<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0">
	<channel>
		<title><![CDATA[Latest posts for the thread "Does this work for a Mechanicum sector?"]]></title>
		<link>http://www.dakkadakka.com/dakkaforum/posts/list/31.page</link>
		<description><![CDATA[Latest messages posted in the thread "Does this work for a Mechanicum sector?"]]></description>
		<generator>JForum - http://www.jforum.net</generator>
			<item>
				<title>Does this work for a Mechanicum sector?</title>
				<description><![CDATA[ I started work on a Mechanicum run sector a long time ago.  I realize this hasn't really been done before, so there's a bit of having to make things up and see if they work or fit well.<br /> <br /> <img src="http://en.sturmkrieg.com/images/4/46/Sturmrkrieg_organization.png" border="0" /><br /> <br /> Would this sort of organization work well, given the background for it.  It's also on the eastern fringe, so if the Mechanicum wants to do crazy stuff, it's easier for them to do it.<br /> <br /> <li><a href="http://en.sturmkrieg.com/Sturmkrieg_Sektor" target="_new" rel="nofollow">http://en.sturmkrieg.com/Sturmkrieg_Sektor</a></li><br /> <li><a href="http://en.sturmkrieg.com/Scharzenkommando" target="_new" rel="nofollow">http://en.sturmkrieg.com/Scharzenkommando</a></li><br /> <li><a href="http://en.sturmkrieg.com/Religion_in_Sturmkrieg" target="_new" rel="nofollow">http://en.sturmkrieg.com/Religion_in_Sturmkrieg</a></li><br /> <li><a href="http://en.sturmkrieg.com/Aschknas" target="_new" rel="nofollow">http://en.sturmkrieg.com/Aschknas</a></li><br /> <li><a href="http://en.sturmkrieg.com/Gretel_Ehrenstein" target="_new" rel="nofollow">http://en.sturmkrieg.com/Gretel_Ehrenstein</a></li><br /> <li><a href="http://en.sturmkrieg.com/Sascha_Krieger" target="_new" rel="nofollow">http://en.sturmkrieg.com/Sascha_Krieger</a></li>]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/473294/4713543.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/473294/4713543.page</link>
				<pubDate><![CDATA[Thu, 30 Aug 2012 16:02:34]]> GMT</pubDate>
				<author><![CDATA[ Inquisitor Ehrenstein]]></author>
			</item>
			<item>
				<title>Re:Does this work for a Mechanicum sector?</title>
				<description><![CDATA[ The Mechanicum is a stand alone faction with Forgeworlds. They don't controll sectors (or sub-sectors which is what I think you're intending).<br /> <br /> Usually theAdMech has a formitable Forgeworld in a sub-sector/system and other worlds around it get along through trade and labor.<br /> <br /> It is, however, totally possible for a planetary governer to form a close bond with a neighboring Forgeworld<br /> <br /> Supplying the AdMech with <span class="glossaryitem" onmouseover='gp(111);'>raw</span> materials from several worlds in the area, they would retun the favor with gear, guns, tanks and transport.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/473294/4713568.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/473294/4713568.page</link>
				<pubDate><![CDATA[Thu, 30 Aug 2012 16:09:36]]> GMT</pubDate>
				<author><![CDATA[ DeffDred]]></author>
			</item>
			<item>
				<title>Does this work for a Mechanicum sector?</title>
				<description><![CDATA[ Maybe it's part of the Imperium, but the Mechanicum is heavily involved?<br /> <br /> <br /> <span style="font-size: 9px; line-height: normal;">Automatically Appended Next Post:</span><br /> Or the distance means that they setup their own stuff.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/473294/4713576.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/473294/4713576.page</link>
				<pubDate><![CDATA[Thu, 30 Aug 2012 16:12:34]]> GMT</pubDate>
				<author><![CDATA[ Inquisitor Ehrenstein]]></author>
			</item>
			<item>
				<title>Does this work for a Mechanicum sector?</title>
				<description><![CDATA[ There exists a planet called Vostroya that is governed by Techtriarchs. Loyal to the Imperium, it's first and foremost duty however, is to Mars. That's really the reason why Vostroya owes it's firstborn to the ranks of the Imperial Guard, for serving Mars over the Imperium during the Horus Heresy. I see no issue with the chart you have presented, though none would stand between the Mechanicus and the Imperial Senate since any planetary governor or Techtriarch derive their rights to rule from the blessings of both organizations - therefore being beneath them.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/473294/4713704.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/473294/4713704.page</link>
				<pubDate><![CDATA[Thu, 30 Aug 2012 16:41:55]]> GMT</pubDate>
				<author><![CDATA[ DemetriDominov]]></author>
			</item>
			<item>
				<title>Does this work for a Mechanicum sector?</title>
