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		<title><![CDATA[Latest posts for the thread "Help a Nitwit plan his Dark Eldar!"]]></title>
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				<title>Help a Nitwit plan his Dark Eldar!</title>
				<description><![CDATA[ Kabalite Warriors - 10, Splinter Cannon<br /> 100 points<br /> <br /> Kabalite Warriors - 10, Splinter Cannon<br /> 100 points<br /> <br /> Wyches - 10, Shardnet and Impaler x 2, Hekatrix, Agoniser<br /> 150 points<br /> <br /> Wyches - 10, Hydra Gauntlets x 2, Hekatrix, Agoniser<br /> 150 points<br /> <br /> Wyches - 10, Razor Flails x 2, 120 points, Hekatrix, Agoniser<br /> 150 points<br /> <br /> Scourges - 5, Haywire Blaster, Heat Lance<br /> 132<br /> <br /> Reaver Jetbikes - 6, Heat Lance x2, Cluster caltrops x2<br /> 196<br /> <br /> Reaver Jetbikes - 6, Heat Lance x2, Cluster caltrops x2<br /> 196<br /> <br /> Raider x 2, Dark Lances<br /> 120<br /> <br /> Venom, Splinter Cannon x 2<br /> 65<br /> <br /> Ravager, Disintegrators x 3<br /> 105<br /> <br /> It totals around 1470, more or less. I'd probably drop one of the Troops or something in order to get a <span class="glossaryitem" onmouseover='gp(56);'>HQ</span> in.<br /> My possible next acquisitions; Another Ravager and a Razorwing Jetfigther.<br /> <br /> <br /> This is about everything I have, I intend using every unit; however I still don't have an Archon or some Incubi to go with the Venom. <br /> <br /> Let's break this into parts, and try to explain some of the choices.<br /> <br /> The Warrior Squads - The humble footsloggers, they'd probably fare better as anti-horde if they had a Raider of their own to get Splinter Racks. As they are, they'll advance with guns blazing. I'm not really sure they're cut out for this, but since I don't plan on ordering bits, etc., I thought I'd save Blaster and/or Dark Lances for Trueborn. Though I'm also inclined to equip them with Dark Lances and create more danger zones for vehicles; though 6th seems to have taken better care of that than any weapon in the arsenal.<br /> <br /> The Wyches - Thanks to having three kits I can have the squads equipped properly. I'm wondering if I should equip them with Haywire or not. There's only two Raiders because I still haven't bought a third one!<br /> <br /> Scourges - I'll probaby get another box for the extra weapons and to make two squads, one with Heat Lances x2, the other with Haywire x 2. I don't know if they're any good, but since I have a unit I might as well make the most out of it.<br /> <br /> Reaver Jetbikes - They'll be strafing squads or busting vehicles. The Caltrops should provide some laughs and the Lances are for any vehicles that grabs their attention.<br /> <br /> Now what's probably the oddest choice in the bag; The Disintegrator Ravager.<br /> There was a time, and an edition, where you wouldn't catch a <span class="glossaryitem" onmouseover='gp(27);'>DE</span> player without Three of these (and only because that maxed out <span class="glossaryitem" onmouseover='gp(57);'>HS</span>), and anyone using Disintegrators instead of Dark Lances got punched in the face, and laughed at afterwards.<br /> <br /> But this happened when I realized I had a lot of anti-tank possibilities, what with the Haywires, and the other Haywires, and the Heat Lances, and some spare Dark Lances (three, I think), and given the Wyches' difficulties when dealing with 2+ saves, I thought the best way of thinning any and all kinds of troops was with hot, deadly, non-overheating (but slightly weaker) plasma. 9 S5 AP2 shots is quite respectable and any <span class="glossaryitem" onmouseover='gp(652);'>TEQ</span> forced to walk will regret it.<br /> <br /> So what are your opinions, your ideas, your thoughts and experience? Thanks!]]></description>
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				<pubDate><![CDATA[Sat, 7 Jul 2012 21:44:02]]> GMT</pubDate>
				<author><![CDATA[ Destrado]]></author>
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				<title>Re:Help a Nitwit plan his Dark Eldar!</title>
				<description><![CDATA[ Always equip wyches with haywire grenades.  Consider running them in groups of 5 in venoms for some fantastic anti-vehicle stuff.  vehicles are incredibly vulnerable to assault now.  Statistically, 5 wyches with haywire grenades should kill a vehicle outright in one assault.  If you don't want to get out and assault you can still throw one haywire grenade at an 8 inch range.<br /> <br /> Scourges are awesome.  <br /> <br /> The reavers are kitted out perfectly.  <br /> <br /> I agree very much with your opinions on the disintegrator ravager.  I've been contemplating using three in my army now that you can glance vehicles to death and now that ap2 is +1 on the damage chart.  not to mention the terminator problem.<br /> <br /> <br /> <br /> ]]></description>
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				<pubDate><![CDATA[Sat, 7 Jul 2012 22:31:42]]> GMT</pubDate>
