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		<title><![CDATA[Latest posts for the thread "Gauging Interest in a Scenario Designing Contest."]]></title>
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				<title>Gauging Interest in a Scenario Designing Contest.</title>
				<description><![CDATA[ Scenarios keep wargames fresh.  For skirmish level games, they are the life blood of it.  I'm wondering if the community would be interested in a contest based around everyone creating and submitting system-agnostic scenarios for wargames.  They will be compiled into one huge PDF and released back to the community.  I can't promise much of a prize for the winners beyond the assembled archive of scenario goodness.  <br /> <br /> <b>The Submission Categories Will Be:</b><br /> <br /> <u>Mass Combat </u>(25+ models, or, models represent more than 1 man)<br /> <li><i>Fantasy</li><br /> <li>Modern</li><br /> <li>SciFi</li><br /> <li>Historical</i></li><br /> <br /> <u>Skirmish </u>(1-20 models, where models represent exactly 1 man)<br /> <li><i>Fantasy</li><br /> <li>Modern</li><br /> <li>SciFi</li><br /> <li>Historical</i></li><br /> <br /> If there is much interest, I will gladly facilitate the whole thing.  The tentative submission deadline will be by midnight on Thanksgiving.  That will give me some time to assemble the PDF (I do quite a bit of desktop publishing work) and get it to some community members who want to judge (with a final release date of New Years).  The current plan is to award a 1st, 2nd, and 3rd place for Mass Combat, and the same for Skirmish (no winners by genre, just by scale).  That's 2 winners, and I'm not opposed to footing the bill for a small gift card to wargamesvault for some digital goodies, or what have you.<br /> <br /> To remain system-agnostic, all scenario specific special rules will use <span class="glossaryitem" onmouseover='gp(24);'>d6s</span> (easy to find, most people have them already), all distances will use inches (they are common in games and easy to convert), special unit profiles will use a general difficulty [easy/medium/hard/legendary] and common descriptive rules [flying, undead, armored, fast, slow, stealthy, etc.] that are found in most games, we will assume 25-32mm as the scale (15mm gamers are used to converting down).<br /> <br /> Here is the rough draft of the tentative rules & scenario template (of course the official version will be editable):<br /> <a href="https://dl.dropbox.com/u/2884325/SBH/Scenario%20Contest%20Template%20Generic.pdf" target="_blank" rel="nofollow">https://<span class="glossaryitem" onmouseover='gp(540);'>dl</span>.dropbox.com/u/2884325/SBH/Scenario%20Contest%20Template%20Generic.pdf</a><br /> (if the link goes down, it's just dropbox being overloaded, wait a few minutes and try again)<br /> <br /> So what do you guys think?  Any interest?<br /> <br /> If so, we'll put out the official rules and template next week.<br /> <br /> (I'm thinking 30-50 people participating would be respectable.  A PDF with 2 scenarios in it - Both Winners!  - would be pretty darn sad.)<br /> ]]></description>
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				<pubDate><![CDATA[Fri, 21 Sep 2012 15:18:20]]> GMT</pubDate>
				<author><![CDATA[ Hour11]]></author>
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				<title>Re:Gauging Interest in a Scenario Designing Contest.</title>
				<description><![CDATA[ Cool idea. I love scenarios.<br /> <br /> I used to organize a similar thing on the Privateer Press forums.<br /> <br /> We would give a broad theme/hook/prompt at the beginning of the month (say "ambush" or sometimes more vague prompts like "ghosts", etc.)<br /> <br /> <br /> Entries had to be posted the first day of the last week of the month (hopefully with some playtest/design notes and sometimes with pics and/or a batrep).  We would then open the voting up to any that submitted a scenario.  Highest votes won that month and got to pick the hook/prompt/theme of the next month's scenario.<br /> <br /> i look forwad to seeing how you set this one up, and I will definitely take part if you get this up and running. <img src="/s/i/a/5d13fa41280d6fdef786d41bc175d3f6.gif" border="0"><br /> <br /> <br /> <span style="font-size: 9px; line-height: normal;">Automatically Appended Next Post:</span><br /> Also, are you planning to do one per year?<br /> <br /> I think quarterly would be doable no?]]></description>
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				<pubDate><![CDATA[Fri, 21 Sep 2012 17:54:15]]> GMT</pubDate>
				<author><![CDATA[ CT GAMER]]></author>
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				<title>Re:Gauging Interest in a Scenario Designing Contest.</title>
				<description><![CDATA[ <br /> <blockquote class="uncited"><div>I think quarterly would be doable no?</div></blockquote><br /> <br /> I figure I'd see how this goes down.  I wouldn't mind doing quarterly, as long as it doesn't burn out the creativity.<br /> <br /> I have never tried going the generic route before, but there is so many different games these days (thanks to the wonders of digital distribution) I want to try and make a catch-all resource that can be swiftly adapted to any of them.  If the generic thing works, awesome.  If it completely doesn't work, then I might start a cycling system (Warmachine in January, <span class="glossaryitem" onmouseover='gp(3);'>40k</span> in April, <span class="glossaryitem" onmouseover='gp(147);'>WHFB</span> in July, etc.)  We'll see.<br /> <br /> Many years ago there was a listserve for Mordheim where we did holiday themed scenarios.  I remember a fantastic xmas one that had my warband diving down chimneys - If I remember correctly, there were presents with explosives and presents with wyrd stone - and you couldn't tell which was which.  I just remember it was complete chaos and we made a lot of snow covered terrain and skaven in santa hats...]]></description>
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				<pubDate><![CDATA[Fri, 21 Sep 2012 18:42:39]]> GMT</pubDate>
				<author><![CDATA[ Hour11]]></author>
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				<title>Re:Gauging Interest in a Scenario Designing Contest.</title>
				<description><![CDATA[ <blockquote class="uncited"><div><br /> <br /> Many years ago there was a listserve for Mordheim where we did holiday themed scenarios.  I remember a fantastic xmas one that had my warband diving down chimneys - If I remember correctly, there were presents with explosives and presents with wyrd stone - and you couldn't tell which was which.  I just remember it was complete chaos and we made a lot of snow covered terrain and skaven in santa hats...</div></blockquote><br /> <br />  <img src="/s/i/a/5d13fa41280d6fdef786d41bc175d3f6.gif" border="0"> <br /> <br /> Good stuff.]]></description>
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				<pubDate><![CDATA[Fri, 21 Sep 2012 22:03:05]]> GMT</pubDate>
				<author><![CDATA[ CT GAMER]]></author>
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