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				<title>Mercer's Tzeentch/Nurgle Daemon log - big bellied big boobied Nurgle Grinder</title>
				<description><![CDATA[ Just started Daemons as a side army. Will be using them in Fantasy too, but only used them in <span class="glossaryitem" onmouseover='gp(3);'>40k</span> so far.<br /> <br /> <img src="http://4.bp.blogspot.com/-XvN4kvfoe2E/UFG4JySlzzI/AAAAAAAABGk/qtcWrkhiROw/s1600/20120912_183424.jpg" border="0" /><br /> <br /> Only painted four Flamers so far. The above one is my fully painted test model; it has been highlighted and I've added glow effect for the flames.<br /> <br /> So far I've got:<br /> <br /> 3 x Heralds of Tzeentch <font color='blue'>done </font><br /> Masque counts as model <font color='blue'>done </font><br /> <br /> 15 x Flamers of Tzeentch <font color='blue'>done </font><br /> <br /> 10 x Plaguebearers of Nurgle <font color='blue'>done </font><br /> 10 x Plaguebearers of Nurgle <font color='blue'>done </font><br /> 10 x Plaguebearers<br /> <br /> 12 x Screamers of Tzeentch <font color='blue'>done </font><br /> <br /> Soul Grinder <font color='blue'>done </font><br /> Soul Grinder <font color='blue'>done </font><br /> Soul Grinder<br /> <br /> At the moment I've paused painted as ran out of black undercoat, luckily the missus has picked up a can for me today!]]></description>
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				<pubDate><![CDATA[Thu, 20 Sep 2012 13:39:48]]> GMT</pubDate>
				<author><![CDATA[ mercer]]></author>
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				<title>Mercer's Tzeentch/Nurgle Daemon log</title>
				<description><![CDATA[ Finished two whole units of Flamers now. Got four models left and I've done all three units. Time to do some work on the Heralds and Plaguebearers over the weekend me thinks <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">.<br /> <br /> <img src="http://2.bp.blogspot.com/-qRtcLGfZ640/UGQ29G3Sh_I/AAAAAAAABL0/YUWnHWNSoCw/s1600/20120926_213503.jpg" border="0" />]]></description>
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				<pubDate><![CDATA[Fri, 28 Sep 2012 14:47:22]]> GMT</pubDate>
				<author><![CDATA[ mercer]]></author>
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				<title>Mercer's Tzeentch/Nurgle Daemon log</title>
				<description><![CDATA[ Those are looking nice Mercer.  You should look into some wet blending techniques for the highlights on the blue bodies.  It's easy to do and really effective on organic forms.<br /> <br /> ]]></description>
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				<pubDate><![CDATA[Fri, 28 Sep 2012 15:48:23]]> GMT</pubDate>
				<author><![CDATA[ Gitsplitta]]></author>
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				<title>Mercer's Tzeentch/Nurgle Daemon log</title>
				<description><![CDATA[ I'll investigate. Thanks.<br /> <br /> The way I've done them <span class="glossaryitem" onmouseover='gp(258);'>atm</span> is enchanted blue (or whatever it is called now), washed with blue wash, then gone over again with the blue making sure to leave the shadow. Fire was done in layers using blood red, blazing orange, sunburst yellow and ceramite white. Tentacles were foundation flesh colour, which I've got some pink horror to highlight with. ]]></description>
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				<pubDate><![CDATA[Fri, 28 Sep 2012 16:06:19]]> GMT</pubDate>
				<author><![CDATA[ mercer]]></author>
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				<title>Mercer's Tzeentch/Nurgle Daemon log</title>
				<description><![CDATA[ I've been a busy bee this weekend and been really cracking on my Daemons. I've sort of done two Heralds of Tzeentch and got to a point where I am really not sure what to do. Looking for feedback and suggestions on the Heralds; maybe I could add a spell book, or Tzeentch symbols or greenstuff some braclets?<br /> <br /> <br /> <br /> <br /> I will be adding some wash to the claws and horns to darken them down. I might add some highlights to the skin, as there's not a load of shadows <span class="glossaryitem" onmouseover='gp(258);'>atm</span>. The one with the triple heads has got a few feathers, which will add some colour and I think solve the bland look on that herald. Oh, the rear tentacles haven't been finished; they need blending properly. I've literally just had the idea of ripping the arms out of the one with the the multiple eyes and jamming Daemon Princes arms on; should give it should colour.<br /> <br /> <img src="http://2.bp.blogspot.com/-M14HaGIcA5E/UGl1YJxV4VI/AAAAAAAABMg/kyjL2QD-K_g/s1600/20121001_082718.jpg" border="0" /><br /> <br /> Finished 10 Plaguebearers over the weekend. I was going to double wash them, but I think they look ok. They will be getting highlights in the future on the red patches and the boils. I'll also do the fly head eyes blood red. Rust will be added to the blades either using a weathering powder or stiple; I'll probably use the powder as it is the most easiest.<br /> <br /> <img src="http://4.bp.blogspot.com/-akPddru0clc/UGl1SPvz6QI/AAAAAAAABMY/2dy_JkpeHg4/s1600/20121001_082555.jpg" border="0" />]]></description>
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				<pubDate><![CDATA[Mon, 1 Oct 2012 11:44:28]]> GMT</pubDate>
				<author><![CDATA[ mercer]]></author>
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				<title>Mercer's Tzeentch/Nurgle Daemon log - feedback wanted on Heralds of Tzeentch</title>
				<description><![CDATA[ Really like the way those plague bearers are turning out Mercer.  Look forward to seeing them a little farther along.<br /> ]]></description>
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				<pubDate><![CDATA[Mon, 1 Oct 2012 12:36:38]]> GMT</pubDate>
				<author><![CDATA[ Gitsplitta]]></author>
