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		<title><![CDATA[Latest posts for the thread "IG army list"]]></title>
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				<title>IG army list</title>
				<description><![CDATA[ I would really want to know what you guys think of my Death Korps of Krieg army list (normal <span class="glossaryitem" onmouseover='gp(69);'>IG</span> codex rules though). <br /> I would really appreciate your opinion on how I should use my army and if I should add or lose some of units. <br /> <br /> This is the list: <br /> <br /> Lord commissar with power weapon and carapace armour: 90 pts<br /> <br /> <span class="glossaryitem" onmouseover='gp(331);'>PCS</span> with standard bearer, plasma gun, power weapon: 70 pts<br /> <br />  Infantry squads with grenade launcher: 55 pts<br /> <br /> Infantry squads with grenade launcher: 55 pts<br /> <br /> Infantry squads with flamer: 55 pts<br /> <br /> Infantry squads with flamer: 55 pts<br /> <br /> <span class="glossaryitem" onmouseover='gp(59);'>HWS</span> all with autocannons: 75 pts<br /> <br /> Veteran squad with carapace armour and 3 melta guns: 130 pts<br /> <br /> Vendetta: 130 pts<br /> <br /> 2 Medusas with heavy flamers: 270pts<br /> <br /> Total: 985 pts<br /> <br /> Further information: my idea was to put all infantry squads into one big unit, and add the lord commissar. Then put the <span class="glossaryitem" onmouseover='gp(331);'>PCS</span> behind the big unit and give the unit (with a <span class="glossaryitem" onmouseover='gp(82);'>LD</span> of 10) orders. The Vendetta will be used as a transport for my veterans, to put them right behind the enemy's heavy weapons. <br /> <br /> Can't wait to hear from you! <br /> ]]></description>
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				<pubDate><![CDATA[Thu, 17 May 2012 10:38:30]]> GMT</pubDate>
				<author><![CDATA[ xkiwitimex]]></author>
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				<title>IG army list</title>
				<description><![CDATA[ Hi,<br /> <br /> Drop the upgrades from your <span class="glossaryitem" onmouseover='gp(331);'>PCS</span> and give it cheaper special weapons.<br /> <br /> Drop the carapace on the vets. <br /> <br /> Use the points to get a normal commissar for the infantry squads and a smattering of power weapons for the squads.<br /> <br /> Your Lord Comm is vulnerable to getting singled out in <span class="glossaryitem" onmouseover='gp(19);'>CC</span> then your large blob will break. I would be tempted to upgrade his power weapon to a fist, too.<br /> <br /> Also, don't squadron the Medusas.<br /> <br /> EDIT:<br /> <br /> List might look like:<br /> <br /> <span class="glossaryitem" onmouseover='gp(80);'>LC</span>, PFist, Camo Cloak<br /> <br /> <span class="glossaryitem" onmouseover='gp(331);'>PCS</span>, 3 <span class="glossaryitem" onmouseover='gp(380);'>GL</span><br /> 4x IS, Commissar with Power Weapon, 3x Power Weapon, 2x Meltagun<br /> <span class="glossaryitem" onmouseover='gp(59);'>HWS</span>, 3x Autocannon<br /> <br /> Veterans, 2 Meltagun<br /> <br /> Vendetta<br /> <br /> Medusa, <span class="glossaryitem" onmouseover='gp(336);'>HF</span><br /> Medusa, <span class="glossaryitem" onmouseover='gp(336);'>HF</span><br /> <br /> Would be worth while to swap the <span class="glossaryitem" onmouseover='gp(59);'>HWS</span> for a Hydra, if you can. <br /> ]]></description>
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				<pubDate><![CDATA[Thu, 17 May 2012 11:54:13]]> GMT</pubDate>
				<author><![CDATA[ evilbishop]]></author>
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				<title>IG army list</title>
				<description><![CDATA[ Thanks a lot man, really helps!<br /> Question though, why would I want to take out the carapace out of my veteran squad, and why would i give the blob melta guns over flamers and <span class="glossaryitem" onmouseover='gp(380);'>GL</span>?]]></description>
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				<pubDate><![CDATA[Fri, 18 May 2012 10:31:15]]> GMT</pubDate>
				<author><![CDATA[ xkiwitimex]]></author>
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				<title>Re:IG army list</title>
				<description><![CDATA[ <blockquote class="uncited"><div>Question though, why would I want to take out the carapace out of my veteran squad, and why would i give the blob melta guns over flamers and <span class="glossaryitem" onmouseover='gp(380);'>GL</span>?<br /> </div></blockquote><br /> <br /> Carapace on guard isn't really worth it, there is too much AP4 weaponry out there, just look through the Guard Codex. It's only really worth it on vets if you are trying to prevent get's hot or death by chimera explosion, as the rest of the time they'll either be in vehicles or cover so won't be using armor.<br /> <br /> I guessing he suggested blobing melta because the current meta is vehicle heavy and most players run <span class="glossaryitem" onmouseover='gp(95);'>MEQ</span>. I my current blob I run melta.<br /> <br /> <br /> <span style="font-size: 9px; line-height: normal;">Automatically Appended Next Post:</span><br /> Oh and personally i wouldn't take the lord Commissar, <span class="glossaryitem" onmouseover='gp(19);'><span class="glossaryitem" onmouseover='gp(338);'>CCS</span></span> is alway my first <span class="glossaryitem" onmouseover='gp(56);'>HQ</span> of choice.]]></description>
