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		<title><![CDATA[Latest posts for the thread "1000pt Necron Tourney List, Limited FOC"]]></title>
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				<title>1000pt Necron Tourney List, Limited FOC</title>
				<description><![CDATA[ This should be an all-comers list, most likely facing Space Wolves (mech and infantryspam), <span class="glossaryitem" onmouseover='gp(305);'>GK</span> (and all of their assorted shenanigans), Tyranids (all T6 list and also Tervigon shenanigans), Tau of some kind, and some form for Eldar.<br /> The Force Organization is limited to 1-2 <span class="glossaryitem" onmouseover='gp(56);'>HQ</span>, 2-6 Troops, 0-2 <span class="glossaryitem" onmouseover='gp(35);'>FA</span>, 0-2 Elites, and 1 <span class="glossaryitem" onmouseover='gp(57);'>HS</span>.<br /> <br /> My list as is stands (explanation follows below):<br /> <br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span>:<br /> <br /> Anrakyr: 165 (joining Immortals)<br /> <br /> Royal Court: Harbinger of Transmogrification w/ Harp: 55 (joining Warriors)<br /> <br /> Destroyer Lord w/ <span class="glossaryitem" onmouseover='gp(124);'>SW</span>, w/ <span class="glossaryitem" onmouseover='gp(626);'>MSS</span>: 160<br /> <br /> Troops:<br /> <br /> 7x Warriors in Ark: 219<br /> <br /> 7x Immortals (Eternals from Anrakyr) in <span class="glossaryitem" onmouseover='gp(546);'>NS</span>: 219<br /> <br /> Fast Attack:<br /> <br /> 4x Wraiths w/ Whip Coils: 180<br /> <br /> <br /> Warriors with <span class="glossaryitem" onmouseover='gp(576);'>HoT</span> to muck up infantry with the Tremorstave and Harp to weaken vehicles.<br /> Eternals in <span class="glossaryitem" onmouseover='gp(546);'>NS</span> with Anrakyr to get across the table and hold objectives, also should be able to deal with most vehicles, or <span class="glossaryitem" onmouseover='gp(553);'>MitM</span> them to punch their friends in the head.<br /> Destroyer Lord to deal with vehicles and <span class="glossaryitem" onmouseover='gp(19);'>CC</span> threats, Wraiths as a bulletsoak and to add tons of rending attacks to deal with larger squads and whip coils to keep me safe around <span class="glossaryitem" onmouseover='gp(93);'>MC</span>'s. <span class="glossaryitem" onmouseover='gp(626);'>MSS</span> because lulz.<br /> <br /> Thoughts/rage/comments/flaming welcomed.]]></description>
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				<pubDate><![CDATA[Thu, 17 May 2012 22:55:35]]> GMT</pubDate>
				<author><![CDATA[ Crackgnome]]></author>
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				<title>1000pt Necron Tourney List, Limited FOC</title>
				<description><![CDATA[ <blockquote><div><cite>Crackgnome wrote:</cite>4x Wraiths w/ Whip Coils: 180</div></blockquote> no.<br /> 2-3 coils will be fine, they don't all need to be equipped, just the ones in base contact. (also, this will allow wound allocation shenanigans)<br /> Though, speaking of Wraiths, beware: anything less than 5 has a nasty habit of not surviving long, even with an attached D.Lord.<br /> <br /> Would also switch the Harbinger of Transmogrification to Destruction with Pulse. It'll keep your guys safer from long range weapons for that first enemy turn while they get into position.<br /> <br /> Also, if you're going to be fielding Eternals, get as many of them in the unit as possible. Plus, a ResOrd Lord will do wonders for that squad.<br /> I'd say replace the Ghost Ark Warrior squad with two groups of Warriors (one for the Harbinger to go in, and one to walk on from reserves late game to claim the home objective). That should free you up enough points to fill out your Eternals + Orb-Lord or possibly get a 5th Wraith.]]></description>
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				<pubDate><![CDATA[Fri, 18 May 2012 03:58:53]]> GMT</pubDate>
				<author><![CDATA[ skoffs]]></author>
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