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				<title>Mercer's Tzeentch/Nurgle Daemon log - feedback wanted on Heralds of Tzeentch</title>
				<description><![CDATA[ Hopefully I can make them stand out that little more. I am going to add a little white on the eye, bit of yellow on the blisters and rust on the swords. I was going to highlight the skin, but I do not think it is worth it.<br /> <br /> Any thoughts on the two Heralds? I think they look a little bland. I am thinking of using greenstuff to add bracelets and trinklets. Also I have a spare book from the Chaos Sorcerer, which I can cast using greenstuff. ]]></description>
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				<pubDate><![CDATA[Mon, 1 Oct 2012 15:15:42]]> GMT</pubDate>
				<author><![CDATA[ mercer]]></author>
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				<title>Mercer's Tzeentch/Nurgle Daemon log - feedback wanted on Heralds of Tzeentch</title>
				<description><![CDATA[ Couple of thoughts...  I think the paint job is a little one-dimensional. Mix the pink up with white for a couple of shades and do some highlighting.  You can paint the raised areas or even some drybrushing would help.  Then blend the pink down a shade with a dark red and paint into the recesses and undersides.  Finally a wash of some sort... probably a straight red or the old Ogre Flesh (whatever color that's become).  That will really make them stand out.  Before washing, you might mix in some flesh color & perhaps some white with the pink and blend the emerging heads to nearly a normal flesh color.<br /> ]]></description>
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				<pubDate><![CDATA[Mon, 1 Oct 2012 16:27:05]]> GMT</pubDate>
				<author><![CDATA[ Gitsplitta]]></author>
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				<title>Mercer's Tzeentch/Nurgle Daemon log - feedback wanted on Heralds of Tzeentch</title>
				<description><![CDATA[ I saw your blog at work today and had to wait ages to make a comment!.<br /> <br /> The Plague Bearers and Flamers are looking very nice. I think the Heralds need another colour maybe fade to blue down the arms and legs to the hands they need something to break up the pink.<br /> <br /> For the Plague Bearers Rusty Swords always look nice and some gloss varnish or water effect on their intestines and hangey out bits will go down a treat. Using gloss varnish on the eyes would give a nice effect as well.<br /> <br /> Looking forwards to seeing more.<br /> <br /> <br />  ]]></description>
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				<pubDate><![CDATA[Mon, 1 Oct 2012 22:52:01]]> GMT</pubDate>
				<author><![CDATA[ GiraffeX]]></author>
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				<title>Mercer's Tzeentch/Nurgle Daemon log - feedback wanted on Heralds of Tzeentch</title>
				<description><![CDATA[ <blockquote><div><cite>Gitsplitta wrote:</cite>Couple of thoughts...  I think the paint job is a little one-dimensional. Mix the pink up with white for a couple of shades and do some highlighting.  You can paint the raised areas or even some drybrushing would help.  Then blend the pink down a shade with a dark red and paint into the recesses and undersides.  Finally a wash of some sort... probably a straight red or the old Ogre Flesh (whatever color that's become).  That will really make them stand out.  Before washing, you might mix in some flesh color & perhaps some white with the pink and blend the emerging heads to nearly a normal flesh color.<br /> </div></blockquote><br /> <br /> Thanks for the tips, dude. I think a drybrush with a pink and white mix should work well. I think orge flesh maybe sepia, but I might be wrong. <br /> <br /> <blockquote><div><cite>GiraffeX wrote:</cite>I saw your blog at work today and had to wait ages to make a comment!.<br /> <br /> The Plague Bearers and Flamers are looking very nice. I think the Heralds need another colour maybe fade to blue down the arms and legs to the hands they need something to break up the pink.<br /> <br /> For the Plague Bearers Rusty Swords always look nice and some gloss varnish or water effect on their intestines and hangey out bits will go down a treat. Using gloss varnish on the eyes would give a nice effect as well.<br /> <br /> Looking forwards to seeing more.<br /> <br /> <br />  </div></blockquote><br /> <br /> Thanks about the Plagues and Flamers. I'll go back and add more detail to them in time, but for a basic paint job they are ok.<br /> <br /> Yes, the Heralds do need something else. I'll try fading, I guess plenty of practice with wet blending should do the trick. <br /> <br /> I've got some Forge World rust weathering powder, which I will be using for the plague swords. I was going to use stiple effect with brown and orange, but I don't think I can do it so well, plus a powder is loads easier.<br /> <br /> I was going to add gloss varnish ('ardcoat) to the internals. I didn't think about the eye though, I will try it. I think it may give the eye a glazed look, which is cool. <br /> <br /> <br /> <br /> <span style="font-size: 9px; line-height: normal;">Automatically Appended Next Post:</span><br /> I've been a busy bumble bee last night and decided to break out the greenstuff. I've had ideas running through my head how I can nurgle up futrue Soul Grinders. My plan was to paint my existing one and not add any greenstuff, well I was a eager beaver and that all went to pot. It did work out nicely though, as I wanted to add something to my Heralds as they look really bland <span class="glossaryitem" onmouseover='gp(258);'>atm</span>.