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		<title><![CDATA[Latest posts for the thread "Wolf Lord and Saga of the Beastslayer"]]></title>
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				<title>Wolf Lord and Saga of the Beastslayer</title>
				<description><![CDATA[ Just wondering if anyone has had any luck with this combo. What I want to do (now this is before play testing) is have a Lord on a wolf with Saga of the Beastslayer, with a wolf claw. He's gonna have 6 attacks on the charge with rerolls. As long as the opponent has T5 or is a <span class="glossaryitem" onmouseover='gp(93);'>MC</span> then I can reroll to hits and to wound. Idk if this is good or not, as I haven't play tested it.<br /> <br /> If not, what are better weapon load outs and whats a better saga to take? thanks.]]></description>
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				<pubDate><![CDATA[Mon, 28 May 2012 04:11:36]]> GMT</pubDate>
				<author><![CDATA[ Billie_Joe]]></author>
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				<title>Wolf Lord and Saga of the Beastslayer</title>
				<description><![CDATA[ It's a good combination but situational because you won't often run into toughness 5 creatures.<br /> <br /> Saga of the Bear is most often taken because instant death is a most humiliating end for a model who can cost over 250 points. <br /> <br /> Saga of the Warrior Born is the next most common because it turns the Lord into a blender capable of incredible body counts.<br /> <br /> Saga of the Beastslayer can be useful on a Rune Priest with living lightning, because as it is worded it doesn't exclude the re-rolls from occurring at range.]]></description>
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				<pubDate><![CDATA[Mon, 28 May 2012 06:47:01]]> GMT</pubDate>
				<author><![CDATA[ Freman Bloodglaive]]></author>
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				<title>Wolf Lord and Saga of the Beastslayer</title>
				<description><![CDATA[ Alright that makes sense, but what would you suggest for wargear?]]></description>
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				<pubDate><![CDATA[Tue, 29 May 2012 03:42:29]]> GMT</pubDate>
				<author><![CDATA[ Billie_Joe]]></author>
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				<title>Re:Wolf Lord and Saga of the Beastslayer</title>
				<description><![CDATA[ Storm shield, thunderwolf mount and wolf claw, maybe runic armor and a saga is you are feeling spendy.]]></description>
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				<pubDate><![CDATA[Tue, 29 May 2012 03:55:52]]> GMT</pubDate>
				<author><![CDATA[ Carnage43]]></author>
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				<title>Wolf Lord and Saga of the Beastslayer</title>
				<description><![CDATA[ Is it worth taking a thunderhammer? My only problem is that you're sticking a weapon that makes you I1 onto a I5 character, and eleminating one of your biggest advantages in the first place.]]></description>
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				<pubDate><![CDATA[Tue, 29 May 2012 12:23:35]]> GMT</pubDate>
				<author><![CDATA[ Billie_Joe]]></author>
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				<title>Wolf Lord and Saga of the Beastslayer</title>
				<description><![CDATA[ <span class="glossaryitem" onmouseover='gp(123);'>Str</span> 10 thunderhammers are hot no matter who has it...]]></description>
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				<pubDate><![CDATA[Tue, 29 May 2012 12:31:30]]> GMT</pubDate>
				<author><![CDATA[ Zid]]></author>
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				<title>Wolf Lord and Saga of the Beastslayer</title>
				<description><![CDATA[ <blockquote><div><cite>Billie_Joe wrote:</cite>Is it worth taking a thunderhammer? My only problem is that you're sticking a weapon that makes you I1 onto a I5 character, and eleminating one of your biggest advantages in the first place.</div></blockquote><br /> <br /> Honestly? No. Space Wolves have many answers for anti-vehicle/<span class="glossaryitem" onmouseover='gp(93);'>MC</span> in Long Fang spam, razor backs and Grey Hunters powerfists/combi-melta/melta gun not to mention Wolf scouts, Wolf Guard cyclone...etc. The wolf claw is actually more effective against infantry then a thunder-hammer (3+ to wound with a reroll is better then a 2+ to wound) and still retains it's initiative 5 bonus. Hell, the wolf claw is still decent against most <span class="glossaryitem" onmouseover='gp(93);'>MCs</span> as well thanks to the re-rolls. If you are concerned about him having issues with vehicles, which would be his main weakness, put a thunder-hammer on a <span class="glossaryitem" onmouseover='gp(504);'>TWC</span> model and ride them together, or just make sure you support him properly by making sure he isn't in a position to be dealing with dreads or walls of armor.]]></description>
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				<pubDate><![CDATA[Tue, 29 May 2012 12:57:59]]> GMT</pubDate>
				<author><![CDATA[ Carnage43]]></author>
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