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		<title><![CDATA[Latest posts for the thread "Lizardmen ideas"]]></title>
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		<description><![CDATA[Latest messages posted in the thread "Lizardmen ideas"]]></description>
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				<title>Lizardmen ideas</title>
				<description><![CDATA[ Do you guys think that i could do a lizardmen army using energy and bullet based weapons with mechs and dinosaurs as tanks vehicles please share ideas and help.]]></description>
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				<pubDate><![CDATA[Mon, 6 Aug 2012 17:53:55]]> GMT</pubDate>
				<author><![CDATA[ wolftheassassin53]]></author>
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				<title>Lizardmen ideas</title>
				<description><![CDATA[ I remember reading on a forum somewhere that someone used Codex: Tyranids for lizardmen. Kind of makes sense. You can use the warriors for your baseline lizardmen and the dinosaurs as monstrous creatures in the codex and the synapse range can indicate that the larger creatures needs a handler nearby or they would go wandering off on their own.]]></description>
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				<pubDate><![CDATA[Mon, 6 Aug 2012 19:28:40]]> GMT</pubDate>
				<author><![CDATA[ UrgeToKillRising]]></author>
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				<title>Lizardmen ideas</title>
				<description><![CDATA[ I could see either way working. The <span class="glossaryitem" onmouseover='gp(280);'>OP</span> would be the Tau conversion to look like lizardmen, (Kroot included) and the 2nd way would be just straight up dino-tyrannids.]]></description>
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				<pubDate><![CDATA[Tue, 7 Aug 2012 00:21:27]]> GMT</pubDate>
				<author><![CDATA[ DemetriDominov]]></author>
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