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		<title><![CDATA[Latest posts for the thread "[Necrons][1500]"]]></title>
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		<description><![CDATA[Latest messages posted in the thread "[Necrons][1500]"]]></description>
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				<title>[Necrons][1500]</title>
				<description><![CDATA[ I'll be debuting my Necrons in a 3-game tournament Saturday. Some combination of overconfidence, 2 weeks worth of gluing, and the haunting realization that I'll be playing Grey Knights 10 games in a row at Wargamescon has me thinking it'll be good to try something different for a change. Plus, everyone hates Grey Knights nowadays it seems. <img src="/s/i/a/39ea8e0dbfb45dcc6b802cd0e198dba3.gif" border="0"><br /> <br /> After countless revisions, I've settled on this list:<br /> <br /> <b><u>Necrons</u></b><br /> Overlord - Warscythe, Catacomb Command Barge with Gauss Cannon<br /> Overlord - Warscythe, Catacomb Command Barge with Gauss Cannon<br /> Royal Court - 3 Harbingers of Destruction, 1 Solar Pulse<br /> Royal Court - 3 Harbingers of Destruction, 1 Solar Pulse<br /> 10 Immortals - Tesla Carbines<br /> 5 Warriors<br /> 5 Warriors<br /> 5 Warriors<br /> 4 Scarabs<br /> 5 Wraiths - 2 Whip Coils<br /> Annihilation Barge - Gauss Cannon<br /> Annihilation Barge - Gauss Cannon<br /> Annihilation Barge - Gauss Cannon<br /> Total - 1500<br /> <br /> Basic thoughts:<br /> - The Overlords should wreck tanks. Alternatively, they can be used to harass heavy weapons teams and smaller squads. They can tie up enemies if necessary. If their <span class="glossaryitem" onmouseover='gp(547);'>CCBs</span> survive, they'll be great for contesting objectives in the late-game.<br /> - Harbingers of Destruction carry Eldritch Lances will join the Warriors (2 per squad). The Solar Pulses should essentially nullify enemy <span class="glossaryitem" onmouseover='gp(29);'>Devs</span> / Long Fangs / Dreads / etc. early game until the majority of my army can get into position.<br /> - The Scarabs can be used as speed bumps or to hunt slow-moving tanks. They're beasts, which means they actually have a fairly substantial threat range. I'm looking forward to getting the chance to Pacman a transport. With such a small squad, hiding them should be easy.<br /> - Wraiths... S6, A3, Rending, 3++, Jump Infantry that ignore all Difficult & Dangerous Terrain. Nuff said.<br /> - Tesla Destructors are just nasty.<br /> - You'll notice I've added Gauss Cannons where possible to add some AP3 shooting to the list.<br /> <br /> Thoughts / votes of confidence? <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0">]]></description>
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				<pubDate><![CDATA[Fri, 1 Jun 2012 13:45:29]]> GMT</pubDate>
				<author><![CDATA[ Wolf 11x]]></author>
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				<title>[Necrons][1500]</title>
				<description><![CDATA[ I play a list very similiar to your one. Only thing I can suggest you is to swap an Annihillation Barge for a Triarch Stalker...it gives much needed S9 long range fire, and twini linking 6 cryptek is good. Good luck with your tournament!]]></description>
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				<pubDate><![CDATA[Fri, 1 Jun 2012 14:25:19]]> GMT</pubDate>
				<author><![CDATA[ Nix]]></author>
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				<title>Re:[Necrons][1500]</title>
				<description><![CDATA[ I'd be interested to see how the list does at the tournament.]]></description>
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				<pubDate><![CDATA[Fri, 1 Jun 2012 14:40:20]]> GMT</pubDate>
				<author><![CDATA[ chingerspy]]></author>
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				<title>[Necrons][1500]</title>
				<description><![CDATA[ @ gooben - I won the tournament. If you'd like the details, I can shoot you a report I posted to some friends. <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">]]></description>
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				<pubDate><![CDATA[Mon, 4 Jun 2012 02:27:45]]> GMT</pubDate>
				<author><![CDATA[ Wolf 11x]]></author>
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