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		<title><![CDATA[Latest posts for the thread "I liked the 5th edition fleet special rule better!!!"]]></title>
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		<description><![CDATA[Latest messages posted in the thread "I liked the 5th edition fleet special rule better!!!"]]></description>
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				<title>I liked the 5th edition fleet special rule better!!!</title>
				<description><![CDATA[ As you may know the fleet rule has got slightly worse this edition, which is a small issue for Tyranid gamers and Slaanesh gamers<br /> What is your opinion ?]]></description>
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				<pubDate><![CDATA[Sun, 2 Sep 2012 16:55:20]]> GMT</pubDate>
				<author><![CDATA[ guyvian]]></author>
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				<title>I liked the 5th edition fleet special rule better!!!</title>
				<description><![CDATA[ It's fine.<br /> <br /> The new charge rules raise your charge distance on average, and that goes for Fleet units.]]></description>
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				<pubDate><![CDATA[Sun, 2 Sep 2012 17:22:57]]> GMT</pubDate>
				<author><![CDATA[ curran12]]></author>
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				<title>I liked the 5th edition fleet special rule better!!!</title>
				<description><![CDATA[ New fleet allows you to reroll one or both charge dice. You should statistically go farther. ]]></description>
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				<pubDate><![CDATA[Sun, 2 Sep 2012 18:29:31]]> GMT</pubDate>
				<author><![CDATA[ Great Deceiver]]></author>
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				<title>Re:I liked the 5th edition fleet special rule better!!!</title>
				<description><![CDATA[ While I am not a proponent of altering Fleet in any way and just accepting how things work in this edition, Fleet is slower now than before.<br /> <br /> The average on two rerolled <span class="glossaryitem" onmouseover='gp(24);'>d6</span>'s is 8.5, which is a full inch slower than <span class="glossaryitem" onmouseover='gp(24);'>d6</span>+6" used to be.]]></description>
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				<pubDate><![CDATA[Sun, 2 Sep 2012 18:35:19]]> GMT</pubDate>
				<author><![CDATA[ DarknessEternal]]></author>
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				<title>Re:I liked the 5th edition fleet special rule better!!!</title>
				<description><![CDATA[ Hi .<br />  I simply prefer performing ALL movement in the movement phase!<br /> <br /> Eg remain stationary and fire to full effect.<br /> <br /> Move once and fire in a slightly restricted way.<br /> <br /> Move twice , and dont shoot.(Can move up to double movement rate into  assault.)<br /> <br /> Yes its the same as <span class="glossaryitem" onmouseover='gp(147);'>WHFB</span>.But as <span class="glossaryitem" onmouseover='gp(3);'>40k</span> still uses <span class="glossaryitem" onmouseover='gp(147);'>WHFB</span> game mechanics why not?]]></description>
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				<pubDate><![CDATA[Tue, 11 Sep 2012 22:38:22]]> GMT</pubDate>
				<author><![CDATA[ Lanrak]]></author>
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