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		<title><![CDATA[Latest posts for the thread "SM 2500 "]]></title>
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				<title>SM 2500 </title>
				<description><![CDATA[ Hey guys, I was thinking of a list, everything is pretty much straight forward except for the sterngaurd which are pretty much a suicide unit. Let me know what you think is trash.<br /> <br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span>	100<br /> Librarian  - 100 <br /> -The Gate of Infinity <br /> -Smite	 <br /> ELITE	 	 510<br /> Sternguard Veterans (6 strong)	 	210<br /> -Combi-melta<br /> -Drop Pod	 	<br /> Venerable Dreadnought-	 180<br /> -Heavy Flamer<br /> -Plasma Cannon <br /> Dreadnought-	 120<br /> -Heavy Flamer<br /> -Plasma Cannon <br />  TROOPS	1015<br /> Tactical Squad (10 strong)	 	265<br /> -meltagun and missile launcher<br /> -power weapon	<br /> -Razorback<br /> -twin-linked lascannons	<br /> Tactical Squad (10 strong)	 	250<br />  -meltagun and missile launcher <br /> -Razorback<br /> -twin-linked lascannons	 	 <br /> Tactical Squad (10 strong)	 	250<br /> -meltagun and missile launcher <br /> -Razorback	<br /> -twin-linked lascannons	<br />  Tactical Squad (10 strong)	 	250<br />  -meltagun and missile launcher <br /> -Razorback<br /> -twin-linked lascannons		 	 	 	 <br /> FAST ATTACK		540	 	  	<br /> Land Speeders (2 strong) - 180<br /> -Missile Launcher	<br /> Land Speeders (2 strong) - 180 <br /> -Missile Launcher<br /> Land Speeders (2 strong) - 180<br /> -Missile Launcher<br /> HEAVY SUPPORT	335<br />  Predator	 	85<br />  -Heavy bolter sponsons	 <br />  Vindicator	 	125<br />  -Siege Shield	 <br />  Vindicator	 	125<br />  -Siege Shield	 <br /> Total points	 	2500]]></description>
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				<pubDate><![CDATA[Fri, 25 May 2012 04:49:42]]> GMT</pubDate>
				<author><![CDATA[ broodstar]]></author>
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				<title>SM 2500 </title>
				<description><![CDATA[ 1st off, on the speeders, if you're going to upgrade to missiles, then pay the extra 10 per and get <span class="glossaryitem" onmouseover='gp(330);'>MMs</span> on them. <br /> <br /> 2nd, and this i think is more personal preference than anything, i'd use las/<span class="glossaryitem" onmouseover='gp(166);'>plas</span> backs instead of <span class="glossaryitem" onmouseover='gp(126);'>tl</span> las. <br /> <br /> 3rd, i don't find ven. to be worth it in normal marine armies, so i'd drop it down to a reg. dread to have the 60 pts it would cost to put <span class="glossaryitem" onmouseover='gp(330);'>MM</span> on your speeders.<br /> <br /> 4th. I have never had too much luck with the predator, but <span class="glossaryitem" onmouseover='gp(274);'>YMMV</span>. With the way 5th has been progressing, i've found a resurgence in the usefulness of the oft overlooked Whirlwind. The amount of times i've been able to blast light infantry off of objectives with these things is gross, Esp. when fighting armies that go to ground on objectives in combination with some form of Stealth to make them hard to shake. Also with dreads, vindicators, heck even missiles from the speeders, the role that that particular layout of predator would serve is already served, with redundancies even.<br /> <br /> <br /> Hope that at least some of this helped!]]></description>
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				<pubDate><![CDATA[Fri, 25 May 2012 06:00:14]]> GMT</pubDate>
				<author><![CDATA[ androcles138]]></author>
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				<title>Re:SM 2500 </title>
				<description><![CDATA[ To me your sterngaurd are useless with only 1 <span class="glossaryitem" onmouseover='gp(746);'>cm</span> instead you could take another dread w/ <span class="glossaryitem" onmouseover='gp(331);'>PC</span>, Forcing yourself to combat squad might not be the best idea but <span class="glossaryitem" onmouseover='gp(274);'>YMMV</span>.]]></description>
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				<pubDate><![CDATA[Fri, 25 May 2012 06:05:56]]> GMT</pubDate>
				<author><![CDATA[ StarCraftKing]]></author>
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				<title>Re:SM 2500 </title>
				<description><![CDATA[ <blockquote><div><cite>StarCraftKing wrote:</cite>To me your sterngaurd are useless with only 1 <span class="glossaryitem" onmouseover='gp(746);'>cm</span> instead you could take another dread w/ <span class="glossaryitem" onmouseover='gp(331);'>PC</span>, Forcing yourself to combat squad might not be the best idea but <span class="glossaryitem" onmouseover='gp(274);'>YMMV</span>.</div></blockquote><br /> <br /> Naw dude, check my math, those dudes have 5 combi-meltas. What I was intending is for them to drop in and pop the Landraider or kill the Tyrant, etc.<br /> <br /> <br /> <span style="font-size: 9px; line-height: normal;">Automatically Appended Next Post:</span><br /> <blockquote><div><cite>androcles138 wrote:</cite>1st off, on the speeders, if you're going to upgrade to missiles, then pay the extra 10 per and get <span class="glossaryitem" onmouseover='gp(330);'>MMs</span> on them. </div></blockquote><br /> <br /> Well the reason I took the <span class="glossaryitem" onmouseover='gp(328);'>MLs</span> is to balance out the list for anti-swarm, yeah I could see replacing the <span class="glossaryitem" onmouseover='gp(328);'>MLs</span> with flamers, but that list is packed full of anti-armor already.<br /> <br /> <blockquote class="uncited"><div>3rd, i don't find ven. to be worth it in normal marine armies, so i'd drop it down to a reg. dread to have the 60 pts it would cost to put <span class="glossaryitem" onmouseover='gp(330);'>MM</span> on your speeders.</div></blockquote><br /> <br /> I've actually gotten ridiculous mileage from ven, <span class="glossaryitem" onmouseover='gp(72);'>imo</span> it makes the dread so resilient.<br />  <br /> <blockquote class="uncited"><div>4th. I have never had too much luck with the predator, but <span class="glossaryitem" onmouseover='gp(274);'>YMMV</span>. With the way 5th has been progressing, i've found a resurgence in the usefulness of the oft overlooked Whirlwind. The amount of times i've been able to blast light infantry off of objectives with these things is gross, Esp. when fighting armies that go to ground on objectives in combination with some form of Stealth to make them hard to shake. Also with dreads, vindicators, heck even missiles from the speeders, the role that that particular layout of predator would serve is already served, with redundancies even.</div></blockquote><br /> <br /> I've thought long and hard (bow chicka bow wow) about the Whirlwind, but then I thought about my local group and we only have one piece of terrain that blocks <span class="glossaryitem" onmouseover='gp(85);'>los</span>. Well, the reason I'm taking the Destructor is for xenos heavy infantry like 'Ard Boys and Tyranid Warriors, taking the Whirlwind just for the ignore cover and for the same price. That point is definitely be heard. ]]></description>
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				<pubDate><![CDATA[Fri, 25 May 2012 06:18:01]]> GMT</pubDate>
				<author><![CDATA[ broodstar]]></author>
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