<br /> <br /> Here's the Soul Grinder with nurgle greenstuff. As you can see I've put a fair amount on it. I basically got some greenstuff and stretched it over the model and smoothed it down. I then got a screwdriver and stabbed it, moved it, twisted it and all kinds of things. I decided to make the exhaust stacks look special and put wraps of greenstuff around them; these will be some kind of flesh which will have exhaust soot on them. To finish off I add some balls of greenstuff which will be boils etc and greenstuffed the spare nurgle banners I had from my Plaguebearers, on to the Soul Grinder. <br /> <br /> <img src="http://3.bp.blogspot.com/-sMtc1qKQavk/UGrVFR5scKI/AAAAAAAABNI/h3LqlD6nyMQ/s1600/20121001_212242.jpg" border="0" /><br /> <br /> <img src="http://4.bp.blogspot.com/-PbqjW3EyU3I/UGrVNodcr8I/AAAAAAAABNQ/TnvhFS2kz4k/s1600/20121001_212256.jpg" border="0" /><br /> <br /> With some basic greenstuff skills used on the Soul Grinder, I decided to go for broke and work on the Heralds. I spent some time yesterday looking at photos of Tzeentch Heralds on the interwebs. Most of them had some kind of robe, bracelets and Tzeentch symbols and spell books.<br /> <br /> I used my basic greenstuff skills to make bracelets on the models (these I'll paint silver) and attached a book and cloak onto one along with some base detail. On another I added a little Imp which I had spare from the <span class="glossaryitem" onmouseover='gp(22);'>CSM</span> Sorcerer and also a few bracelets. <br /> <br /> <img src="http://4.bp.blogspot.com/-REBx2_uqFzI/UGrVXE1ECWI/AAAAAAAABNY/AhEuYC7R2P0/s1600/20121001_212318.jpg" border="0" /><br /> <br /> <img src="http://1.bp.blogspot.com/-JtjBC6s9Epw/UGrVlk66dhI/AAAAAAAABNo/Mi1IGkXr3Ik/s1600/20121001_212415.jpg" border="0" /><br /> <br /> <img src="http://1.bp.blogspot.com/-gTHXD5Jv954/UGrVeIKfxEI/AAAAAAAABNg/2Qp7orDlfaI/s1600/20121001_212331.jpg" border="0" /><br /> <br /> The feathers and spikes I tried to wet blend. The spikes have turned out ok, but I could redo them again. The feathers I made the mistake of washing and using too much water on my brush for wet blending. But it is not all bad; I can use the base mix of blue and green for a nice colour and then add some red and orange and blue. I may add some greenstuff scrolls or robes to the 'chicken' Herald.]]></description>
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				<pubDate><![CDATA[Tue, 2 Oct 2012 12:24:23]]> GMT</pubDate>
				<author><![CDATA[ mercer]]></author>
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				<title>Mercer's Tzeentch/Nurgle Daemon log - nurgle Soul Grinder and pimped Heralds</title>
				<description><![CDATA[ Interesting <span class="glossaryitem" onmouseover='gp(47);'>GS</span> work Mercer.  Like the blending on the spikes of the Tzeench guy.  Not sure it shows up all that well on the feathers though.  Might just be my eyes though, no glasses today.<br /> ]]></description>
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				<pubDate><![CDATA[Tue, 2 Oct 2012 13:00:16]]> GMT</pubDate>
				<author><![CDATA[ Gitsplitta]]></author>
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				<title>Mercer's Tzeentch/Nurgle Daemon log - nurgle Soul Grinder and pimped Heralds</title>
				<description><![CDATA[ The feathers need doing again. I'll use more colours such as red and orange and also blue and try and blend them together. <br /> <br /> I think with the pink Heralds I am going to do a lighter shade of pink over the existing, so will layer it. That should add more colour and depth. If it works well I'll do it with the blue one too. <br /> <br /> Also, I may add a tail too. <br /> <br /> I think doing the blending trick from pink to blue will do nicely. I think I'll just try doing it on the hands and take it from there. <br /> ]]></description>
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				<pubDate><![CDATA[Tue, 2 Oct 2012 15:13:56]]> GMT</pubDate>
				<author><![CDATA[ mercer]]></author>
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				<title>Mercer's Tzeentch/Nurgle Daemon log - nurgle Soul Grinder and pimped Heralds</title>
				<description><![CDATA[ I've been making a lot of progress with my Daemons lately. Two Heralds are done and I've started working on the other two Heralds and the Soul Grinder.<br /> <br /> <img src="http://images.dakkadakka.com/gallery/2012/10/5/417892_md-.jpg" border="0" /><br /> <br /> <img src="http://images.dakkadakka.com/gallery/2012/10/5/417892_md-.jpg" border="0" /><br /> <br /> I was really stuck on these two. I had painted them my normal method (base coat, wash and layer with base coat) and they looked really bland. After looking on Google at Tzeentch Heralds, I raided my bitz box and put my greenstuff skills to the test. I add bracelets to both of them to give some more detail along with a loin cloth and one Herald has a spell book. I attempted wet blending on the tentacles to give more colour and managed to wet blend the feathers on the one with the multiple heads. I then added another lay which was 50/50 mix of ceramite white and pink horror. In the future I will add white highlights or a 80/20 mix of white and pink.<br /> <br /> <img src="http://images.dakkadakka.com/gallery/2012/10/5/417893_md-.jpg" border="0" /><br /> <br /> This is my <span class="glossaryitem" onmouseover='gp(148);'>wip</span> Soul Grinder. Seems I was on a bender with greenstuff on the Heralds, I decided to 'destroy' my Soul Grinder. Lots of greenstuff and mashing with a screw driver and the Grinder is nurgle'd up. You cannot see the rear, but I added greenstuff around the exhaust pipes which I will make look like flesh mounds or something. I also added nurgle icons with greenstuff. You will see in the picture below I have made a little more progress and painted the vehicle part boltgun metal and done the trim gold. In time I will wash the entire model with devlan mud and then add Forge World rust weathering powder along with soot and dry mud powders.<br /> <br /> <img src="http://images.dakkadakka.com/gallery/2012/10/5/417894_md-.jpg" border="0" /><br /> <br /> This is my almost finished Plaguebearer. I added another layer of camo green and bleached bone; both really brought out the shadows. I touched up all the other colours too. Lastly I added Forge World rust weathering poweder to the blade, at first I thought I had made a mess off it, as I put a bit of water with it, which made the powder go lumpy. It has dried out and now doesn't look too bad at all.<br /> <br /> As I am STILL waiting for Maelstrom to get in gear and send me stuff I ordered two and a half weeks ago, I can spend time finishing the Plaguebearers, Soul Grinder and remaining Heralds. Going as Maelstrom's rate of delivery I can probably get the Screamers done too!]]></description>
