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				<title>1750 Grey Knights Army,  Different approach this time..</title>
				<description><![CDATA[ Hey guys, I messed up my army so badly last time because I messed up the ruling with Chimeras and Terminators horribly. So I made a different list, with a much different approach. I think this might be better than the terminator idea. What do you think?<br /> <br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span>:<br /> <br /> Grandmaster: 200 points<br /> <span class="glossaryitem" onmouseover='gp(93);'>MC</span> sword, Incinerator, psychtroke grenades<br /> <br /> Elites:<br /> <br /> Purifier Squad: 242 points<br /> 1 hammer, 4 halberds, incinerator, Razorback: psybolt, assault cannon<br /> <br /> Troops:<br /> <br /> Terminator bodyguard squad: 225 points<br /> psycannon, 2 sword, 1 hammer, 2 halberds<br /> <br /> <br /> Strike Squad: 270 points<br /> 1 hammer, 2 psycannons, rhino<br /> <br /> Strike Squad: 270 points<br /> 1 hammer, 2 psycannons, rhino<br /> <br /> Heavy Support:<br /> <br /> Land Raider Redeemer: 270 points<br /> Multi-melta, psyflame<br /> <br /> Dreadnought: 135 points<br /> <span class="glossaryitem" onmouseover='gp(126);'>TL</span> Autocannons<br /> <br /> Dreadnought: 135 points<br /> <span class="glossaryitem" onmouseover='gp(126);'>TL</span> Autocannons<br /> <br /> Total: 1745]]></description>
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				<pubDate><![CDATA[Fri, 25 May 2012 13:39:50]]> GMT</pubDate>
				<author><![CDATA[ Stormtrooper520]]></author>
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				<title>Re:1750 Grey Knights Army,  Different approach this time..</title>
				<description><![CDATA[ <span class="glossaryitem" onmouseover='gp(56);'>HQ</span>: <br /> <br /> Grandmaster: 190 points <br /> <span class="glossaryitem" onmouseover='gp(93);'>MC</span> halberd, Incinerator <br /> <font color='cyan'>Dont <span class="glossaryitem" onmouseover='gp(93);'>MC</span> anything, keep the sword (so you get a 3+ invul in <span class="glossaryitem" onmouseover='gp(19);'>CC</span>), and personally I'd drop the incin for defensive grenades (if you can get psycho and rad also)</font><br /> <br /> Elites: <br /> <br /> Purifier Squad: 244 points <br /> 1 hammer, 5 halberds, Razorback: psybolt, assault cannon <br /> <font color='cyan'>good, might make 1 guy carry an incin or psycannon, and if you need pts drop assault cannon to heavy bolter so you get 36" range instead of 24" </font><br /> <br /> Troops: <br /> <br /> Terminator bodyguard squad: 245 points <br /> psycannon, psybolt, 1 sword, 1 hammer, 3 halberds <br /> <font color='cyan'>Drop psybolt ammo, not worth it for 5 man squads, other that that looks good (I usually go 2 sword, 1 hammer, 2 halberds) </font><br /> <br /> Strike Squad: 270 points <br /> 1 hammer, 2 psycannons, rhino <br /> <br /> Strike Squad: 270 points <br /> 1 hammer, 2 psycannons, rhino <br /> <font color='cyan'>I'd drop the rhino's, these guys are really good deepstriking (especially if you get a homor on something) </font><br /> Heavy Support: <br /> <br /> Land Raider Redeemer: 255 points <br /> Multi-melta <br /> <font color='cyan'>good, maybe psyflame ammo (if it effects the sides) </font><br /> <br /> Dreadnought: 135 points <br /> <span class="glossaryitem" onmouseover='gp(126);'>TL</span> Autocannons <br /> <br /> Dreadnought: 135 points <br /> <span class="glossaryitem" onmouseover='gp(126);'>TL</span> Autocannons<br /> <font color='cyan'>good </font><br /> <br /> <br /> You might wanna think about dropping the purifiers for some interceptor for some end game objective contesters (or capturers with <span class="glossaryitem" onmouseover='gp(524);'>GM</span>)]]></description>
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				<pubDate><![CDATA[Fri, 25 May 2012 14:13:02]]> GMT</pubDate>
				<author><![CDATA[ BewareOfTom]]></author>
