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		<title><![CDATA[Latest posts for the thread "Kronus the Bringer of Change"]]></title>
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				<title>Kronus the Bringer of Change</title>
				<description><![CDATA[ Kronus's tale begins far to the north. A son of the Fallen Bear tribe's chieftain. The tribe was beholden to it's patron Khorne and many among the Tribe bore his mark, Kronus did not. Nontheless he was not lacking as a warrior and became respected as one. Until one day when the tribe was on a raid...<br /> <br /> The raid went well until their chieftain fell to a rival's blade. The battle turned against them and Kronus fell. In that moment he cried out to the tribe's patron, but it was Tzeentch who answered the call and not Khorne. Kronus was invigorated with unholy power and gripping his axe he rose up and smote the rival chieftain who had slain his father. Multi-colored flames lept from his fingers as he brutally slaughtered the tribe. When the battle was over he stood before his tribe in victory, but it was not to cheers of adulation. His kinsmen scorned him for his blessing, they were beholden to the Blood God. His brother swore he would die for his betrayel and lept towards him. But Kronus would not give his brother, or Khorne, the satisfaction of a blood duel and he vanished in a blinding flash of light.<br /> <br /> Kronus spent the next many years gathering glory on the field of battle, and it was not long before a sizable warband followed in his wake. One fateful day, that was to be the turning point in his life, his band came accross a rival.<br /> <br /> The band was dedicated to Khorne and was many times larger then his own, but Kronus knew that numbers meant nothing to the Changer of Ways and arrayed his band for battle. The leader of the enemy stepped forward and issued a mighty challenge. He called Kronus by name, named him a spineless dog who would not fight him in honorable battle. For this was Karnag, Kronus's brother from long ago. And with him marched the Fallen Bear tribe and a host of warriors in service to the Blood God.<br /> <br /> Gore splatted blade met enchanted axe as the two brothers fought a battle from long ago in view of their warhosts. For many hours did they spar, neither could best the other, until Kronus tripped his brother upon the root of a long dead tree. His brother fell and Kronus swiftly decapitated his hated sibling. Taking the Brass Amulet from around his neck as a trophy, Kronus ordered his band to fall upon his brother's followers. The favor of Tzeentch was surely upon them that day. Not a single follower of the Blood God escaped their vengence that day.<br /> <br /> <br /> <b>Kronus the Bringer of Change: 450 points(Lord choice)</b><br /> <br /> <span class="glossaryitem" onmouseover='gp(149);'>WS</span>:8 <span class="glossaryitem" onmouseover='gp(14);'>BS</span>:3 <span class="glossaryitem" onmouseover='gp(123);'>Str</span>:5 T:5 W:3 I:7 A:6 <span class="glossaryitem" onmouseover='gp(82);'>Ld</span>:9<br /> <br /> <b>Special Rules:</b> The Will of Chaos, Eye of the Gods, Mark of Tzeentch<br /> <br /> Kronus is a Lvl2 Wizard who uses the Lore of Tzeentch<br /> <br /> <b>Equipment</b>: Chaos Armor, Shield, Axe of Eternity, Brass Skull, Mantle of Storms<br /> <br /> Axe of Eternity: This Axe was found embedded within a boulder of blackest obsidian, its blade pulses with an omnious violet glow. It seems to cut through time itself. It bestows +1 strength and the <span class="glossaryitem" onmouseover='gp(474);'>ASF</span> special rule upon its wielder.<br /> <br /> Brass Skull: This amulet was taken as a trophy from the neck of a lord of Khorne. It bestows <span class="glossaryitem" onmouseover='gp(408);'>MR</span>(2) upon the wearer.<br /> <br /> Mantle of Storms: This cloak seems to be made of storm clouds. Attacks are deflected with peals of thunder. It grants its bearer a 4+ ward save.]]></description>
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				<pubDate><![CDATA[Thu, 7 Jun 2012 17:59:42]]> GMT</pubDate>
				<author><![CDATA[ Grey Templar]]></author>
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				<title>Kronus the Bringer of Change</title>
				<description><![CDATA[ It's pretty good. Though I would knock the Mantle of storms down to a 5+ ward. <span class="glossaryitem" onmouseover='gp(102);'>MoT</span> will be making him have a 3+ ward and that might start to push things a litlte bit too far with regards to his cost and such. ]]></description>
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				<pubDate><![CDATA[Thu, 7 Jun 2012 18:05:50]]> GMT</pubDate>
				<author><![CDATA[ curran12]]></author>
