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		<title><![CDATA[Latest posts for the thread "1000 IG "]]></title>
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		<description><![CDATA[Latest messages posted in the thread "1000 IG "]]></description>
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				<title>1000 IG </title>
				<description><![CDATA[ Somewhat Stealth themed 1000pt <span class="glossaryitem" onmouseover='gp(69);'>IG</span>:<br /> <br /> Company Command Squad: 105<br /> Lascannon, Plasma, Camo Cloaks <br /> <br /> Primaris Psyker: 70<br /> <br /> Marbo: 65<br /> <br /> Psyker Battle Squad: 100<br /> 4 Additional Psykers<br /> <br /> Veteran Squad: 145<br /> 3 Plasmas, Sentries<br /> <br /> Veteran Squad: 130<br /> 3 Meltas, Sentries<br /> <br /> Veteran Squad: 130<br /> 3 Meltas, Sentries<br /> <br /> Veteran Squad: 115<br /> 3 Flamers, Sentries<br /> <br /> Devil Dog: 140<br /> Multi-Melta, Smoke Launchers<br /> <br /> <br /> Vets infiltrate into cover. Melta Vets dish out <span class="glossaryitem" onmouseover='gp(482);'>AT</span>, Flamer Vets target hordes, and Plasma Vets take down Heavy Infantry. Primaris Psyker runs with <span class="glossaryitem" onmouseover='gp(449);'>PBS</span>, using his Nightshrowd power to give them additional cover. <span class="glossaryitem" onmouseover='gp(449);'>PBS</span> targets infantry and priority units. <span class="glossaryitem" onmouseover='gp(19);'><span class="glossaryitem" onmouseover='gp(338);'>CCS</span></span> sits in cover and snipes tanks. Devil Dog starts in cover, second turn pops smoke and gets up field to take out whatever it needs to. Marbo does what he does best.<br /> <br /> Advice? Thanks in advance for any replies.]]></description>
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				<pubDate><![CDATA[Sat, 19 May 2012 00:12:59]]> GMT</pubDate>
				<author><![CDATA[ Warboss Zarruk]]></author>
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				<title>1000 IG </title>
				<description><![CDATA[ So, how exactly are your veterans infiltrating?]]></description>
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				<pubDate><![CDATA[Sat, 19 May 2012 00:26:43]]> GMT</pubDate>
				<author><![CDATA[ Barksdale]]></author>
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				<title>1000 IG </title>
				<description><![CDATA[ They have the Forward Sentries Doctrine, which gives them the Stealth Universal Rule, which allows units a better cover save, and the ability to Infiltrate.]]></description>
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				<pubDate><![CDATA[Sat, 19 May 2012 01:54:04]]> GMT</pubDate>
				<author><![CDATA[ Warboss Zarruk]]></author>
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				<title>Re:1000 IG </title>
				<description><![CDATA[ Stealth <span class="glossaryitem" onmouseover='gp(136);'>USR</span> doesn't give you infiltrate.. ]]></description>
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				<pubDate><![CDATA[Sat, 19 May 2012 02:32:18]]> GMT</pubDate>
				<author><![CDATA[ DFM56]]></author>
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				<title>1000 IG </title>
				<description><![CDATA[ Yep, vets can't infultrate, except with Harker and he can only be added to a single squad. <br /> Though if I might make a suggestion, Harker, 3x snipers or grenade launchers and an autocannon or heavy bolter all make a good choice for him. Drop him in and hit side armor! I enjoy the snipers and autocannon myself.]]></description>
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				<pubDate><![CDATA[Sat, 19 May 2012 05:20:31]]> GMT</pubDate>
				<author><![CDATA[ TheLordOfSins]]></author>
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				<title>1000 IG </title>
				<description><![CDATA[ Yeah. Just re-read the rules. My bad.<br /> <br /> I've re-worked the list to compensate for the loss of the Vets Infiltrating. Here it is:<br /> <br /> Primaris Psyker: 70<br /> <br /> Marbo: 65<br /> <br /> Psyker Battle Squad: 165<br /> 4 Additional Psykers, Chimera<br /> <br /> Veteran Squad: 145<br /> 3 Plasmas, Sentries<br /> <br /> Veteran Squad: 150<br /> 3 Meltas, Sentries, Lascannon<br /> <br /> Veteran Squad: 150<br /> 3 Meltas, Sentries, Lascannon<br /> <br /> Veteran Squad: 120<br /> 2 Flamers, Sentries, Heavy Bolter<br /> <br /> Veteran Squad: 135<br /> Plasma, Sentries, Lascannon<br /> <br /> <br /> A bit more of a gun-line list, but keeps with the Stealth Theme. <br /> <br /> Primaris Psyker runs with the <span class="glossaryitem" onmouseover='gp(449);'>PBS</span> in the Chimera to give them Night Shroud.  The rest is self-explanatory. <br /> <br /> Any comments?<br /> ]]></description>
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				<pubDate><![CDATA[Sat, 19 May 2012 22:07:36]]> GMT</pubDate>
				<author><![CDATA[ Warboss Zarruk]]></author>
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				<title>1000 IG </title>
				<description><![CDATA[ Better. The only thing I don't like is the lone chimera. Swap that out to give that one poor vet squad a las/<span class="glossaryitem" onmouseover='gp(166);'>plas</span> loadout instead of the tragic flamer+<span class="glossaryitem" onmouseover='gp(51);'>HB</span> combo. You'd even have points left over for an additional psyker in the <span class="glossaryitem" onmouseover='gp(449);'>PBS</span>.<br /> <br /> Of course, this list will get curb stomped by anyone who knows what close combat is, but for a fluffy list, it's not too bad. <br /> <br /> ]]></description>
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				<pubDate><![CDATA[Sat, 19 May 2012 22:10:59]]> GMT</pubDate>
				<author><![CDATA[ Ailaros]]></author>
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				<title>1000 IG </title>
				<description><![CDATA[ Alright, made some more changes. <br /> <br /> New Look:<br /> <br /> Primaris Psyker: 70<br /> <br /> Psyker Battle Squad: 100<br /> 4 Additional Psykers<br /> <br /> Veteran Squad: 155<br /> 3 Plasmas, Sentries, Autocannon<br /> <br /> Veteran Squad: 150<br /> 3 Meltas, Sentries, Lascannon<br /> <br /> Veteran Squad: 150<br /> 3 Meltas, Sentries, Lascannon<br /> <br /> Veteran Squad: 135<br /> 1 Plasma, Sentries, Lascannon<br /> <br /> Penal Legion Squad: 80<br /> <br /> Devil Dog: 160<br /> Multi-Melta, Smoke Launchers, Camo Netting<br /> <br /> <br /> Penal Legion Squad acts as a <span class="glossaryitem" onmouseover='gp(19);'>CC</span> shield (and is just an all around fun unit to play with). Everything else is pretty self explanatory, Primaris runs with <span class="glossaryitem" onmouseover='gp(449);'>PBS</span> blah blah blah. <br /> <br /> Any thoughts?]]></description>
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				<pubDate><![CDATA[Wed, 23 May 2012 00:29:19]]> GMT</pubDate>
				<author><![CDATA[ Warboss Zarruk]]></author>
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