				<description><![CDATA[ <blockquote><div><cite>DemetriDominov wrote:</cite>none would stand between the Mechanicus and the Imperial Senate since any planetary governor or Techtriarch derive their rights to rule from the blessings of both organizations - therefore being beneath them.</div></blockquote>Technically, a planetary governor derives its right to rule over a planet from the Emperor alone, who is represented by the High Lords of which the Fabricator General of the Adeptus Mechanicus is a member of. Small, but important difference. The AdMech doesn't officially get to "call the shots" anywhere outside its semi-sovereign Forgeworlds - its only way to exert influence would be by the Fabricator General casting his vote in the Council of High Lords, or (more commonly and more effectively) by influencing various governments with attractive treaties for precious technology.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/473294/4713896.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/473294/4713896.page</link>
				<pubDate><![CDATA[Thu, 30 Aug 2012 17:25:11]]> GMT</pubDate>
				<author><![CDATA[ Lynata]]></author>
			</item>
			<item>
				<title>Does this work for a Mechanicum sector?</title>
				<description><![CDATA[ I was under the impression that the Mechanicum was an allied empire.<br /> <br /> If a full Mechanicum sector is too much, then it could be an Imperium sector that has a large Mechanicum status because of the large numbers of pre Imperium factories and the religious focus on development of technology.<br /> <br /> <br /> <span style="font-size: 9px; line-height: normal;">Automatically Appended Next Post:</span><br /> <img src="http://en.sturmkrieg.com/images/4/4d/Sturmkrieg_location.png" border="0" /><br /> <br /> This is also where they are, in the even that the Mechanicum could get away with running a sector out there.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/473294/4714340.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/473294/4714340.page</link>
				<pubDate><![CDATA[Thu, 30 Aug 2012 19:01:02]]> GMT</pubDate>
				<author><![CDATA[ Inquisitor Ehrenstein]]></author>
			</item>
			<item>
				<title>Does this work for a Mechanicum sector?</title>
				<description><![CDATA[ .... and so therefore, a governor's divine right is sanctioned by the High Lords of Terra, and if a Techtriarch - or member of the Mechanicus who has the right to rule a planet, would still be subject to both Imperial branches and not be above either... <br /> <br /> Also, the Mechanicus is a very powerful organization in it's own right, it's explorator fleets have fired upon loyalist marines and haven't had to answer for it. I don't want to assume anything beyond what I already know, but "semi sovereign"  doesn't really apply to the Mechanicus... Mars can do almost anything it wants without the approval of Terra, like launch Explorator fleets to the outer reaches of the galaxy, rule worlds like Vostroya, raise it's own armies, and practice it's own religion.<br /> <br /> Edit:<br /> <br /> 1. A full sector is an extremely large parcel of the Imperium possibly incorporating a hundred or more worlds- or at least a dozen systems. That's quite an undertaking to explain for such a stark and clean cut purpose of (possibly 100?!) forge worlds basically situated in the arse end of the galaxy... I mean looking at my star chart, the nearest planet to that point of the milky way is called "Desperation".<br /> <br />  2.There is no development of technology in the <span class="glossaryitem" onmouseover='gp(3);'>40k</span> universe, that borders Tech Heresy only the reclamation of it.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/473294/4714344.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/473294/4714344.page</link>
				<pubDate><![CDATA[Thu, 30 Aug 2012 19:02:31]]> GMT</pubDate>
				<author><![CDATA[ DemetriDominov]]></author>
			</item>
			<item>
				<title>Does this work for a Mechanicum sector?</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/900dbf3b06ca9e09a8307762de9200d9.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/473294/4714344.page"><b>DemetriDominov wrote:</b></a><br/><br /> Also, the Mechanicus is a very powerful organization in it's own right, it's explorator fleets have fired upon loyalist marines and haven't had to answer for it. I don't want to assume anything beyond what I already know, but "semi sovereign"  doesn't really apply to the Mechanicus... Mars can do almost anything it wants without the approval of Terra, like launch Explorator fleets to the outer reaches of the galaxy, rule worlds like Vostroya, raise it's own armies, and practice it's own religion.</div></blockquote><br /> <br /> That's what I had been thinking.  So that would lend itself to the ability of them to run a sector, especially on the eastern fringe.<br /> <br /> <br /> <span style="font-size: 9px; line-height: normal;">Automatically Appended Next Post:</span><br /> I also should add that the senate is a local thing, not part of the outside Imperium.  Kaisar being the title of the sector ruler.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/473294/4714354.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/473294/4714354.page</link>