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				<title>Re:Kronus the Bringer of Change</title>
				<description><![CDATA[ <span class="glossaryitem" onmouseover='gp(793);'>IDK</span>, I can build a Chaos Lord thats almost identical to him for 295 pts(Shield, Sword of Might, Talisman of Preservation, <span class="glossaryitem" onmouseover='gp(102);'>MoT</span>) minus being a Wizard and having <span class="glossaryitem" onmouseover='gp(408);'>MR</span>(2)<br /> <br /> <br /> <br /> ]]></description>
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				<pubDate><![CDATA[Thu, 7 Jun 2012 18:10:01]]> GMT</pubDate>
				<author><![CDATA[ Grey Templar]]></author>
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				<title>Kronus the Bringer of Change</title>
				<description><![CDATA[ This guy has nearly identical stats to Prince Sigvald except a 3+ ward instead of Regen, no stupidity, 4+ armor instead of 1+, but the big thing is he's a <span class="glossaryitem" onmouseover='gp(347);'>lvl</span> 2 caster with mark of TZ.  Well, that and the ward.<br /> <br /> I think he needs to be fairly more expensive than the Prince as he's fairly better.]]></description>
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				<pubDate><![CDATA[Thu, 7 Jun 2012 18:28:37]]> GMT</pubDate>
				<author><![CDATA[ DukeRustfield]]></author>
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				<title>Re:Kronus the Bringer of Change</title>
				<description><![CDATA[ Sorry, I'm failing to see any comparison to Sigvald. Sigvald had 1 less toughness, 1 more attack, 1 more inititive, and 1 less Strength. 2 more points of armor and Regen instead of Ward.<br /> <br /> How about 450 points for Kronus?]]></description>
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				<pubDate><![CDATA[Thu, 7 Jun 2012 18:39:40]]> GMT</pubDate>
				<author><![CDATA[ Grey Templar]]></author>
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				<title>Kronus the Bringer of Change</title>
				<description><![CDATA[ I don't get the Sigvald comparison either, so your guess is as good as mine.<br /> <br /> I think 450 would be pretty solid for him. Like I said before, I'm not huge on the 3+ ward save, but that is a matter of supposition as there is no equivalent item for a 3+ ward save that I know of (could be wrong here) so all we could do is debate the math of it.]]></description>
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				<pubDate><![CDATA[Thu, 7 Jun 2012 18:57:19]]> GMT</pubDate>
				<author><![CDATA[ curran12]]></author>
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				<title>Kronus the Bringer of Change</title>
				<description><![CDATA[ <blockquote class="uncited"><div>Sorry, I'm failing to see any comparison to Sigvald</div></blockquote><br /> 34 = attribute total for kronus igoring M/<span class="glossaryitem" onmouseover='gp(14);'>BS</span>/<span class="glossaryitem" onmouseover='gp(82);'>LD</span><br /> 35 = attribute total for prince igoring M/<span class="glossaryitem" onmouseover='gp(14);'>BS</span>/<span class="glossaryitem" onmouseover='gp(82);'>LD</span><br /> <br /> That's close enough to simply call them the same unit attribute-wise.  It's like a 3% difference.  4+ regen is ass compared to 3+ ward.  Prince has Stupidity.  Kronus has <span class="glossaryitem" onmouseover='gp(347);'>lvl</span> 2 casting and +1 more to cast totals.<br /> <br /> You're basically getting a mega armored chaos sorcerer for free (over cost of Prince).  That alone would be 120pts.  The fact he's clad in a 3+ ward and can break faces can only add to that.<br /> ]]></description>
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				<pubDate><![CDATA[Thu, 7 Jun 2012 19:05:25]]> GMT</pubDate>
				<author><![CDATA[ DukeRustfield]]></author>
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				<title>Kronus the Bringer of Change</title>
				<description><![CDATA[ Also, ironically in the book Sigvald he is after an artifact which I believe is called the Brass Skull. It would be a spoiler to tell the effect, but I will say it doesn't give <span class="glossaryitem" onmouseover='gp(408);'>MR</span>(2), so I would at least suggest using a different name for this piece of equipment.]]></description>
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				<pubDate><![CDATA[Thu, 7 Jun 2012 20:32:05]]> GMT</pubDate>
				<author><![CDATA[ Lazarus426]]></author>
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				<title>Kronus the Bringer of Change</title>
