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				<title>1850pt RTT ~ hyv3mynd's Dark Eldar &amp; Eldar - Game #3 up 9/17</title>
				<description><![CDATA[ This month's event at Millennium Games was the first to jump up to 1850pts since the release of 6th edition.  It brought in 17 players who have been itching to play with more points.  I just finished assembling the models for my DaBoyz <span class="glossaryitem" onmouseover='gp(48);'>GT</span> army (also 1850pts), so this would be my first competitive run with the army.  I won't have the luxury of changing the list before the <span class="glossaryitem" onmouseover='gp(48);'>GT</span>, so I'm going to need as much practice as possible.<br /> <br /> Here's a shot of the army in progress:<br /> <br /> <div style="margin-top:5px; margin-bottom:10px;">
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<img src="http://i13.photobucket.com/albums/a295/ferrao11/40k/td1.jpg" border="0" />
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</div><br /> <br /> My first opponent was Mike, who I also played in the <a href="http://synaps3.blogspot.com/2012/08/august-tournament-recap.html" target="_new" rel="nofollow">first game of last month's event</a>.  He also eliminated me in the first round of last year's 'Ard Boyz.  I knew it was going to be a tough match for my first game.<br /> <br /> Mike's List (pre-heresy world eaters as Deathwing):<br /> Belial + <span class="glossaryitem" onmouseover='gp(224);'>th</span>/<span class="glossaryitem" onmouseover='gp(221);'>ss</span><br /> Deathwing Command Squad + banner, apothecary, <span class="glossaryitem" onmouseover='gp(224);'>th</span>/<span class="glossaryitem" onmouseover='gp(221);'>ss</span> on everyone else<br /> Venerable Dreadnaught + lascannon<br /> Deathwing Squads x3 + cyclone, all <span class="glossaryitem" onmouseover='gp(224);'>th</span>/<span class="glossaryitem" onmouseover='gp(221);'>ss</span><br /> Tactical Squad + lascannon, plasma gun<br /> Predator + lascannon sponsons<br /> Land Raider Crusader + multi-melta<br /> <br /> My List:<br /> Lady Malys<br /> Baron Sathonyx<br /> Maugan Ra<br /> Grotesques x8 + liquifier, aberration, venom blade (Malys here)<br /> Kabalite Warriors x15 + blaster, splinter cannon, sybarite, venom blade (Maugan here)<br /> Wyches x10 + shardnet, hekatrix, agonizer<br /> Rangers x5<br /> Beastmasters x5 - 12 khymerae, 2 razorwings, clawed fiend (Baron here)<br /> War Walkers x3 + scatter lasers x6<br /> Razorwing Jetfighter<br /> Aegis Defense Line + icarus lascannon<br /> <br /> The mission was Big Guns Never Tire and Hammer/Anvil deployment.  Mike got furious charge while in my DZ with Belial.  I rolled the night fight trait and used it.  We rolled 3 objectives and Mike won the roll to place 2 of them in his DZ.  Mike also won the roll for first turn, but gave it to me.<br /> <br /> Deployment:<br /> <div style="margin-top:5px; margin-bottom:10px;">
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<img src="http://i13.photobucket.com/albums/a295/ferrao11/40k/m1.jpg" border="0" /><br /> <br /> This was my deployment before Malys's redeploy.  My objective is directly to the right of the big brown hill.<br /> <br /> <img src="http://i13.photobucket.com/albums/a295/ferrao11/40k/m2.jpg" border="0" /><br /> <br /> Mike deploys favoring the far side, even though his objectives favor the close side.  There's 3 identical deathwing units with one inside the <span class="glossaryitem" onmouseover='gp(261);'>LRC</span>.<br /> <br /> <img src="http://i13.photobucket.com/albums/a295/ferrao11/40k/m3.jpg" border="0" /><br /> <br /> The tactical squad is in a ruin with an objective (in the blind front corner).  Belial and his command squad will deepstrike.<br /> <br /> <img src="http://i13.photobucket.com/albums/a295/ferrao11/40k/m4.jpg" border="0" /><br /> <br /> Here's my army after Malys's redeploy.  I moved the war walkers to the top behind the ruin and the grotesques to the far side also.  Rangers are outflanking.  Mike fails to seize the initiative.
