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		<title><![CDATA[Latest posts for the thread "1750 with 6 troops SM"]]></title>
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				<title>1750 with 6 troops SM</title>
				<description><![CDATA[ Mass troops<br /> <b><span class="glossaryitem" onmouseover='gp(56);'>HQ</span></b>-Vulkan=190 points<br /> <b>ELITE</b>-Dreadnought: <span class="glossaryitem" onmouseover='gp(126);'>TL</span> Heavy Flamer+Heavy Flamer replacement: Drop pod=150 points<br /> <b>ELITE</b>-Dreadnought: <span class="glossaryitem" onmouseover='gp(126);'>TL</span> Heavy Flamer+Heavy Flamer replacement: Drop pod=150 points<br /> <b>TROOPS</b>- 10 man Tactical squad:Sergeant with Power fist+flamer+multi-melta: Drop pod=230 points (Vulkan Attached)<br /> <b>TROOPS</b>- 10 man Tactical squad: flamer+multi-melta: Rhino: Smoke launchers=205 points<br /> <b>TROOPS</b>- 10 man Tactical squad: flamer+multi-melta: Rhino: Smoke launchers=205 points<br /> <b>TROOPS</b>- 10 man Tactical squad: flamer+multi-melta: Rhino: Smoke launchers=205 points<br /> <b>TROOPS</b>- 10 man Tactical squad: flamer+multi-melta: Rhino: Smoke launchers=205 points<br /> <b>TROOPS</b>- 10 man Tactical squad: flamer+multi-melta: Rhino: Smoke launchers=205 points<br /> <b>Total points</b>=1745<br /> <br /> Another army list for ya guys. As always please comment. <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"> thought it was a sensible list <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0">]]></description>
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				<pubDate><![CDATA[Sat, 23 Jun 2012 22:18:16]]> GMT</pubDate>
				<author><![CDATA[ The Dreadnought Master]]></author>
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				<title>1750 with 6 troops SM</title>
				<description><![CDATA[ Ok, nice looking spam list that would probably floor most armies. <br /> Your points values look slightly off, because all of your tactical squads and rhinos only cost 205 points and your drop podding dreadnoughts cost 150 points each (including transports in both cases). <br /> Not really much I can say to improve the list without taking away from the tactical spam. ]]></description>
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				<pubDate><![CDATA[Sat, 23 Jun 2012 22:51:02]]> GMT</pubDate>
				<author><![CDATA[ BaneGuard]]></author>
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				<title>1750 with 6 troops SM</title>
				<description><![CDATA[ Not sure you are serious or this warrants replies, given advice on other lists, anyway...<br /> <br /> Not sure about the list at all. Tactical squads are really not so killy, in general though objective based games should be doable through sheer weight of numbers.<br /> <br /> Try combimelta, melta, powerfist, <span class="glossaryitem" onmouseover='gp(330);'>MM</span> or indeed <span class="glossaryitem" onmouseover='gp(328);'>ML</span>.  This works very well, antitank is really more important.<br /> Maybe have a few flamer squads for infantry.<br /> <br /> Again without removing tactical squads not sure how you could do better.  The dreads could be better set up but that is minor compared.]]></description>
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				<pubDate><![CDATA[Sat, 23 Jun 2012 23:17:32]]> GMT</pubDate>
				<author><![CDATA[ MFletch]]></author>
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				<title>Re:1750 with 6 troops SM</title>
				<description><![CDATA[ The one tactical squad costs that much because the sergeant has a power fist. The other squads have rhinos with SMOKE Launchers! Anyways I was just wondering if You guys had anything bad to say but the second guy just said I should have exactly what is already in the army. The first guy didnt read. Thanks though guys!]]></description>
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				<pubDate><![CDATA[Sat, 23 Jun 2012 23:54:15]]> GMT</pubDate>
				<author><![CDATA[ The Dreadnought Master]]></author>
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				<title>1750 with 6 troops SM</title>
				<description><![CDATA[ I did read, and nothing costs 3 points or 8 points in a tactical squad or for a  rhino. Rhino's get smoke launchers for free, they haven't costed anything points wise since the last codex space marines.]]></description>
