gp(75);'>IoCG</span><br /> <br /> Thoughts?]]></description>
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				<pubDate><![CDATA[Fri, 18 May 2012 01:20:00]]> GMT</pubDate>
				<author><![CDATA[ Khurnakh]]></author>
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				<title>2000pts Night lords (friendly/semi-competitive)</title>
				<description><![CDATA[ Seems like a lot of fun... but to have no anti-tank beyond the range of 12'' will limit the army quite a lot <span class="glossaryitem" onmouseover='gp(72);'>IMO</span>. Maybe switch a squad of havocs for something with more range?<br /> <br /> It still looks fun, just a bit limited. <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0">]]></description>
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				<pubDate><![CDATA[Fri, 18 May 2012 07:41:33]]> GMT</pubDate>
				<author><![CDATA[ EnormousName]]></author>
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				<title>Re:2000pts Night lords (friendly/semi-competitive)</title>
				<description><![CDATA[ After some playtesting, and taking various advice, this is the list i have come to.<br /> <br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span><br /> Termi lord <br />      -x2 claws<br />      <br /> ELITES<br /> 5 Termis<br />      -Chainfist<br />      -<span class="glossaryitem" onmouseover='gp(336);'>HF</span><br /> <br /> 2X5 chosen <br />      -x4 melta<br />      -<span class="glossaryitem" onmouseover='gp(75);'>IoCG</span><br /> <br /> TROOPS<br /> 3X10 <span class="glossaryitem" onmouseover='gp(22);'>CSM</span> w/ <span class="glossaryitem" onmouseover='gp(105);'>PF</span> Champ<br />      -x2 Plasma<br />      -<span class="glossaryitem" onmouseover='gp(75);'>IoCG</span><br />      -Rhino<br /> <br /> HEAVY SUPPORT <br /> 3x5 Havocs<br />      -x4 autocannon<br />      -<span class="glossaryitem" onmouseover='gp(75);'>IoCG</span><br /> <br /> Opinions?<br /> <br /> ]]></description>
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				<pubDate><![CDATA[Thu, 24 May 2012 14:39:29]]> GMT</pubDate>
				<author><![CDATA[ Khurnakh]]></author>
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				<title>2000pts Night lords (friendly/semi-competitive)</title>
				<description><![CDATA[ Just  do pre hersey  NIght lords.... and  you can use  the  <span class="glossaryitem" onmouseover='gp(10);'>BA</span> codex.]]></description>
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				<pubDate><![CDATA[Thu, 24 May 2012 14:57:48]]> GMT</pubDate>
				<author><![CDATA[ StarGate]]></author>
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				<title>2000pts Night lords (friendly/semi-competitive)</title>
				<description><![CDATA[ <blockquote><div><cite>StarGate wrote:</cite>Just  do pre hersey  NIght lords.... and  you can use  the  <span class="glossaryitem" onmouseover='gp(10);'>BA</span> codex.</div></blockquote><br /> <br /> As stated above, i am not interested in using C:<span class="glossaryitem" onmouseover='gp(10);'>BA</span>. I'm not a fan of the book. I'm not interested in Jump troops.]]></description>
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				<pubDate><![CDATA[Thu, 24 May 2012 15:21:14]]> GMT</pubDate>
				<author><![CDATA[ Khurnakh]]></author>
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				<title>2000pts Night lords (friendly/semi-competitive)</title>
				<description><![CDATA[ How about pit some raptors back in to go with the clawed lord - i think raptors (or bat-tors) are Night lordy... But i dunno about sqeezing some dstriking oblits in. Maybe not so fluffy but i am sure i'd be pretty terrorised with a few of them materialising in front of me!]]></description>
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				<pubDate><![CDATA[Thu, 24 May 2012 15:35:50]]> GMT</pubDate>
				<author><![CDATA[ Zanderchief]]></author>
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				<title>2000pts Night lords (friendly/semi-competitive)</title>
