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				<title>1850 Chaos Demon - Suggestions</title>
				<description><![CDATA[ Hey there! Looking to play in a competitive tournament in the next 2 weeks and was curious if the list I've built is up to snuff! <br /> Looking for any suggestions to my list and any insight into the current meta!<br /> <br /> <u><b>1850 - Chaos Demons </b></u><br /> <br /> <b><u><span class="glossaryitem" onmouseover='gp(56);'>HQ</span> </u></b><br /> <br /> Fateweaver 333<br /> Bloodthirster 270<br /> - Unholy Might<br /> <br /> <u><b>Elites</b></u><br /> <br /> 4 Flamers of Tzeentch 92<br /> 4 Flamers of Tzeentch 92<br /> 4 Flamers of Tzeentch 92<br /> <br /> <u><b>Troops</b></u><br /> <br /> Pink Horrors of Tzeentch 95<br /> -Bolt of Tzeentch<br /> Pink Horrors of Tzeentch 95<br /> -Bolt of Tzeentch<br /> <br /> <b><u>Heavy Support</u></b><br /> <br /> 3x Demon Prince 780<br /> - Wings  <br /> - Mark of Tzeentch <br /> - Mastery of Sorcery <br /> - Bolt of Tzeentch <br /> - Demonic Gaze <br /> - Breath of Chaos ]]></description>
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				<pubDate><![CDATA[Thu, 30 Aug 2012 23:49:45]]> GMT</pubDate>
				<author><![CDATA[ TheWarpPleasesMe]]></author>
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				<title>Re:1850 Chaos Demon - Suggestions</title>
				<description><![CDATA[ I honestly haven't tried a true flying circus list as of yet so I am not even going to pretend to comment on it.  What I will say though is 2 minimum sized units of pink horrors will not cut it at this point level.  Any army with half way decent shooting will polish that off in a turn or 2.  Who then will hold your objectives?  You'll surprise and annoy a few armies with this list, but you won't win a tourney with it.<br /> <br /> You should have a pyrocaster in every unit of flamers.  You can use him to eat challenges or use him to "look out sir" and spread some wounds around your flamer unit.  They make that unit so much better for such a small point cost. I'd say combine those flamers into 2 units to make them a tad more survivable. While your at it put a changeling in your pink horror squad.  Why wouldn't you for what he can potentially do?  Ditch the Master of Sorcery on a daemon prince or 2 to make up the points.<br /> <br /> Lastly, I'd ditch one of those daemon princes and toss a huge unit of screamers out there with the points.  They can keep up with fateweaver and pack a hell of a punch when delivered.<br /> <br /> You can shrug off most of these suggestions and still be ok, but if you ignore your current troop situation that WILL lose you the tourney.]]></description>
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				<pubDate><![CDATA[Fri, 31 Aug 2012 00:49:33]]> GMT</pubDate>
				<author><![CDATA[ Subbers]]></author>
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				<title>Re:1850 Chaos Demon - Suggestions</title>
				<description><![CDATA[ I literally have the exact list, but one of the areas that the list is lacking is troops. Honestly any good player would target the horrors first. Only about 20 wounds from any type of fire are needed to completely wipe all of your troops. And then you have no scoring units in 4/6 game modes. I mean you might do really well against the opponent and wipe him down to 4 units out of lets say 15, but then you only can get a total of 3 points. Unless you are in purge the alien of the game mode where heavy support are scoring. It is a major weakness in this list. Not to say this list was bad, i run almost an identical list, but i have three units of plaguebearers so they can at least survive a lot more shooting. You already have killy units (flamers <span class="glossaryitem" onmouseover='gp(15);'>bt</span> <span class="glossaryitem" onmouseover='gp(262);'>DPs</span> and maybe fate) but you need some troops to hold down objectives.<br /> <br /> Once again, not trying to be mean or hateful, all this is just my 2 cents. Take it as you wish]]></description>
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				<pubDate><![CDATA[Fri, 31 Aug 2012 04:14:23]]> GMT</pubDate>
				<author><![CDATA[ thisisnotpancho]]></author>
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				<title>Re:1850 Chaos Demon - Suggestions</title>
				<description><![CDATA[ Awesome thank you for the feeback guys! I put suggestions on the title because I was looking for your feedback so thank you! <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"><br /> Also I believe you both are right, I've been running this list a long time and the main weakpoint are my troops. I usually try to land my whole circus around fateweaver and go towards a table win but I have lost a few games to having no scoring units left which is a bummer! Anyways thats besides the point I believe I have found a way to maximize my list a bit and here it is! Let me know what you think about the revamp.<br /> <br /> 1849 - Chaos Demons <br /> <br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span> <br /> <br /> Bloodthirster 275 <br /> - Unholy Might <br /> -Blessing of the Blood God<br /> Fateweaver 333 <br /> <br /> Elites <br /> <br /> 4 Flamers of Tzeentch 97<br /> -Pyrocaster <br /> 4 Flamers of Tzeentch 97<br /> -Pyrocaster<br /> 4 Flamers of Tzeentch 97<br /> -Pyrocaster<br /> <br /> Troops <br /> <br /> 10 Plaguebearers of Nurgle 150<br /> 9 Plaguebearers of Nurgle 150<br /> 9 Plaguebearers of Nurgle 150<br /> <br /> Heavy Support <br /> <br /> 2x Demon Prince 520<br /> - Wings <br /> - Mark of Tzeentch <br /> - Mastery of Sorcery <br /> - Bolt of Tzeentch <br /> - Demonic Gaze <br /> - Breath of Chaos <br /> <br /> My only major problem with this list in particular is flyers. I know the monstrous creatures job is to knock those out of the sky but sometimes I just don't have the right maneuverability that I need to take them out. ]]></description>
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				<pubDate><![CDATA[Fri, 31 Aug 2012 05:42:58]]> GMT</pubDate>
				<author><![CDATA[ TheWarpPleasesMe]]></author>
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				<title>Re:1850 Chaos Demon - Suggestions</title>
				<description><![CDATA[ I have a few suggestions.<br /> <br /> First of all you are spending way too many points on your Daemon Princes. Gaze is completely unnecessary when you have Breath so you can drop that right away. Master of Sorcery is also next to useless since Breath and Bolt are effective against completely different targets. It will not be that useful to get an extra Breath against a vehicle or a Bolt against troops. I also recommend dropping either Breath or Bolt since they are not cheap upgrades. This is a metagame choice and you might want to stick with one of each but I tend to prefer Breaths. You have plenty with your Flamers so maybe Bolt is a better choice for you. <br /> <br /> Next I would split your Plaguebearers into min units of 5. Right now you can only hold a maximum of three objectives and your opponent doesn't have to reach as many parts of the board to wipe our your troops. Since they are fearless and do no damage anyway I can't see any reason to run 10 man squads over two 5 man squads. <br /> <br /> This should open up some points for some more units. I recommend Screamers which will up your anti tank capacity significantly. ]]></description>
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				<pubDate><![CDATA[Fri, 31 Aug 2012 09:59:19]]> GMT</pubDate>
				<author><![CDATA[ UncleMeat]]></author>
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