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<img src="http://i13.photobucket.com/albums/a295/ferrao11/40k/m5.jpg" border="0" /><br /> <br /> Beasts, grotesques, walkers, and wyches advance.  All of my combined shooting kills 1 terminator.  Grotesques run into terrain.<br /> <br /> <img src="http://i13.photobucket.com/albums/a295/ferrao11/40k/m6.jpg" border="0" /><br /> <br /> Belial and terminators arrive behind my line.  I take my interceptor shot but they make their invuln.  I should have put Maugan on it for fast shot.<br /> <br /> <img src="http://i13.photobucket.com/albums/a295/ferrao11/40k/m7.jpg" border="0" /><br /> <br /> Two foot squads of deathwing advance and the <span class="glossaryitem" onmouseover='gp(261);'>LRC</span> moves up 6" and throws out the guys.  Right about here I realize may have advanced a bit too far.<br /> <br /> <img src="http://i13.photobucket.com/albums/a295/ferrao11/40k/m8.jpg" border="0" /><br /> <br /> His backfield units shift for shots.<br /> <br /> <img src="http://i13.photobucket.com/albums/a295/ferrao11/40k/m9.jpg" border="0" /><br /> <br /> His first volley from the <span class="glossaryitem" onmouseover='gp(261);'>LRC</span> puts 5 wounds on beasts and I fail all 5 invulns on khymerae!  His combined fire drops 3 more.  Luckily, I pass my morale.<br /> <br /> <img src="http://i13.photobucket.com/albums/a295/ferrao11/40k/m91.jpg" border="0" /><br /> <br /> Only 1 deathwing unit makes its assault range and my liquifier fails to do any damage.  He challenges and I accept with the aberration who smashes the sarge flat.  Lady Malys also cuts down one terminator, but her djinn blade breaks.<br /> <br /> <img src="http://i13.photobucket.com/albums/a295/ferrao11/40k/m92.jpg" border="0" /><br /> <br /> 9 terminator attacks yeild 3 hits and 3 ones to wound!  I win combat and we lock.<br /> <br /> End of turn 1: <span class="glossaryitem" onmouseover='gp(27);'>DE</span> 3vp, <span class="glossaryitem" onmouseover='gp(412);'>DW</span> 6vp (currently held objectives)
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</div><br /> <br /> Turn 2<br /> <div style="margin-top:5px; margin-bottom:10px;">
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<img src="http://i13.photobucket.com/albums/a295/ferrao11/40k/m93.jpg" border="0" /><br /> <br /> The razorwing arrives and the wyches pull back to engage Belial.<br /> <br /> <img src="http://i13.photobucket.com/albums/a295/ferrao11/40k/m94.jpg" border="0" /><br /> <br /> My remaining beasts pull up, but I've lost so many that I don't want to risk a 10" assault on unengaged terminators, even with the fleet reroll.<br /> <br /> <img src="http://i13.photobucket.com/albums/a295/ferrao11/40k/m95.jpg" border="0" /><br /> <br /> Rangers arrive on the close side.  There's only two places with cover and the other one is within double tap range of his <span class="glossaryitem" onmouseover='gp(167);'>tac</span> squad.  Here, they're at least one move + run away from his DZ.  Snipers fail to cause any damage.  The razorwing only drops 1 terminator from the last full strength unit with 2 missiles and lances.<br /> <br /> <img src="http://i13.photobucket.com/albums/a295/ferrao11/40k/m96.jpg" border="0" /><br /> <br /> Combined shooting from warriors, wyches, and Maugan kill 2 terminators and puts 1 wound on Belial.  Wyches assault and wiff.  I lose combat and run away, staying on the table by just 1".<br /> <br /> <img src="http://i13.photobucket.com/albums/a295/ferrao11/40k/m97.jpg" border="0" /><br /> <br /> Deciding not to risk a long shot assault, I throw the beasts in to help the grotesques and grab first blood.<br /> <br /> <img src="http://i13.photobucket.com/albums/a295/ferrao11/40k/m98.jpg" border="0" /><br /> <br /> Belial and the last 2 terminators let the wyches go and head for the warriors (and Maugan).<br /> <br /> <img src="http://i13.photobucket.com/albums/a295/ferrao11/40k/m99.jpg" border="0" /><br /> <br /> The lone terminator with cyclone jumps onto the <span class="glossaryitem" onmouseover='gp(261);'>LRC</span>.  The 4 man unit goes for beasts.<br /> <br /> <img src="http://i13.photobucket.com/albums/a295/ferrao11/40k/m991.jpg" border="0" /><br /> <br /> The dread and predator fail to hit my flyer.<br /> <br /> <img src="http://i13.photobucket.com/albums/a295/ferrao11/40k/m992.jpg" border="0" /><br /> <br /> Belial declares an assault and the unit drops the banner with overwatch.  He challenges with the apothecary (so only 1 model can strike it) and I accept with the sybarite since Maugan is too far away.  The angle he came at me from and position of my unit means only 4 models can swing on Belial and they fail to hurt him.  The challenge is a stalemate.  I lose several warriors to hammer blows.  Maugan makes them fearless though so we lock.  Terminators assault beasts and I kill all but 1.<br /> <br /> End of turn 2: <span class="glossaryitem" onmouseover='gp(27);'>DE</span> 4vp, <span class="glossaryitem" onmouseover='gp(412);'>DW</span> 6vp 
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</div><br /> <br /> Turn 3<br /> <div style="margin-top:5px; margin-bottom:10px;">
