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		<title><![CDATA[Latest posts for the thread "2500 BA-Assault Vehicle Jump On Your Face Fun"]]></title>
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				<title>2500 BA-Assault Vehicle Jump On Your Face Fun</title>
				<description><![CDATA[ I asked a local <span class="glossaryitem" onmouseover='gp(124);'>SW</span> player for a pickup game Tuesday and asked what points he wanted to play, and he said 2500!  No Ard Boyz this year, but he misses it.  So I through together the following with the models I had.  <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"><br /> <br /> Mephiston - 250<br /> Reclusiarch w/Meltabombs - 135<br /> <br /> Sang Priest with Lightning Claw - 65<br /> Furioso with Blood Talons, Searchlight- 126<br /> <br /> 9 Death Company, Thunder Hammer & Power Fist - 235<br /> 8 Assault Marines with meltagun, Power Fist - 189<br /> Land Raider Redeemer with Extra Armor, Multimelta, Searchlight - 231<br /> 5 Assault Marines, melta, power weapon - 125<br /> Land Raider with multimelta, searchlight- 226<br /> 5 Assault marines, melta - 110<br /> Razorback w/las&<span class="glossaryitem" onmouseover='gp(166);'>plas</span> turret, dozer- 60<br /> 5 Assault marines, melta - 110<br /> Razorback w/las&<span class="glossaryitem" onmouseover='gp(166);'>plas</span> turret, dozer- 60<br /> <br /> Stormraven w/assault cannon, multimelta, extra armor, locator beacon, searchlight - 231<br /> Stormraven w/assault cannon, multimelta, extra armor, locator beacon, searchlight - 231<br /> Dread w/multimelta, heavy flamer, searchlight- 116<br /> <br /> ------------<br /> <br /> Now obviously it could be refined a bit.  The razorback squads could potentially be converted to more assaulty elements- more bodies in the land raiders, for example.  The Reclusiarch probably isn't necessary with a big squad of <span class="glossaryitem" onmouseover='gp(349);'>DC</span>, though the re-rolls really make them a wrecking crew.  The regular Dread could easily be made into another Furioso.  The SR with the Furioso probably doesn't need a locator beacon, though it's a very fun option in combination with a shooty dread.  <br /> <br /> How would you change it?  And why?]]></description>
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				<pubDate><![CDATA[Sun, 20 May 2012 02:09:26]]> GMT</pubDate>
				<author><![CDATA[ Mannahnin]]></author>
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				<title>2500 BA-Assault Vehicle Jump On Your Face Fun</title>
				<description><![CDATA[ Well, the transport capabilities of an <span class="glossaryitem" onmouseover='gp(87);'>LR</span> pattern tank are wasted if mediocre <span class="glossaryitem" onmouseover='gp(682);'>AM</span> are transported.]]></description>
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				<pubDate><![CDATA[Sun, 20 May 2012 10:13:27]]> GMT</pubDate>
				<author><![CDATA[ wuestenfux]]></author>
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				<title>2500 BA-Assault Vehicle Jump On Your Face Fun</title>
				<description><![CDATA[ So you wouldn't put AMs in the <span class="glossaryitem" onmouseover='gp(87);'>LRs</span> at all?  What would you cut and add, then? <br /> <br /> I could see dropping the bigger unit of AMs in favor of assault terminators, say, but that would cost 66 more points for the unit I favor (220 for 4x <span class="glossaryitem" onmouseover='gp(224);'>TH</span>).<br /> <br /> IME the assault marines are actually pretty darn good when kept in priest range.  My bigger unit wound up in combat with a squad of 10GH with Arjac, and killed a decent number of them.  I had made a placement error the round I charged (after Arjac Immobilized the <span class="glossaryitem" onmouseover='gp(87);'>LR</span>) and lost two rounds of <span class="glossaryitem" onmouseover='gp(265);'>FNP</span> coverage, as well as <span class="glossaryitem" onmouseover='gp(35);'>FA</span> on the charge).  Despite that, they killed several <span class="glossaryitem" onmouseover='gp(390);'>GH</span>.  I think if I had kept the priest in range, they might have killed enough to allow Mephiston to finish off Arjac rather than the other way around, when they finally faced off.]]></description>
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				<pubDate><![CDATA[Sun, 20 May 2012 14:14:39]]> GMT</pubDate>
				<author><![CDATA[ Mannahnin]]></author>
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				<title>2500 BA-Assault Vehicle Jump On Your Face Fun</title>
				<description><![CDATA[ I always recommend all jump marines for a sr army. They can ds where you need them, alpha striking and blowing up transports for your ravens cargo to nomnom.]]></description>
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				<pubDate><![CDATA[Mon, 21 May 2012 01:42:45]]> GMT</pubDate>
				<author><![CDATA[ Zid]]></author>
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