				<description><![CDATA[ I'm glad you swapped out the chosen with <span class="glossaryitem" onmouseover='gp(486);'>PW</span> for termies, much more points efficient. I think your last list looks pretty solid for an all marine chaos list (no cult troops or monsters etc)<br /> <br /> Maybe swap one of the 4 x autocannon havoc squads for a 4 x <span class="glossaryitem" onmouseover='gp(328);'>ML</span> for some extra strength armour punching goodness.<br /> <br /> Lastly, and this is my own personal choice, not necessarily the most optimum, but have you considered a <span class="glossaryitem" onmouseover='gp(87);'>LR</span> for your termies and lord?]]></description>
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				<pubDate><![CDATA[Thu, 24 May 2012 18:35:00]]> GMT</pubDate>
				<author><![CDATA[ Reanimator]]></author>
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				<title>2000pts Night lords (friendly/semi-competitive)</title>
				<description><![CDATA[ <blockquote><div><cite>Reanimator wrote:</cite>I'm glad you swapped out the chosen with <span class="glossaryitem" onmouseover='gp(486);'>PW</span> for termies, much more points efficient. I think your last list looks pretty solid for an all marine chaos list (no cult troops or monsters etc)<br /> <br /> Maybe swap one of the 4 x autocannon havoc squads for a 4 x <span class="glossaryitem" onmouseover='gp(328);'>ML</span> for some extra strength armour punching goodness.<br /> <br /> Lastly, and this is my own personal choice, not necessarily the most optimum, but have you considered a <span class="glossaryitem" onmouseover='gp(87);'>LR</span> for your termies and lord?</div></blockquote><br /> <br /> I have indeed considered a <span class="glossaryitem" onmouseover='gp(87);'>LR</span>, and I like the idea, I'm just trying to find a way to fit it into the list. I'll tool around with it and see what I can come up with.]]></description>
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				<pubDate><![CDATA[Fri, 25 May 2012 00:43:31]]> GMT</pubDate>
				<author><![CDATA[ Khurnakh]]></author>
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				<title>Re:2000pts Night lords (friendly/semi-competitive)</title>
				<description><![CDATA[ Well, after some more playtesting I've come to what I believe is the list I was searching for. <br /> <br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span><br /> Chaos Lord w/ jump pack<br /> -2x <span class="glossaryitem" onmouseover='gp(80);'>LC</span>'s<br /> <br /> TROOPS<br /> 4x10 <span class="glossaryitem" onmouseover='gp(22);'>CSM</span> w/ <span class="glossaryitem" onmouseover='gp(105);'>PF</span> Champ<br /> -2 Plasma<br /> -<span class="glossaryitem" onmouseover='gp(75);'>IoCG</span><br /> <br /> FAST ATTACK<br /> 10 Raptors w/ <span class="glossaryitem" onmouseover='gp(105);'>PF</span> Champ<br /> -2 flamers<br /> <br /> HEAVY SUPPORT<br /> 3x5 Havocs<br /> -3 Autocannon<br /> -1 Lascannon<br /> -<span class="glossaryitem" onmouseover='gp(75);'>IoCG</span><br /> <br /> <span class="glossaryitem" onmouseover='gp(22);'>CSM</span> in rhinos advance to meet the opponent ant take objectives, Havocs sit in cover and pop transports and later blast troops if need be, Raptors and Lord trail rhinos and assault problem units. It's not the most competitive neckbeardy cheeselist in the world, but it's fun to play. and well rounded <span class="glossaryitem" onmouseover='gp(72);'>IMO</span>. ]]></description>
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				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/449830/4329758.page</link>
				<pubDate><![CDATA[Sun, 27 May 2012 20:56:05]]> GMT</pubDate>
				<author><![CDATA[ Khurnakh]]></author>
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				<title>2000pts Night lords (friendly/semi-competitive)</title>
				<description><![CDATA[ Swap the Lord's jump pack for wings.  All the pros without the cons.<br /> <br /> <br /> <span style="font-size: 9px; line-height: normal;">Automatically Appended Next Post:</span><br /> Or is that only for sorcerers? ]]></description>
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				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/449830/4349174.page</link>
				<pubDate><![CDATA[Fri, 1 Jun 2012 14:03:47]]> GMT</pubDate>
				<author><![CDATA[ Deuce11]]></author>
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