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<img src="http://i13.photobucket.com/albums/a295/ferrao11/40k/m993.jpg" border="0" /><br /> <br /> The razorwing advances 18" and walkers come up.  Grotesques get a bad terrain roll.<br /> <br /> <img src="http://i13.photobucket.com/albums/a295/ferrao11/40k/m994.jpg" border="0" /><br /> <br /> Wyches rally and consolidate 3".  Walkers only strip 1 hull point from the dread after he makes several cover saves.  Razorwing wiffs against the <span class="glossaryitem" onmouseover='gp(261);'>LRC</span>.  Belial challenges Maugan and I decline.  The sybarite takes out the apothecary with her venom blade.  The mass of fearless warriors take another wound from Belial.  The beasts drop their last terminator.<br /> <br /> <img src="http://i13.photobucket.com/albums/a295/ferrao11/40k/m995.jpg" border="0" /><br /> <br /> The far flank readjusts to block my advance.  The predator explodes my razorwing with a lucky autocannon shot (6 to hit, 6 to pen, 6 on the damage chart) and the falling wreckage takes out a beastmaster.  Then, he unloads everything else and I lose all the beasts except 4.  The baron even rolled double 1's and dies.  The beasts also fall back.  The <span class="glossaryitem" onmouseover='gp(167);'>tac</span> squad and snipers exchange pot shots and I go to ground.<br /> <br /> <img src="http://i13.photobucket.com/albums/a295/ferrao11/40k/m996.jpg" border="0" /><br /> <br /> Belial continues to force Maugan to the back and survive the mass of warriors.<br /> <br />  End of turn 3: <span class="glossaryitem" onmouseover='gp(27);'>DE</span> 1vp (Belial pulled me off my objective), <span class="glossaryitem" onmouseover='gp(412);'>DW</span> 8vp 
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<img src="http://i13.photobucket.com/albums/a295/ferrao11/40k/m997.jpg" border="0" /><br /> <br /> Wyches move and run up onto my objective.  Beasts rally and consolidate 3".<br /> <br /> <img src="http://i13.photobucket.com/albums/a295/ferrao11/40k/m998.jpg" border="0" /><br /> <br /> Grotesques get another bad terrain roll and walkers continue to advance.  Scatter lasers strip the last 2 hull points from the dread and wreck it.  Back in my DZ, the mass of warriors finally take Belial's last wound and get me the warlord point.<br /> <br /> <img src="http://i13.photobucket.com/albums/a295/ferrao11/40k/m999.jpg" border="0" /><br /> <br /> The last cyclone terminator disembarks from the <span class="glossaryitem" onmouseover='gp(261);'>LRC</span> so now he has 3 scoring units (w/ heavies from the mission) on the central objective and the terminator is out of <span class="glossaryitem" onmouseover='gp(85);'>LoS</span>.  I lose a sniper or two and a couple wounds on grotesques.<br /> <br /> End of turn 4: <span class="glossaryitem" onmouseover='gp(27);'>DE</span> 5vp (got my objective back and warlord), <span class="glossaryitem" onmouseover='gp(412);'>DW</span> 8vp
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</div><br /> <br /> Turn 5<br /> <div style="margin-top:5px; margin-bottom:10px;">
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Skipped some pics here because we're almost out of time and I want to get through the random game length.<br /> <br />  Grotesques get 1 model into his DZ with another poor terrain roll and run.  Beasts jump the aegis and make a run for the far side of the bunker.<br /> <br /> The <span class="glossaryitem" onmouseover='gp(261);'>LRC</span> tank shocks my one grotesque back out of his DZ.  I let Mike roll for the end and the game goes on.<br /> <br /> End of turn 5: <span class="glossaryitem" onmouseover='gp(27);'>DE</span> 5vp, <span class="glossaryitem" onmouseover='gp(412);'>DW</span> 8vp
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</div><br /> <br /> Turn 6<br /> <div style="margin-top:5px; margin-bottom:10px;">
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<img src="http://i13.photobucket.com/albums/a295/ferrao11/40k/m9991.jpg" border="0" /><br /> <br /> Grotesques move up past the <span class="glossaryitem" onmouseover='gp(261);'>LRC</span> and the beasts get around the bunker.<br /> <br /> <img src="http://i13.photobucket.com/albums/a295/ferrao11/40k/m9992.jpg" border="0" /><br /> <br /> Maugan takes over the icarus lascannon, but fails to penetrate the <span class="glossaryitem" onmouseover='gp(261);'>LRC</span>.  Beasts and grotesques both assault the predator (couldn't see the terminator), and wreck it giving me bonus points since it was a heavy.  They're both also in contest range.<br /> <br /> <img src="http://i13.photobucket.com/albums/a295/ferrao11/40k/m9993.jpg" border="0" /><br /> <br /> Mike moves his last terminator out of the way and tank shocks the <span class="glossaryitem" onmouseover='gp(261);'>LRC</span> (passing terrain) into a perfect position, forcing my grotesques further than 3" from the objective.<br /> <br /> The game ends at the end of turn 6.  Final score is <span class="glossaryitem" onmouseover='gp(27);'>DE</span> 8vp (1 objective, 1 hvy, first blood, linebreaker, warlord) to <span class="glossaryitem" onmouseover='gp(412);'>DW</span> 8vp (2 objectives, 1 hvy).  A draw!<br /> <br /> Wow, what a close game!  I was literally sweating bullets there at the end since we were the last people playing and had several spectators.  Mike pulled a perfect move at the end for the draw, but he was winning most of the game since he got to place the majority of the objectives in his DZ.  I botched the deployment too looking back.  I redeployed to the far side in reaction to his deployment, and a reactionary posture is a disadvantageous one with a fragile army.  I should have favored the close side and swept through the solo tactical squad with the speed of beasts and firepower of the walkers.  The rangers would have arrived and held the objective and I could have stalled the terminators on foot with beasts and grotesques.  I also underestimated the <span class="glossaryitem" onmouseover='gp(261);'>LRC</span>'s firepower, but failing 5/5 invulns on khymerae in the first volley really hurt.  This was a tough match for me also with no psykers to block with Malys and enough 2+/3++ and high <span class="glossaryitem" onmouseover='gp(9);'>AV</span>'s to nullify Maugan.<br /> <br /> Now that I've played several 6th ed games, I actually enjoy the balance of allies and fortifications.  I do think though that since players place objectives after they've chosen sides, there should always be an even number of objectives.  Starting the game in a losing position sucks.
