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		<title><![CDATA[Latest posts for the thread "500 Point Black Templar List (help. I'm brand new to this game.)"]]></title>
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				<title>500 Point Black Templar List (help. I'm brand new to this game.)</title>
				<description><![CDATA[ Is this a decent list?<br /> <br /> 500<br /> Emperor's Champion 140 w/Accept any Challenge, no matter the odds<br /> <br /> 6 Initiates 117 w/Bolt Pistols, Close Combat Weapons + Power Fist, Flamer<br /> Transport: Rhino 58 w/Extra Armor, Smoke Launcher<br /> <br /> 6 Initiates 117 w/Bolt Pistols, Close Combat Weapons + Power Fist, Flamer<br /> Transport: Rhino 58 w/Extra Armor, Smoke Launcher<br /> <br /> Vindicator 125<br /> ]]></description>
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				<pubDate><![CDATA[Thu, 20 Sep 2012 15:38:08]]> GMT</pubDate>
				<author><![CDATA[ LordHamshire]]></author>
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				<title>Re:500 Point Black Templar List (help. I'm brand new to this game.)</title>
				<description><![CDATA[ Emperors champion cant take vows at under 750 points...as is very loosely stated in the rulebook. As well as that, with the new rules, that challenge is just not worth it. Having to charge the nearest unit 12 inches away makes for a bad time. And since you are armed with pistols, you cant rapid fire or anything to get out of it making for no tactical flexibility in later stages of the match. Even if you could take it, with the new way of how charges work, it just isn't worth it.]]></description>
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				<pubDate><![CDATA[Thu, 20 Sep 2012 15:48:20]]> GMT</pubDate>
				<author><![CDATA[ blood lance]]></author>
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				<title>500 Point Black Templar List (help. I'm brand new to this game.)</title>
				<description><![CDATA[ I am not sure if you can even have the <span class="glossaryitem" onmouseover='gp(32);'>EC</span> below 750 either. I would have to read that to be sure tho. I would ditch him, and look for a different <span class="glossaryitem" onmouseover='gp(56);'>HQ</span>, or if you dont need one, dont take him. Plus, those points dont add up at all, youll have to re-add that up to get under 500. <br /> <br /> If you are doing a combat patrol, use Land speeder Typhoons. They are 75 points, and you get a heavy bolter, and 2 <span class="glossaryitem" onmouseover='gp(328);'>ML</span> shots. dirt cheap compared to other marines. ]]></description>
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				<pubDate><![CDATA[Thu, 20 Sep 2012 16:25:53]]> GMT</pubDate>
				<author><![CDATA[ J99Pwrangler]]></author>
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				<title>Re:500 Point Black Templar List (help. I'm brand new to this game.)</title>
				<description><![CDATA[ Ok... Umm... The Emporer's champion page says this:<br /> <br /> "Vows: The Emporer's Champion must choose one of the vows listed below at points cost listed"<br /> <br /> and<br /> <br /> "Chosen of the Emperor: Every Black Templar army of at least 750 points must include an Emperor's Champion. Forces smaller than this can include the Emporer's Champion, but do not have to (though this means the army will not benefit from any vows)."<br /> <br /> ...So... That pretty explicitly implies that the vow comes into effect.<br /> <br /> <br /> That vow seems pretty sound to me. I mean as long as their in a transport, and you release um' onto the enemy... It shouldn't be to bad. Maybe there is something I'm unaware of?<br /> <br /> <br /> This is list is way over 500... Opps.<br /> <br /> Here is a new list:<br /> <br /> <u>1000</u><br /> <br /> Emperor's Champion 140 w/Accept any Challenge, no matter the odds<br /> <br /> Venerable Dreadnaught 163 w/Heavy Flamer, Assault Cannon, Extra Armor, Smoke Launcher<br /> <br /> 9 Initiates 165 w/Bolt Pistols, Close Combat Weapons + Power Fist, Flamer<br /> Transport: Rhino 58 w/Extra Armor, Smoke Launcher<br /> <br /> 9 Initiates 165 w/Bolt Pistols, Close Combat Weapons + Power Fist, Flamer<br /> Transport: Rhino 58 w/Extra Armor, Smoke Launcher<br /> <br /> Predator Annihilator 146 w/Side Sponsons; Lascannons, Searchlight<br /> <br /> Vindicator 125<br /> ]]></description>
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				<pubDate><![CDATA[Thu, 20 Sep 2012 18:45:37]]> GMT</pubDate>
				<author><![CDATA[ LordHamshire]]></author>
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				<title>Re:500 Point Black Templar List (help. I'm brand new to this game.)</title>
				<description><![CDATA[ The <span class="glossaryitem" onmouseover='gp(36);'>FAQs</span> for 6th determined that we need a warlord who isn't the champ, so I would not take him at 500]]></description>
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				<pubDate><![CDATA[Thu, 20 Sep 2012 18:49:33]]> GMT</pubDate>
				<author><![CDATA[ BTNeophyte]]></author>
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				<title>Re:500 Point Black Templar List (help. I'm brand new to this game.)</title>