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				<title>Re:1750 Grey Knights Army,  Different approach this time..</title>
				<description><![CDATA[ <blockquote><div><cite>BewareOfTom wrote:</cite><span class="glossaryitem" onmouseover='gp(56);'>HQ</span>: <br /> <br /> Grandmaster: 190 points <br /> <span class="glossaryitem" onmouseover='gp(93);'>MC</span> halberd, Incinerator <br /> <font color='cyan'>Dont <span class="glossaryitem" onmouseover='gp(93);'>MC</span> anything, keep the sword (so you get a 3+ invul in <span class="glossaryitem" onmouseover='gp(19);'>CC</span>), and personally I'd drop the incin for defensive grenades (if you can get psycho and rad also)</font><br /> <br /> Elites: <br /> <br /> Purifier Squad: 244 points <br /> 1 hammer, 5 halberds, Razorback: psybolt, assault cannon <br /> <font color='cyan'>good, might make 1 guy carry an incin or psycannon, and if you need pts drop assault cannon to heavy bolter so you get 36" range instead of 24" </font><br /> <br /> Troops: <br /> <br /> Terminator bodyguard squad: 245 points <br /> psycannon, psybolt, 1 sword, 1 hammer, 3 halberds <br /> <font color='cyan'>Drop psybolt ammo, not worth it for 5 man squads, other that that looks good (I usually go 2 sword, 1 hammer, 2 halberds) </font><br /> <br /> Strike Squad: 270 points <br /> 1 hammer, 2 psycannons, rhino <br /> <br /> Strike Squad: 270 points <br /> 1 hammer, 2 psycannons, rhino <br /> <font color='cyan'>I'd drop the rhino's, these guys are really good deepstriking (especially if you get a homor on something) </font><br /> Heavy Support: <br /> <br /> Land Raider Redeemer: 255 points <br /> Multi-melta <br /> <font color='cyan'>good, maybe psyflame ammo (if it effects the sides) </font><br /> <br /> Dreadnought: 135 points <br /> <span class="glossaryitem" onmouseover='gp(126);'>TL</span> Autocannons <br /> <br /> Dreadnought: 135 points <br /> <span class="glossaryitem" onmouseover='gp(126);'>TL</span> Autocannons<br /> <font color='cyan'>good </font><br /> <br /> <br /> You might wanna think about dropping the purifiers for some interceptor for some end game objective contesters (or capturers with <span class="glossaryitem" onmouseover='gp(524);'>GM</span>)</div></blockquote><br /> <br /> Thanks for the advice, should I make that 1 strike squad deep strike and have the other in a rhino?<br /> <br /> Also, what do you suggest I do with the 20 points dropped from the psybolt ammo in the terminator squad?]]></description>
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				<pubDate><![CDATA[Fri, 25 May 2012 14:43:34]]> GMT</pubDate>
				<author><![CDATA[ Stormtrooper520]]></author>
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				<title>1750 Grey Knights Army,  Different approach this time..</title>
				<description><![CDATA[ well, you should keep the rhinos actually, that way you have empty shields if they <span class="glossaryitem" onmouseover='gp(471);'>DS</span>, or they have a ride if not, or even if you combat squad them half gets a ride <img src="/s/i/a/39ea8e0dbfb45dcc6b802cd0e198dba3.gif" border="0"><br /> <br /> and for the 20pts (or 30 if you drop incin and <span class="glossaryitem" onmouseover='gp(93);'>MC</span> on the <span class="glossaryitem" onmouseover='gp(524);'>GM</span>) I'd say get:<br /> <br /> A) Rad grenades, and defensive grenades<br /> or<br /> B) rad and psycho grenades]]></description>
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				<pubDate><![CDATA[Fri, 25 May 2012 14:49:39]]> GMT</pubDate>
				<author><![CDATA[ BewareOfTom]]></author>
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				<title>1750 Grey Knights Army,  Different approach this time..</title>
