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		<title><![CDATA[Latest posts for the thread "Teraforce Proposed Homebrew (DIY Chapter)"]]></title>
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		<description><![CDATA[Latest messages posted in the thread "Teraforce Proposed Homebrew (DIY Chapter)"]]></description>
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				<title>Teraforce Proposed Homebrew (DIY Chapter)</title>
				<description><![CDATA[ Got some ideas for a DIY Astartes chapter that I thought I'd run by you folks here first. All still a <span class="glossaryitem" onmouseover='gp(148);'>WIP</span> by the way. <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"><br /> <br /> <b>[General Things]</b><br /> - Pulsefire Ammo is like Psyammo, providing +1 Strength to Bolt-type weapons, and is an option for most squads and vehicles (just like Psyammo is for the <span class="glossaryitem" onmouseover='gp(305);'>GK</span>)<br /> - The Teraforce Librarians get their own Psychic Powers, mostly based around electricity and lightning<br /> - The Teraforce Honour Guard get Power Halberds (AP3 Power Weapon with +2 Initiative)<br /> - Since the chapter doesn't deploy Scouts into the warzone as such, Sniper Rifles pass to Devastator Squads<br /> <br /> <b>CHAPTER MASTER ADAMAS (180 points)</b><br /> WS6-BS5-S5-T4-W3-I5-A3-LD10-SV3+<br /> Infantry (Character)<br /> Wargear: The Fulgurite Blade, Impervious Storm, Frag and Krak Grenades<br /> Special Rules: <span class="glossaryitem" onmouseover='gp(67);'>IC</span>, <span class="glossaryitem" onmouseover='gp(8);'>ATSKNF</span>, Combat Tactics, Inspiring Presence<br /> [The Fulgurite Blade] <span class="glossaryitem" onmouseover='gp(123);'>Str</span> User, AP2, Melee, Haywire, Master-Crafted, Disrupt (successful Invulnerable saves made against its attacks must be re-rolled)<br /> [Impervious Storm] Saving throw of 3+ is Invulnerable, and also benefits from Eternal Warrior.<br /> [Inspiring Presence] Same as the Command Trait, meaning that Adamas cannot select from that table.<br /> <br /> <b>MASTER CHAPLAIN VELEN (175 points)</b><br /> WS5-BS4-S4-T4-W2-I4-A2-LD10-SV2+<br /> Infantry (Character)<br /> Wargear: Cruciform Flame, Hadean Bolter, Terminator Armour, Iron Halo, Frag and Krak Grenades<br /> Special Rules: <span class="glossaryitem" onmouseover='gp(67);'>IC</span>, Combat Tactics, Liturgies of Battle, Honour of the Chapter<br /> [Cruciform Flame] <span class="glossaryitem" onmouseover='gp(123);'>Str</span> User, AP3, Melee, Soul Blaze<br /> [Hadean Bolter] 24" S4 AP5 Assault 2 Fleshbane<br /> <br /> <b>CHIEF LIBRARIAN MARAAD (170 points)</b><br /> WS5-BS4-S4-T4-W2-I4-A2-LD10-SV2+<br /> Infantry (Character)<br /> Wargear: Dawnlight, Storm Shield, Terminator Armour, Psychic Hood, Frag and Krak Grenades<br /> Special Rules: <span class="glossaryitem" onmouseover='gp(67);'>IC</span>, <span class="glossaryitem" onmouseover='gp(8);'>ATSKNF</span>, Combat Tactics, Adamantium Will, Psyker Mastery Level 3<br /> [Dawnlight] <span class="glossaryitem" onmouseover='gp(123);'>Str</span> +2, AP4, Melee, Force, Concussive, Master-Crafted<br /> <br /> <b>FORGEMASTER DAELO (195 points)</b><br /> WS5-BS5-S4-T4-W3-I4-A2-LD10-SV2+<br /> Infantry (Character)<br /> Wargear: Spider Harness, Master-Crafted Power Axe, Artificer Armour, Frag and Krak Grenades<br /> Special Rules: <span class="glossaryitem" onmouseover='gp(67);'>IC</span>, <span class="glossaryitem" onmouseover='gp(8);'>ATSKNF</span>, Combat Tactics, Blessing of the Omnissiah, Bolster Defences, Lord of the Armoury, One with the Machine Spirit<br /> [Spider Harness] Servo-Harness with 4 Servo Arms instead of 2, grants Daelo roll of 4+ for <span class="glossaryitem" onmouseover='gp(680);'>BotO</span> and allows failed attempts to be re-rolled<br /> [One with Machine Spirit] A copy of the "Anrakyr the Traveller" special rule "Mind in the Machine", except that in Daelo's case, it works on 5+ instead of 3+<br /> Note: Fluff-wise Daelo doesn't like Servitors, so in-game, he can never be accompanied by them.<br /> <br /> <b>TERAFORCE PSYCHIC POWERS</b><br /> [Volt Spike] 18" S5 AP2 Assault 1<br /> [Destructor Bolt] 12" S7 AP1 Assault 1<br /> [Lightning Shield] see "Telekine Dome" (which itself is a slightly-weaker version of the Lychguard's Dispersion Shield)<br /> [Shock Pulse] 24" range, target enemy vehicle takes S1 <span class="glossaryitem" onmouseover='gp(6);'>AP</span>- Haywire hit<br /> [Electric Eruption] 12" S9 AP1 Heavy 1 Nova (psychic power rule, means all enemies within range are hit)<br /> [Static Storm] Template range, all enemies must take Initiative test or suffer Pinning, vehicles are unaffected<br /> [Magnetic Rift] all enemy vehicles within 12" of the Psyker must roll <span class="glossaryitem" onmouseover='gp(1);'>2D6</span>, if result is equal to or under the armour value facing the user of this power, they take an automatic AP1 Armourbane hit<br /> [Hyper Charge] targets Psyker or friendly model within 6", target model gains +2 Initiative and Fleet until the start of the controlling player's next turn]]></description>
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				<pubDate><![CDATA[Tue, 17 Jul 2012 08:15:01]]> GMT</pubDate>
				<author><![CDATA[ NeoAigaion]]></author>
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				<title>Teraforce Proposed Homebrew (DIY Chapter)</title>
				<description><![CDATA[ Are all the psychic powers a single warp charge? You should also pare the list down to a single Primaris and 6 rollable spells.<br /> <br /> You should also just say that Dawnlight is a Master Crafted Force Stave, to make it a little simpler.]]></description>
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				<pubDate><![CDATA[Tue, 17 Jul 2012 09:06:18]]> GMT</pubDate>
				<author><![CDATA[ MasterSlowPoke]]></author>
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				<title>Teraforce Proposed Homebrew (DIY Chapter)</title>
				<description><![CDATA[ <blockquote><div><cite>MasterSlowPoke wrote:</cite>Are all the psychic powers a single warp charge? You should also pare the list down to a single Primaris and 6 rollable spells.<br /> <br /> You should also just say that Dawnlight is a Master Crafted Force Stave, to make it a little simpler.</div></blockquote><br /> <br /> 1) DAMN it! I forgot to list their Warp Charges, sorry.<br /> <br /> 2) It is actually a "Master-Crafted Force Maul". The inspiration was drawn from the "Hammer of the Naaru", a Draenei weapon from World of Warcraft.]]></description>
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				<pubDate><![CDATA[Tue, 17 Jul 2012 12:46:56]]> GMT</pubDate>
				<author><![CDATA[ NeoAigaion]]></author>
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