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		<title><![CDATA[Latest posts for the thread "Chaos fluff"]]></title>
		<link>http://www.dakkadakka.com/dakkaforum/posts/list/31.page</link>
		<description><![CDATA[Latest messages posted in the thread "Chaos fluff"]]></description>
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				<title>Chaos fluff</title>
				<description><![CDATA[ Although i do believe that game-wise splitting chaos into <span class="glossaryitem" onmouseover='gp(22);'>CSM</span> and daemons works, I think fluff-wise splitting chaos into khorne, nurgle, slaanesh, tzeentch and undivided would make more sense. With the current system i could have a load of blood letters happilly right next to some pink horrors in the way. Where as if the bloodletters were this close to some khorne bezerkers unless they were summoned they would be fighting eachother even though their interests are more simular than the interests of khorne and tzeentch. This doesnt make sense. What do people think of the idea of having 5 codicies instead of. 2 ?]]></description>
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				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/453404/4356994.page</link>
				<pubDate><![CDATA[Sun, 3 Jun 2012 22:12:27]]> GMT</pubDate>
				<author><![CDATA[ olim]]></author>
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				<title>Chaos fluff</title>
				<description><![CDATA[ No.<br /> <br /> That simple.  It takes <span class="glossaryitem" onmouseover='gp(50);'>GW</span> long enough put out a single codex.  Having 5 just for Chaos would be almost as bad as the current marine line up.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/453404/4357056.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/453404/4357056.page</link>
				<pubDate><![CDATA[Sun, 3 Jun 2012 22:30:54]]> GMT</pubDate>
				<author><![CDATA[ Veldrain]]></author>
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				<title>Chaos fluff</title>
				<description><![CDATA[ better to change the ruling up a bit than to split into 5 codices.<br /> <br /> Also, rumor has it that <span class="glossaryitem" onmouseover='gp(22);'>CSM</span> will have something along the lines of Legion Traits which should divide that up nicely so that one doesn't go around fielding Rubric Marines alongside Berserkers (well, making it harder to do so). ]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/453404/4357119.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/453404/4357119.page</link>
				<pubDate><![CDATA[Sun, 3 Jun 2012 22:48:14]]> GMT</pubDate>
				<author><![CDATA[ King Pariah]]></author>
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