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		<title><![CDATA[Latest posts for the thread "Space marine list 1500"]]></title>
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		<description><![CDATA[Latest messages posted in the thread "Space marine list 1500"]]></description>
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				<title>Space marine list 1500</title>
				<description><![CDATA[ Hi,<br /> <br /> I've been having some trouble figuring out a list that I like, I've tried Vulkan, but it's just not my style of play. So I came up with this. (note that I play kind of casual <img src="/s/i/a/39ea8e0dbfb45dcc6b802cd0e198dba3.gif" border="0">)<br /> <br /> <br /> Space Marines 1500<br /> <br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span><br /> <br /> Kayvaan Shrike											195<br /> <br /> Elites<br /> <br /> Dreadnought Rifleman										125<br /> <br /> Assault Terminators, 6x Thunder Hammer, Storm Shield				200<br /> <br /> Troops<br /> 	<br /> 10x Tactical Marines, Missile Launcher, Melta, Rhino					210<br /> <br /> 10x Tactical Marines, Missile Launcher, Melta, Rhino					210<br /> <br /> Scout, Snipers, Missile Launcher, Camo Cloaks						100<br /> <br /> Fast Atttack<br /> <br /> Land Speeder, Heavy Bolter, Typhoon Missile Launcher				90<br /> <br /> Land Speeder, Heavy Bolter, Typhoon Missile Launcher				90<br /> <br /> Heavy Support<br /> <br /> Predator, Lascannons										120<br /> <br /> Predator, Lascannons										120<br /> <br /> <br /> I was wondering if it would be good to have Kayvaan join the terminators, so you infiltrate and you can probably charge something turn 1.<br /> <br /> <br /> Any thoughts are welcome!]]></description>
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				<pubDate><![CDATA[Thu, 17 May 2012 14:14:16]]> GMT</pubDate>
				<author><![CDATA[ Vincentz0r]]></author>
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				<title>Space marine list 1500</title>
				<description><![CDATA[ Really like the list and all I can say is that I would hate to go against this list. <br /> I'm personally not a fan of the shrike and terminators tactic because its not my style, but it is a really effective  combo. ]]></description>
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				<pubDate><![CDATA[Sat, 19 May 2012 02:23:34]]> GMT</pubDate>
				<author><![CDATA[ BaneGuard]]></author>
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				<title>Re:Space marine list 1500</title>
				<description><![CDATA[ Ok sounds nice! I will play test this list one day. thanks. <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">]]></description>
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				<pubDate><![CDATA[Sat, 19 May 2012 18:04:58]]> GMT</pubDate>
				<author><![CDATA[ Vincentz0r]]></author>
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				<title>Re:Space marine list 1500</title>
				<description><![CDATA[ It will certainly be a fun list to use, but perhaps 6 fleeting termies do not justify Shrike's cost. <br /> The rest of the army is a standard gunline.<br /> <br /> I believe 2 <span class="glossaryitem" onmouseover='gp(167);'>tac</span> squads are enough for 1500 points game, you maight drop the scouts and add some more termies.]]></description>
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				<pubDate><![CDATA[Sun, 20 May 2012 00:39:20]]> GMT</pubDate>
				<author><![CDATA[ spartiatis]]></author>
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				<title>Space marine list 1500</title>
				<description><![CDATA[ Better hope you don't face anyone with <span class="glossaryitem" onmouseover='gp(262);'>DP</span> stern guards or storm troopers or a <span class="glossaryitem" onmouseover='gp(330);'>MM</span> Dread in a pod or <span class="glossaryitem" onmouseover='gp(27);'>DE</span> period or <span class="glossaryitem" onmouseover='gp(10);'>BA</span> or Tau gunline, or melta wolf guard or drop wolves or Ravenwing or White scars. Then your lack of fire volume means that Ork hordes and nid waves will get you too. <br /> <br /> I don't like this list. Anyone who's thinking about facing <span class="glossaryitem" onmouseover='gp(95);'>MEQ</span> will be ready for this. ]]></description>
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				<pubDate><![CDATA[Sun, 20 May 2012 02:34:18]]> GMT</pubDate>
				<author><![CDATA[ Lobokai]]></author>
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				<title>Re:Space marine list 1500</title>
				<description><![CDATA[ True, but this i just a list that I will play purely for fun. ]]></description>
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				<pubDate><![CDATA[Sun, 20 May 2012 08:52:04]]> GMT</pubDate>
				<author><![CDATA[ Vincentz0r]]></author>
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