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		<title><![CDATA[Latest posts for the thread "Young Bloods Throne of Skulls List"]]></title>
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				<title>Young Bloods Throne of Skulls List</title>
				<description><![CDATA[ Need advise, Thanks in advance:<br /> <br /> <span class="glossaryitem" onmouseover='gp(56);'>Hq</span><br /> Company command squad-4xPlasma, Plasma pistol, Melta bombs, master of the fleet, Chimera 210<br /> <br /> Troops<br /> Veterans-3xMelta, Chimera 155<br /> Veterans-3xMelta, Chimera 155<br /> Veterans-3xFlamers, Chimera 140<br /> <br /> Fast attack<br /> Vendatta-130<br /> Vendatta-130<br /> Vendatta-130<br /> <br /> Heavy Support<br /> Hydra-75<br /> Hydra-75<br /> Medusa squadron-2xMedusas, Enclosed crew compartment-300<br /> <br /> =1500p, <br /> What you think?]]></description>
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				<pubDate><![CDATA[Wed, 30 May 2012 20:13:51]]> GMT</pubDate>
				<author><![CDATA[ Luke1234567890]]></author>
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				<title>Young Bloods Throne of Skulls List</title>
				<description><![CDATA[ Instead of just a single model with melta bombs, give the whole <span class="glossaryitem" onmouseover='gp(19);'><span class="glossaryitem" onmouseover='gp(338);'>CCS</span></span> krak grenades for the same cost. They should be avoiding tanks altogether, and in an emergency more dice is better than one shot.<br /> <br /> I would squadron the hydra's and unsquad the Medusa, drop the enclosed crew compartments as immobilized is not a threat when you are a lone tank. Use the 30 pts to buy an astropath for the outflanking vendettas, or whatever else you want. <br /> <br /> ]]></description>
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				<pubDate><![CDATA[Thu, 31 May 2012 08:12:37]]> GMT</pubDate>
				<author><![CDATA[ Dr. Serling]]></author>
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				<title>Young Bloods Throne of Skulls List</title>
				<description><![CDATA[ Yeah, I'd agree with that. Also, I'm not quite sure why your company commander has a Plasma Pistol, other than potentially your entire squad can die due to gets hot in a single turn <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"> (bar the Master of the Fleet), I'd probably drop it as I don't see what it would accomplish as the other Plasmas should do the trick. On a side note, I'll see you there. I'm taking a friend down to participate in the Youngbloods. Good luck. ]]></description>
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				<pubDate><![CDATA[Thu, 31 May 2012 09:30:31]]> GMT</pubDate>
				<author><![CDATA[ Rampage]]></author>
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				<title>Young Bloods Throne of Skulls List</title>
				<description><![CDATA[ Ok well, if I drop the Plasma pistol then I'll have ten points left? What to do with it is the question?<br /> Also I prefer to keep the hydras unsquadroned because of the amount of fast vehicles people can take and I need them to kill the turbo boasting tanks and also to pop ligh transports!<br /> I never like outflanking the vendattas because they come on and they can only shoot one weapon, as they have to more 12inchs.<br /> Good Luck to him <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">]]></description>
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				<pubDate><![CDATA[Thu, 31 May 2012 20:29:04]]> GMT</pubDate>
				<author><![CDATA[ Luke1234567890]]></author>
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				<title>Young Bloods Throne of Skulls List</title>
				<description><![CDATA[ You could always stick Heavy Bolters on a Vendetta. With the amount of Anti-tank that you've got there they may come in useful after you've finished up all of the mech. <br /> <br /> I agree that you shouldn't outflank the Vendettas, I'd scout them to get a 24" 3+ cover save if you're going second and hit side armour. <br /> <br /> Thanks. I'll pass it on. He's on Dakka actually. On a side note, you don't know how many people are attending the Youngbloods do you? You might play him <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">.]]></description>
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				<pubDate><![CDATA[Thu, 31 May 2012 20:38:10]]> GMT</pubDate>
				<author><![CDATA[ Rampage]]></author>
