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		<title><![CDATA[Latest posts for the thread "2000pt IG Wall o' Tanks"]]></title>
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				<title>2000pt IG Wall o' Tanks</title>
				<description><![CDATA[ The basic idea is to bombard the enemy to death while the Vets sit on objectives behind said wall of tanks. Not sure what to do with the extra points (about 65 or so left over). Since alot of players are abandoning transports I decided it would be a perfect time to bring out the big guns. My only worries are flyer lists as I don't really have an answer for them. <br /> <br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span><br /> Company command squad – 175<br /> Plasma x 2 <br /> Master of Ordnance <br /> Auto-Cannon Heavy Weapons Team<br /> Chimera w/HHF<br /> <br /> Troop<br /> Veteran Squad - 165<br /> melta x 3<br /> Auto-Cannon Heavy Weapons Team <br /> Chimera w/HHF<br /> <br /> Veteran Squad - 165<br /> melta x 3<br /> Auto-Cannon Heavy Weapons Team<br /> Chimera w/HHF<br /> <br /> Heavy <br /> <br /> 450<br /> Leman Russ Battle Tank<br /> Leman Russ Battle Tank<br /> Leman Russ Battle Tank<br /> <br /> 495<br /> Leman Russ Demolisher<br /> Leman Russ Demolisher<br /> Leman Russ Demolisher<br /> <br /> 450<br /> Leman Russ Battle Tank<br /> Leman Russ Battle Tank<br /> Leman Russ Battle Tank<br /> <br /> Fortification<br /> 100<br /> Aegis defense line<br /> Quad-Gun]]></description>
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				<pubDate><![CDATA[Wed, 18 Jul 2012 03:14:11]]> GMT</pubDate>
				<author><![CDATA[ Spartan089]]></author>
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				<title>Re:2000pt IG Wall o' Tanks</title>
				<description><![CDATA[ I know the point of the list is heavy tank spamming but you're running quite the risk by only using 1 type and investing 2/3 of your points into those models. <br /> <br /> Since the few Chimera and the lone Vendetta give your opponent great targets to use their S6-S8 weapons on, what about dropping the transports entirely for more bodies and switching up the tanks a bit. At a minium, I would consider turning one of your squadrons into a Demolisher squadron to get some AP2 and increase your heavy anti tank firepower. Swapping the plasma to melta in at least one of your foot squads would be a good way to boost <span class="glossaryitem" onmouseover='gp(482);'>AT</span> again and save points. <br /> <br /> <br /> <br /> ]]></description>
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				<pubDate><![CDATA[Wed, 18 Jul 2012 03:35:09]]> GMT</pubDate>
				<author><![CDATA[ minigun762]]></author>
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				<title>2000pt IG Wall o' Tanks</title>
				<description><![CDATA[ Cut the plasma's down to 2 from 9, not sure if that a good trade off for 3 demolishers.]]></description>
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				<pubDate><![CDATA[Wed, 18 Jul 2012 03:51:53]]> GMT</pubDate>
				<author><![CDATA[ Spartan089]]></author>
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				<title>2000pt IG Wall o' Tanks</title>
				<description><![CDATA[ Since I now have the models for this I decided to revisit the list to see if anyone had any advice. ]]></description>
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				<pubDate><![CDATA[Sat, 11 Aug 2012 06:31:38]]> GMT</pubDate>
				<author><![CDATA[ Spartan089]]></author>
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				<title>Re:2000pt IG Wall o' Tanks</title>
				<description><![CDATA[ It still seems very... bloated. I'd consider dropping 1 tank from each of the 3 squadrons to fit in some more mechanized veterans, if for nothing else than more scoring bodies. The list seems like it would have trouble pulling off objective-based missions.]]></description>
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				<pubDate><![CDATA[Sat, 11 Aug 2012 06:36:09]]> GMT</pubDate>
				<author><![CDATA[ creeping-deth87]]></author>
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				<title>2000pt IG Wall o' Tanks</title>
				<description><![CDATA[ Granted I might have trouble with objectives, the the main point is to bring enough fire power to table an enemy. I would like to keep nine tanks if I can help it.]]></description>
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				<pubDate><![CDATA[Sat, 11 Aug 2012 11:57:21]]> GMT</pubDate>
				<author><![CDATA[ Spartan089]]></author>
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				<title>2000pt IG Wall o' Tanks</title>
