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		<title><![CDATA[Latest posts for the thread "Are animi spell effects?"]]></title>
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		<description><![CDATA[Latest messages posted in the thread "Are animi spell effects?"]]></description>
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				<title>Are animi spell effects?</title>
				<description><![CDATA[ Are they considered spell effects for purposes of Arcane Assassin or Blessed?  i.e. You ignore spell effects that boost defense and armor.<br /> <br /> As I understand it, animi are just animi, unless a warlock casts it - in which case it is both a spell and an animi.  ]]></description>
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				<pubDate><![CDATA[Fri, 8 Jun 2012 21:08:39]]> GMT</pubDate>
				<author><![CDATA[ Noisy_Marine]]></author>
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				<title>Are animi spell effects?</title>
				<description><![CDATA[ You are correct. Lets take Tenacity. When the shredder puts it on a model then blessed doesn't ignore the bonuses. If the caster uses it then as it counts as a spell and animus so blessed ignores the bonus.<br /> <br /> One quick note about blessed, there are spells like batten down the hatches which give a + and a - to <span class="glossaryitem" onmouseover='gp(186);'>DEF</span>/<span class="glossaryitem" onmouseover='gp(399);'>ARM</span>. Blessed ignores the addition but the subtraction still applies. ]]></description>
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				<pubDate><![CDATA[Fri, 8 Jun 2012 21:48:03]]> GMT</pubDate>
				<author><![CDATA[ yastobaal]]></author>
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				<title>Re:Are animi spell effects?</title>
				<description><![CDATA[ Wow, so you have to keep track of who casts what.  I really didn't think that would be the answer.]]></description>
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				<pubDate><![CDATA[Fri, 8 Jun 2012 22:01:45]]> GMT</pubDate>
				<author><![CDATA[ Noisy_Marine]]></author>
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				<title>Re:Are animi spell effects?</title>
				<description><![CDATA[ <blockquote><div><cite>Noisy_Marine wrote:</cite>Wow, so you have to keep track of who casts what.  I really didn't think that would be the answer.</div></blockquote>Well, all effects are supposed to be marked at all times anyway, so distigushing between animi and animi+spell doesn't even manage to attain the level of being trivial.]]></description>
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				<pubDate><![CDATA[Sat, 9 Jun 2012 19:24:22]]> GMT</pubDate>
				<author><![CDATA[ dripwelquest]]></author>
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				<title>Are animi spell effects?</title>
				<description><![CDATA[ If you look at the Privateer token set there is a token for animi, spall, and upkeep spell. Very easy to track.]]></description>
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				<pubDate><![CDATA[Sat, 9 Jun 2012 21:09:50]]> GMT</pubDate>
				<author><![CDATA[ ICleadpeople]]></author>
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				<title>Are animi spell effects?</title>
				<description><![CDATA[ I've never used tokens, Just write it on your card. Its easy.]]></description>
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				<pubDate><![CDATA[Mon, 11 Jun 2012 11:55:22]]> GMT</pubDate>
				<author><![CDATA[ obsidianaura]]></author>
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				<title>Are animi spell effects?</title>
				<description><![CDATA[ Then your opponent can't easily work out who's got what at a glance. If your opponents are happy with how you do it that's cool. But the steamroller pack says that you must mark effects by the model/unit. Unsure about the actual rule book.]]></description>
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				<pubDate><![CDATA[Mon, 11 Jun 2012 12:58:02]]> GMT</pubDate>
				<author><![CDATA[ yastobaal]]></author>
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