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		<title><![CDATA[Latest posts for the thread "1850 Khorne Demons/Chaos Marines NEW CODEX"]]></title>
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				<title>1850 Khorne Demons/Chaos Marines NEW CODEX</title>
				<description><![CDATA[ 255	- Bloodthirster		- Blessing of the Blood God<br /> 155	- 	3 Bloodcrushers		- Fury of Khorne, Chaos Icon<br /> 250	- 	15 Bloodletters		- Fury of Khorne<br /> 250	- 	15 Bloodletters		- Fury of Khorne<br /> 		<br /> 255	- 	Daemon Prince		- Daemon of Khorne, Wings, Power Armor, Axe of Blind Fury<br /> 283	- 	12 Berserkers		- Icon of Wrath<br /> 	1 Aspiring Champion		- x2 Lightning Claws<br /> 220	- 	10 Chaos Marines		- Boltpistols and Chainswords, Mark of Khorne, Icon of Wrath, Meltagun, Plasma Gun<br /> 	1 Aspiring Champion		- Power Axe<br /> 175	- 	Forgefiend		- 2 Hades Autocannons<br /> <br /> I just picked up a bunch of Chaos Marines and the new Codex, and this is my first rough Build.  The only other models I own are Kharn, a Dark Vengance Chaos Lord and the 6 Chosen.  Any insights/reccomendations on builds?  I think all my infantry will be footslogging.  Not sure who the Warlord will be, or the primary/secondary.<br /> <br /> Lots of options on the Chaos Marines/Berserkers, not sure how to organize them yet.  I want Khorne themes.  Suggestions for additions new models would be nice, but not too wildly different from this list, as I like the models in here and want to keep the similar elements.]]></description>
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				<pubDate><![CDATA[Mon, 8 Oct 2012 04:49:55]]> GMT</pubDate>
				<author><![CDATA[ evildrspock]]></author>
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				<title>1850 Khorne Demons/Chaos Marines NEW CODEX</title>
				<description><![CDATA[ Ok, so I now have a squad of x4 Flakk Missile Launchers, too.  So, I realize everyone is in the midst of learning how to use the new codex, this is more of a brainstorming session where I'm asking for suggestions from other players with the new book in hand.<br /> <br /> my total inventory for the army Thus Far:<br /> <br /> Chaos Daemons Codex:<br /> x1 Bloodthirster<br /> x3 Bloodcrushers<br /> x30 Bloodletters<br /> <br /> Chaos Space Marines Codex:<br /> x1 Demon Prince<br /> x1 Chaos Lord (Dark Vengeance)<br /> x1 Kharn, the Betrayer<br /> x6 Chosen (Dark Vengance)<br /> x12 Khorne Berzerkers - unassembled<br /> x10 Chaos Marines - Unassembled<br /> x5 Havocs - 4 Missile Launchers<br /> x1 Forgefiend<br /> <br /> So, for 1850 Points, what suggestions would anyone have concerning possible builds?  I wanna run up and beat face, and not die horribly in the process, or at least beat my opponent.]]></description>
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				<pubDate><![CDATA[Tue, 9 Oct 2012 04:32:49]]> GMT</pubDate>
				<author><![CDATA[ evildrspock]]></author>
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				<title>Re:1850 Khorne Demons/Chaos Marines NEW CODEX</title>
				<description><![CDATA[ So I played my 2nd game with the 1st posted list, and I wrecked a Tau gunline list.  He had his 3+ cover on vehicles, nightvision during first turn, and 40+ Fire Warriors/Gundrones in a corner with an <span class="glossaryitem" onmouseover='gp(637);'>ADL</span>, not to mention stealth suits, pathfinders, a Hammerhead and 3 Broadsides.  I have to say the <span class="glossaryitem" onmouseover='gp(630);'>FMC</span> rules are pretty deadly, I can deepstrike down and hide behind cover still out of <span class="glossaryitem" onmouseover='gp(85);'>LoS</span> while in glide mode for the few that can see me ... just to jump in and kill lots in assault, surviving until the end of his turn due to challenges.  The 2 Demon <span class="glossaryitem" onmouseover='gp(630);'>FMC</span>'s, plus my Juggernaut Lord were what won me the game, deepstriking and running up his flank behind terrrain, besides from my <span class="glossaryitem" onmouseover='gp(22);'>CSM</span> squad and the Havocs camping on objectives (and having suprisingly effective firepower), for Big Guns Never Tire.  The Berserkers never even had time to reach the opponent's line; the Forgefiend managed to get 2 glancing hits on the Hammerhead before I lost it after my 1st turn (railguns hurt!).<br /> <br /> My two games have showed me the most effective models in my list thus far:<br /> <br /> 1) Bloodthirster<br /> 2) Juggernaut Lord (These two are really tied for first)<br /> 3) Khorne Demon Prince<br /> 4) Forgefiend<br /> 5) Havocs<br /> 6) <span class="glossaryitem" onmouseover='gp(22);'>CSM</span> Troops/Berserkers<br /> 7) Bloodcrushers<br /> 8) Bloodletters<br /> 9) Kharn<br /> <br /> It's not that Kharn wasn't useful; he just didn't do anything in my list.  However, the Crushers and Letters were easily gunned down, even with careful terrain placement.  It's the ability to rush up and ambush him with the 12" move + assault charge.<br /> <br /> I'm considering adding a Land Raider for either the <span class="glossaryitem" onmouseover='gp(22);'>CSM</span> or Berserkers to run with Kharn, and give more of a charge for the rest of the army onto the enemy.<br /> <br /> Thoughts?]]></description>
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				<pubDate><![CDATA[Thu, 18 Oct 2012 07:02:07]]> GMT</pubDate>
				<author><![CDATA[ evildrspock]]></author>
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				<title>Re:1850 Khorne Demons/Chaos Marines NEW CODEX</title>
				<description><![CDATA[ blood for the blood god my friend <br /> <br /> scrap the chosen for more berzerkers  x20 squad with kharn, they are deadly<br /> <br /> x30 blood letters ( dont quote me on this but i think they can only have squad of 20 ) they are AMAZING killing machines the problem is they die SO FAST!<br /> <br /> crushers are amazing<br /> <br /> blood thirster is a <span class="glossaryitem" onmouseover='gp(19);'>cc</span> monster, very few things can kill it in a 1v1 in melee<br /> <br /> demon prince are expensive &gt;.&gt;<br /> <br /> lord is fine i guess<br /> <br /> kharn IS AWESOME!<br /> <br /> if you have 10 non upgraded marines then put them in a rhino then rush them along<br /> <br /> forge fiend give it 2 havoc launchers and the ectoplasum cannon and it is a  anti infantry monster, unless its the melee version then its a vehical killer<br /> <br /> make the 5 havocs 10 and make the sargent run a <span class="glossaryitem" onmouseover='gp(805);'>AA</span> fortress line its a lot of points but its the 2nd best anti air set you can find]]></description>
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				<pubDate><![CDATA[Sat, 20 Oct 2012 18:41:53]]> GMT</pubDate>
				<author><![CDATA[ jbsnv]]></author>
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