				<description><![CDATA[ the main problem you will have is if your opponent deploys at the back of the table and you end up playing night firing because you wont be able to see the enemy ...... apart from that, having so many tanks gives you the advantage of the imperial guard but also the dis advantage of 6th ed rules and the matter of number.<br /> <br /> i have played against a list similar to this using my tau and broad sides are my saviour  against these kinds of lists. another problem you may have is necrons massing troops in transports since they always glance on a 6, a full troops list can and will more than likely glance 1 squadron to death per turn<br /> ]]></description>
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				<pubDate><![CDATA[Sat, 11 Aug 2012 12:21:08]]> GMT</pubDate>
				<author><![CDATA[ chaos wulfen]]></author>
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				<title>2000pt IG Wall o' Tanks</title>
				<description><![CDATA[ Not to mention flyers - you have literally nothing that will reliably kill them. A necron doom scythe or two would have a field day against this!]]></description>
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				<pubDate><![CDATA[Sat, 11 Aug 2012 14:12:05]]> GMT</pubDate>
				<author><![CDATA[ DoomMouse]]></author>
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				<title>Re:2000pt IG Wall o' Tanks</title>
				<description><![CDATA[ My concern about this list is that it won't be able to snap fire if you suffer pens, as all your big guns are blast weapons (don't know if lumbering behemoth addresses this or not)]]></description>
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				<pubDate><![CDATA[Sat, 11 Aug 2012 16:53:34]]> GMT</pubDate>
				<author><![CDATA[ BTNeophyte]]></author>
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				<title>2000pt IG Wall o' Tanks</title>
				<description><![CDATA[ I would exchange one set of <span class="glossaryitem" onmouseover='gp(89);'>LRBT</span> for Exterminators. That would give you some options against flyers.]]></description>
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				<pubDate><![CDATA[Sat, 11 Aug 2012 18:43:47]]> GMT</pubDate>
				<author><![CDATA[ AdeptSister]]></author>
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				<title>2000pt IG Wall o' Tanks</title>
				<description><![CDATA[ You mentioned having 65 spare points?<br /> Why not upgrading your Aegis Defence Line with a lascannon or quad-gun?  That would provide some <span class="glossaryitem" onmouseover='gp(805);'>AA</span> support.]]></description>
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				<pubDate><![CDATA[Sun, 12 Aug 2012 00:31:50]]> GMT</pubDate>
				<author><![CDATA[ phoenix darkus]]></author>
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				<title>2000pt IG Wall o' Tanks</title>
				<description><![CDATA[ I thought about that, but the aegis defense line actually has to be maned by a unit, the vets will be busy holding objectives, maybe I can have the command squad parked behind there using it.<br /> <br /> <br /> <span style="font-size: 9px; line-height: normal;">Automatically Appended Next Post:</span><br /> Another option would be to try to free enough points to put a Vendetta in there.]]></description>
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				<pubDate><![CDATA[Sun, 12 Aug 2012 01:53:14]]> GMT</pubDate>
				<author><![CDATA[ Spartan089]]></author>
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				<title>2000pt IG Wall o' Tanks</title>
				<description><![CDATA[ HHB on the Chims, <span class="glossaryitem" onmouseover='gp(5);'>AC</span>'s on the Vets and <span class="glossaryitem" onmouseover='gp(19);'><span class="glossaryitem" onmouseover='gp(338);'>CCS</span></span>?<br /> That'll give a solution to the flier problem. ]]></description>
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				<pubDate><![CDATA[Sun, 12 Aug 2012 02:18:30]]> GMT</pubDate>
				<author><![CDATA[ Blaggard]]></author>
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				<title>2000pt IG Wall o' Tanks</title>
				<description><![CDATA[ Has anyone done the math hammer to see how many autocannon hits it takes on average to glance a flyer. ]]></description>
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				<pubDate><![CDATA[Sun, 12 Aug 2012 03:03:00]]> GMT</pubDate>
				<author><![CDATA[ Spartan089]]></author>
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				<title>Re:2000pt IG Wall o' Tanks</title>
				<description><![CDATA[ With double force org at 2000pts, have you considered spreading out your 9 tanks across the extra 3 <span class="glossaryitem" onmouseover='gp(57);'>HS</span> slots? ]]></description>
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				<pubDate><![CDATA[Sun, 12 Aug 2012 17:18:27]]> GMT</pubDate>
				<author><![CDATA[ slice of toast]]></author>
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				<title>2000pt IG Wall o' Tanks</title>
				<description><![CDATA[ Don't have the points, double force org requires a minimum of 2HQs and 4 Troop choices at 2000 points. Can't have 9 tanks and 4 troops and 2 <span class="glossaryitem" onmouseover='gp(56);'>hqs</span>, requires to many points to stay at just 2000.]]></description>
