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		<title><![CDATA[Latest posts for the thread "6th Edition bikes & attack bikes??"]]></title>
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		<description><![CDATA[Latest messages posted in the thread "6th Edition bikes & attack bikes??"]]></description>
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				<title>6th Edition bikes &amp; attack bikes??</title>
				<description><![CDATA[ i'm a blood angels player...<br /> <br /> ok so i been reading through forums ect ect and people keep raving about how good bikes/ attack bikes are now in 6th edition.....<br /> <br /> i can see their potential with <span class="glossaryitem" onmouseover='gp(265);'>fnp</span> (blood angels) still in effect against <span class="glossaryitem" onmouseover='gp(6);'>ap</span> 1&2 weapons and with toughness 5 they can only be insta-killed by S10. The fact they mobile melta i understand but i still don't see what drastic change has been implemented for people to rave about them.... can anyone clarify this??]]></description>
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				<pubDate><![CDATA[Tue, 17 Jul 2012 13:17:38]]> GMT</pubDate>
				<author><![CDATA[ l1ttlej]]></author>
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				<title>6th Edition bikes &amp; attack bikes??</title>
				<description><![CDATA[ 5+ jink save<br /> Hammer of wrath extra hits in <span class="glossaryitem" onmouseover='gp(19);'>CC</span>.<br /> With wound allocation being directional, the fact that you can zip around to the side and shoot is very nice.<br /> T5 rather the T4(5) is a nice change, makes the second wound on the attack bike worth a bit more.<br /> <br /> Just a lot of nice little upgrades.  No one thing that cataputls them to awesomeness, but a series of small boosts that add up to a lot.]]></description>
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				<pubDate><![CDATA[Tue, 17 Jul 2012 15:21:09]]> GMT</pubDate>
				<author><![CDATA[ Nevelon]]></author>
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				<title>6th Edition bikes &amp; attack bikes??</title>
				<description><![CDATA[ Oh look what I found:<br /> <br /> <a href="http://www.dakkadakka.com/dakkaforum/posts/list/462433.page" target="_blank" rel="nofollow">http://www.dakkadakka.com/dakkaforum/posts/list/462433.page</a><br /> <br /> As for bikes, they aren't for melee. If that's your goal for them, don't bother. ]]></description>
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				<pubDate><![CDATA[Tue, 17 Jul 2012 15:29:49]]> GMT</pubDate>
				<author><![CDATA[ juraigamer]]></author>
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				<title>6th Edition bikes &amp; attack bikes??</title>
				<description><![CDATA[ aah i do see now they can be awfully handy as mobile gun support, still see people over exaggerating their goodness tho]]></description>
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				<pubDate><![CDATA[Sun, 22 Jul 2012 21:04:56]]> GMT</pubDate>
				<author><![CDATA[ l1ttlej]]></author>
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				<title>Re:6th Edition bikes &amp; attack bikes??</title>
				<description><![CDATA[ Bike lists are meant to scoot around and shoot stuff. Then they can assault the remnants to finish them off.<br /> <br /> Only command squads can really make decent Assault Bike units, and they are expensive.<br /> <br /> T5 basically means they can take <span class="glossaryitem" onmouseover='gp(265);'>FnP</span> against lascannons and Missile launchers now. Pretty cool, especially combined with the 5+ Jink save. Its slightly better then a 4+ save.]]></description>
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				<pubDate><![CDATA[Sun, 22 Jul 2012 21:11:35]]> GMT</pubDate>
				<author><![CDATA[ Grey Templar]]></author>
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				<title>6th Edition bikes &amp; attack bikes??</title>
				<description><![CDATA[ <span class="glossaryitem" onmouseover='gp(330);'>MM</span> Attack Bikes are incredibly awesome considering their low cost of 50 points a model. ]]></description>
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				<pubDate><![CDATA[Mon, 23 Jul 2012 02:15:36]]> GMT</pubDate>
				<author><![CDATA[ AresX8]]></author>
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