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				<pubDate><![CDATA[Fri, 5 Oct 2012 11:38:01]]> GMT</pubDate>
				<author><![CDATA[ mercer]]></author>
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				<title>Mercer's Tzeentch/Nurgle Daemon log - nurgle Soul Grinder and pimped Heralds</title>
				<description><![CDATA[ These are all looking excellent. The finished Plague Bearer is spot on looks perfect, cant wait to see the Grinder finished to that standard.]]></description>
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				<pubDate><![CDATA[Sat, 6 Oct 2012 20:19:12]]> GMT</pubDate>
				<author><![CDATA[ GiraffeX]]></author>
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				<title>Mercer's Tzeentch/Nurgle Daemon log - nurgle Soul Grinder and pimped Heralds</title>
				<description><![CDATA[ Been hard at it at the weekend and thundering through these Daemons. I've now got Plaguebearers to finish and Screamers; then what models I have will be done.<br /> <br /> I am STILL waiting on a box of Plagues and Soul Grinder from Maelstrom; I rang them this morning and they said G.W are messing them about and there has been delays due to warehouse move; I smell <span class="glossaryitem" onmouseover='gp(14);'>bs</span> and it is more like because of their warehouse move. My stuff will be sent next week, which is a full month since ordering! Utter rubbish!<br /> <br /> Bit late posting these pictures as I was ill yesterday - damn <span class="glossaryitem" onmouseover='gp(181);'>IBS</span>!<br /> <br /> First of these (not so) charming fellows is my counts as The Masque. I got a awesome deal on Chaos Spawn, so thought I could make a Masque like model. Originally I was going to make a Nurgle model and use the Masque rules, but the Masque wannabe does add some colour.<br /> <br /> <img src="http://3.bp.blogspot.com/-YK4StO0at5g/UHP2JrVLM7I/AAAAAAAABPQ/GWUT4l49sk4/s1600/20121006_170128.jpg" border="0" /><br /> <br /> This guy just goes the name of 'the chicken-man'. He loves to throw mcchicken nuggets at people, he's also finger lickin' good <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"><br /> <br /> <img src="http://4.bp.blogspot.com/-GR8jkhFnQ5c/UHP2Rqi94iI/AAAAAAAABPY/FLbrSDVn0zo/s1600/20121006_170150.jpg" border="0" /><br /> <br /> This is the same Plaguebearer I took a shot off the other night, just got natural light in. I did the blade using F.W rust weathering powder, but I put it on wet. The powder went all sludge like, but the end result is still the same. <br /> <br /> <img src="http://1.bp.blogspot.com/-HjBDQI13LEg/UHP2Zc79hjI/AAAAAAAABPg/2CO9NDnTPwo/s1600/20121006_170320.jpg" border="0" /><br /> <br /> The Nurgle Soul Grinder I've spent a massive amount of time on. I've put plenty of greenstuff on it; it's all on the limbs and on the rear, I've even built up the exhaust stacks with greenstuff. The model has three F.W powders on it; dry mud, rust and soot. <br /> <br /> <img src="http://3.bp.blogspot.com/-VGS4jygz5r4/UHP2gaNRSPI/AAAAAAAABPo/3l42SIqSe4k/s1600/20121007_140853.jpg" border="0" /><br /> <br /> I can't wait to get more Grinders, as I really enjoyed this one. Looking to do more conversion work on them. <br /> <br /> <br /> <span style="font-size: 9px; line-height: normal;">Automatically Appended Next Post:</span><br /> <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/45c21a161d7b1ff448298eca53f240f9.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/477592/4843891.page"><b>GiraffeX wrote:</b></a><br/>These are all looking excellent. The finished Plague Bearer is spot on looks perfect, cant wait to see the Grinder finished to that standard.</div></blockquote><br /> <br /> Cheers, dude  <img src="/s/i/a/3280d57d913d8178fb42a55db16d1e89.gif" border="0"> . Just finished the Grinder, as you can see above  <img src="/s/i/a/3280d57d913d8178fb42a55db16d1e89.gif" border="0"> ]]></description>
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				<pubDate><![CDATA[Tue, 9 Oct 2012 10:19:15]]> GMT</pubDate>
				<author><![CDATA[ mercer]]></author>
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				<title>Mercer's Tzeentch/Nurgle Daemon log - Nurgle Soul Grinder finished!</title>
				<description><![CDATA[ Your extra time on the Soul Grinder really shows Mercer.  Well done mate.]]></description>
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				<pubDate><![CDATA[Tue, 9 Oct 2012 10:42:42]]> GMT</pubDate>
				<author><![CDATA[ Gitsplitta]]></author>
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				<title>Mercer's Tzeentch/Nurgle Daemon log - Nurgle Soul Grinder finished!</title>
				<description><![CDATA[ Thanks, man. I am thinking of doing highglights on the armour plates, but I am not sure. What you tihnk?]]></description>
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				<pubDate><![CDATA[Tue, 9 Oct 2012 12:35:05]]> GMT</pubDate>
				<author><![CDATA[ mercer]]></author>
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				<title>Mercer's Tzeentch/Nurgle Daemon log - Nurgle Soul Grinder finished!</title>
				<description><![CDATA[ Might help it pop a bit more...<br /> ]]></description>