				<description><![CDATA[ Oh really... Hmm, so what would you recommend?]]></description>
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				<pubDate><![CDATA[Thu, 20 Sep 2012 19:01:49]]> GMT</pubDate>
				<author><![CDATA[ LordHamshire]]></author>
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				<title>500 Point Black Templar List (help. I'm brand new to this game.)</title>
				<description><![CDATA[ Ditch the Dread, and get a Chappy in with the Crusaders.  Hes your Warlord.  Have the <span class="glossaryitem" onmouseover='gp(32);'>EC</span> join them.  ACC for the extra attack, Chappy to re-roll the misses.  10 Neos and 3 Servitors for meatshields.  Ditch the Rhino (cant assault from it) and run em across the board.  Turn the other Crusader squad into a shooty squad with Missle Launcer and Plasma.  Tanks are good.]]></description>
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				<pubDate><![CDATA[Thu, 20 Sep 2012 19:09:14]]> GMT</pubDate>
				<author><![CDATA[ d3m01iti0n]]></author>
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				<title>500 Point Black Templar List (help. I'm brand new to this game.)</title>
				<description><![CDATA[ Throw a <span class="glossaryitem" onmouseover='gp(221);'>SS</span> on your Chappy too, for that 3++ save. I use my techmarine like that, works wonders on running a 20 man mob across the board. ]]></description>
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				<pubDate><![CDATA[Thu, 20 Sep 2012 21:09:37]]> GMT</pubDate>
				<author><![CDATA[ J99Pwrangler]]></author>
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				<title>Re:500 Point Black Templar List (help. I'm brand new to this game.)</title>
				<description><![CDATA[ How about this?<br /> <br /> Master of Sanctity 150 w/Holy Hand Grenade of Antioch, 3 Cenobyte Servitors<br /> <br /> Emperor's Champion 125 w/Suffer Not The Unclean to Live<br /> <br /> 10 Initiates 175 w/Bolt Pistols, Close Combat Weapons + Power Fist<br /> 10 Neophtyes 100 w/Shotguns<br /> <br /> 5 Initiates 100 w/Bolters + Plasma Cannon<br /> <br /> 5 Sword Brothern Assult Terminators 225 w/Tank Hunter, Heavy Flamer<br /> <br /> Vindicator 125]]></description>
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				<pubDate><![CDATA[Thu, 20 Sep 2012 23:11:33]]> GMT</pubDate>
				<author><![CDATA[ LordHamshire]]></author>
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				<title>500 Point Black Templar List (help. I'm brand new to this game.)</title>
				<description><![CDATA[ Well, it's a good start, but I would suggest some other upgrades. Maybe take some Artificier armour on your Chaplain, as 2+ is king now. Heavy flamer not worth it on Termies with Tank hunter, might as well take 2 Cyclones on them, hide them in cover, and shoot Tanks with them.]]></description>
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				<pubDate><![CDATA[Fri, 21 Sep 2012 03:15:50]]> GMT</pubDate>
				<author><![CDATA[ Iron Father 575]]></author>
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				<title>500 Point Black Templar List (help. I'm brand new to this game.)</title>
				<description><![CDATA[ Agreed with getting rid of those heavy Flamers. Go assault cannons if anything. Assault cannons are "technically" better then our cyclone <span class="glossaryitem" onmouseover='gp(328);'>ML</span> if you use math hammer. The chance to get a pen is higher. <br /> <br /> I would still look at droping the 30 points on your vindicator for <span class="glossaryitem" onmouseover='gp(470);'>PotMS</span>. <br /> <br /> For 1000 points, it would be a interesting game. The way I see it tho, youll have 1 troop squad for doing your assaults. Everything else is shooty, trying to support that 1 troop choice. Your other troop will just need to get on an objective and park it the whole game. I am not sure I would run either the vindicator, or the termies... your light on the troops.<br /> <br /> For the adepticon team tourny i ran the <span class="glossaryitem" onmouseover='gp(32);'>EC</span>, 20 man mob Meltafist, (x2) 5 man las plaz in rhinos, plus 8 terminators <span class="glossaryitem" onmouseover='gp(221);'>ss</span>/<span class="glossaryitem" onmouseover='gp(224);'>th</span>, <span class="glossaryitem" onmouseover='gp(80);'>lc</span>. But of course now we need a <span class="glossaryitem" onmouseover='gp(56);'>HQ</span>, so that list isnt valid. But I would feel the list would be stronger with at least 1 more troop choice. This is our downfall, because we only have 1 troop choice. <br /> <br /> On the flip side, if your going all shooty, cyclones on the terminator squad, 2 heavy weapons troop squad (drop the 20 man mob down to 10 if you do this) and typhoon landspeeders. <br /> <br /> I typically try to run my Templars per the fluff, lots of assaulty units. ]]></description>
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				<pubDate><![CDATA[Fri, 21 Sep 2012 13:15:03]]> GMT</pubDate>
				<author><![CDATA[ J99Pwrangler]]></author>
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