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				<pubDate><![CDATA[Sun, 12 Aug 2012 17:42:44]]> GMT</pubDate>
				<author><![CDATA[ Spartan089]]></author>
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				<title>2000pt IG Wall o' Tanks</title>
				<description><![CDATA[ <blockquote><div><cite>Spartan089 wrote:</cite>Has anyone done the math hammer to see how many autocannon hits it takes on average to glance a flyer. </div></blockquote><br /> This is for units snap firing at the flier. <br /> <br /> <img src="http://ompldr.org/vZjMwbA/SPG.jpg" border="0" />]]></description>
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				<pubDate><![CDATA[Sun, 12 Aug 2012 20:46:52]]> GMT</pubDate>
				<author><![CDATA[ Blaggard]]></author>
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				<title>2000pt IG Wall o' Tanks</title>
				<description><![CDATA[ Hmm at strength 7 the auto cannons aren't too bad, still they need 6'sto hit.  ]]></description>
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				<pubDate><![CDATA[Sun, 12 Aug 2012 22:01:40]]> GMT</pubDate>
				<author><![CDATA[ Spartan089]]></author>
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				<title>2000pt IG Wall o' Tanks</title>
				<description><![CDATA[ I will say this, 9 russ' are not fun to face. Anything other than lance, las cannon or rail should have difficulty taking them out at range, and the amount of templates you can lay down is rather punishing. Demolishers alongside your bog standard russ' are good, <span class="glossaryitem" onmouseover='gp(123);'>str</span> 10 <span class="glossaryitem" onmouseover='gp(6);'>ap</span> 2 is brilliant for termies and high armour value targets. <br /> I just don't see the value in the veteran teams. There really is a lack of infantry to cover the tanks, which can be catastrophic if something nasty gets close enough to combat you. But with that many tanks, I suppose more infantry isn't really possible.<br /> But overall, I think this could work...if you get the first turn and don't get night fight.<br /> <br /> <i>LazzurusMan</i>]]></description>
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				<pubDate><![CDATA[Sun, 12 Aug 2012 23:53:51]]> GMT</pubDate>
				<author><![CDATA[ LazzurusMan]]></author>
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				<title>Re:2000pt IG Wall o' Tanks</title>
				<description><![CDATA[ and if anyone else is interested,<br /> <img src="http://ompldr.org/vZjMzYg/Shooty.jpg" border="0" /><br /> <br /> Not taken into account rending, melta's and any special rules regarding extra <span class="glossaryitem" onmouseover='gp(6);'>AP</span> yet.  May do in the future to see how far I can get this mathshammer refined.  ]]></description>
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				<pubDate><![CDATA[Sun, 12 Aug 2012 23:59:04]]> GMT</pubDate>
				<author><![CDATA[ Blaggard]]></author>
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				<title>2000pt IG Wall o' Tanks</title>
				<description><![CDATA[ Heres a thought, its cheat codes and ive seen this done.... <br /> <br /> set up your lines, then troops w/o chimera behind that, then with the points you saved, take CAMO CLOAKS FOR YOUR TANKS!<br /> <br /> 3-4+ cover for my tanks? YES PLEASE!]]></description>
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				<pubDate><![CDATA[Thu, 23 Aug 2012 17:50:50]]> GMT</pubDate>
				<author><![CDATA[ xSoulgrinderx]]></author>
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				<title>Re:2000pt IG Wall o' Tanks</title>
				<description><![CDATA[ 65 points? MARBBOOOOOO  <img src="/s/i/a/c614b4720f1b7225b0523f616ac30b2f.gif" border="0"> ]]></description>
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				<pubDate><![CDATA[Thu, 23 Aug 2012 17:52:52]]> GMT</pubDate>
				<author><![CDATA[ riverhawks32]]></author>
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				<title>2000pt IG Wall o' Tanks</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/dc9030ba8350a5fe07fcceeb590a472c.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/463339/4687128.page"><b>xSoulgrinderx wrote:</b></a><br/>Heres a thought, its cheat codes and ive seen this done.... <br /> <br /> set up your lines, then troops w/o chimera behind that, then with the points you saved, take CAMO CLOAKS FOR YOUR TANKS!<br /> <br /> 3-4+ cover for my tanks? YES PLEASE!</div></blockquote><br /> <br /> Considered that, but without transports the veterans have no way to reliably stay or get to objectives, as much as I want not every game is kill points.]]></description>
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				<pubDate><![CDATA[Fri, 24 Aug 2012 03:08:20]]> GMT</pubDate>
				<author><![CDATA[ Spartan089]]></author>
