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		<title><![CDATA[Latest posts for the thread "Elysian/Krieg Allies with Sky Talon/Drill Heavy army"]]></title>
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		<description><![CDATA[Latest messages posted in the thread "Elysian/Krieg Allies with Sky Talon/Drill Heavy army"]]></description>
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				<title>Elysian/Krieg Allies with Sky Talon/Drill Heavy army</title>
				<description><![CDATA[ Ok- had a funky idea I wanted to try out: A very sneaky/fast insertion force comprised of DKK and Elysians. The theme is a rapid insertion force and I need some help tweaking it around. Obviously not going for power gaming, more thematic awesomeness with the chance of some epic encounters. It has some sky talons and venerators for some sneaky flanking moves, a vulture and vendetta for some PEW PEW, alot of <span class="glossaryitem" onmouseover='gp(514);'>DK</span> cavalry because charging steroid horses are awesome, and drills and engineers because the only thing cooler than a rapid insertion drop troop force is <span class="glossaryitem" onmouseover='gp(514);'>DK</span> drilling the ground out from under you and assaulting you.<br /> <br /> Elysians:<br /> <br /> <br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span>:<br /> Company Command Squad (1x Heavy Bolter)...........................65<br /> <br /> <br /> Troops:<br /> Platoon <br /> Command Squad............................................. .........................35<br /> Infantry Squad (1x Demo Charge)........................................... .80<br /> Infantry Squad (1x Demo Charge)........................................... .80<br /> <span class="glossaryitem" onmouseover='gp(124);'>SW</span> Squad (3x plasma)........................................... ..................85<br /> <span class="glossaryitem" onmouseover='gp(124);'>SW</span> Squad (3x plasma)........................................... ..................85<br /> 2 Drop Sentinals (2x Multi Meltas)..........................................1 00<br /> <br /> <br /> Platoon<br /> Command Squad............................................. .........................35<br /> Infantry Squad (1x Flamer)........................................... ............65<br /> Infantry Squad (1x Flamer)........................................... ............65<br /> <br /> <br /> Fast Attack:<br /> 2 Venerators (2x <span class="glossaryitem" onmouseover='gp(126);'>TL</span> Multilasers)...................................... .......100<br /> -2 Sky Talons............................................ .............................140<br /> <br /> <br /> Vendetta.......................................... ......................................130<br /> <br /> <br /> Heavy Support:<br /> Vulture (<span class="glossaryitem" onmouseover='gp(126);'>TL</span> Punisher Cannons).......................................... .....155<br /> <br /> <br /> <br /> <br /> <br /> <br /> Death Korps Allies:<br /> <br /> <br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span>:<br /> Death Riders............................................ ................................100<br /> <br /> <br /> Troops:<br /> Engineers (x10, Gas Grenades)......................................... .....130<br /> -Hades Drill............................................. .................................50<br /> Engineers (x10, Gas Grenades)......................................... .....130<br /> -Hades Drill............................................. .................................50<br /> <br /> <br /> Fast Attack:<br /> Death Rider Squad (x10)............................................. ...........170<br /> <br /> <br /> <br /> <br /> TOTAL............................................. ...........................................1850<br /> <br /> I know some things aren't quite ideal, but I want to make sure i can cover all my bases. I don't expect to win alot, I just don't want to be tabled while these possible cinematic moments unfold . The idea is the basic platoon with flamers deploys with my <span class="glossaryitem" onmouseover='gp(19);'><span class="glossaryitem" onmouseover='gp(338);'>CCS</span></span> and immediatly goes to ground and tries to survive until reenforcements arrive. Death riders advance and try to hide as much as possible. When reserves come, plasma <span class="glossaryitem" onmouseover='gp(695);'>SWS</span> heavy platoon deepstrikes as close as possible and lets loose with everything they have (alot of demo charges and plasma). Vendetta targets enemy fliers. Vulture targets mid/light ground armor/squads that just have to die. Engineers/hades breach and try to take units out of held objectives through incredible courageous and suicidal assaults. Venerators and sky talons should be able to get into position to take some shots on side armor with multilasors and ordnance missiles. Cheap but (hopefully) somewhat effective.<br /> <br /> And if they all die, well....at least they won't have to mourn each other.  <br /> <br /> Feedback? Please? Anyone?  More specifically will my idea even function with reserve rules....I still don't even quite understand them all the way to be honest.  <br /> <br /> 1 platoon, <span class="glossaryitem" onmouseover='gp(514);'>DK</span> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span> rough riders, rough riders, and Elysian <span class="glossaryitem" onmouseover='gp(56);'>HQ</span> start on the table.  The rest in reserve.  Is this legal?<br /> <br /> <br /> Thanks anybody who takes the time to post ANY thoughts...seriously.  It doesnt even have to be about my list.  Just...tell me about your dreams or something....]]></description>
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				<pubDate><![CDATA[Thu, 6 Sep 2012 17:10:28]]> GMT</pubDate>
				<author><![CDATA[ Russian Roulette]]></author>
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