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</div><br /> <br /> Thanks for reading.  Stay tuned for game #2 vs Tyranids and game #3 vs <span class="glossaryitem" onmouseover='gp(10);'>BA</span>/Necrons.  For more coverage of the same event, check out <a href="http://www.dakkadakka.com/dakkaforum/posts/list/475561.page" target="_new" rel="nofollow">Calypso's game #1 report.</a><br /> <br /> <br /> <br /> <br /> <br /> ]]></description>
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				<pubDate><![CDATA[Tue, 11 Sep 2012 03:27:49]]> GMT</pubDate>
				<author><![CDATA[ hyv3mynd]]></author>
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				<title>1850pt RTT ~ hyv3mynd's Dark Eldar &amp; Eldar</title>
				<description><![CDATA[ Great report!<br /> <br /> I would say either always an even number, or, if there's an odd number, the first always goes in the center of the table.]]></description>
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				<pubDate><![CDATA[Tue, 11 Sep 2012 05:03:26]]> GMT</pubDate>
				<author><![CDATA[ Mannahnin]]></author>
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				<title>1850pt RTT ~ hyv3mynd's Dark Eldar &amp; Eldar</title>
				<description><![CDATA[ I was the beneficiary of the uneven objectives in my first game, and I agree that once the objectives were placed - especially in this kind of deployment - there is not alot that can be done to stop it with an uneven number.<br /> <br /> At least he did not drop both as far back in his deployment zone as possible (that is pretty much what I did) <img src="/s/i/a/39ea8e0dbfb45dcc6b802cd0e198dba3.gif" border="0">]]></description>
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				<pubDate><![CDATA[Tue, 11 Sep 2012 14:48:11]]> GMT</pubDate>
				<author><![CDATA[ calypso2ts]]></author>
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				<title>1850pt RTT ~ hyv3mynd's Dark Eldar &amp; Eldar</title>
				<description><![CDATA[ Awesome looking armies!]]></description>
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				<pubDate><![CDATA[Tue, 11 Sep 2012 16:30:28]]> GMT</pubDate>
				<author><![CDATA[ Red Corsair]]></author>
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				<title>Re:1850pt RTT ~ hyv3mynd's Dark Eldar &amp; Eldar</title>
				<description><![CDATA[ Here's game #2:<br /> <br /> My second opponent was Chris, who also defeated me in the <a href="http://synaps3.blogspot.com/2012/06/june-tournament-game-3-grey-knights-vs.html" target="_new" rel="nofollow">final round of our last 5th ed tournament</a>.  I saw the 3 biovores and I knew this was going to be another tough game.<br /> <br /> Chris's List (approx):<br /> Hive Tyrant + <span class="glossaryitem" onmouseover='gp(443);'>HVC</span>, <span class="glossaryitem" onmouseover='gp(446);'>OA</span>, <span class="glossaryitem" onmouseover='gp(400);'>AS</span> (biomancy)<br /> Tyrant Guard x2<br /> Hive Guard x2<br /> Hive Guard x2<br /> Ymgarls x10<br /> Genestealers x10 + toxins, broodlord (biomancy)<br /> Termagants x20 + devourers<br /> Tervigon + <span class="glossaryitem" onmouseover='gp(130);'>TS</span>, <span class="glossaryitem" onmouseover='gp(160);'>AG</span>, 3 powers (biomancy)<br /> Shrikes x5 + <span class="glossaryitem" onmouseover='gp(14);'>BS</span>/<span class="glossaryitem" onmouseover='gp(495);'>LW</span>, toxins<br /> Biovores x3<br /> <br /> My List:<br /> Lady Malys<br /> Baron Sathonyx<br /> Maugan Ra<br /> Grotesques x8 + liquifier, aberration, venom blade (Malys here)<br /> Kabalite Warriors x15 + blaster, splinter cannon, sybarite, venom blade (Maugan here)<br /> Wyches x10 + shardnet, hekatrix, agonizer<br /> Rangers x5<br /> Beastmasters x5 - 12 khymerae, 2 razorwings, clawed fiend (Baron here)<br /> War Walkers x3 + scatter lasers x6<br /> Razorwing Jetfighter<br /> Aegis Defense Line + icarus lascannon<br /> <br /> The mission was The Relic and Vanguard Strike deployment.  I don't remember Chris's warlord trait, but mine was the <span class="glossaryitem" onmouseover='gp(2);'>3d6</span>" redeploy (also rolled 3 with Malys's redeploy).  Chris rolled all biomancy and got warp speed on the tyrant and tervigon and endurance on the broodlord and tervigon.  Everything else would be unused.  I got to deploy first.  We called everything area terrain.<br /> <br /> Deployment<br /> <div style="margin-top:5px; margin-bottom:10px;">
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<img src="http://i13.photobucket.com/albums/a295/ferrao11/40k/c1.jpg" border="0" /><br /> <br /> Here's my deployment before all my redeploys.  Rangers are outflanking.<br /> <br /> <img src="http://i13.photobucket.com/albums/a295/ferrao11/40k/c4.jpg" border="0" /><br /> <br /> Here's Chris's deployment.  Devil gaunts up front screening shrikes, tyrant, hive guard, and tervigon.  Biovores are in that area terrain with the lead one peering through the gap so he has <span class="glossaryitem" onmouseover='gp(85);'>LoS</span> to my whole army.  Ymgarls are hiding and genestealers infiltrate out of sight on my right.<br /> <br /> <img src="http://i13.photobucket.com/albums/a295/ferrao11/40k/c2.jpg" border="0" /><br /> <br /> Here's my force after my 3 redeploys, <span class="glossaryitem" onmouseover='gp(2);'>3d6</span>" redeploy, and scout move.  I swapped the beasts to the left to keep the shrike's boneswords off my grotesques.  Chris fails to seize.<br /> 
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</div><br /> <br /> Turn 1<br /> <div style="margin-top:5px; margin-bottom:10px;">
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<br /> <img src="http://i13.photobucket.com/albums/a295/ferrao11/40k/c3.jpg" border="0" /><br /> <br /> I shuffle everything around and advance the grotesques and beasts, but remain out of assault range of the shrikes (I hope).<br /> <br /> <img src="http://i13.photobucket.com/albums/a295/ferrao11/40k/c5.jpg" border="0" /><br /> <br /> War walkers kill 5 genestealers and they pass morale.  Maugan and the splinter cannon kill a few devil gaunts.<br /> <br /> <img src="http://i13.photobucket.com/albums/a295/ferrao11/40k/c6.jpg" border="0" /><br /> <br /> Genestealers and devil gaunts get endurance.  The tervigon spawns 15 gaunts (no doubles) and the shrikes advance.  Biovores barrage out several warriors (fearless with maugan) and wyches who pass pinning and morale.  Devil gaunts, tyrant, and hive guard kill several beasts who also pass their morale for losing over 25%.  This was huge for me since any units failing their test this turn would have run off for first blood.<br /> <br /> End of turn 1: <span class="glossaryitem" onmouseover='gp(27);'>DE</span> 0vp, Nids 0vp 