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				<pubDate><![CDATA[Tue, 9 Oct 2012 14:00:15]]> GMT</pubDate>
				<author><![CDATA[ Gitsplitta]]></author>
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				<title>Mercer's Tzeentch/Nurgle Daemon log - Nurgle Soul Grinder finished!</title>
				<description><![CDATA[ it's worth a try <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">]]></description>
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				<pubDate><![CDATA[Tue, 9 Oct 2012 14:54:57]]> GMT</pubDate>
				<author><![CDATA[ mercer]]></author>
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				<title>Mercer's Tzeentch/Nurgle Daemon log - Nurgle Soul Grinder finished!</title>
				<description><![CDATA[ I agree.<br /> ]]></description>
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				<pubDate><![CDATA[Tue, 9 Oct 2012 15:03:58]]> GMT</pubDate>
				<author><![CDATA[ Gitsplitta]]></author>
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				<title>Mercer's Tzeentch/Nurgle Daemon log - Nurgle Soul Grinder finished!</title>
				<description><![CDATA[ Yeah that grinder is looking very nice. I'm using a lot of weathering powders at the moment, I find that they make a model look more alive.]]></description>
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				<pubDate><![CDATA[Tue, 9 Oct 2012 20:08:04]]> GMT</pubDate>
				<author><![CDATA[ GiraffeX]]></author>
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				<title>Mercer's Tzeentch/Nurgle Daemon log - Nurgle Soul Grinder finished!</title>
				<description><![CDATA[ Yes, they add a nice touch. They tend to go quite a way too. I think they add the cherry on the cake. ]]></description>
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				<pubDate><![CDATA[Wed, 10 Oct 2012 13:41:20]]> GMT</pubDate>
				<author><![CDATA[ mercer]]></author>
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				<title>Mercer's Tzeentch/Nurgle Daemon log - Nurgle Soul Grinder finished!</title>
				<description><![CDATA[ Metal on that grinder is nice as is the blues on those flamers.]]></description>
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				<pubDate><![CDATA[Wed, 10 Oct 2012 13:44:03]]> GMT</pubDate>
				<author><![CDATA[ SagesStone]]></author>
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				<title>Mercer's Tzeentch/Nurgle Daemon log - Nurgle Soul Grinder finished!</title>
				<description><![CDATA[ Cheers, dude. I was thinking of doing the Flamers like the chicken-herald, but not sure...]]></description>
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				<pubDate><![CDATA[Wed, 10 Oct 2012 13:49:02]]> GMT</pubDate>
				<author><![CDATA[ mercer]]></author>
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				<title>Mercer's Tzeentch/Nurgle Daemon log - Nurgle Soul Grinder finished!</title>
				<description><![CDATA[ The blue spawn? I suppose you could take parts of each of them in a way. He's brighter, but their darker blue seems to work for them.]]></description>
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				<pubDate><![CDATA[Wed, 10 Oct 2012 13:51:07]]> GMT</pubDate>
				<author><![CDATA[ SagesStone]]></author>
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				<title>Mercer's Tzeentch/Nurgle Daemon log - Nurgle Soul Grinder finished!</title>
				<description><![CDATA[ Yes, the blue spawn/herald. I think the dark blue works too, plus it helps the herald stand out more. ]]></description>
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				<pubDate><![CDATA[Wed, 10 Oct 2012 14:13:51]]> GMT</pubDate>
				<author><![CDATA[ mercer]]></author>
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				<title>Mercer's Tzeentch/Nurgle Daemon log - Nurgle Soul Grinder finished!</title>
				<description><![CDATA[ <span class="glossaryitem" onmouseover='gp(148);'>WIP</span> Nurgle Grinder. Got to add loads more greenstuff and also guitar wire. Stay tuned!<br /> <br /> <img src="http://images.dakkadakka.com/gallery/2012/10/15/421584_md-.jpg" border="0" />]]></description>
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				<pubDate><![CDATA[Mon, 15 Oct 2012 15:42:34]]> GMT</pubDate>
				<author><![CDATA[ mercer]]></author>
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				<title>Mercer's Tzeentch/Nurgle Daemon log - Nurgle Soul Grinder finished!</title>
				<description><![CDATA[ That Soul Grinder looks really gnarly! Good stuff!!]]></description>
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				<pubDate><![CDATA[Mon, 15 Oct 2012 16:04:48]]> GMT</pubDate>
				<author><![CDATA[ Martok]]></author>
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				<title>Mercer's Tzeentch/Nurgle Daemon log - Nurgle Soul Grinder finished!</title>
				<description><![CDATA[ That's an awesome soul grinder. I think I prefer it to the blob on legs that is the forge World nurgle soul grinder as yours is less fat and looks more deathly.]]></description>
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				<pubDate><![CDATA[Mon, 15 Oct 2012 16:48:43]]> GMT</pubDate>
				<author><![CDATA[ tarar2d2]]></author>
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				<title>Mercer's Tzeentch/Nurgle Daemon log - Nurgle Soul Grinder finished!</title>