				<description><![CDATA[ <blockquote><div><cite>BewareOfTom wrote:</cite>well, you should keep the rhinos actually, that way you have empty shields if they <span class="glossaryitem" onmouseover='gp(471);'>DS</span>, or they have a ride if not, or even if you combat squad them half gets a ride <img src="/s/i/a/39ea8e0dbfb45dcc6b802cd0e198dba3.gif" border="0"><br /> <br /> and for the 20pts (or 30 if you drop incin and <span class="glossaryitem" onmouseover='gp(93);'>MC</span> on the <span class="glossaryitem" onmouseover='gp(524);'>GM</span>) I'd say get:<br /> <br /> A) Rad grenades, and defensive grenades<br /> or<br /> B) rad and psycho grenades</div></blockquote><br /> <br /> I added some of what you said, I kept the <span class="glossaryitem" onmouseover='gp(93);'>MC</span> because, I had 5 points to spare, and I added psychotroke grenades, they will come in hand against armies I play <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0">]]></description>
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				<pubDate><![CDATA[Fri, 25 May 2012 19:37:44]]> GMT</pubDate>
				<author><![CDATA[ Stormtrooper520]]></author>
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				<title>1750 Grey Knights Army,  Different approach this time..</title>
				<description><![CDATA[ well, <span class="glossaryitem" onmouseover='gp(269);'>Id</span> buy blind grenades instead of <span class="glossaryitem" onmouseover='gp(93);'>MC</span>, that way you can <span class="glossaryitem" onmouseover='gp(471);'>DS</span> in and if they charge they wont get their bonus attack <img src="/s/i/a/39ea8e0dbfb45dcc6b802cd0e198dba3.gif" border="0">]]></description>
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				<pubDate><![CDATA[Fri, 25 May 2012 21:27:17]]> GMT</pubDate>
				<author><![CDATA[ BewareOfTom]]></author>
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				<title>1750 Grey Knights Army,  Different approach this time..</title>
				<description><![CDATA[ Ahhhh good idea, didnt think about that! ]]></description>
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				<pubDate><![CDATA[Fri, 25 May 2012 21:29:26]]> GMT</pubDate>
				<author><![CDATA[ Stormtrooper520]]></author>
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				<title>1750 Grey Knights Army,  Different approach this time..</title>
				<description><![CDATA[ or meltabombs are always nice, but after all those hammerhands you should be alright <span class="glossaryitem" onmouseover='gp(84);'>lol</span>]]></description>
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				<pubDate><![CDATA[Sun, 27 May 2012 19:24:32]]> GMT</pubDate>
				<author><![CDATA[ BewareOfTom]]></author>
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				<title>Re:1750 Grey Knights Army,  Different approach this time..</title>
				<description><![CDATA[ Just going to point out a <span class="glossaryitem" onmouseover='gp(524);'>GM</span> with incinerator, <span class="glossaryitem" onmouseover='gp(93);'>MC</span> sword, and psychotrokes costs 200 not 190.  Looks good to me though.]]></description>
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				<pubDate><![CDATA[Sun, 27 May 2012 20:10:25]]> GMT</pubDate>
				<author><![CDATA[ titaniumkiz]]></author>
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				<title>Re:1750 Grey Knights Army,  Different approach this time..</title>
				<description><![CDATA[ <blockquote><div><cite>titaniumkiz wrote:</cite>Just going to point out a <span class="glossaryitem" onmouseover='gp(524);'>GM</span> with incinerator, <span class="glossaryitem" onmouseover='gp(93);'>MC</span> sword, and psychotrokes costs 200 not 190.  Looks good to me though.</div></blockquote><br /> <br /> ahhhh still isnt over the points limit. Thank the&nbsp;emprah. <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"> <span class="glossaryitem" onmouseover='gp(84);'>lol</span>]]></description>
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				<pubDate><![CDATA[Mon, 28 May 2012 02:15:26]]> GMT</pubDate>
				<author><![CDATA[ Stormtrooper520]]></author>
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