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		<title><![CDATA[Latest posts for the thread "1500, 1750, and 2000pt Necron lists, needing feedback."]]></title>
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		<description><![CDATA[Latest messages posted in the thread "1500, 1750, and 2000pt Necron lists, needing feedback."]]></description>
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				<title>1500, 1750, and 2000pt Necron lists, needing feedback.</title>
				<description><![CDATA[ 1500pt list: Actual points cost, 1495pts.<br /> <br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span>: <br /> Anrakyr in Barge: 245pts<br /> <br /> Royal Court:<br /> Cryptek: Harbinger of Destruction, Eldritch Lance 35pts (2)<br /> Necron Lord: Warscythe, Res Orb 75pts. (1)<br /> Necron Lord: Res Orb 65pts (1)<br /> <br /> Troops:<br /> Warriors: 260pts (20) (Cryptek here)<br /> <br /> Warriors: 260pts (20) (Cryptek here)<br /> <br /> Immortals: 170pts (10) (2nd Lord goes here)<br /> <br /> Elites:<br /> Lychguard: 200pts (5) (Warscythe Lord goes here)<br /> Warscythes<br /> <br /> Fast Attack:<br /> Tomb Blades: 60pts (3)<br /> <br /> Heavy Support:<br /> Annihilation Barge: 90pts<br /> <br /> 1750pts: Actual points cost, 1745pts.<br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span>: <br /> Anrakyr in Barge: 245pts<br /> <br /> Obyron: 160pts<br /> <br /> Royal Court:<br /> Cryptek: Harbinger of Destruction, Eldritch Lance 35pts (2)<br /> Necron Lord: Warscythe, Res Orb 75pts. (1)<br /> Necron Lord: Res Orb 65pts (1)<br /> <br /> Troops:<br /> Warriors: 260pts (20) (Cryptek here)<br /> <br /> Warriors: 260pts (20) (Cryptek here)<br /> <br /> Immortals: 170pts (10) (2nd Lord goes here)<br /> <br /> Elites:<br /> Lychguard: 200pts (5) (Warscythe Lord and Obyron goes here)<br /> Warscythes<br /> <br /> Fast Attack:<br /> Tomb Blades: 60pts (3)<br /> <br /> Heavy Support:<br /> Annihilation Barge: 90pts<br /> <br /> Annihilation Barge: 90pts<br /> <br /> 2000pts:<br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span>: <br /> Anrakyr in Barge: 245pts<br /> <br /> Obyron: 160pts<br /> <br /> Royal Court:<br /> Cryptek: Harbinger of Destruction, Eldritch Lance 35pts (2)<br /> Necron Lord: Warscythe, Res Orb 75pts. (1)<br /> Necron Lord: Res Orb 65pts (1)<br /> <br /> Troops:<br /> Warriors: 260pts (20) (Cryptek here)<br /> <br /> Warriors: 260pts (20) (Cryptek here)<br /> <br /> Immortals: 170pts (10) (2nd Lord goes here)<br /> <br /> Elites:<br /> Lychguard: 200pts (5) (Warscythe Lord and Obyron goes here)<br /> Warscythes<br /> <br /> Triarch Stalker: 150pts<br /> <br /> Heavy Support:<br /> Annihilation Barge: 90pts<br /> <br /> Annihilation Barge: 90pts<br /> <br /> Annihilation Barge:  90pts<br /> <br /> 80pts left to spend in the 2k list, what should I get, opinions etc are welcome!]]></description>
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				<pubDate><![CDATA[Tue, 5 Jun 2012 08:19:41]]> GMT</pubDate>
				<author><![CDATA[ JohnnoM]]></author>
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				<title>1500, 1750, and 2000pt Necron lists, needing feedback.</title>
				<description><![CDATA[ Couple of suggestions to consider.  From practical experience, I suggest one of your warrior blobs need a phaeron so they can move and shoot 24".  Depends on how much you are planning to move them but shooting 12" is not great.  <br /> <br /> A ghost ark to replenish the warrior blobs might help, but you'd have to seriously rework to get that in, so see how you go playing it.<br /> <br /> My main concern is that you haven't got very much to shield the blobs from <span class="glossaryitem" onmouseover='gp(19);'>CC</span>.  I have given up on warrior blobs in <span class="glossaryitem" onmouseover='gp(19);'>CC</span> - basically they lose, and get swept.<br /> <br /> Re the lychguard I'd personally go swords and boards, cos the invulnerable save makes them tougher to kill (and much joy when you bounce shots !).  Normally I'd say the lychguard need more mobility, but I assume you are using them to shield the walking warriors?<br /> <br /> The immortals are Tesla right?<br /> <br /> You are a little light on <span class="glossaryitem" onmouseover='gp(482);'>AT</span> (Anrakyr needs to be out of the barge to use mind in the machine).  However, with that much gauss to play with - might work!]]></description>
