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		<title><![CDATA[Latest posts for the thread "Warhammer 40K Battle Report - Tau & Space Marines VS Imperial Guard & Blood Angels 2000 points [Vid]"]]></title>
		<link>http://www.dakkadakka.com/dakkaforum/posts/list/17.page</link>
		<description><![CDATA[Latest messages posted in the thread "Warhammer 40K Battle Report - Tau & Space Marines VS Imperial Guard & Blood Angels 2000 points [Vid]"]]></description>
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				<title>Warhammer 40K Battle Report - Tau &amp; Space Marines VS Imperial Guard &amp; Blood Angels 2000 points [Vid]</title>
				<description><![CDATA[ This was a 2000pts, two player per side game using two tables, one representing a cavern below the other.<br /> Non-vehicle units (including walkers) could use special transport tubes to move between the tables.<br /> On the top table Heavy support units counted as scoring and vehicles could move a little further when they went flat out.<br /> On the bottom table the rules for night fighting were always in effect.<br /> <br /> On to objectives, in the centre of each table there was a standard objective worth 3VP's to the team that controlled it at the end of the game.<br /> There were two other objectives on each table placed between the transport tubes near the short table edges, each of these was worth 1VP.<br /> You could score an additional 2VP if you controlled both the above and below objective at one of the table ends.<br /> <br /> <iframe type="text/html" width="640" height="390" src="https://www.youtube.com/embed/V3P9k2Xy8HU?autoplay=0&origin=http://www.dakkadakka.com&fs=1" frameborder="0"></iframe><br/>]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/476823/4775535.page</guid>
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				<pubDate><![CDATA[Sun, 16 Sep 2012 22:01:14]]> GMT</pubDate>
				<author><![CDATA[ Mark kelly]]></author>
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