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</div><br /> <br /> Turn 2<br /> <div style="margin-top:5px; margin-bottom:10px;">
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<br /> <img src="http://i13.photobucket.com/albums/a295/ferrao11/40k/c7.jpg" border="0" /><br /> <br /> Rangers arrive but the razrowing does not.  I get the left side and only have one safe place to put them.  Beasts move up to engage shrikes.<br /> <br /> <img src="http://i13.photobucket.com/albums/a295/ferrao11/40k/c8.jpg" border="0" /><br /> <br /> War walkers continue to chase the genestealers around their hill.  Grotesques move up to guard the relic.  War walkers kill a few more genestealers but his cover/<span class="glossaryitem" onmouseover='gp(265);'>FnP</span> is hot.  Maugan and friends kill a few more devil gaunts.<br /> <br /> <img src="http://i13.photobucket.com/albums/a295/ferrao11/40k/c9.jpg" border="0" /><br /> <br /> Beasts assault shrikes.  I lose several khymerae due to lash whips making most of  my unit init1, but knock the unit down to 1 model with 1 wound (still no first blood).<br /> <br /> <img src="http://i13.photobucket.com/albums/a295/ferrao11/40k/c92.jpg" border="0" /><br /> <br /> Ymgarls arrive in the center and Maugan snipes one with the icarus lascannon.<br /> <br /> <img src="http://i13.photobucket.com/albums/a295/ferrao11/40k/c91.jpg" border="0" /><br /> <br /> The tyrant and genestealers get endurance.  The tervigon spawns 15 gaunts again (doubles this time).<br /> <br /> <img src="http://i13.photobucket.com/albums/a295/ferrao11/40k/c93.jpg" border="0" /><br /> <br /> He clears a path for the tyrant to my beasts and 30 spawned gaunts prepare to jump in also.  The hive guard kill 2 rangers who pass morale.  Biovores drop several more warriors and wyches who pin.  Ymgarls assault grotesques.  Malys kills 1 and then I lose 3 grotesques, kill 3 more ymgarls and we remain locked.  The tyrant now has warp speed and makes it into assault with 15 gaunts.  I throw a beastmaster in a challenge with the tyrant, finish the last shrike (first blood!), kill 9 termagants, lose a few beasts, and hit-and-run the hell outta there!<br /> <br /> End of turn 2: <span class="glossaryitem" onmouseover='gp(27);'>DE</span> 1vp, Nids 0vp
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</div><br /> <br /> Turn 3<br /> <div style="margin-top:5px; margin-bottom:10px;">
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<br /> <img src="http://i13.photobucket.com/albums/a295/ferrao11/40k/c94.jpg" border="0" /><br /> <br /> I always roll terribly for terrain when jumping over my own wall!  Maugan and friends try to get some eyes on the broodlord and last genestealer.<br /> <br /> <img src="http://i13.photobucket.com/albums/a295/ferrao11/40k/c95.jpg" border="0" /><br /> <br /> The razorwing arrives and lines up on that big pile of bugs.  Beasts flank around the remaining devil gaunts.  The genestealers actually survive Maugan's wrath with a flawless string of <span class="glossaryitem" onmouseover='gp(265);'>FnP</span> rolls.  War walker knock over a bunch of devil gaunts.  The razorwing targets the tyrant with lances and missiles but I only put 1 wound on a guard and kill half a dozen gaunts.<br /> <br /> <img src="http://i13.photobucket.com/albums/a295/ferrao11/40k/c96.jpg" border="0" /><br /> <br /> Combat rages in the center.  I believe every grotesque failed to hit this round and Malys failed to wound.<br /> <br /> <img src="http://i13.photobucket.com/albums/a295/ferrao11/40k/c97.jpg" border="0" /><br /> <br /> Beasts assault the tervigon but I fail to get a wound through and lose combat, but we lock.<br /> <br /> <img src="http://i13.photobucket.com/albums/a295/ferrao11/40k/c98.jpg" border="0" /><br /> <br /> The broodlord comes out for an assault.  Biovores rain more barrages and I'm reduced to 1 wych who's gone to ground, and 7 warriors.  I shoot down the broodlord with overwatch and the last genestealer fails his assault distance.<br /> <br /> <img src="http://i13.photobucket.com/albums/a295/ferrao11/40k/c99.jpg" border="0" /><br /> <br /> It's now the bottom of 3 and they make the 10min warning.  Assaults (and even shooting for that matter) involving units with multiple characters, initiative steps, preferred enemy, armor and <span class="glossaryitem" onmouseover='gp(265);'>FnP</span> just take forever!  Plus these are both foot armies, I had 4 redeploys, and Chris spawned 30 gaunts.<br /> <br /> End of turn 3: <span class="glossaryitem" onmouseover='gp(27);'>DE</span> 1vp, Nids 0vp
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</div><br /> <br /> Turn 4<br /> <div style="margin-top:5px; margin-bottom:10px;">
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<br /> We talk out the possible endings and roll out the important combats.  Chris's tyrant and tervigon both with warp speed end up crushing the beasts and sweeping them and denying my linebreaker.  The spawned gaunts don't get enough distance with their run to get his linebreaker.  Both warlords are alive and largely unkillable with tyrant guards and grotesque bodyguards.  The relic hasn't been touched.  I can gun down his last genestealer with my 7 warriors + Maugan, but my warriors can't survive the biovore barrages to grab the relic either.<br /> <br /> At that, we call the game at the end of turn 4: <span class="glossaryitem" onmouseover='gp(27);'>DE</span> 1vp, Nids 0vp.<br /> <br /> Chris always gives me a tough yet fun game.  This may have been the first time I've beaten him as he crushed my <span class="glossaryitem" onmouseover='gp(305);'>GK</span> back in June and knocked me out at the 2010 invitational.  I got really lucky by passing my first 2 morale tests which prevented him from getting first blood.  I was also pretty lucky with my invulns on khymerae and the tarpit/hit-and-run combo paid off, drawing the attention of shrikes, 30 gaunts, the tyrant, and the tervigon.  It basically allowed the rest of my army to focus on genestealers and endure the biovore fire.  These may have also been Chris's first games in 6th ed if I'm not mistaken, so I'm sure he'll make me pay for this minor victory next time we face off!<br /> <br /> I move up to table #3 to face Garrett's Blood Angels + Necrons next.