				<description><![CDATA[ <blockquote><div><cite>DukeRustfield wrote:</cite><blockquote class="uncited"><div>Sorry, I'm failing to see any comparison to Sigvald</div></blockquote><br /> 34 = attribute total for kronus igoring M/<span class="glossaryitem" onmouseover='gp(14);'>BS</span>/<span class="glossaryitem" onmouseover='gp(82);'>LD</span><br /> 35 = attribute total for prince igoring M/<span class="glossaryitem" onmouseover='gp(14);'>BS</span>/<span class="glossaryitem" onmouseover='gp(82);'>LD</span><br /> <br /> That's close enough to simply call them the same unit attribute-wise.  It's like a 3% difference.  4+ regen is ass compared to 3+ ward.  Prince has Stupidity.  Kronus has <span class="glossaryitem" onmouseover='gp(347);'>lvl</span> 2 casting and +1 more to cast totals.<br /> <br /> You're basically getting a mega armored chaos sorcerer for free (over cost of Prince).  That alone would be 120pts.  The fact he's clad in a 3+ ward and can break faces can only add to that.<br /> </div></blockquote><br /> <br /> Attribute Total?<br /> <br /> All attributes are not created equal and each incriment is worth more/less.<br /> <br /> +1str is more valuable on Str4 then it is on Str5.<br /> <br /> <br /> Statwise he's a Chaos Lord(210 pts naked)<br /> <br /> Chaos Lord with Shield 220 pts<br /> <br /> 2 Wizard Levels and <span class="glossaryitem" onmouseover='gp(102);'>MoT</span> 80 pts<br /> <br /> 4+ ward save 45 pts<br /> <br /> +1Str 20 pts<br /> <br /> <span class="glossaryitem" onmouseover='gp(474);'>ASF</span> 25 pts<br /> <br /> <span class="glossaryitem" onmouseover='gp(408);'>MR</span>(2) 15 pts?<br /> <br /> <br /> Thats 405 points right there. I'm basically paying another 45 points to get all this in one package.]]></description>
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				<pubDate><![CDATA[Fri, 8 Jun 2012 00:12:43]]> GMT</pubDate>
				<author><![CDATA[ Grey Templar]]></author>
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				<title>Kronus the Bringer of Change</title>
				<description><![CDATA[ <blockquote class="uncited"><div>All attributes are not created equal and each incriment is worth more/less. <br /> </div></blockquote><br /> They are fundamentally the same unit statwise.  You don't have to believe it and that's fine.  But the difference between them is less than the difference between like Swordsmen and Halbidiers.<br /> <br /> An <span class="glossaryitem" onmouseover='gp(382);'>SC</span> is not a generic hero.  If you want a <span class="glossaryitem" onmouseover='gp(204);'>CL</span> + a socerer then buy a <span class="glossaryitem" onmouseover='gp(204);'>CL</span> + a sorcerer.<br /> <br /> You pay a massive premium by having them combined and combined into an insanely unkillable unit.  If you combined the stats of a Slaan + a Saurus Oldblood, you don't pay merely the combined totals plus some nominal fee, you pay out the wazoo because you just took away his only weaknesses.  Everyone would make that purchase, it's a no-brainer.  He wouldn't have to hide in some silly <span class="glossaryitem" onmouseover='gp(536);'>TG</span> group, he could walk out and smash people with his awesome frog-fists.<br /> <br /> It's the Daemon Prince concept.  To get a <span class="glossaryitem" onmouseover='gp(347);'>lvl</span> 2 <span class="glossaryitem" onmouseover='gp(262);'>DP</span> who has a base 5+ ward (4 with mark) would cost 395 (to get <span class="glossaryitem" onmouseover='gp(408);'>MR</span> would cost 415).  Their statline is about identical.  Except the <span class="glossaryitem" onmouseover='gp(262);'>DP</span> is a monster and can't be bunkered and doesn't have <span class="glossaryitem" onmouseover='gp(474);'>ASF</span> or armor.  He can fly and is stubborn, but he's not worth it for his weaknesses.  So you made a better version of that <span class="glossaryitem" onmouseover='gp(262);'>DP</span> who can sit in units and is rocking a 3+ ward.<br /> <br /> Just the 3+ ward is...excessive.  There are only a few <span class="glossaryitem" onmouseover='gp(382);'>sc</span>'s in the game who have something that good and they all cost crazy amounts--of which I'm aware.<br /> <br /> Again, you can't use magic items to base costs on.  No <span class="glossaryitem" onmouseover='gp(382);'>SC</span> in any book does.  If you just want to buy magic items they give you the ability to do that.  You're doing something completely different by removing weaknesses and/or providing abilities that don't normally exist.  That's what <span class="glossaryitem" onmouseover='gp(382);'>SC</span>'s are--at least in theory.]]></description>
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				<pubDate><![CDATA[Fri, 8 Jun 2012 01:04:17]]> GMT</pubDate>
				<author><![CDATA[ DukeRustfield]]></author>
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