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				<pubDate><![CDATA[Sat, 23 Jun 2012 23:57:46]]> GMT</pubDate>
				<author><![CDATA[ BaneGuard]]></author>
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				<title>Re:1750 with 6 troops SM</title>
				<description><![CDATA[ Oops. I have the cost for smoke launchers memorized from the <span class="glossaryitem" onmouseover='gp(15);'>BT</span> codex. Ooops. Thanks for catching that.  <img src="/s/i/a/5d13fa41280d6fdef786d41bc175d3f6.gif" border="0"> ]]></description>
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				<pubDate><![CDATA[Sun, 24 Jun 2012 00:07:54]]> GMT</pubDate>
				<author><![CDATA[ The Dreadnought Master]]></author>
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				<title>1750 with 6 troops SM</title>
				<description><![CDATA[ Welcome. I can definetely say this list will cream dark eldar, mainly because I have seen what those drop podding dreads do to all their T3 units. <br /> Don't want to think of what this list would do to my marine or eldar mech list. As I said earlier, I think this list could  floor most armies. ]]></description>
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				<pubDate><![CDATA[Sun, 24 Jun 2012 00:54:21]]> GMT</pubDate>
				<author><![CDATA[ BaneGuard]]></author>
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				<title>Re:1750 with 6 troops SM</title>
				<description><![CDATA[ Here is a link to the 2000 point version.<br /> <br /> <br /> <a href="http://www.dakkadakka.com/dakkaforum/posts/list/0/457286.page#4437619" target="_new" rel="nofollow">http://www.dakkadakka.com/dakkaforum/posts/list/0/457286.page#4437619</a>]]></description>
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				<pubDate><![CDATA[Sun, 24 Jun 2012 08:58:22]]> GMT</pubDate>
				<author><![CDATA[ The Dreadnought Master]]></author>
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				<title>1750 with 6 troops SM</title>
				<description><![CDATA[ Thanks, I'll look over it now. ]]></description>
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				<pubDate><![CDATA[Sun, 24 Jun 2012 08:59:51]]> GMT</pubDate>
				<author><![CDATA[ BaneGuard]]></author>
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				<title>Re:1750 with 6 troops SM</title>
				<description><![CDATA[ I play a Vulkan list and here are some concerns with the list:<br /> <br /> This list has nothing with a range over 24" and that could give you some real problems.<br /> <br /> Also the drop pod Dreds will arrive on different turns. One drop dread wont last long.<br /> <br /> Multi melta's are not that good sadly. Even thou Vulkan makes them better, the range is very limited and if the squad/transport moves the Multi Melta cannot fire.<br /> <br /> I realise you might be intending to move 12' up in the rhino and pop smoke but what happens if you go second and a lot of the rhinos get popped in your deployment zone.<br /> <br /> Dark Eldar Venom spam would be a tough match up. A good player will take this army apart at range and has the speed to stay out of the 24" inch threat zone.<br /> <br /> Just some thoughts.]]></description>
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				<pubDate><![CDATA[Sun, 24 Jun 2012 13:38:16]]> GMT</pubDate>
				<author><![CDATA[ Necro]]></author>
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				<title>Re:1750 with 6 troops SM</title>
				<description><![CDATA[ The thing I like about vanilla marines though is that I get 2 of them no matter what. I can drop behind cover just out of range of his deployment zone and with a little extra range to if he moves up he wont get to me with most units. Then I can roll for the rest of my drop pods normally. So no matter what in one turn I get at least 2 drop pods, with a chance at more. Plus in my 2000 list I have a sternguard squad in a drop pod as well. Go check it out.]]></description>
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				<pubDate><![CDATA[Sun, 24 Jun 2012 16:29:26]]> GMT</pubDate>
				<author><![CDATA[ The Dreadnought Master]]></author>
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