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</div><br /> <br /> Thanks for reading and the kind words all~]]></description>
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				<pubDate><![CDATA[Fri, 14 Sep 2012 01:33:56]]> GMT</pubDate>
				<author><![CDATA[ hyv3mynd]]></author>
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				<title>1850pt RTT ~ hyv3mynd's Dark Eldar &amp; Eldar - Game #2 up 9/13</title>
				<description><![CDATA[ Good report, nice armies (both yours and the ones of your opponents); <br /> Keep going !]]></description>
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				<pubDate><![CDATA[Fri, 14 Sep 2012 07:13:07]]> GMT</pubDate>
				<author><![CDATA[ Arleucs]]></author>
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				<title>1850pt RTT ~ hyv3mynd's Dark Eldar &amp; Eldar - Game #2 up 9/13</title>
				<description><![CDATA[ Thanks mate. Working feverishly to try and complete the army for DaBoyz <span class="glossaryitem" onmouseover='gp(48);'>GT</span> in November. ]]></description>
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				<pubDate><![CDATA[Fri, 14 Sep 2012 20:47:57]]> GMT</pubDate>
				<author><![CDATA[ hyv3mynd]]></author>
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				<title>Re:1850pt RTT ~ hyv3mynd's Dark Eldar &amp; Eldar - Game #2 up 9/13</title>
				<description><![CDATA[ Only read the first one so far, and I'm excited to see how you do, but I had a thought and wanted to it share before I forgot.<br /> <br /> Don't Beastmasters count as characters for the unit? Wouldn't it be beneficial to put at least a couple in front, with a flock behind each, to absorb shots, then <span class="glossaryitem" onmouseover='gp(85);'>LOS</span> anything under S6? EDIT: Or the Clawed Fiend, who gets stronger and can take anything not S10. That way you don't lose your Khymera too early, and you can lessen the sting that you suffer from things like Hurricane Bolters. With the 12" move, there should be enough space to rearrange when you are ready to charge I would think.<br /> <br /> I also thought the same thing about Maugan Ra that first turn, but having him up front is nice as well, as his gun has a better chance of doing something against most of the enemy than the Icarus. Maybe that would have been a good choice for your redploy when it was clear that he was deep striking someone, since you're not happy with what you did choose to do (although I would have done the same thing I'm sure). Out of curiousity, why do you take Maugan Ra in your allies? I've seen him in several lists it seems and wasn't sure what I was missing.<br /> <br /> If it is not true about Beastmasters than my apologies. Great report and great first game!]]></description>
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				<pubDate><![CDATA[Sat, 15 Sep 2012 14:40:33]]> GMT</pubDate>
				<author><![CDATA[ somerandomdude]]></author>
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				<title>Re:1850pt RTT ~ hyv3mynd's Dark Eldar &amp; Eldar - Game #2 up 9/13</title>
				<description><![CDATA[ <blockquote><div><a href="/dakkaforum/posts/preList/475703/4771558.page"><b>somerandomdude wrote:</b></a><br/>Only read the first one so far, and I'm excited to see how you do, but I had a thought and wanted to it share before I forgot.<br /> <br /> Don't Beastmasters count as characters for the unit? Wouldn't it be beneficial to put at least a couple in front, with a flock behind each, to absorb shots, then <span class="glossaryitem" onmouseover='gp(85);'>LOS</span> anything under S6? EDIT: Or the Clawed Fiend, who gets stronger and can take anything not S10. That way you don't lose your Khymera too early, and you can lessen the sting that you suffer from things like Hurricane Bolters. With the 12" move, there should be enough space to rearrange when you are ready to charge I would think.<br /> <br /> I also thought the same thing about Maugan Ra that first turn, but having him up front is nice as well, as his gun has a better chance of doing something against most of the enemy than the Icarus. Maybe that would have been a good choice for your redploy when it was clear that he was deep striking someone, since you're not happy with what you did choose to do (although I would have done the same thing I'm sure). Out of curiousity, why do you take Maugan Ra in your allies? I've seen him in several lists it seems and wasn't sure what I was missing.<br /> <br /> If it is not true about Beastmasters than my apologies. Great report and great first game!</div></blockquote><br /> <br /> Good points.  I'm still very new with this list and learning a lot about how deployment, movement, and characters effect each unit.<br /> <br /> I did try <a href="http://synaps3.blogspot.com/2012/09/batrep-dark-eldar-eldar-vs-eldar-tau.html" target="_new" rel="nofollow">a game with Maugan leading the grots</a> and handing out wounds (before the look out sir <span class="glossaryitem" onmouseover='gp(36);'>FAQ</span>) but he only had 1 wound left when they made it into combat.  I had the baron leading beasts in the same game with beast masters closer to the front for more look out sir's, but lost too much to shooting.  Granted, there was very little terrain and I was up against a ton of shooting.  Personal preference has lead me to put khymerae up front for 4+ invuln/3+ cover (stealth+aegis) but like I said, I need a lot more practice to try out other formations.<br /> <br /> I use Maugan for a few things.  Fearless passes from individuals to units now which helps <span class="glossaryitem" onmouseover='gp(27);'>DE</span> a lot being so fragile with low leadership.  His shooting is no joke with precision rending shots that ignore cover and reroll wounds.  I also keep him close to the icarus lascannon to take the interceptor shot with bs7 and ignore cover or an extra shot with the exarch skills.<br /> <br /> ]]></description>