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				<title>Young Bloods Throne of Skulls List</title>
				<description><![CDATA[ I've tried Heavy bolters on Vendattas doesn't work for me because there not twin linked at bs3.<br /> 4+ cover, yes thats what I normally do turbo boast them. <br /> Urm well I have ticket number 58 I think so Props more then that, Whats he running? Need to use that 10p carfully.]]></description>
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				<pubDate><![CDATA[Thu, 31 May 2012 20:51:16]]> GMT</pubDate>
				<author><![CDATA[ Luke1234567890]]></author>
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				<title>Young Bloods Throne of Skulls List</title>
				<description><![CDATA[ I think he's running Tyranids. I'd probably think that there will be about 80 then. I know there's 120 at the standard Throne of Skulls the week before as I'm going. The date is implanted into my brain as I'm trying to assemble, paint and get some practice in with a completely new army before the tournament and see how well I can do. <br /> <br /> I suppose that you could drop the Melta Bombs as well just to get a couple more points. You're unlikely to use them with all of the anti-tank floating around, plus you only get 1 attack and if you need your <span class="glossaryitem" onmouseover='gp(19);'><span class="glossaryitem" onmouseover='gp(338);'>CCS</span></span> to do the job the likelihood is that the vehicle in question has moved. Me and a mate tried to slap as much Melta as we could on my friends Imperial Guard army just to see how it would work for a one-day tournament that we did. He ended up playing Tyranids, an all foot Blood Angels list and the Old Necron codex with the impenetrable Monoliths. Many points were useless that day.<br /> <br /> Once you've done that you'll have 15pts to spare. So you could always invest in something like a Power Fist for your <span class="glossaryitem" onmouseover='gp(19);'><span class="glossaryitem" onmouseover='gp(338);'>CCS</span></span>, just to give them a little punch and prevent them from being tied up in <span class="glossaryitem" onmouseover='gp(19);'>CC</span> or something. I don't know. ]]></description>
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				<pubDate><![CDATA[Fri, 1 Jun 2012 15:17:11]]> GMT</pubDate>
				<author><![CDATA[ Rampage]]></author>
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				<title>Young Bloods Throne of Skulls List</title>
				<description><![CDATA[ Thanks for the advise. I dont really know what to put in, was thinking just some krak grenedes, but already got enough anti-tank.<br /> so hm, Maybe a heavy stubber or something?]]></description>
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				<pubDate><![CDATA[Fri, 1 Jun 2012 16:06:19]]> GMT</pubDate>
				<author><![CDATA[ Luke1234567890]]></author>
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				<title>Young Bloods Throne of Skulls List</title>
				<description><![CDATA[ Good point. I forgot about Pintle-Mounted weaponary. It's a difficult one deciding what to do with those last points. I think that your list already looks beat-facey enough so I don't think that the remaining points will matter. I'd probably just go with a Heavy Stubber or something like that. Or you could grab a regimental standard for 15pts, although I'm not sure how useful it'll be in an all Mech list. ]]></description>
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				<pubDate><![CDATA[Sat, 2 Jun 2012 08:45:50]]> GMT</pubDate>
				<author><![CDATA[ Rampage]]></author>
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				<title>Young Bloods Throne of Skulls List</title>
				<description><![CDATA[ I made a decision to just put kraks on the flamer veterans and the Company command squad.]]></description>
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				<pubDate><![CDATA[Sat, 2 Jun 2012 08:59:28]]> GMT</pubDate>
				<author><![CDATA[ Luke1234567890]]></author>
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				<title>Young Bloods Throne of Skulls List</title>
				<description><![CDATA[ Ok. Good plan. ]]></description>
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				<pubDate><![CDATA[Sat, 2 Jun 2012 09:22:38]]> GMT</pubDate>
				<author><![CDATA[ Rampage]]></author>
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