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		<title><![CDATA[Latest posts for the thread "How to make Carnifexs cool again for 6th edition"]]></title>
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		<description><![CDATA[Latest messages posted in the thread "How to make Carnifexs cool again for 6th edition"]]></description>
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				<title>How to make Carnifexs cool again for 6th edition</title>
				<description><![CDATA[ Carnifexs date back to 2nd edition and they deserve to be a cool useful unit. Here are some homebrewed rules to make Carnifexs a viable unit in 6th edition<br /> <br /> Cost: No change<br /> <br /> New Stat line<br /> <br /> <span class="glossaryitem" onmouseover='gp(149);'>WS</span> 3 <span class="glossaryitem" onmouseover='gp(14);'>BS</span> 3 S 9 T 7 I 1 A 3 W 4 As 3+ <span class="glossaryitem" onmouseover='gp(82);'>Ld</span> 7<br /> <br /> Weapons: Two Sets of Scything claws<br /> <br /> Rules:<br /> <br /> Living Battering Ram (NEW RULE): A Carnifex receives 1d3 Hammer of<br /> Wrath attacks.<br /> <br /> Additional Weapons and biomorphs:<br /> <br /> Toxin Sacs: No change to cost or rules<br /> <br /> Adrenal Glands: No change to cost or rules<br /> <br /> Frag Spine (NEW RULE): Frag spines are now a weapon, Range: Template S 3 <span class="glossaryitem" onmouseover='gp(6);'>AP</span> 6 Twin Linked.<br /> <br /> Bio-Plasma: (NEW COST) 10 points<br /> <br /> Armored Shell: 60 points.<br /> <br /> Brain leech devourer: No change to cost or rules<br /> <br /> Twin linked Deathspitter: Same cost and stats except now has sky fire and interceptor rules.]]></description>
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				<pubDate><![CDATA[Sun, 29 Jul 2012 16:32:12]]> GMT</pubDate>
				<author><![CDATA[ Zookie]]></author>
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				<title>How to make Carnifexs cool again for 6th edition</title>
				<description><![CDATA[ T6 is necessary for fluff reasons; enough Lasguns bring them down.<br /> <br /> Remove 1D3. Simply 3.<br /> <br /> Frag Spines: Not even close - maybe large blast centered on carnifex at the start of the fight subphase.<br /> <br /> Armored Shell: 20-30 Points tops<br /> <br /> TLDS: Make a new weapon for this, Deathspitters don't fit.]]></description>
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				<pubDate><![CDATA[Sun, 29 Jul 2012 17:08:00]]> GMT</pubDate>
				<author><![CDATA[ chrisrawr]]></author>
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				<title>How to make Carnifexs cool again for 6th edition</title>
				<description><![CDATA[ I would do a weapon that pretty much covers the sky with spines, like a sort of metal storm, but organic.]]></description>
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				<pubDate><![CDATA[Mon, 30 Jul 2012 19:30:37]]> GMT</pubDate>
				<author><![CDATA[ McNinja]]></author>
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				<title>How to make Carnifexs cool again for 6th edition</title>
				<description><![CDATA[ <blockquote><div><cite>Zookie wrote:</cite>Carnifexs date back to 2nd edition and they deserve to be a cool useful unit. Here are some homebrewed rules to make Carnifexs a viable unit in 6th edition<br /> <br /> Cost: No change<br /> <br /> New Stat line<br /> <br /> <span class="glossaryitem" onmouseover='gp(149);'>WS</span> 3 <span class="glossaryitem" onmouseover='gp(14);'>BS</span> 3 S 9 T 7 I 1 A 3 W 4 As 3+ <span class="glossaryitem" onmouseover='gp(82);'>Ld</span> 7<br /> <br /> Weapons: Two Sets of Scything claws<br /> <br /> Rules:<br /> <br /> Living Battering Ram (NEW RULE): A Carnifex receives 1d3 Hammer of<br /> Wrath attacks.<br /> <br /> Additional Weapons and biomorphs:<br /> <br /> Toxin Sacs: No change to cost or rules<br /> <br /> Adrenal Glands: No change to cost or rules<br /> <br /> Frag Spine (NEW RULE): Frag spines are now a weapon, Range: Template S 3 <span class="glossaryitem" onmouseover='gp(6);'>AP</span> 6 Twin Linked.<br /> <br /> Bio-Plasma: (NEW COST) 10 points<br /> <br /> Armored Shell: 60 points.<br /> <br /> Brain leech devourer: No change to cost or rules<br /> <br /> Twin linked Deathspitter: Same cost and stats except now has sky fire and interceptor rules.</div></blockquote><br /> <br /> What about Crushing claws (or whatever the heck they were called again) or do you think that they do not need them?]]></description>
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				<pubDate><![CDATA[Tue, 31 Jul 2012 16:52:47]]> GMT</pubDate>
				<author><![CDATA[ Tazz Azrael]]></author>
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