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				<pubDate><![CDATA[Sat, 15 Sep 2012 20:25:34]]> GMT</pubDate>
				<author><![CDATA[ hyv3mynd]]></author>
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				<title>Re:1850pt RTT ~ hyv3mynd's Dark Eldar &amp; Eldar - Game #2 up 9/13</title>
				<description><![CDATA[ Here's game #3:<br /> <br /> My third opponent of the day was Garrett who <a href="http://synaps3.blogspot.com/2012/07/july-event-game-1-tyranids-vs-blood.html" target="_new" rel="nofollow">tabled me with a similar army back in July</a>.  <br /> <br /> Garrett's List (approx):<br /> Librarian + unleash rage, sword<br /> Furioso + blood talons<br /> Assault Squad x10 + fist, melta x2, rhino<br /> Assault Squad x10 + sword, plasma x2, rhino<br /> Assault squad x6 + axe, melta, rhino (Libby here)<br /> Stormraven<br /> Overlord + scythe, scarabs, phase shifter, command barge<br /> Lance-tek<br /> Warriors x9 + ghost ark (lance-tek here)<br /> Wraiths x3 + whips x3<br /> Annihilation Barge<br /> <br /> My List:<br /> Lady Malys<br /> Baron Sathonyx<br /> Maugan Ra<br /> Grotesques x8 + liquifier, aberration, venom blade (Malys here)<br /> Kabalite Warriors x15 + blaster, splinter cannon, sybarite, venom blade<br /> Wyches x10 + shardnet, hekatrix, agonizer<br /> Rangers x5<br /> Beastmasters x5 - 12 khymerae, 2 razorwings, clawed fiend (Baron & Maugan here)<br /> War Walkers x3 + scatter lasers x6<br /> Razorwing Jetfighter<br /> Aegis Defense Line + icarus lascannon<br /> <br /> The mission was Purge the Alien and Dawn of War deployment.  Garrett's warlord trait was "reroll reserves" and mine was "-1 reserves to opponent".  I got to deploy first. <br /> <br /> Deployment<br /> <div style="margin-top:5px; margin-bottom:10px;">
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<br /> <img src="http://i13.photobucket.com/albums/a295/ferrao11/40k/g1-2.jpg" border="0" /><br /> <br /> Here's my deployment before redeploy and scout moves.  I put both Maugan and the Baron with the beasts because I know his army is assault heavy and I'm hoping the fearless/hit-and-run combo will pay off.   Rangers are outflanking.<br /> <br /> <img src="http://i13.photobucket.com/albums/a295/ferrao11/40k/g2-2.jpg" border="0" /><br /> <br /> Garrett deploys fairly spread out.  On the left is the annihilation barge and melta squad.  In the middle is the command barge, ghost ark, and wraiths.  Plasma squad and libby's squad are on the right with the furioso on the reserved stormraven.  The above pic also shows my army after redeploy and scouting.  Garrett opts not to seize.<br /> 
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</div><br /> <br /> Turn 1<br /> <div style="margin-top:5px; margin-bottom:10px;">
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<br /> <img src="http://i13.photobucket.com/albums/a295/ferrao11/40k/g3-1.jpg" border="0" /><br /> <br /> I move everything up to my aegis which was 6" from my DZ.  War walkers claim first blood by torrenting down the lead rhino holding the plasma squad.  The rest of my shooting wiffs or bounces off saves.<br /> <br /> <img src="http://i13.photobucket.com/albums/a295/ferrao11/40k/g4.jpg" border="0" /><br /> <br /> The necrons move up and blood angels hang back a bit.  I lose a couple beasts from shooting, but 3+ cover with stealth behind the aegis pays off.<br /> <br /> End of turn 1: <span class="glossaryitem" onmouseover='gp(27);'>DE</span> 2vp, <span class="glossaryitem" onmouseover='gp(10);'>BA</span> 0vp
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</div><br /> <br /> Turn 2<br /> <div style="margin-top:5px; margin-bottom:10px;">
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<br /> <img src="http://i13.photobucket.com/albums/a295/ferrao11/40k/g5.jpg" border="0" /><br /> <br /> My rangers arrive but not the razorwing.<br /> <br />  <img src="http://i13.photobucket.com/albums/a295/ferrao11/40k/g6.jpg" border="0" /><br /> <br /> Grotesques and beasts advance, but not too far.  I know I can out shoot him so I want him to come to me.  War walkers drop 4 marines from the disembarked unit including both plasma guns.  Maugan explodes the command barge with a rend.  Warriors drop one wraith.<br /> <br />  <img src="http://i13.photobucket.com/albums/a295/ferrao11/40k/g7.jpg" border="0" /><br /> <br /> The melta team and annihilation barge come up the flank.<br /> <br />  <img src="http://i13.photobucket.com/albums/a295/ferrao11/40k/g8.jpg" border="0" /><br /> <br /> The stormraven arrives.  Maugan takes the interceptor shot (x2 with fast shot) and gets one pen which he jinks off.  The libby's unit pulls across the back edge to go after rangers.<br /> <br />  <img src="http://i13.photobucket.com/albums/a295/ferrao11/40k/g9.jpg" border="0" /><br /> <br /> The wraiths jump up and the overlord joins them.  The annihilation barge kills a beast or two.  The stormraven fires snap shots and strips a hull point from a walker.  The wraiths and overlord assault.  I put a wound on each wraith, take a couple in return, and hit-and-run 13" towards the half strength disembarked marines.<br /> <br /> End of turn 2: <span class="glossaryitem" onmouseover='gp(27);'>DE</span> 3vp, <span class="glossaryitem" onmouseover='gp(10);'>BA</span> 0vp
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</div><br /> <br /> Turn 3<br /> <div style="margin-top:5px; margin-bottom:10px;">