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				<title>Re:2000pt IG Wall o' Tanks</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/016053c207173f8fdec4b46606328eae.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/463339/4687139.page"><b>riverhawks32 wrote:</b></a><br/>65 points? MARBBOOOOOO  <img src="/s/i/a/c614b4720f1b7225b0523f616ac30b2f.gif" border="0"> </div></blockquote><br /> <br /> YES MARBOOOO! Seriously, Marbo will scare the crap out of any unsuspecting army]]></description>
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				<pubDate><![CDATA[Fri, 24 Aug 2012 04:45:36]]> GMT</pubDate>
				<author><![CDATA[ Stormtrooper520]]></author>
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				<title>Re:2000pt IG Wall o' Tanks</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/2de05b9f064921b01a51f212e255f946.jpeg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/463339/4689277.page"><b>Stormtrooper520 wrote:</b></a><br/><blockquote><div><img src="https://www.dakkadakka.com/s/i/a/016053c207173f8fdec4b46606328eae.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/463339/4687139.page"><b>riverhawks32 wrote:</b></a><br/>65 points? MARBBOOOOOO  <img src="/s/i/a/c614b4720f1b7225b0523f616ac30b2f.gif" border="0"> </div></blockquote><br /> <br /> YES MARBOOOO! Seriously, Marbo will scare the crap out of any unsuspecting army</div></blockquote><br /> <br /> Always good for getting those secondary objectives or neatly blowing off that enemy squad that is clumped up on a primary objective  <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0"> ]]></description>
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				<pubDate><![CDATA[Fri, 24 Aug 2012 05:16:27]]> GMT</pubDate>
				<author><![CDATA[ riverhawks32]]></author>
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				<title>2000pt IG Wall o' Tanks</title>
				<description><![CDATA[ Also can anyone see what potential trouble I may face besides flyers.]]></description>
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				<pubDate><![CDATA[Fri, 24 Aug 2012 19:03:14]]> GMT</pubDate>
				<author><![CDATA[ Spartan089]]></author>
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				<title>Re:2000pt IG Wall o' Tanks</title>
				<description><![CDATA[ At a very basic level,scoring troop units.2 vet squads will not go far in most missions.Yes,you are at an advantage in the big guns never tire mission,in most of the others ( that feature multiple objectives ) you will find it very hard to compete,if not impossible.]]></description>
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				<pubDate><![CDATA[Fri, 24 Aug 2012 19:13:09]]> GMT</pubDate>
				<author><![CDATA[ Pedro Kantor]]></author>
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				<title>2000pt IG Wall o' Tanks</title>
				<description><![CDATA[ 5 of 6 missions are objectives, of which you will probably lose if only using 2 troops choices, 10 vets are easy to kill, remember chimeras have S10, and vendetta's / cronflyers / stormflyers will cause havoc as your quad gun is BS2 unless you jump out of a chimera., and a quad gun is easy for a vendetta to kill <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">]]></description>
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				<pubDate><![CDATA[Fri, 24 Aug 2012 19:36:05]]> GMT</pubDate>
				<author><![CDATA[ Orkaswampa]]></author>
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				<title>2000pt IG Wall o' Tanks</title>
				<description><![CDATA[ Maybe I can cut 2 leman russ to make room for 2 more squads of Mecha vets.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/463339/4697211.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/463339/4697211.page</link>
				<pubDate><![CDATA[Sun, 26 Aug 2012 13:45:07]]> GMT</pubDate>
				<author><![CDATA[ Spartan089]]></author>
			</item>
			<item>
				<title>2000pt IG Wall o' Tanks</title>
				<description><![CDATA[ who's manning the quad gun ?]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/463339/4697460.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/463339/4697460.page</link>
				<pubDate><![CDATA[Sun, 26 Aug 2012 15:46:45]]> GMT</pubDate>
				<author><![CDATA[ Pineapple]]></author>
			</item>
			<item>
				<title>2000pt IG Wall o' Tanks</title>
				<description><![CDATA[ Most likely a member of the <span class="glossaryitem" onmouseover='gp(19);'><span class="glossaryitem" onmouseover='gp(338);'>ccs</span></span> since I believe the master of ordanance can't use his orbital bombardment from inside a chimera, so ill probably have them disembarked.]]></description>
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				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/463339/4697875.page</link>
				<pubDate><![CDATA[Sun, 26 Aug 2012 18:09:48]]> GMT</pubDate>
				<author><![CDATA[ Spartan089]]></author>
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