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				<title>1500 Blood Angels [all comers] Opinions needed!</title>
				<description><![CDATA[ Just picked up the 6th edition <span class="glossaryitem" onmouseover='gp(112);'>RB</span> today, and I'm deciding to get back into the game! Woo, anyways just scraped this list together real fast without too much thought into it to take advantage of a few things.  <br /> <br /> -Hammer of wrath<br /> -Sniper special rule<br /> -Biomancy<br /> -all around capabilities<br /> <br /> I haven't made a list or played a game in almost a year now so bear with me as this list is a clean slate to build my all comers <span class="glossaryitem" onmouseover='gp(10);'>BA</span> army.  Advice and comments would be appreciated.  Also I will explain my reasoning behind any of this should it seem "weak" or "bad" in your opinion.<br /> <br /> <br /> --/[*troops*]\--  565<br /> <br /> -10man Assault squad - [230] 2 meltaguns, lighting claw, melta bombs<br /> -10man Assault squad - [235] 2 flamers, lightning claw, melta bombs, infernus pistol<br /> -5 man scout squad - [100] camo cloaks, <span class="glossaryitem" onmouseover='gp(328);'>ML</span>, 4 snipers<br /> <br /> --/[*elites*]\--  150<br /> <br /> -1 Sang Priest - [75] jump pack<br /> -1 Sang Priest - [75] jump pack<br /> <br /> --/[*fast attack*]\--  325<br /> <br /> -1 Attack bike - [50] multi melta<br /> -1 Attack bike - [50] multi melta<br /> -1 Bike Squadron - [225] 6 bikes, 2 with <span class="glossaryitem" onmouseover='gp(329);'>PGs</span>, 2 base, 1 attack bike with <span class="glossaryitem" onmouseover='gp(51);'>HB</span>, sarg with <span class="glossaryitem" onmouseover='gp(486);'>PW</span><br /> <br /> --/[*Heavy Support*]\-- 180<br /> <br /> -devastators - [180] 4 RL, 2 base, storm bolter, sarg <span class="glossaryitem" onmouseover='gp(486);'>PW</span><br /> <br /> --/[*Headquarters*]\--  175<br /> <br /> -1 Epistolary - [175] jump pack, Biomancy+divination,  Biomancy+telepathy when playing low <span class="glossaryitem" onmouseover='gp(82);'>ld</span> armies<br /> <br /> --/[*Fortifications*]\--  100<br /> <br /> -aegis defense line - [100] quad-gun<br /> <br /> <br /> TOTAL - {1495}<br /> <br /> where should I put the last 5 points? melta bombs? on what unit?<br /> <br /> <br /> Opinions are greatly appreciated so I can finalize this list and get to building!<br /> <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0">]]></description>
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				<pubDate><![CDATA[Mon, 13 Aug 2012 02:47:05]]> GMT</pubDate>
				<author><![CDATA[ Deepstrike BA]]></author>
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				<title>Re:1500 Blood Angels [all comers] (help me mold this into an all comers)</title>
				<description><![CDATA[ Im just an <span class="glossaryitem" onmouseover='gp(69);'>IG</span> player but i see a distinct lack of template in ur army, i only see those flamers and ( dunno what a biomancy disk is)   A high volume army like <span class="glossaryitem" onmouseover='gp(69);'>IG</span>, Tyranids or orks is gunna soak that up no problem. then take away lost hits, coversaves and their losses arent gunna be as much as you could field  (except for those jump inf in <span class="glossaryitem" onmouseover='gp(19);'>CC</span>.... god i hate those so that means you should love them)    this list looks like mostly anti armour and anti heavy inf ( with the jump inf <span class="glossaryitem" onmouseover='gp(19);'>CC</span> to mop up) so just to summarize... you should get more blast.]]></description>
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				<pubDate><![CDATA[Mon, 13 Aug 2012 02:55:13]]> GMT</pubDate>
				<author><![CDATA[ Somedude593]]></author>
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				<title>Re:1500 Blood Angels [all comers] (help me mold this into an all comers)</title>
				<description><![CDATA[ <blockquote><div><cite>Somedude593 wrote:</cite>Im just an <span class="glossaryitem" onmouseover='gp(69);'>IG</span> player but i see a distinct lack of template in ur army, i only see those flamers and ( dunno what a biomancy disk is)   A high volume army like <span class="glossaryitem" onmouseover='gp(69);'>IG</span>, Tyranids or orks is gunna soak that up no problem. then take away lost hits, coversaves and their losses arent gunna be as much as you could field  (except for those jump inf in <span class="glossaryitem" onmouseover='gp(19);'>CC</span>.... god i hate those so that means you should love them)    this list looks like mostly anti armour and anti heavy inf ( with the jump inf <span class="glossaryitem" onmouseover='gp(19);'>CC</span> to mop up) so just to summarize... you should get more blast.</div></blockquote><br /> <br /> What kind of template?  More flamers?  Some heavy support?  <br /> <br /> -whirlwinds?<br /> -<span class="glossaryitem" onmouseover='gp(29);'>devs</span>?]]></description>
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				<pubDate><![CDATA[Mon, 13 Aug 2012 03:00:53]]> GMT</pubDate>
				<author><![CDATA[ Deepstrike BA]]></author>
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				<title>1500 Blood Angels [all comers] (help me mold this into an all comers)</title>
				<description><![CDATA[ Those attack bikes are EZ pickens for First Blood! You also have no flyers or anti-air. <br /> <br /> The x2 attack bikes alone could pay for an Aegis Defence Line and Quad gun. You could even put your scouts here to man it or combat squad a jumper to man the gun. <br /> <br /> I really like Blood Angel Storm Ravens. They are great anti-air units but I think at 1500pts you can live without it somewhat if you can get those big blocks of jumpers into assault and stick for a turn or two.]]></description>