				<pubDate><![CDATA[Thu, 30 Aug 2012 19:04:30]]> GMT</pubDate>
				<author><![CDATA[ Inquisitor Ehrenstein]]></author>
			</item>
			<item>
				<title>Does this work for a Mechanicum sector?</title>
				<description><![CDATA[ Alright now I'm slightly confused, the senate you're referring to is not the Senate Imperialis, but rather a state run senate ruling over the sector alone?<br /> <br /> Edit: of course it is, it's the Sternkompf... well still, I think it's more approapriate to rank the power as this: 1. Terra, 2. Mechanicus, 3. Local Senate, 4. Everyone else.<br /> <br /> Also, why add an Order to the Inquisition? What's the point?]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/473294/4714371.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/473294/4714371.page</link>
				<pubDate><![CDATA[Thu, 30 Aug 2012 19:11:10]]> GMT</pubDate>
				<author><![CDATA[ DemetriDominov]]></author>
			</item>
			<item>
				<title>Does this work for a Mechanicum sector?</title>
				<description><![CDATA[ The Inquisition is there because the population is non psychic (like Tau) and instead of psykers, they have nulls.<br /> <br /> I can take out the senate if it causes confusion.  I just had it as one of the ruling bodies for the sector.<br /> <br /> <br /> <span style="font-size: 9px; line-height: normal;">Automatically Appended Next Post:</span><br /> If possible, I think full admech would be better and more straight forward both the Imperium and Mechanicum.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/473294/4714396.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/473294/4714396.page</link>
				<pubDate><![CDATA[Thu, 30 Aug 2012 19:18:12]]> GMT</pubDate>
				<author><![CDATA[ Inquisitor Ehrenstein]]></author>
			</item>
			<item>
				<title>Does this work for a Mechanicum sector?</title>
				<description><![CDATA[ No the senate makes sense, it's confusing in the flow chart because it seems more powerful than a major organization (the Mechanicus).<br /> <br /> I understand why the Inquisition is there, they're everywhere after all, but why add an entirely new Ordos for them? Do they hunt Witches and Heretics? There's an Ordos for that. Do they hunt Aliens? There's one for that. Do they banish Demons? There's one for that too.<br /> <br /> There's nothing stopping you from being full admech really.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/473294/4714430.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/473294/4714430.page</link>
				<pubDate><![CDATA[Thu, 30 Aug 2012 19:26:26]]> GMT</pubDate>
				<author><![CDATA[ DemetriDominov]]></author>
			</item>
			<item>
				<title>Does this work for a Mechanicum sector?</title>
				<description><![CDATA[ <blockquote><div><cite>DemetriDominov wrote:</cite>Also, the Mechanicus is a very powerful organization in it's own right, it's explorator fleets have fired upon loyalist marines and haven't had to answer for it.</div></blockquote>Well, the same applies to the Adeptus Ministorum.<br /> Both organisations are powerful and influential entities operating outside the normal boundaries of the Adeptus Terra, yet they are still subject to Imperial authority - to a certain degree.<br /> <br /> I said "semi-sovereign" because Forgeworlds are still classified as Imperial planets and because Imperial Inquisitors have the authority to requisition entire Titan Legions. It is perhaps not too far-fetched to compare Forgeworlds to Space Marine fiefs, seeing that similar obligations and exemptions apply there?<br /> <br /> And the AdMech doesn't rule Vostroya ever since the Great Crusade, that's why those Firstborn regiments get sent to the Imperial Guard and not the TechGuard or Skitarii.<br /> <br /> <blockquote><div><cite>DemetriDominov wrote:</cite>I understand why the Inquisition is there, they're everywhere after all, but why add an entirely new Ordos for them? Do they hunt Witches and Heretics? There's an Ordos for that. Do they hunt Aliens? There's one for that. Do they banish Demons? There's one for that too.</div></blockquote>There's a lot more Ordos than just those three, they're just smaller and even more specialised. I think in <span class="glossaryitem" onmouseover='gp(386);'>FFG</span>'s <span class="glossaryitem" onmouseover='gp(345);'>RPGs</span> there is even an "Ordo Calixis" as a network for Inquisitors operating in their homemade Calixis sector.<br /> Personally, I'd just call such gatherings a Conclave to differentiate them from Ordos specialising on a task rather than some region, but that's personal preference really.<br /> <br /> <blockquote><div><cite>DemetriDominov wrote:</cite>There's nothing stopping you from being full admech really.