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		<title><![CDATA[Latest posts for the thread "IG Vets and Stormtroopers"]]></title>
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		<description><![CDATA[Latest messages posted in the thread "IG Vets and Stormtroopers"]]></description>
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				<title>IG Vets and Stormtroopers</title>
				<description><![CDATA[ So I was tossing a few ideas around for <span class="glossaryitem" onmouseover='gp(69);'>IG</span> with the new rules. With snap-fire I was thinking possibly putting a missile launcher into vet squads might help, and I saw somewhere someone said stormtroopers might make a comeback and be useful. I was hoping someone around here might help me flesh these ideas out as I havent had the chance to play a 6th Ed match yet as <span class="glossaryitem" onmouseover='gp(69);'>IG</span>.]]></description>
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				<pubDate><![CDATA[Sun, 15 Jul 2012 03:18:39]]> GMT</pubDate>
				<author><![CDATA[ Sunde]]></author>
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				<title>IG Vets and Stormtroopers</title>
				<description><![CDATA[ Giving your BS4 models a heavy weapon so they can snap fire it seem kind of a waste. If you are going to spend the points premium for vets, might as well make use of their extra <span class="glossaryitem" onmouseover='gp(14);'>BS</span>. Leave the moving and snap-firing heavy weapons to the guardsmen. <br /> ]]></description>
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				<pubDate><![CDATA[Sun, 15 Jul 2012 16:24:55]]> GMT</pubDate>
				<author><![CDATA[ maceria]]></author>
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				<title>IG Vets and Stormtroopers</title>
				<description><![CDATA[ It depend on how you run your army, I'd personally give my chimeravets a <span class="glossaryitem" onmouseover='gp(5);'>ac</span> since theyre going to be stationary at least a few times. However thats how i use vets, as an armored gunline. Same with stormtroopers, when i run foot guard I ran plasma storm troopers who drop down and clean off an objective. Then the enemy has to allocate resources to taking it back. ]]></description>
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				<pubDate><![CDATA[Sun, 15 Jul 2012 21:21:04]]> GMT</pubDate>
				<author><![CDATA[ ObliviousBlueCaboose]]></author>
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				<title>IG Vets and Stormtroopers</title>
				<description><![CDATA[ <blockquote><div><cite>ObliviousBlueCaboose wrote:</cite>It depend on how you run your army, I'd personally give my chimeravets a <span class="glossaryitem" onmouseover='gp(5);'>ac</span> since theyre going to be stationary at least a few times. However thats how i use vets, as an armored gunline. Same with stormtroopers, when i run foot guard I ran plasma storm troopers who drop down and clean off an objective. Then the enemy has to allocate resources to taking it back. </div></blockquote><br /> <br /> I was contemplating that with the storm troopers, but I wasnt sure.<br /> Generally speaking though if my vets are in anything I try to make it a Vendetta, however, I could just scoot them up slowly with a chimera as well I suppose. I was just thinking with the direction things seem to be going in a <span class="glossaryitem" onmouseover='gp(328);'>ML</span> with them might help, although I could see an <span class="glossaryitem" onmouseover='gp(5);'>ac</span> doing better. I'll just stick my <span class="glossaryitem" onmouseover='gp(328);'>MLs</span> with my platoons and maybe bring a <span class="glossaryitem" onmouseover='gp(5);'>AC</span> with every 3rd vet squad I make.]]></description>
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				<pubDate><![CDATA[Sun, 15 Jul 2012 23:28:16]]> GMT</pubDate>
				<author><![CDATA[ Sunde]]></author>
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