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				<pubDate><![CDATA[Fri, 18 May 2012 10:51:03]]> GMT</pubDate>
				<author><![CDATA[ SpankHammer III]]></author>
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				<title>Re:IG army list</title>
				<description><![CDATA[ Whats your local meta?<br /> <br /> From the list you have almost nothing to stop Armor.]]></description>
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				<pubDate><![CDATA[Fri, 18 May 2012 11:14:34]]> GMT</pubDate>
				<author><![CDATA[ Silentway]]></author>
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				<title>IG army list</title>
				<description><![CDATA[ Fair enough on the carapace argument. About my lack of armor stopping weaponry; i've got 3 twin linked melta guns on my vendetta, and a veteran squad with 3 melta guns (+2 medusas that have potential for taking down armor too). Is that really not enough?<br /> <br /> <br /> <span style="font-size: 9px; line-height: normal;">Automatically Appended Next Post:</span><br /> Thank you guys for your valuable advice so far!<br /> <br /> <br /> <span style="font-size: 9px; line-height: normal;">Automatically Appended Next Post:</span><br /> 3 twin linked melta guns = lascannons (writing from iphone, so I have no clue on how to edit a post)]]></description>
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				<pubDate><![CDATA[Sun, 20 May 2012 12:22:36]]> GMT</pubDate>
				<author><![CDATA[ xkiwitimex]]></author>
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				<title>IG army list</title>
				<description><![CDATA[ I personally enjoy carapace on vets coming out of a valk/detta. Lets them live a little longer, even more so if your going against <span class="glossaryitem" onmouseover='gp(119);'>SM</span>. Bolter, flamer, frag missile ect all ap5. But it 's pretty point heavy, more so at this level. Now you could replace carapace armor with demolitions. Drop in with your detta, drop your vets, democharge them, then melta whats left. <br /> <br /> Now I would agree on taking meltas over flamers and <span class="glossaryitem" onmouseover='gp(380);'>GL</span>'s. Though the advatage of the flamers and <span class="glossaryitem" onmouseover='gp(380);'>GL</span>'s is you don't have to worry about your BS3. <br /> A fun options would also to deck out your <span class="glossaryitem" onmouseover='gp(19);'><span class="glossaryitem" onmouseover='gp(338);'>CCS</span></span> for close combat and add Straken. He's a beast, more so if you put him next to a blob! He's fearless and adds furious charge to any unit with in 12'. <br /> <br /> My suggestion is this, take meltas and power swords with a commissar in your blob, take straken and meltas and charge them at, well, whatever the hell you want dead! <span class="glossaryitem" onmouseover='gp(84);'>lol</span> <br /> <br /> You could drop your artty and go for another Vendetta and vet squad too. Just an idea.<br /> <br /> Hope that helps! <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">]]></description>
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				<pubDate><![CDATA[Mon, 21 May 2012 04:13:11]]> GMT</pubDate>
				<author><![CDATA[ TheLordOfSins]]></author>
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				<title>IG army list</title>
				<description><![CDATA[ <blockquote><div><cite>xkiwitimex wrote:</cite>Fair enough on the carapace argument. About my lack of armor stopping weaponry; i've got 3 twin linked melta guns on my vendetta, and a veteran squad with 3 melta guns (+2 medusas that have potential for taking down armor too). Is that really not enough?<br /> <br /> <br /> <span style="font-size: 9px; line-height: normal;">Automatically Appended Next Post:</span><br /> Thank you guys for your valuable advice so far!<br /> <br /> <br /> <span style="font-size: 9px; line-height: normal;">Automatically Appended Next Post:</span><br /> 3 twin linked melta guns = lascannons (writing from iphone, so I have no clue on how to edit a post)</div></blockquote><br /> <br /> 3 Twin linked Lascannons sound awesome until you lose your vendetta the first turn. I always lost mine by at the most turn two and even twin linked , <span class="glossaryitem" onmouseover='gp(14);'>BS</span> 3 still misses, then you still need to pen.]]></description>
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				<pubDate><![CDATA[Mon, 21 May 2012 15:29:10]]> GMT</pubDate>
				<author><![CDATA[ Silentway]]></author>
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				<title>IG army list</title>
				<description><![CDATA[ Invaluable advices once again. I think you're right about the vendetta dying too soon to do any good, and I would love to see my blob bayonetting enemies with a furious charge! Thank you guys very much, I will most definitely try to work with what you have given me.]]></description>
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				<pubDate><![CDATA[Mon, 21 May 2012 16:24:57]]> GMT</pubDate>
				<author><![CDATA[ xkiwitimex]]></author>
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