</div></blockquote>That's true - there are numerous different interpretations of the setting, from <span class="glossaryitem" onmouseover='gp(50);'>GW</span>'s vision to whatever the various novels and <span class="glossaryitem" onmouseover='gp(345);'>RPGs</span> represent to our own custom ideas. It's all valid, so it's just a matter of deciding how close you want to stick to a particular source, or how far you're willing to deviate from the material in pursuit of your own idea. If you really want the AdMech to control entire sectors in your interpretation, it might conflict with <span class="glossaryitem" onmouseover='gp(50);'>GW</span>'s own fluff, but it would not be "wrong".<br /> <br /> By the way @ <span class="glossaryitem" onmouseover='gp(280);'>OP</span>: German is my native language, so if you'd like me to correct the names in the chart, just give me the word.<br /> I'm asking since it could also be entirely intentional by you that the names on the chart are not actual German but some futurespace deformed dialect.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/473294/4714592.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/473294/4714592.page</link>
				<pubDate><![CDATA[Thu, 30 Aug 2012 20:04:10]]> GMT</pubDate>
				<author><![CDATA[ Lynata]]></author>
			</item>
			<item>
				<title>Does this work for a Mechanicum sector?</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/f99516a76c2e585bbb5ad74f091d86b0.png" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/473294/4714340.page"><b>Inquisitor Ehrenstein wrote:</b></a><br/>I was under the impression that the Mechanicum was an allied empire.<br /> <br /> If a full Mechanicum sector is too much, then it could be an Imperium sector that has a large Mechanicum status because of the large numbers of pre Imperium factories and the religious focus on development of technology.<br /> <br /> <br /> <span style="font-size: 9px; line-height: normal;">Automatically Appended Next Post:</span><br /> <img src="http://en.sturmkrieg.com/images/4/4d/Sturmkrieg_location.png" border="0" /><br /> <br /> This is also where they are, in the even that the Mechanicum could get away with running a sector out there.</div></blockquote><br /> Is that even within the range of the astronimician? Seems like a pretty big distance, and maybe in the Ghoul Stars, which would be even worse for the inhabitants than the distance.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/473294/4714925.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/473294/4714925.page</link>
				<pubDate><![CDATA[Thu, 30 Aug 2012 21:13:06]]> GMT</pubDate>
				<author><![CDATA[ Buttons]]></author>
			</item>
			<item>
				<title>Does this work for a Mechanicum sector?</title>
				<description><![CDATA[ They wouldn't need to be within range because they don't have navigators.  They are completely non psychic.  Someone once said that the rise in nulls should raise the number of pskyers, but that would be total Mary Sue as it would give them all the benefits of large numbers of nulls without the limitations of not having psykers or navigators.<br /> <br /> <br /> <span style="font-size: 9px; line-height: normal;">Automatically Appended Next Post:</span><br /> <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/900dbf3b06ca9e09a8307762de9200d9.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/473294/4714430.page"><b>DemetriDominov wrote:</b></a><br/>No the senate makes sense, it's confusing in the flow chart because it seems more powerful than a major organization (the Mechanicus).<br /> <br /> I understand why the Inquisition is there, they're everywhere after all, but why add an entirely new Ordos for them? Do they hunt Witches and Heretics? There's an Ordos for that. Do they hunt Aliens? There's one for that. Do they banish Demons? There's one for that too.<br /> <br /> There's nothing stopping you from being full admech really.</div></blockquote><br /> <br /> Mechanicum in the chart is only supposed to represent the local Mechanicum, but  I see the point.<br /> <br /> The reason I did a new ordo was because it's supposed to be a specific force of psychic untouchables.<br /> <br /> <br /> <span style="font-size: 9px; line-height: normal;">Automatically Appended Next Post:</span><br /> <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/279c7d2a99de299f7684cd26bcebe4ed.jpeg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/473294/4714592.page"><b>Lynata wrote:</b></a><br/><br /> <blockquote><div><cite>DemetriDominov wrote:</cite>There's nothing stopping you from being full admech really.</div></blockquote>That's true - there are numerous different interpretations of the setting, from <span class="glossaryitem" onmouseover='gp(50);'>GW</span>'s vision to whatever the various novels and <span class="glossaryitem" onmouseover='gp(345);'>RPGs</span> represent to our own custom ideas. It's all valid, so it's just a matter of deciding how close you want to stick to a particular source, or how far you're willing to deviate from the material in pursuit of your own idea. If you really want the AdMech to control entire sectors in your interpretation, it might conflict with <span class="glossaryitem" onmouseover='gp(50);'>GW</span>'s own fluff, but it would not be "wrong".