				<description><![CDATA[ Finished these bay boys last night. Seven down five to go. Just waiting for magnets so I can start on the rest.<br /> <br /> <img src="http://3.bp.blogspot.com/-cm05vF54Mtc/UH0s3jd8ZoI/AAAAAAAABRs/aq4to3mp7Lg/s1600/20121015_222915.jpg" border="0" /><br /> <br /> My aim is to get the others done over the weekend and also finish off the already painted Plaguebearers. If I have time, I'll add guitar wire and greenstuff to the <span class="glossaryitem" onmouseover='gp(148);'>WIP</span> Soul Grinder. That shouldn't take too long.<br /> <br /> <br /> <span style="font-size: 9px; line-height: normal;">Automatically Appended Next Post:</span><br /> <blockquote><div><cite>Martok wrote:</cite>That Soul Grinder looks really gnarly! Good stuff!!</div></blockquote><br /> <br /> Thanks, dude. It is still very <span class="glossaryitem" onmouseover='gp(148);'>WIP</span> at the moment. Got to add loads more greenstuff, guitar wire and Nurglings!<br /> <br /> <blockquote><div><cite>tarar2d2 wrote:</cite>That's an awesome soul grinder. I think I prefer it to the blob on legs that is the forge World nurgle soul grinder as yours is less fat and looks more deathly.</div></blockquote><br /> <br /> Thanks, man. As above, still very <span class="glossaryitem" onmouseover='gp(148);'>WIP</span>. I am not keen on everything being fat for Nurgle. When I think disease I think skinny, bones, poor skin, sores etc. Only time I think fat is a bloated corpse which has been in the water. <br /> ]]></description>
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				<pubDate><![CDATA[Tue, 16 Oct 2012 09:49:37]]> GMT</pubDate>
				<author><![CDATA[ mercer]]></author>
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				<title>Mercer's Tzeentch/Nurgle Daemon log - fly my pretties, fly!</title>
				<description><![CDATA[ I'd have to echo those grinder comments as well. <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"><br /> <br /> Not sure on the bone sort of colour on the screamers, but the others on them are nice.]]></description>
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				<pubDate><![CDATA[Tue, 16 Oct 2012 10:10:58]]> GMT</pubDate>
				<author><![CDATA[ SagesStone]]></author>
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				<title>Mercer's Tzeentch/Nurgle Daemon log - fly my pretties, fly!</title>
				<description><![CDATA[ Those look pretty terrific Mercer!<br /> ]]></description>
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				<pubDate><![CDATA[Tue, 16 Oct 2012 11:33:08]]> GMT</pubDate>
				<author><![CDATA[ Gitsplitta]]></author>
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				<title>Mercer's Tzeentch/Nurgle Daemon log - fly my pretties, fly!</title>
				<description><![CDATA[ <blockquote><div><cite>n0t_u wrote:</cite>I'd have to echo those grinder comments as well. <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"><br /> <br /> Not sure on the bone sort of colour on the screamers, but the others on them are nice.</div></blockquote><br /> <br /> Thanks about the Grinder.<br /> <br /> You mean bone for the fangs and thorns?<br /> <br /> <blockquote><div><cite>Gitsplitta wrote:</cite>Those look pretty terrific Mercer!<br /> </div></blockquote><br /> <br /> Cheers, dude  <img src="/s/i/a/3280d57d913d8178fb42a55db16d1e89.gif" border="0">  <img src="/s/i/a/5d13fa41280d6fdef786d41bc175d3f6.gif" border="0"> <br /> ]]></description>
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				<pubDate><![CDATA[Tue, 16 Oct 2012 12:52:01]]> GMT</pubDate>
				<author><![CDATA[ mercer]]></author>
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				<title>Mercer's Tzeentch/Nurgle Daemon log - fly my pretties, fly!</title>
				<description><![CDATA[ Yeah, it just looks a bit unfinished compared to the bone you have on some of the others. Mostly the bird herald where it looks quite nice.]]></description>
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				<pubDate><![CDATA[Tue, 16 Oct 2012 15:38:09]]> GMT</pubDate>
				<author><![CDATA[ SagesStone]]></author>
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				<title>Mercer's Tzeentch/Nurgle Daemon log - fly my pretties, fly!</title>
				<description><![CDATA[ The look like they are coming along nicely. Also great choice of crisps!!]]></description>
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				<pubDate><![CDATA[Wed, 17 Oct 2012 10:39:19]]> GMT</pubDate>
				<author><![CDATA[ Martok]]></author>
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				<title>Mercer's Tzeentch/Nurgle Daemon log - fly my pretties, fly!</title>
				<description><![CDATA[ <blockquote><div><cite>n0t_u wrote:</cite>Yeah, it just looks a bit unfinished compared to the bone you have on some of the others. Mostly the bird herald where it looks quite nice.</div></blockquote><br /> <br /> I think what is might be is I took the picture of the Screamers just after I finished applying the wash, so it would still be wet. I looked at them last night when I got home from work and the fangs and spines do look a lot darker than in the picture. <br /> <br /> <blockquote><div><cite>Martok wrote:</cite>The look like they are coming along nicely. Also great choice of crisps!!</div></blockquote><br /> <br /> Thanks, dude. I didn't even get to eat the crisps in the end, went to bed and put them back in the cupboard. No doubt one of my bambinos has eaten them!<br /> <br /> <br /> <br /> <span style="font-size: 9px; line-height: normal;">Automatically Appended Next Post:</span><br /> If any one is interested, here's a few bat reps from recent games where my Daemons have been taking names and putting boots to asses.<br /> <br /> <a href="http://www.dakkadakka.com/dakkaforum/posts/list/483077.page" target="_blank" rel="nofollow">http://www.dakkadakka.com/dakkaforum/posts/list/483077.page</a> - vs Dark Eldar Venom Spam<br /> <br /> <a href="http://www.dakkadakka.com/dakkaforum/posts/list/482608.page" target="_blank" rel="nofollow">http://www.dakkadakka.com/dakkaforum/posts/list/482608.page</a> vs Mech Imperial Guard<br /> <br /> Here's some in game action photos too<br /> <br /> <img src="http://images.dakkadakka.com/gallery/2012/10/17/422324_md-.jpg" border="0" /><br /> <br /> <img src="http://images.dakkadakka.com/gallery/2012/10/17/422327_md-.jpg" border="0" /><br /> <br /> <img src="http://images.dakkadakka.com/gallery/2012/10/15/421583_md-.jpg" border="0" /><br /> <br /> <img src="http://images.dakkadakka.com/gallery/2012/10/15/421590_md-.jpg" border="0" /><br /> <br /> <img src="http://images.dakkadakka.com/gallery/2012/10/15/421592_md-.jpg" border="0" /><br /> <br /> ]]></description>
