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		<title><![CDATA[Latest posts for the thread "2500 point Necrons with model restrictions - Help needed"]]></title>
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				<title>2500 point Necrons with model restrictions - Help needed</title>
				<description><![CDATA[ Hello!<br /> <br /> I've a 2500 point game tomorrow, against Nids (80%) or <span class="glossaryitem" onmouseover='gp(27);'>DE</span> (15%) or Orks (5%). There should be a chunk of terrain, with a fair few areas of difficult terrain. Here's my list:<br /> <br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span><br /> Trazyn the Infinite<br /> <br /> Overlord with Command Barge, Warscythe, Mindshackle Scarabs, Sempiternal Weave<br /> <br /> Royal Court 1<br /> 5x Harbinger of Destruction, one with Gaze of Flame<br /> 1x Lord with Warscythe, Mindshackle Scarabs, Ressurection Orb<br /> <br /> Royal Court 2<br /> 2x Harbinger of Transmogrification<br /> 1x Harbinger of Destruction, one with Gaze of Flame and Solar Pulse<br /> 1x Lord with Warscythe, Mindshackle Scarabs<br /> <br /> TROOPS<br /> 20x Warrior (with Trazyn, Lord from RC1 and HoD from RC2)<br /> Ghost Ark (to house 4x "plain" HoD from RC1)<br /> <br /> 10x Tesla Immortals (with remaining HoD from RC1, with Gaze of Flame)<br /> <br /> 5x Warrior (with <span class="glossaryitem" onmouseover='gp(576);'>HoT</span> from RC2)<br /> <br /> 5x Warrior (with <span class="glossaryitem" onmouseover='gp(576);'>HoT</span> from RC2)<br /> <br /> ELITES<br /> C'Tan Shard with Writhing Worldscape and Moulder of Worlds<br /> <br /> 5x Lychguard with Hyperphase Sword and Dispersion Shield (with Lord from RC2)<br /> <br /> FAST ATTACK<br /> 5x Canoptek Scarabs<br /> <br /> 5x Canoptek Scarabs<br /> <br /> HEAVY SUPPORT<br /> 3x Canoptek Spyder (one with <span class="glossaryitem" onmouseover='gp(126);'>TL</span> Particle Beamer, one with Fabricator Claw Array)<br /> <br /> Doomsday Ark<br /> <br /> 2500 points<br /> <br /> ....<br /> <br /> Here's the models I have available:<br /> <br /> Imotek<br /> Trazyn<br /> Overlord<br /> C'Tan Shard<br /> 24x Warrior<br /> 10x Tesla Immortal<br /> 5x Lychguard w/ Sword & Shield<br /> 1x Ghost Ark / Doomsday Ark<br /> 1x Command Barge / Annihilation BArge<br /> 3x Canoptek Spyder<br /> 11x Canoptek Scarabs<br /> 5x custom Crypteks<br /> <br /> Unmade sets:<br /> 15x Warriors<br /> 5x Immortals / Deathmarks<br /> 5x Lychguard / Praetorians<br /> Ghost Ark / Doomsday Ark <br /> <br /> I'm good to build this evening, and will be making custom Crypteks to cover the above list. Next purchases? 2x Wraith sets and 2x Annihilation Barges. Until then, I'm using the guys available (plus proxy 40mm bases for additional scarabs). I could also stretch to more <span class="glossaryitem" onmouseover='gp(67);'>ICs</span> if neccessary, as they are easy to proxy and/or quick to buy/build before we begin.<br /> <br /> Thoughts? All help GLADLY received.<br /> <br /> Cheers!]]></description>
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				<pubDate><![CDATA[Fri, 18 May 2012 18:43:58]]> GMT</pubDate>
				<author><![CDATA[ Scouseboy]]></author>
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				<title>Re:2500 point Necrons with model restrictions - Help needed</title>
				<description><![CDATA[ One thing that jumps out at me automatically...<br /> <br /> Trazyn is not with the Lychguard. If you put him with that unit instead of the Warriors, and maybe squeeze in a Res Orb onto the Lord with them, they become another scoring unit. A very tough scoring unit, most certainly, but footslogging them might not be to the best of your interests. As a matter of fact, your small groups of Warriors will have trouble surviving, unless they're walk-on reserves.<br /> <br /> Another thing that jumps out is the lack of mobility. Since you'll be playing Nids, <span class="glossaryitem" onmouseover='gp(27);'>DE</span> or Orks(three armies with the potential to dance circles around us Necrons), you'll want to find more mobility. Consider replacing the Doomsday Ark with another Ghost Ark. That way, if you lose the first one, the 20-man Warrior blob still can possibly have one backing them up.<br /> <br /> I'd exchange one or two Destructeks for a Despairtek with a Veil and put him with the Immortal squad, so they can jump around, or just add him. I'd attach one of the plain-jane Destructeks to each of the two 5-man Warrior squads and put one of them in the Ghost Ark. Maybe also consider putting one of the Destructeks with Trazyn, the Lord and the Lychguard, so they can also shoot as they move. Doing this, your <span class="glossaryitem" onmouseover='gp(482);'>AT</span> Crypteks will be spread out more so you can target more vehicles each shooting phase.<br /> <br /> One Solar Pulse is good, but two is pretty much always the best choice. Solar Pulses can add a little more survivability to the entire army. The units that can benefit most from it are Scarabs, Spyders and C'tan Shards, being that the monstrous creatures can bring a good deal to the table and especially since Scarabs are rather fragile. Though, considering that each of the armies you may be facing can close the distance easily on Turn 2, one would really be the only way to go.<br /> <br /> Your Scarabs are starting out at weak numbers. Generally, it's best to start with 7 or 8 bases. Costs are still minimal and they are harder to annihilate in one turn of shooting, but those three armies you could be fighting don't have a lot of potential Turn 1 shooting. Either join the two units for one bigger swarm, or add more to start with.<br /> <br /> <br /> Hopefully you can consider making at least the first few changes before tomorrow. Let me know how it goes!]]></description>
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				<pubDate><![CDATA[Fri, 18 May 2012 20:13:36]]> GMT</pubDate>
				<author><![CDATA[ Gorandius]]></author>
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