<br /> <br /> By the way @ <span class="glossaryitem" onmouseover='gp(280);'>OP</span>: German is my native language, so if you'd like me to correct the names in the chart, just give me the word.<br /> I'm asking since it could also be entirely intentional by you that the names on the chart are not actual German but some futurespace deformed dialect.</div></blockquote><br /> <br /> I'm probably going to do it that way.<br /> <br /> The words in the chart probably don't need to be corrected because of the language differences.  It's possible that some stuff may need to be, especially stuff from Aschknas, as they are the closest to the German Empire.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/473294/4715864.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/473294/4715864.page</link>
				<pubDate><![CDATA[Fri, 31 Aug 2012 01:40:11]]> GMT</pubDate>
				<author><![CDATA[ Inquisitor Ehrenstein]]></author>
			</item>
			<item>
				<title>Does this work for a Mechanicum sector?</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/f99516a76c2e585bbb5ad74f091d86b0.png" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/473294/4715864.page"><b>Inquisitor Ehrenstein wrote:</b></a><br/>They wouldn't need to be within range because they don't have navigators.  They are completely non psychic.  Someone once said that the rise in nulls should raise the number of pskyers, but that would be total Mary Sue as it would give them all the benefits of large numbers of nulls without the limitations of not having psykers or navigators.</div></blockquote><br /> Without navigators you can't have an interstellar empire. That is why if the emperor dies the Imperium collapses, it doesn't matter if he dies, what matters is the astronimician, the lighthouse that keeps you from getting lost in the warp goes dark. Hell, when it just flickers on and off for a second thousands of ships get lost in the warp. Also, the fact that it might be in the Ghoul Stars is worse, a Tyranid Hive fleet tore through there, there is a Necron kingdom or whatever that has a lot of Flayed Ones, who supposedly wander from world to world, skinning the inhabitants. Just some messed up gak that you don't want to be involved with.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/473294/4715889.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/473294/4715889.page</link>
				<pubDate><![CDATA[Fri, 31 Aug 2012 01:48:21]]> GMT</pubDate>
				<author><![CDATA[ Buttons]]></author>
			</item>
			<item>
				<title>Does this work for a Mechanicum sector?</title>
				<description><![CDATA[ I looked at the map, and the Tyranids seem to be in the south east, not the north east.<br /> <br /> Not having navigators limits the ability to have an interstellar empire, but doesn't eliminate it.  The Tau are able to manage; they just have limited range without it taking a long time.<br /> <br /> Between Warp jumps, they could navigate by star locations; I'm sure that by this point astronomers have determined the location of all the stars, not to mention that every location would be able to be stored on a device the size of a phone.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/473294/4716002.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/473294/4716002.page</link>
				<pubDate><![CDATA[Fri, 31 Aug 2012 02:30:09]]> GMT</pubDate>
				<author><![CDATA[ Inquisitor Ehrenstein]]></author>
			</item>
			<item>
				<title>Re:Does this work for a Mechanicum sector?</title>
				<description><![CDATA[ Its entirely possable for a sector to be mostly Forge Worlds. Or at least have major Mechanicum presense everywhere.<br /> <br /> There will be an Imperial Sector command of course, but in the case of major Mechanicus presence they will probably have at best joint ruling. Everyone will have their hand in each other's pot so to speak.<br /> <br /> ]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/473294/4716188.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/473294/4716188.page</link>
				<pubDate><![CDATA[Fri, 31 Aug 2012 03:22:01]]> GMT</pubDate>
				<author><![CDATA[ Grey Templar]]></author>
			</item>
			<item>
				<title>Does this work for a Mechanicum sector?</title>
				<description><![CDATA[ Even the forge world in Titanicus, which had it's own titan legion, had a seperate Imperial Govener who was not related to the Forge.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/473294/4719981.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/473294/4719981.page</link>
				<pubDate><![CDATA[Sat, 1 Sep 2012 02:33:41]]> GMT</pubDate>
				<author><![CDATA[ Veldrain]]></author>
			</item>
			<item>
				<title>Does this work for a Mechanicum sector?</title>