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				<pubDate><![CDATA[Mon, 13 Aug 2012 03:07:13]]> GMT</pubDate>
				<author><![CDATA[ Painnen]]></author>
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				<title>Re:1500 Blood Angels [all comers] (help me mold this into an all comers)</title>
				<description><![CDATA[ Whirlwinds sound good, i forgot what their missile strength and blast radius was, but a couple more flamers sounds good <span class="glossaryitem" onmouseover='gp(10);'>BA</span> being good <span class="glossaryitem" onmouseover='gp(19);'>CC</span> like all Sm are]]></description>
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				<pubDate><![CDATA[Mon, 13 Aug 2012 03:09:33]]> GMT</pubDate>
				<author><![CDATA[ Somedude593]]></author>
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				<title>1500 Blood Angels [all comers] (help me mold this into an all comers)</title>
				<description><![CDATA[ <blockquote><div><cite>Painnen wrote:</cite>Those attack bikes are EZ pickens for First Blood! You also have no flyers or anti-air. <br /> <br /> The x2 attack bikes alone could pay for an Aegis Defence Line and Quad gun. You could even put your scouts here to man it or combat squad a jumper to man the gun. <br /> <br /> I really like Blood Angel Storm Ravens. They are great anti-air units but I think at 1500pts you can live without it somewhat if you can get those big blocks of jumpers into assault and stick for a turn or two.</div></blockquote><br /> <br /> Aegis defense lines look sick!  Definitely looking into acquiring one of those.<br /> <br /> My bikes will most likely start in reserve.<br /> <br /> definitely looking into templates as well<br /> <br /> As for the molding of the list I will update it in about 10 mins.  (gunna repost new list in a bit)<br /> <br /> <br /> <span style="font-size: 9px; line-height: normal;">Automatically Appended Next Post:</span><br /> List updated please continue to help me mold it thanks <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"><br /> ]]></description>
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				<pubDate><![CDATA[Mon, 13 Aug 2012 03:25:47]]> GMT</pubDate>
				<author><![CDATA[ Deepstrike BA]]></author>
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				<title>1500 Blood Angels [all comers] (help me mold this into an all comers)</title>
				<description><![CDATA[ Strip the priests, <span class="glossaryitem" onmouseover='gp(80);'>LC</span> for them is a waste, you want them for the <span class="glossaryitem" onmouseover='gp(265);'>FNP</span> not in combat.<br /> <br /> I would drop the <span class="glossaryitem" onmouseover='gp(105);'>PF</span> on the sargs for a Power Sword and <span class="glossaryitem" onmouseover='gp(254);'>mb</span> if you still want the ability to handle tanks and be good in combat.<br /> <br /> I would also drop the whirlwind and the extra techmarine/sang priest for a <span class="glossaryitem" onmouseover='gp(29);'>Dev</span>'s squad, and place them with the quad gun as well for a good firebase.]]></description>
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				<pubDate><![CDATA[Mon, 13 Aug 2012 04:56:56]]> GMT</pubDate>
				<author><![CDATA[ MadMaverick76]]></author>
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				<title>1500 Blood Angels [all comers] (help me mold this into an all comers)</title>
				<description><![CDATA[ <span class="glossaryitem" onmouseover='gp(328);'>ML</span> <span class="glossaryitem" onmouseover='gp(29);'>devs</span> or <span class="glossaryitem" onmouseover='gp(331);'>PC</span> <span class="glossaryitem" onmouseover='gp(29);'>devs</span>?]]></description>
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				<pubDate><![CDATA[Mon, 13 Aug 2012 05:03:38]]> GMT</pubDate>
				<author><![CDATA[ Deepstrike BA]]></author>
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				<title>1500 Blood Angels [all comers] (help me mold this into an all comers)</title>
				<description><![CDATA[ <blockquote><div><cite>Deepstrike <span class="glossaryitem" onmouseover='gp(10);'>BA</span> wrote:</cite><span class="glossaryitem" onmouseover='gp(328);'>ML</span> <span class="glossaryitem" onmouseover='gp(29);'>devs</span> or <span class="glossaryitem" onmouseover='gp(331);'>PC</span> <span class="glossaryitem" onmouseover='gp(29);'>devs</span>?</div></blockquote><br /> <br /> Matter of local players...<br /> <span class="glossaryitem" onmouseover='gp(328);'>MLs</span> = Good All-arounders<br /> Lascannon = lots of high <span class="glossaryitem" onmouseover='gp(9);'>AV</span><br /> <span class="glossaryitem" onmouseover='gp(51);'>HBs</span> = for Horde/Low toughness/<span class="glossaryitem" onmouseover='gp(6);'>AP</span> armies<br /> <br /> I would go for <span class="glossaryitem" onmouseover='gp(328);'>MLs</span> and adjust accordingly.]]></description>
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				<pubDate><![CDATA[Mon, 13 Aug 2012 05:17:04]]> GMT</pubDate>
				<author><![CDATA[ MadMaverick76]]></author>
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				<title>1500 Blood Angels [all comers] (help me mold this into an all comers)</title>
				<description><![CDATA[ List updated please continue to help me mold it <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"> thanks]]></description>
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				<pubDate><![CDATA[Mon, 13 Aug 2012 06:26:02]]> GMT</pubDate>
				<author><![CDATA[ Deepstrike BA]]></author>
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