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		<title><![CDATA[Latest posts for the thread "1750 BT "]]></title>
		<link>http://www.dakkadakka.com/dakkaforum/posts/list/14.page</link>
		<description><![CDATA[Latest messages posted in the thread "1750 BT "]]></description>
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				<title>1750 BT </title>
				<description><![CDATA[ <span class="glossaryitem" onmouseover='gp(56);'>HQ</span>:<br /> <br /> <span class="glossaryitem" onmouseover='gp(32);'>EC</span>:<br /> - AAC<br /> <br /> Marshal:<br /> - A-Mantle, <span class="glossaryitem" onmouseover='gp(221);'>SS</span>/<span class="glossaryitem" onmouseover='gp(80);'>LC</span><br /> <br /> Troops:<br /> <br /> 5x Initiates:<br /> - <span class="glossaryitem" onmouseover='gp(331);'>PC</span>/<span class="glossaryitem" onmouseover='gp(329);'>PG</span> in Lazorback<br /> <br /> 5x initiates:<br /> - <span class="glossaryitem" onmouseover='gp(331);'>PC</span>/<span class="glossaryitem" onmouseover='gp(329);'>PG</span> in Lazorback<br /> <br /> 10x initiates:<br /> - Melta/<span class="glossaryitem" onmouseover='gp(51);'>HB</span><br /> <br /> 10x Initiates:<br /> - Melta/<span class="glossaryitem" onmouseover='gp(51);'>HB</span><br /> <br /> Elites:<br /> <br /> 5x termies<br /> - 2x <span class="glossaryitem" onmouseover='gp(5);'>AC</span><br /> <br /> 5x Termies<br /> - 2x <span class="glossaryitem" onmouseover='gp(417);'>CML</span>, Tank hunters<br /> <br /> Fast attack:<br /> <br /> 8x Assault marines<br /> - 1 with <span class="glossaryitem" onmouseover='gp(105);'>PF</span>/<span class="glossaryitem" onmouseover='gp(221);'>SS</span><br /> <br /> This is suposed to be arount 1750 points (don't have my codex <span class="glossaryitem" onmouseover='gp(258);'>ATM</span>)<br /> <br /> The plan is using the Assault Marines as a tarpit unit, with the new HOW rule and Rage from the <span class="glossaryitem" onmouseover='gp(32);'>EC</span> they can kill <span class="glossaryitem" onmouseover='gp(29);'>devs</span> and other 5 man Power Armor units in the first round of assault<br /> and kill enough models in larger squads to be able to keep them locked in combat for a few turns<br /> <br /> the marines on foot will secure objectives, while the ones in the razorbacks act as mobile firepower<br /> <br /> the termies just kill stuff (it's what they do), and the marshal and <span class="glossaryitem" onmouseover='gp(32);'>EC</span> die (they suck in 6th ed) <br /> <br /> should i just drop the marshal for a chaplain with jump pack? the re-rolls to hit are pretty nice, but i do lose the army wide <span class="glossaryitem" onmouseover='gp(82);'>Ld</span> 10,<br /> <span class="glossaryitem" onmouseover='gp(15);'>BT</span> has to do a gakload of tests every game.<br /> <br /> Don't want to give any of my Initiates <span class="glossaryitem" onmouseover='gp(260);'>BP</span>/<span class="glossaryitem" onmouseover='gp(20);'>CCW</span>, because of the improved rapid fire rules and the fact that i can't re-roll in <span class="glossaryitem" onmouseover='gp(19);'>CC</span> anymore<br /> ]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/473688/4720742.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/473688/4720742.page</link>
				<pubDate><![CDATA[Sat, 1 Sep 2012 11:41:46]]> GMT</pubDate>
				<author><![CDATA[ VegRAWR]]></author>
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			<item>
				<title>1750 BT </title>
				<description><![CDATA[ I would drop the razorbacks for some typhoon land speeders or standard rhinos for mobility.<br /> Your army is missing <span class="glossaryitem" onmouseover='gp(805);'>AA</span> power, Aegis Line with quad gun is cheap and can deal with most flyers, very efficient with the tank hunting termies manning it.<br /> <br /> Good shooty list overall.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/473688/4721644.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/473688/4721644.page</link>
				<pubDate><![CDATA[Sat, 1 Sep 2012 19:34:27]]> GMT</pubDate>
				<author><![CDATA[ phoenix darkus]]></author>
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