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				<pubDate><![CDATA[Tue, 5 Jun 2012 09:11:00]]> GMT</pubDate>
				<author><![CDATA[ MarkCron]]></author>
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				<title>1500, 1750, and 2000pt Necron lists, needing feedback.</title>
				<description><![CDATA[ Well, the opponents I play against the most are Tau and Space Wolves, so against the space wolves (who are either all terminators, or thunderwolf based) I would spam shots at him as he got closer, using the warscythe unit to skill the dreadnoughts that he deep strikes and small squads he uses in the meantime.<br /> <br /> Against the tau, I would use Anrakyr to fly around and (hopefully) pop a Hammerhead and drop some battlesuit units etc, while Obyron and the Lychguard teleport up and start tearing through the lines.<br /> <br /> The main reasons that I wouldn't use a ghost ark are:<br /> a) Transportability, or lack thereof.<br /> b) Size, aka screw putting together and painted that up.<br /> <br /> The <span class="glossaryitem" onmouseover='gp(19);'>CC</span> lacking in the blobs is a good point, that I didn't really think about. But as I said before, only part of the time do I even verse <span class="glossaryitem" onmouseover='gp(19);'>CC</span> orientated armies, and even then, theres ways for me to get around it. <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0"><br /> <br /> I was thinking of magnetising their arms to swap them out and to be able to try both loadouts to see which are better. But the main reasons for choosing warscythes was to have the same stuff as the lord and obyron in the unit, to be able to drop vehicles in <span class="glossaryitem" onmouseover='gp(19);'>CC</span>, and to be able to take out tough <span class="glossaryitem" onmouseover='gp(19);'>CC</span> units slightly easier. And no, I was not going to use them to shield the walking warriors.<br /> <br /> I was gonna use the Immortals as Gauss,  but if you think Tesla is better then I'll use that then.<br /> <br /> As for lacking <span class="glossaryitem" onmouseover='gp(482);'>AT</span>, I addressed those ussues earlier (with the warscythe lychguard, <span class="glossaryitem" onmouseover='gp(19);'>CC</span> barge etc) Plus I have the two crypteks which could possibly take out a vehicle a turn, and at 2k pts I have the stalker too.<br /> ]]></description>
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				<pubDate><![CDATA[Tue, 5 Jun 2012 09:34:47]]> GMT</pubDate>
				<author><![CDATA[ JohnnoM]]></author>
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				<title>1500, 1750, and 2000pt Necron lists, needing feedback.</title>
				<description><![CDATA[ Fair enough, at least you have a plan!  Re the warscythes, <span class="glossaryitem" onmouseover='gp(71);'>imho</span> a couple are enough to kill just about any tank I can think of, which is why I use swords and boards.  The swords are still power weapons so ignore armor saves and the invul save helps lots.<br /> <br /> ]]></description>
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				<pubDate><![CDATA[Tue, 5 Jun 2012 09:58:35]]> GMT</pubDate>
				<author><![CDATA[ MarkCron]]></author>
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				<title>1500, 1750, and 2000pt Necron lists, needing feedback.</title>
				<description><![CDATA[ Yeah, I agree that they are a good loadout too. Thats why I'll try them both out.]]></description>
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				<pubDate><![CDATA[Tue, 5 Jun 2012 10:59:19]]> GMT</pubDate>
				<author><![CDATA[ JohnnoM]]></author>
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