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				<title>Dark Angels' Deathwing and Ravenwing. </title>
				<description><![CDATA[ I was looking at the new dark vengeance set that's come out, and mulling over getting it (That chaos dreadnaught really does it for me).<br /> Now I am not a dark angels players so I was weighting up the pros and the cons, and a thought occurred to me.<br /> <br /> Why is the deathwing and ravenwing so special? Specifically the Deathwing. It seems really strange that the dark angels have so many more suits of terminator armour than other chapters, to the degree that they can field an entire company in terminator armour. That seems really unusual to me, where did they get them from and why form the deathwing to start off with. What exactly makes them special? I can understand the ravenwing to a degree because they are more scouts and hunters seeking out the fallen. Personally using a rapid strike force made of bikes and land speeders seems counter productive out of all possible options in dealing with the fallen, but it is a reasoning I can understand. The deathwing however just eludes me.<br /> <br /> From a game play perspective it confuses me even more, In both the space wolves and blood angels codex the armies are noticeably different with their armies structured around their strengths, or at least their supposed strengths, like making space wolf scouts elites. However the only thing that makes a dark angels army different from vanilla space marines is their deathwing and ravenwing, and even then they don't seem to be special in any way. The units that comprise those companies are still in the same force organization slot with essentially the same costs, stats and equipment. I fail to see what makes them special in any conceivable way.<br /> <br /> I assume I am missing something, and I am hoping the dark angels players can enlighten me.]]></description>
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				<pubDate><![CDATA[Thu, 13 Sep 2012 08:07:09]]> GMT</pubDate>
				<author><![CDATA[ SylvanaSekNadin]]></author>
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				<title>Dark Angels' Deathwing and Ravenwing. </title>
				<description><![CDATA[ Well, the reason the Deathwing have so many suits of Terminator armour is because they're one of the original Legions. They have as many as the Space Wolves or Blood Angels, but they are more likely to field them in one large formation.<br /> <br /> As for options, you can't overlook all Deathwing/Ravenwing members being Fearless. This really helps in the small elite squads they're fielded as! In addition, Deathwing suits can mix their loadouts in a way vanilla marines cannot (for instance, <span class="glossaryitem" onmouseover='gp(417);'>CMLs</span> in Assault Squads). Finally, and this is most important, having them as troops means armies can be VERY different when you don't need a <span class="glossaryitem" onmouseover='gp(167);'>tac</span> squad to hold objectives.]]></description>
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				<pubDate><![CDATA[Thu, 13 Sep 2012 08:27:17]]> GMT</pubDate>
				<author><![CDATA[ Shas'o_Longshot]]></author>
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				<title>Re:Dark Angels' Deathwing and Ravenwing. </title>
				<description><![CDATA[ I will not speak to the fluff but they synergize well with each other.<br /> Lets do an example.<br /> <br /> Belial 130<br /> <br /> <span class="glossaryitem" onmouseover='gp(412);'>DW</span> 1x <span class="glossaryitem" onmouseover='gp(500);'>CF</span> 1xCML  250<br /> <span class="glossaryitem" onmouseover='gp(412);'>DW</span> 1x <span class="glossaryitem" onmouseover='gp(500);'>CF</span> 1xCML 250<br /> <span class="glossaryitem" onmouseover='gp(412);'>DW</span> 1x <span class="glossaryitem" onmouseover='gp(500);'>CF</span> 1xCML 250<br /> <span class="glossaryitem" onmouseover='gp(412);'>DW</span>  1 x <span class="glossaryitem" onmouseover='gp(500);'>CF</span> 1x <span class="glossaryitem" onmouseover='gp(417);'>CML</span> 250<br /> <span class="glossaryitem" onmouseover='gp(412);'>DW</span> 1 x <span class="glossaryitem" onmouseover='gp(500);'>CF</span> 1x <span class="glossaryitem" onmouseover='gp(417);'>CML</span> 250<br /> <br /> <span class="glossaryitem" onmouseover='gp(744);'>RW</span> 3x 2 <span class="glossaryitem" onmouseover='gp(329);'>PG</span> 150<br /> <span class="glossaryitem" onmouseover='gp(744);'>RW</span> 3x 2 <span class="glossaryitem" onmouseover='gp(329);'>PG</span> 150<br /> <span class="glossaryitem" onmouseover='gp(744);'>RW</span> 3 x2 <span class="glossaryitem" onmouseover='gp(329);'>PG</span> 150<br /> <br /> 1830<br /> <br /> You deploy two <span class="glossaryitem" onmouseover='gp(412);'>DW</span> and 3 <span class="glossaryitem" onmouseover='gp(744);'>RW</span>.  The <span class="glossaryitem" onmouseover='gp(744);'>RW</span> scout moves all 3 squads forward and then deploys the 3 <span class="glossaryitem" onmouseover='gp(412);'>DW</span> squads.  This puts 15-16 (with Belial) terminators 18" forward of deployment zone.  This puts a concentration of firepower close to the enemy on the first turn.  The 3 Ravenwing can now harass with their 2 plasma guns.  Now I didn't fuss with the deathwing at all as far as <span class="glossaryitem" onmouseover='gp(224);'>TH</span>/<span class="glossaryitem" onmouseover='gp(221);'>SS</span> terminators or heavy flamers, assault cannons or  2 lightning claws.  Also didn't make one <span class="glossaryitem" onmouseover='gp(412);'>DW</span> squad into a command squad.  The ravenwing are great for harassment but suck at <span class="glossaryitem" onmouseover='gp(58);'>HTH</span>.  The Deathwing are rock hard but don't have speed.  So they cover each other quite well.  <br /> <br /> You also have the variation of dropping in Sammael and drop one <span class="glossaryitem" onmouseover='gp(412);'>DW</span> squad.  Now with a little work you can have two <span class="glossaryitem" onmouseover='gp(56);'>HQs</span> and 6 troop choices - all <span class="glossaryitem" onmouseover='gp(744);'>RW</span> and <span class="glossaryitem" onmouseover='gp(412);'>DW</span>.<br /> <br /> Fluffwise the Deathwing and Ravenwing are 2nd most privy to the true shame of the betrayal.  They are both rabid for the recovery of the fallen.<br /> Also the <span class="glossaryitem" onmouseover='gp(25);'>DA</span> are the 1st chapter.  Fluffwise, they supposedly have access to a greater amount of the Imperiums high tech items.  Plasma and terminator armor both fit into this.]]></description>
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				<pubDate><![CDATA[Thu, 13 Sep 2012 08:34:17]]> GMT</pubDate>
				<author><![CDATA[ DAaddict]]></author>
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