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		<title><![CDATA[Latest posts for the thread "1000 Imperial Guard Zone of Mortalis "]]></title>
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				<title>1000 Imperial Guard Zone of Mortalis </title>
				<description><![CDATA[ I'm just not quite sure what to take in Zone of Mortalis, since it restricts my usual build and makes it difficult to take vehicles.  Obviously you can't take things like vendettas, or mortars, or masters of ordnance since you're inside a building. Just need some help building to fight Kan Wall Orks (whose build isn't at all stopped by these things)<br />  <br /> I'm thinking lots of infantry and heavy weapon squads to roam the halls, probably with lots of grenade launchers since they're cheap and blast templates are re-roll to wound. Any help would be appreciated.]]></description>
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				<pubDate><![CDATA[Sat, 26 May 2012 18:13:32]]> GMT</pubDate>
				<author><![CDATA[ Zipar]]></author>
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				<title>1000 Imperial Guard Zone of Mortalis </title>
				<description><![CDATA[ What point size and can you give an idea of what the ork list is or just a ton of Killa Kans?]]></description>
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				<pubDate><![CDATA[Sun, 27 May 2012 02:11:05]]> GMT</pubDate>
				<author><![CDATA[ TheLordOfSins]]></author>
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				<title>1000 Imperial Guard Zone of Mortalis </title>
				<description><![CDATA[ Well a heap of <span class="glossaryitem" onmouseover='gp(59);'>HWS</span>'s with lascannons or missile launchers, a <span class="glossaryitem" onmouseover='gp(19);'><span class="glossaryitem" onmouseover='gp(338);'>CCS</span></span> and a lord commissar to help with the orders. and a blob or 2 to hold off some orks. Thats an idea maybe?]]></description>
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				<pubDate><![CDATA[Sun, 27 May 2012 02:14:14]]> GMT</pubDate>
				<author><![CDATA[ motyak]]></author>
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				<title>1000 Imperial Guard Zone of Mortalis </title>
				<description><![CDATA[ Also, you could go with a lot of sentinels with autocannons. Good against a horde and will take down Kans. Vets with demo charges or <span class="glossaryitem" onmouseover='gp(695);'>SWS</span> with demo charges would also help. Good against horde and anything big. <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">]]></description>
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				<pubDate><![CDATA[Sun, 27 May 2012 02:14:46]]> GMT</pubDate>
				<author><![CDATA[ TheLordOfSins]]></author>
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				<title>1000 Imperial Guard Zone of Mortalis </title>
				<description><![CDATA[ Or you could load up on platoons with flamers and meltas, with that you have short ranged weapons and can force kans to assault single guard units if they want to ge through, die and face melta death]]></description>
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				<pubDate><![CDATA[Sun, 27 May 2012 02:48:31]]> GMT</pubDate>
				<author><![CDATA[ undead flesh addict]]></author>
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				<title>1000 Imperial Guard Zone of Mortalis </title>
				<description><![CDATA[ His list for Zone of Mortalis is 3 squads 10 boys, 3 kans, nob squad, and warpy the warphead, plus the little upgrades.<br /> Boys have nob as well as the separate nob squad*]]></description>
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				<pubDate><![CDATA[Sun, 27 May 2012 20:46:36]]> GMT</pubDate>
				<author><![CDATA[ Zipar]]></author>
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				<title>1000 Imperial Guard Zone of Mortalis </title>
				<description><![CDATA[ Sentinels with autocannons would likely be a good option then. Also heavy bolters and flamers work well against boys. A nice set up is vets with x2 flamers and a heavy flamer or just x3 flamers. ]]></description>
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				<pubDate><![CDATA[Sun, 27 May 2012 20:52:07]]> GMT</pubDate>
				<author><![CDATA[ TheLordOfSins]]></author>
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				<title>1000 Imperial Guard Zone of Mortalis </title>
				<description><![CDATA[ So far here's the list.<br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span> <span class="glossaryitem" onmouseover='gp(19);'><span class="glossaryitem" onmouseover='gp(338);'>CCS</span></span> 4 flamers 70<br /> Troops 5 Vets 3 <span class="glossaryitem" onmouseover='gp(380);'>GL</span> -425<br /> I have no sentinels, wah.<br /> <span class="glossaryitem" onmouseover='gp(331);'>PCS</span> 4 <span class="glossaryitem" onmouseover='gp(380);'>GL</span> 50<br /> 3 Infantry with 2 flamers-180<br /> <br /> The rest will go into...something, a leman w/o sponsoons? (We allow vehicles if they have no sponsoons)]]></description>
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				<pubDate><![CDATA[Wed, 30 May 2012 14:31:42]]> GMT</pubDate>
				<author><![CDATA[ Zipar]]></author>
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