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				<pubDate><![CDATA[Wed, 17 Oct 2012 14:22:53]]> GMT</pubDate>
				<author><![CDATA[ mercer]]></author>
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				<title>Mercer's Tzeentch/Nurgle Daemon log - fly my pretties, fly!</title>
				<description><![CDATA[ The last lot of Screamers, finished them last night:<br /> <br /> <img src="http://4.bp.blogspot.com/-JoivkqdOHEU/UIlJK9Lpy-I/AAAAAAAABTk/FGhQSfbrffY/s1600/20121024_224918.jpg" border="0" />]]></description>
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				<pubDate><![CDATA[Thu, 25 Oct 2012 15:37:48]]> GMT</pubDate>
				<author><![CDATA[ mercer]]></author>
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				<title>Mercer's Tzeentch/Nurgle Daemon log - Nurgle WIP P2</title>
				<description><![CDATA[ <img src="http://2.bp.blogspot.com/-A3kHW_9lOKs/UKIpqHSNdyI/AAAAAAAABZE/inxrW5LoTb8/s1600/20121113_083017.jpg" border="0" /><br /> <br /> <img src="http://2.bp.blogspot.com/-u0yrv3F0dng/UKIpyfY6zoI/AAAAAAAABZM/hLR4M93sbAs/s1600/20121113_083029.jpg" border="0" /><br /> <br /> Did some work on this bad boy last night. Ran out of greenstuff, so didn't get to finish what I wanted.<br /> <br /> Fiddled about with the face; added a couple of horns and a big eye, still needs more greenstuff work around the eye in order to build it up.<br /> <br /> Added a tank on the back, this needs more greenstuff to make it look like it is bonded to the body.<br /> <br /> Biggest difference you can see is addition of guitar string. I've added these to the heavy bolter (which has been mounted on the right arm), from the tanks on the back into the legs and arms.<br /> <br /> Also, you will spot a nurgling sitting on the Grinder's left shoulder and one at the rear.<br /> <br /> Now, where's my greenstuff!]]></description>
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				<pubDate><![CDATA[Tue, 13 Nov 2012 11:16:47]]> GMT</pubDate>
				<author><![CDATA[ mercer]]></author>
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				<title>Mercer's Tzeentch/Nurgle Daemon log - Nurgle WIP P2</title>
				<description><![CDATA[ That's a lot of <span class="glossaryitem" onmouseover='gp(47);'>GS</span> work Mercer.  I'm impressed.<br /> ]]></description>
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				<pubDate><![CDATA[Tue, 13 Nov 2012 20:43:38]]> GMT</pubDate>
				<author><![CDATA[ Gitsplitta]]></author>
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				<title>Mercer's Tzeentch/Nurgle Daemon log - Nurgle WIP P2</title>
				<description><![CDATA[ Thanks, dude. Still got plenty more to add to it yet though. ]]></description>
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				<pubDate><![CDATA[Wed, 14 Nov 2012 13:38:30]]> GMT</pubDate>
				<author><![CDATA[ mercer]]></author>
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				<title>Mercer's Tzeentch/Nurgle Daemon log - Nurgle WIP P2</title>
				<description><![CDATA[ <img src="http://2.bp.blogspot.com/-jrNYLKCCZvg/UK3t0i2Sm5I/AAAAAAAABbg/TCnrEZkZMrU/s1600/20121121_223841.jpg" border="0" /><br /> <br /> Added some colour to the Soul Grinder last night. Very <span class="glossaryitem" onmouseover='gp(148);'>WIP</span>, but hopefully should have it done at the weekend. I'll go over the green flesh again along with the bleached bone areas, then the tanks will be painted a brass colour while the insides are done red and the eye done black.<br /> <br /> Once all the above is done I'll wash it with whatever devlan mud is these days (why on earth did G.W change paint names?).<br /> <br /> Lastly, I'll 'ard coat the eye so it looks glossy and do the internals so they look wet. I'll then add soot, mud and rust weathering powders and job's a good 'un.]]></description>
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				<pubDate><![CDATA[Thu, 22 Nov 2012 09:22:23]]> GMT</pubDate>
				<author><![CDATA[ mercer]]></author>
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				<title>Re:Mercer's Tzeentch/Nurgle Daemon log - Soul Grinder WIP. </title>
				<description><![CDATA[ Looking good.   Nice touch with the guitar wire.  <br /> <br /> How do you plan to base the army?]]></description>
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				<pubDate><![CDATA[Thu, 22 Nov 2012 13:01:30]]> GMT</pubDate>
				<author><![CDATA[ albinoork]]></author>
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				<title>Mercer's Tzeentch/Nurgle Daemon log - Soul Grinder WIP. </title>
				<description><![CDATA[ Thanks, dude. I hope to get it finished the weekend. Seems like a lot to do, but really it's just little bits, which don't take that much time at all.<br /> <br /> I am going for a custom base look and going to use PVA glue layered with superglue. I'll paint the bases. Though I am going to do some research and see what else I can find. Done a test base and the effect is fine. ]]></description>
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				<pubDate><![CDATA[Thu, 22 Nov 2012 15:36:09]]> GMT</pubDate>
				<author><![CDATA[ mercer]]></author>
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				<title>Re:Mercer's Tzeentch/Nurgle Daemon log - Soul Grinder WIP. </title>
				<description><![CDATA[ The new defiler is looking really nice in a putrid festering Nurgle way  <img src="/s/i/a/5d13fa41280d6fdef786d41bc175d3f6.gif" border="0"> ]]></description>
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				<pubDate><![CDATA[Thu, 22 Nov 2012 20:11:08]]> GMT</pubDate>
				<author><![CDATA[ GiraffeX]]></author>
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				<title>Mercer's Tzeentch/Nurgle Daemon log - Soul Grinder WIP. </title>