				<description><![CDATA[ Then who runs Mars? It's not an Imperial Governor. ]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/473294/4722608.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/473294/4722608.page</link>
				<pubDate><![CDATA[Sun, 2 Sep 2012 02:04:22]]> GMT</pubDate>
				<author><![CDATA[ DemetriDominov]]></author>
			</item>
			<item>
				<title>Re:Does this work for a Mechanicum sector?</title>
				<description><![CDATA[ Mars is entirely under Mechanicus rule, as are most Forge Worlds.<br /> <br /> However, many Forge Worlds are only partly Mechanicus territory. They have Imperial Zones under the control of the Imperial Governor.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/473294/4722618.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/473294/4722618.page</link>
				<pubDate><![CDATA[Sun, 2 Sep 2012 02:07:50]]> GMT</pubDate>
				<author><![CDATA[ Grey Templar]]></author>
			</item>
			<item>
				<title>Does this work for a Mechanicum sector?</title>
				<description><![CDATA[ Never heard of that. Is this novel fluff or actually something from <span class="glossaryitem" onmouseover='gp(50);'>GW</span>?<br /> <br /> The only thing I ever heard about Forge Worlds was that they are "the sovereign territory of the Adeptus Mechanicus" in the rulebooks. I took that to mean the entire planet.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/473294/4722622.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/473294/4722622.page</link>
				<pubDate><![CDATA[Sun, 2 Sep 2012 02:09:12]]> GMT</pubDate>
				<author><![CDATA[ Lynata]]></author>
			</item>
			<item>
				<title>Re:Does this work for a Mechanicum sector?</title>
				<description><![CDATA[ Well, there is Titanicus which has the planet have seperate sections for the Ad mech and the Imperium. <br /> <br /> I've read a few other novels that have had seperate areas on planets, can't remember which though. Maybe the <span class="glossaryitem" onmouseover='gp(305);'>GK</span> one?<br /> <br /> It does make sense. If you have citizens from each faction its prudent to have seperate areas of jurisdiction.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/473294/4722641.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/473294/4722641.page</link>
				<pubDate><![CDATA[Sun, 2 Sep 2012 02:14:23]]> GMT</pubDate>
				<author><![CDATA[ Grey Templar]]></author>
			</item>
			<item>
				<title>Re:Does this work for a Mechanicum sector?</title>
				<description><![CDATA[ <blockquote><div><cite>Grey Templar wrote:</cite>It does make sense. If you have citizens from each faction its prudent to have seperate areas of jurisdiction.</div></blockquote>From what I've read, there are no citizens from each faction - Mechanicus Forge World = Mechanicus people.<br /> I mean, Forge Worlds are planets colonised by the AdMech itself, with a government that had ample opportunity to establish complete control over its inhabitants. For parts of its citizenry to fall under the Adeptus Terra's jurisdiction, said parts would have to be brought there <i>after</i> the AdMech was integrated into the Imperium of Man. These people would then also require Ecclesiarchy presence, and then you'd have to build an Arbites precinct to tend to the Imperial part of the administration, ...<br /> <br /> <i>"Forge worlds are the domain of the Adeptus Mechanicus, planets dedicated to heavy industry and the superstitious religion of science. Known as the Priesthood of Mars, the Adeptus Mechanicus arose from the original factory hive built upon Mars, and the heart of their order, as well as the Fabricator General, still reside there. Over long millennia of expansion, other forge worlds have been established, such as Goethe Majoris and Lucius, and all such planets are wonders of the galaxy. [...] Notoriously secretive, the Adeptus Mechanicus rarely permit outsiders upon its coveted forge worlds, although Tech-Priests do venture out to provide the Imperium with technical expertise, as well as to explore for themselves, forever seeking lost technology, forgotten since the dreadful Age of Strife."</i><br /> -- 6E Rulebook<br /> <br /> It's just one of those details, I guess. The closer you look the more likely it is to find something in a novel that deviates from the studio material somehow. Most people just aren't even aware of a contradiction, as <span class="glossaryitem" onmouseover='gp(50);'>GW</span> fluff is all over the place, at times even only found in some arcane issue of White Dwarf printed a decade ago.<br /> Still, at the end of the day, the novels aren't "wrong", they just pursue a different interpretation of the setting.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/473294/4722762.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/473294/4722762.page</link>
				<pubDate><![CDATA[Sun, 2 Sep 2012 02:39:26]]> GMT</pubDate>
				<author><![CDATA[ Lynata]]></author>
			</item>
	</channel>
</rss>