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		<title><![CDATA[Latest posts for the thread "6th vehicles are relentless but arent?"]]></title>
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		<description><![CDATA[Latest messages posted in the thread "6th vehicles are relentless but arent?"]]></description>
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				<title>6th vehicles are relentless but arent?</title>
				<description><![CDATA[ Page 71 in the book states all vehicles are relentless. The speed entries state the number of shots they can fire at various speeds. Now relentless says you can fire weapons counting as stationary even if they moved. So does the shooting with vehicles entry win over the relentless special rule?]]></description>
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				<pubDate><![CDATA[Sun, 8 Jul 2012 05:29:19]]> GMT</pubDate>
				<author><![CDATA[ l0k1]]></author>
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				<title>6th vehicles are relentless but arent?</title>
				<description><![CDATA[ <blockquote><div><cite>l0k1 wrote:</cite>Page 71 in the book states all vehicles are relentless. The speed entries state the number of shots they can fire at various speeds. Now relentless says you can fire weapons counting as stationary even if they moved. So does the shooting with vehicles entry win over the relentless special rule?</div></blockquote><br /> <br /> Yes, specific &gt; general]]></description>
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				<pubDate><![CDATA[Sun, 8 Jul 2012 05:42:07]]> GMT</pubDate>
				<author><![CDATA[ Lobokai]]></author>
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				<title>6th vehicles are relentless but arent?</title>
				<description><![CDATA[ They probably wrote this to clarify walkers can move and shoot without penalty, as they are the only vehicle type that acts truly relentless.]]></description>
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				<pubDate><![CDATA[Sun, 8 Jul 2012 08:38:30]]> GMT</pubDate>
				<author><![CDATA[ evildrspock]]></author>
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				<title>6th vehicles are relentless but arent?</title>
				<description><![CDATA[ But relentless also means that heavy weapons can be fired as normal on the move, rather than having to snap-fire. The vehicle rules then place restrictions on number of weapons fired depending on distance travelled. So it is still relevant, just modified.]]></description>
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				<pubDate><![CDATA[Sun, 8 Jul 2012 10:29:55]]> GMT</pubDate>
				<author><![CDATA[ Flinty]]></author>
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				<title>6th vehicles are relentless but arent?</title>
				<description><![CDATA[ <blockquote><div><cite>Flinty wrote:</cite>But relentless also means that heavy weapons can be fired as normal on the move, rather than having to snap-fire. The vehicle rules then place restrictions on number of weapons fired depending on distance travelled. So it is still relevant, just modified.</div></blockquote><br /> <br /> Quite so. A vehicle will generally be firing at least one gun as if it had not moved. If they weren't relentless at all, they'd be firing all snap shots if they moved.<br /> <br /> It's probably an unnessecary complication of wording, but there is a kind of logic to it.]]></description>
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				<pubDate><![CDATA[Sun, 8 Jul 2012 10:41:22]]> GMT</pubDate>
				<author><![CDATA[ htj]]></author>
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				<title>6th vehicles are relentless but arent?</title>
				<description><![CDATA[ Walkers can also shoot heavy weapons and still assault, another ability of relentless units.]]></description>
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				<pubDate><![CDATA[Sun, 8 Jul 2012 15:53:33]]> GMT</pubDate>
				<author><![CDATA[ Captain Antivas]]></author>
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