				<description><![CDATA[ Thanks, dude. I've picked up another one last night. Going to convert the right arm into a big ass cannon <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">. Priority is getting this one finished first.]]></description>
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				<pubDate><![CDATA[Fri, 23 Nov 2012 13:38:31]]> GMT</pubDate>
				<author><![CDATA[ mercer]]></author>
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				<title>Mercer's Tzeentch/Nurgle Daemon log - Soul Grinder WIP. </title>
				<description><![CDATA[ <img src="http://4.bp.blogspot.com/-dqLqm2bXfEY/ULNkRoYeUCI/AAAAAAAABcI/trqgTT1ltno/s1600/20121124_171918.jpg" border="0" /><br /> <br /> It has been a chaotic weekend true sense of the word.<br /> <br /> I got my last lot of Plaguebearers and Soul Grinder. I also finished the above Soul Grinder. I think it's a digusting metal beast <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"><br /> <br /> I also got my mits on several boxes of <span class="glossaryitem" onmouseover='gp(22);'>CSM</span> and a Heldrake, which I got the Heldrake and one box of <span class="glossaryitem" onmouseover='gp(22);'>CSM</span> built at the weekend.<br /> <br /> <img src="http://1.bp.blogspot.com/-_4NAcZiGryc/ULNk07eRASI/AAAAAAAABcQ/HWziRF68C6Y/s1600/20121124_171901.jpg" border="0" />]]></description>
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				<pubDate><![CDATA[Mon, 26 Nov 2012 14:58:13]]> GMT</pubDate>
				<author><![CDATA[ mercer]]></author>
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				<title>Mercer's Tzeentch/Nurgle Daemon log - finished Nurgle Grinder</title>
				<description><![CDATA[ Picture from in game last night. This dude claimed many lives of Space Wolves and Imperial Guard. <br /> <br /> <img src="http://images.dakkadakka.com/gallery/2012/11/30/436365_md-.jpg" border="0" /><br /> <br /> I've been working on this Soul Grinder. Still <span class="glossaryitem" onmouseover='gp(148);'>WIP</span> at the moment as I've ran out of greenstuff (new batch arrived today). I am going to add more greenstuff on the legs and rear. I am not sure what to do with the head, maybe add a cloth over the head maybe? I was also thinking of adding daemon-moobs and a big fat beer belly, which will incorporate the oil drum.<br /> <br /> <img src="http://images.dakkadakka.com/gallery/2012/11/30/436366_md-.jpg" border="0" />]]></description>
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				<pubDate><![CDATA[Fri, 30 Nov 2012 12:58:51]]> GMT</pubDate>
				<author><![CDATA[ mercer]]></author>
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				<title>Mercer's Tzeentch/Nurgle Daemon log - finished Nurgle Grinder</title>
				<description><![CDATA[ How did you get that bottom one to float like that??  <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0"><br /> ]]></description>
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				<pubDate><![CDATA[Fri, 30 Nov 2012 15:42:58]]> GMT</pubDate>
				<author><![CDATA[ Gitsplitta]]></author>
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				<title>Mercer's Tzeentch/Nurgle Daemon log - finished Nurgle Grinder</title>
				<description><![CDATA[ Those 'grinders are amazing. I must get my hands on some!]]></description>
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				<pubDate><![CDATA[Fri, 30 Nov 2012 15:55:29]]> GMT</pubDate>
				<author><![CDATA[ hdbbstephen]]></author>
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				<title>Mercer's Tzeentch/Nurgle Daemon log - finished Nurgle Grinder</title>
				<description><![CDATA[ <blockquote><div><cite>Gitsplitta wrote:</cite>How did you get that bottom one to float like that??  <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0"><br /> </div></blockquote><br /> <br /> anti grav technology  <img src="/s/i/a/3280d57d913d8178fb42a55db16d1e89.gif" border="0"> <br /> <br /> <blockquote><div><cite>hdbbstephen wrote:</cite>Those 'grinders are amazing. I must get my hands on some!</div></blockquote><br /> <br /> Thanks, dude. I need to get the last one finished and job done <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"><br /> ]]></description>
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				<pubDate><![CDATA[Fri, 30 Nov 2012 17:01:36]]> GMT</pubDate>
				<author><![CDATA[ mercer]]></author>
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				<title>Mercer's Tzeentch/Nurgle Daemon log - finished Nurgle Grinder</title>
				<description><![CDATA[ <img src="http://4.bp.blogspot.com/-R02w86ex0rg/ULyXpXZXZAI/AAAAAAAABew/fHHwy6bm75c/s1600/20121201_154543.jpg" border="0" /><br /> <br /> Latest and last Soul Grinder. Started painting this mo'<span class="glossaryitem" onmouseover='gp(600);'>fo</span> yesterday. Hoping to have it finished by the end of the week.]]></description>
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				<pubDate><![CDATA[Mon, 3 Dec 2012 13:32:28]]> GMT</pubDate>
				<author><![CDATA[ mercer]]></author>
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				<title>Mercer's Tzeentch/Nurgle Daemon log - big bellied big boobied Nurgle Grinder</title>
				<description><![CDATA[ "Like" the fly-head!]]></description>
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				<pubDate><![CDATA[Mon, 3 Dec 2012 14:47:52]]> GMT</pubDate>
				<author><![CDATA[ hdbbstephen]]></author>
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				<title>Mercer's Tzeentch/Nurgle Daemon log - big bellied big boobied Nurgle Grinder</title>
				<description><![CDATA[ thanks! <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">]]></description>
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				<pubDate><![CDATA[Mon, 3 Dec 2012 17:12:37]]> GMT</pubDate>
				<author><![CDATA[ mercer]]></author>
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