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<br /> <img src="http://i13.photobucket.com/albums/a295/ferrao11/40k/g91.jpg" border="0" /><br /> <br /> My flyer arrives.<br /> <br /> <img src="http://i13.photobucket.com/albums/a295/ferrao11/40k/g92.jpg" border="0" /><br /> <br /> Beasts line up to multi-assault marines and the ghost ark.<br /> <br />  <img src="http://i13.photobucket.com/albums/a295/ferrao11/40k/g93.jpg" border="0" /><br /> <br /> Warriors shoot down the last 2 wraiths.  War walkers fail to damage the stormraven after 2 more successful jinks.   Beasts assault the marines and ghost ark.  Maugan explodes the ghost ark and takes out 2 warriors.  The a few marines die and I lose a couple more beasts.<br /> <br /> <img src="http://i13.photobucket.com/albums/a295/ferrao11/40k/g94.jpg" border="0" /><br /> <br /> The stormraven switches to hover and drops off the furioso.<br /> <br />  <img src="http://i13.photobucket.com/albums/a295/ferrao11/40k/g95.jpg" border="0" /><br /> <br /> The melta squad, annihilation barge, and necrons start to head for my lines.<br /> <br /> <img src="http://i13.photobucket.com/albums/a295/ferrao11/40k/g96.jpg" border="0" /><br /> <br /> The 6 man unit disembarks (libby stays on the rhino).  I lose all the rangers to pistol shots.  A couple warriors go down to tesla and gauss shots.  The stormraven strips 1 <span class="glossaryitem" onmouseover='gp(661);'>hp</span> from my flyer, but I jink off the rest o the damage.  The furioso assaults the grotesques, scores 14 wounds (!) and sweeps the unit.  The beasts kill the rest of the marines except the sarge, and hit-and-run towards the embarked libby.  The overlord assaults warriors, takes 1 wound from shooting and 2 in assault, but stands back up at the end.  We played <span class="glossaryitem" onmouseover='gp(555);'>EL</span> wrong the whole game and counted the overlord as locked in assault when he stood back up after assault.<br /> <br /> End of turn 3:  <span class="glossaryitem" onmouseover='gp(27);'>DE</span> 5vp, <span class="glossaryitem" onmouseover='gp(10);'>BA</span> 4vp
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</div><br /> <br /> Turn 4<br /> <div style="margin-top:5px; margin-bottom:10px;">
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<br /> <img src="http://i13.photobucket.com/albums/a295/ferrao11/40k/g97.jpg" border="0" /><br /> <br /> I send the beasts after his warlord, rhino, and small unit.  The razorwing flies off the table since it's evading.<br /> <br />  <img src="http://i13.photobucket.com/albums/a295/ferrao11/40k/g98.jpg" border="0" /><br /> <br /> Wyches go after the furioso.  Shooting strips 1 <span class="glossaryitem" onmouseover='gp(661);'>hp</span> from the stormraven.  Beasts multi-assault the marines and rhino, wrecking the rhino and killing 4 marines.  Wyches throw a haywire grenade and miss, then assault the furioso and only get 1 glance with haywire grenades.  Luckily I only lose 2 wyches after dodges and we lock.<br /> <br /> <img src="http://i13.photobucket.com/albums/a295/ferrao11/40k/g99.jpg" border="0" /><br /> <br /> Combat with the overlord continues.  I knock him down again and he stands up for the second time.  Again, we played it wrong and counted him as reanimating into combat.<br /> <br /> <img src="http://i13.photobucket.com/albums/a295/ferrao11/40k/g991.jpg" border="0" /><br /> <br /> He continues to sweep across my front side.<br /> <br /> <img src="http://i13.photobucket.com/albums/a295/ferrao11/40k/g992.jpg" border="0" /><br /> <br /> The stormraven flies up.  His last rhino goes flat out towards the wyches.<br /> <br /> <img src="http://i13.photobucket.com/albums/a295/ferrao11/40k/g993.jpg" border="0" /><br /> <br /> The libby crosses the wreck to try and escape the beasts.  The lascannon turret on the stormraven knocks over a walker and I lose another <span class="glossaryitem" onmouseover='gp(661);'>hp</span> from the necrons.  Wyches wreck the furioso with haywire grenades.  Beasts finish off the unit of marines they were fighting.<br /> <br /> End of turn 4: <span class="glossaryitem" onmouseover='gp(27);'>DE</span> 8vp, <span class="glossaryitem" onmouseover='gp(10);'>BA</span> 4vp
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</div><br /> <br /> Turn 5<br /> <div style="margin-top:5px; margin-bottom:10px;">
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<br /> <img src="http://i13.photobucket.com/albums/a295/ferrao11/40k/g994.jpg" border="0" /><br /> <br /> I bring my flyer back on.<br /> <br /> <img src="http://i13.photobucket.com/albums/a295/ferrao11/40k/g995.jpg" border="0" /><br /> <br /> Beasts surround the libby and go in for the kill, which Maugan claims for himself (warlord + linebreaker).  War walkers wreck the last rhino.  Wyches decide to assault the lone sarge that my beasts left behind, I lose combat and flee!  I knock down the overlord again and he stands up for a 3rd time in a row!<br /> <br /> We're running out of time.  Looking at what's left and Garrett's targets, we decide he'll probably get the wyches, warriors, razorwing, and walkers.<br /> <br /> The game ends at the end of turn 5: <span class="glossaryitem" onmouseover='gp(27);'>DE</span> 11vp, <span class="glossaryitem" onmouseover='gp(10);'>BA</span> 9vp<br /> <br /> Another great, close game!  Garrett can really pull out some surprising damage with his army.  In the end, my fearless beasts with hit-and-run were just causing too much damage and sheltering 3 of my <span class="glossaryitem" onmouseover='gp(140);'>vp</span>'s.  Losing my grotesques and warlord to his furioso was sad, but I had a large enough headstart thanks to first blood that it didn't matter much.  We played his overlord wrong, but standing up out of combat would have only helped me more.  I made sure to stop the command barge which is what he really hurt me with last time we faced off.  Chariots are just too good to ignore now with impact hits and the ability to leave combat.  Overall, a great and very enjoyable game.<br /> <br /> I finished 2-0-1, took 3rd overall out of 17 players, and earned some chips to put towards whatever project I tackle next.<br /> 
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</div><br /> <br /> Thanks for reading!]]></description>
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				<pubDate><![CDATA[Mon, 17 Sep 2012 15:17:15]]> GMT</pubDate>
				<author><![CDATA[ hyv3mynd]]></author>
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