<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0">
	<channel>
		<title><![CDATA[Latest posts for the thread "Deff Rolla vs Death or Glory"]]></title>
		<link>http://www.dakkadakka.com/dakkaforum/posts/list/15.page</link>
		<description><![CDATA[Latest messages posted in the thread "Deff Rolla vs Death or Glory"]]></description>
		<generator>JForum - http://www.jforum.net</generator>
			<item>
				<title>Deff Rolla vs Death or Glory</title>
				<description><![CDATA[ Simple question, if you Death or Glory and take out a vehicle who is in the act of tank shocking does it stop them from making their Deff Rolla hits? This happened today when a space marine DoGed with a melta and took out a battle wagon. The question came up because the DoG (as we did it) was before the Deff Rollas hits, so we played it as it stopped dead in its tracks and exploded. If the hits indeed do happen, that is fine, we just wanted clarification.<br /> <br /> At the time it made sense that it stopped the tank because had the DoG failed the squad itself was taking 2x as much heat for their trouble.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/467545/4612940.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/467545/4612940.page</link>
				<pubDate><![CDATA[Fri, 3 Aug 2012 23:02:29]]> GMT</pubDate>
				<author><![CDATA[ Jstncloud]]></author>
			</item>
			<item>
				<title>Deff Rolla vs Death or Glory</title>
				<description><![CDATA[ Answered in the <span class="glossaryitem" onmouseover='gp(36);'>FAQ</span>, page 4.<br /> <br /> Q. Does a unit that successfully stops a deff rollaequipped<br /> Battlewagon’s Tank Shock suffer any hits?<br /> (p55)<br /> A. Yes, it does. In fact, it suffers <span class="glossaryitem" onmouseover='gp(1);'>2D6</span> S10 hits!]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/467545/4612952.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/467545/4612952.page</link>
				<pubDate><![CDATA[Fri, 3 Aug 2012 23:06:40]]> GMT</pubDate>
				<author><![CDATA[ Happyjew]]></author>
			</item>
			<item>
				<title>Deff Rolla vs Death or Glory</title>
				<description><![CDATA[ Nope I'm afraid you played it wrong, as per the Ork <span class="glossaryitem" onmouseover='gp(36);'>FAQ</span> even if you successfully stop the vehicle the squad still takes the <span class="glossaryitem" onmouseover='gp(1);'>2D6</span> S10 hits from the Deff Rolla but as you said resolved after DoG]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/467545/4612957.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/467545/4612957.page</link>
				<pubDate><![CDATA[Fri, 3 Aug 2012 23:08:13]]> GMT</pubDate>
				<author><![CDATA[ Voodoo_Chile]]></author>
			</item>
			<item>
				<title>Deff Rolla vs Death or Glory</title>
				<description><![CDATA[ Note that even if the Deffrolla rules didn't explicitly state that you take the hits on a Death or Glory, the Deffrolla hits occur when a unit is tank shocked... and in order for you to perform a Death or Glory, the unit has to be tank shocked. Even if the DoG stops the tannk, the unit was still tank shocked, or the DoG couldn't have happened.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/467545/4613009.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/467545/4613009.page</link>
				<pubDate><![CDATA[Fri, 3 Aug 2012 23:20:25]]> GMT</pubDate>
				<author><![CDATA[ insaniak]]></author>
			</item>
			<item>
				<title>Deff Rolla vs Death or Glory</title>
				<description><![CDATA[ No, the unit takes <span class="glossaryitem" onmouseover='gp(1);'>2d6</span> hits regardless of if the BW is stopped or not.<br /> <br /> <br /> <span style="font-size: 9px; line-height: normal;">Automatically Appended Next Post:</span><br /> <blockquote><div><cite>Billagio wrote:</cite>No, the model takes <span class="glossaryitem" onmouseover='gp(1);'>2d6</span> hits regardless of if the BW is stopped or not.</div></blockquote>]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/467545/4613043.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/467545/4613043.page</link>
				<pubDate><![CDATA[Fri, 3 Aug 2012 23:28:45]]> GMT</pubDate>
				<author><![CDATA[ Billagio]]></author>
			</item>
			<item>
				<title>Re:Deff Rolla vs Death or Glory</title>
				<description><![CDATA[ The only thing a successful DoG stops is a Ram and the vehicles continued forward progress. the Deffrolla still squishes all.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/467545/4613126.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/467545/4613126.page</link>
				<pubDate><![CDATA[Fri, 3 Aug 2012 23:53:33]]> GMT</pubDate>
				<author><![CDATA[ Grey Templar]]></author>
			</item>
			<item>
				<title>Deff Rolla vs Death or Glory</title>
				<description><![CDATA[ Yep even as the marines blew up the wagon the deffrolla kept rolling to inflcit hits, maybe squishing a few.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/467545/4613518.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/467545/4613518.page</link>
				<pubDate><![CDATA[Sat, 4 Aug 2012 03:24:38]]> GMT</pubDate>
				<author><![CDATA[ Cyvash]]></author>
			</item>
			<item>
				<title>Deff Rolla vs Death or Glory</title>
				<description><![CDATA[ Ok good to know, thanks.<br /> ]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/467545/4613782.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/467545/4613782.page</link>
				<pubDate><![CDATA[Sat, 4 Aug 2012 05:39:58]]> GMT</pubDate>
				<author><![CDATA[ Jstncloud]]></author>
			</item>
	</channel>
</rss>