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		<title><![CDATA[Latest posts for the thread "2k Death company"]]></title>
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		<description><![CDATA[Latest messages posted in the thread "2k Death company"]]></description>
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				<title>2k Death company</title>
				<description><![CDATA[ <span class="glossaryitem" onmouseover='gp(56);'>HQ</span><br /> Astraroth the Grim- 220 pts<br /> <br /> Elite<br /> 2x chaplians- 100 pts each<br /> <br /> troops<br /> 2x 5-man assault squads 100 pts each<br /> 2x 5-man Death company w/ 2 <span class="glossaryitem" onmouseover='gp(486);'>pw</span> and 1 fist 155 pts<br /> 1x 5-man death company w/ fist 125pts<br /> 1x  death company dreadnought w/ blood talons and magna grapple in drop pod 170pts<br /> <br /> transport<br /> 3x landraider w/ <span class="glossaryitem" onmouseover='gp(126);'>tl</span> <span class="glossaryitem" onmouseover='gp(80);'>lc</span> 255 each<br /> <br /> so astaroth and the chaplians each go into a death company squad and deepstrike in with the land raiders. Any comments on what ya'll think or would change in this list]]></description>
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				<pubDate><![CDATA[Mon, 21 May 2012 19:43:45]]> GMT</pubDate>
				<author><![CDATA[ zephel]]></author>
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				<title>2k Death company</title>
				<description><![CDATA[ You do know Astorath is Jump Infantry and therefore cannot embark onto the Land Raiders? And good luck trying to win in objective games. 25 models in a 2K list is just too few to take, unless you're playing Draigowing of course, but it's just not viable in a <span class="glossaryitem" onmouseover='gp(10);'>BA</span> army. <br /> <br /> My recommendations: Drop the Land Raiders in favour of Storm Ravens. Drop a Chaplain and use the points left to give Jump Packs to a unit of <span class="glossaryitem" onmouseover='gp(349);'>DC</span> or two. Combining the units of <span class="glossaryitem" onmouseover='gp(349);'>DC</span> into 2x10 in the Ravens would be ok.<br /> <br /> Here's a list I came up on the spot, not saying it's tournament winning, but it could be seen as better than the one you have at the moment. <br /> <br /> - Astorath<br /> - Chaplain<br /> <br /> - 10x <span class="glossaryitem" onmouseover='gp(349);'>DC</span><br /> - Storm Raven<br /> <br /> - 10x <span class="glossaryitem" onmouseover='gp(349);'>DC</span> <br /> - <span class="glossaryitem" onmouseover='gp(349);'>DC</span> Dread<br /> - Storm Raven<br /> <br /> It's not 2K points, but it's just a brief outline of how you could field the <span class="glossaryitem" onmouseover='gp(349);'>DC</span> in the Ravens. ]]></description>
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				<pubDate><![CDATA[Mon, 21 May 2012 19:56:41]]> GMT</pubDate>
				<author><![CDATA[ Valkyrie]]></author>
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				<title>2k Death company</title>
				<description><![CDATA[ I thought jump infatry are allowed in vehicles, they just take up two spots?]]></description>
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				<pubDate><![CDATA[Mon, 21 May 2012 20:00:08]]> GMT</pubDate>
				<author><![CDATA[ zephel]]></author>
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				<title>2k Death company</title>
				<description><![CDATA[ Only in Storm Ravens/Eagles]]></description>
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				<pubDate><![CDATA[Mon, 21 May 2012 20:43:23]]> GMT</pubDate>
				<author><![CDATA[ Valkyrie]]></author>
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				<title>2k Death company</title>
				<description><![CDATA[ You can always just screen Astorath behind the Land Raider's, you only really brought him to get more <span class="glossaryitem" onmouseover='gp(349);'>DC</span> units.<br /> <br /> I'd drop one Chaplain for a Librarian with Shield. <br /> <br /> But I also agree with Valkyrie on your unit size.  8-10 <span class="glossaryitem" onmouseover='gp(349);'>DC</span> per unit is more ideal than small 5-man units.]]></description>
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				<pubDate><![CDATA[Tue, 22 May 2012 13:30:18]]> GMT</pubDate>
				<author><![CDATA[ reps0l]]></author>
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				<title>2k Death company</title>
				<description><![CDATA[ Don't derp strike the Land Raiders. Run them on the board, derp strike and they will scatter and have a huge foot print. Plus you will lose target saturation doing this.<br /> <br /> Also ditch the Dreadnought, on it's own it is going to get blown up very quickly. It will come down turn 1 and be unsupported. Use the points from this to add to the Death Company and change the Assault Squads into Scouts, they claim objectives and can get better cover saves thanks to camo cloaks, just keep them in reserve.]]></description>
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				<pubDate><![CDATA[Tue, 22 May 2012 14:37:05]]> GMT</pubDate>
				<author><![CDATA[ mercer]]></author>
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