				<author><![CDATA[ thunderpanda]]></author>
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				<title>Help a Nitwit plan his Dark Eldar!</title>
				<description><![CDATA[ termies are a pain to deal with.... but fortunitly they come in small numbers, and massed splinter fire can drop them reliably enough. scourges with splinter cannons and carbines might be a nice additon to the list. you also need an <span class="glossaryitem" onmouseover='gp(56);'>HQ</span>. with the nerf to <span class="glossaryitem" onmouseover='gp(19);'>CC</span> and lack of "speedy" assaults, i would suggest going cheap simple and disposable, like a cheap haemy. i would also take as many fliers as you can - they are awsome piles of win. and if the other side is not anti air prepared, your fliers can own the game. ravagers are kind of meh now i think, just because open topped and hull points make them easier to go down... ]]></description>
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				<pubDate><![CDATA[Sat, 7 Jul 2012 23:07:55]]> GMT</pubDate>
				<author><![CDATA[ DarthSpader]]></author>
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				<title>Help a Nitwit plan his Dark Eldar!</title>
				<description><![CDATA[ Oddly enough the flyers went from 26 euros from where I got them, to 34...<br /> <br /> Still, thanks for the advice thunderpanda, I had seen your previous thread and your two army lists after I posted mine. Though <span class="glossaryitem" onmouseover='gp(308);'>MSU</span> units of wyches are good anti-tank, they're a mixed bag; Haywires are very good, but the assault cap <span class="glossaryitem" onmouseover='gp(27);'>DE</span> have now is a bit of a let-down.<br /> <br /> The DisRavagers seem very good because of the possibility of dealing with hordes and <span class="glossaryitem" onmouseover='gp(652);'>TEQs</span> for a very low price. The anti-tank could come from Raider riding Warriors with Dark Lances, though I rather like them with Splinter Cannons. If they could be fielded in 5-men squads with Heavy Weapons...<br /> <br /> Scourges with the carabines and cannons have a very high damage output but they're better suited vs Hordes.<br /> <br /> But dealing with flyers without flyers is probably hard, but it's only what? Five years until the next edition, so they'll get hit with the nerf stick? <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0">]]></description>
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				<pubDate><![CDATA[Mon, 9 Jul 2012 00:43:31]]> GMT</pubDate>
				<author><![CDATA[ Destrado]]></author>
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				<title>Help a Nitwit plan his Dark Eldar!</title>
				<description><![CDATA[ If ur a nitwit, don't play <span class="glossaryitem" onmouseover='gp(27);'>DE</span>, just some advice<br /> <br /> <br /> <span style="font-size: 9px; line-height: normal;">Automatically Appended Next Post:</span><br /> Sorry useless post]]></description>
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				<pubDate><![CDATA[Mon, 9 Jul 2012 12:06:05]]> GMT</pubDate>
				<author><![CDATA[ DreadlordME!]]></author>
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				<title>Re:Help a Nitwit plan his Dark Eldar!</title>
				<description><![CDATA[ @Destrado - what do you mean about the "assault cap that <span class="glossaryitem" onmouseover='gp(27);'>DE</span> have"?  Wyches can still assault from venoms and raiders with a 13-24" range, most commonly about 18-20" which is still good.  It's all relative.  Everyone else's assaults got worse too.  The wych assault capabilities should still be one of the most feared.]]></description>
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				<pubDate><![CDATA[Mon, 9 Jul 2012 20:05:02]]> GMT</pubDate>
				<author><![CDATA[ thunderpanda]]></author>
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				<title>Help a Nitwit plan his Dark Eldar!</title>
				<description><![CDATA[ Uh, ok, thanks for the contribute. How old are you, if you don't mind me asking?<br /> <br /> @thunderpanda<br /> <br /> Lack of AP2 weapons, Overwatch, and a somewhat less (or a lot less) secure assault means that if Wyches aren't at least 13"-15" away, going for the charge will leave them facing a lot of punishment and looking rather silly.]]></description>
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				<pubDate><![CDATA[Mon, 9 Jul 2012 20:06:16]]> GMT</pubDate>
				<author><![CDATA[ Destrado]]></author>
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				<title>Help a Nitwit plan his Dark Eldar!</title>
				<description><![CDATA[ Y should I say my age. But seriously, list looks fine]]></description>
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				<pubDate><![CDATA[Tue, 10 Jul 2012 04:38:30]]> GMT</pubDate>
				<author><![CDATA[ DreadlordME!]]></author>
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