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		<title><![CDATA[Latest posts for the thread "Bret v Orcs & Goblins 2500"]]></title>
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				<title>Bret v Orcs &amp; Goblins 2500</title>
				<description><![CDATA[ <a href="http://redcrusaderbattlereports.wordpress.com/2012/10/18/4-bret-v-orcs-goblins-2500-points-10132012/" target="_blank" rel="nofollow">http://redcrusaderbattlereports.wordpress.com/2012/10/18/4-bret-v-orcs-goblins-2500-points-10132012/</a>]]></description>
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				<pubDate><![CDATA[Fri, 19 Oct 2012 00:03:53]]> GMT</pubDate>
				<author><![CDATA[ Atlantic]]></author>
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				<title>Re:Bret v Orcs &amp; Goblins 2500</title>
				<description><![CDATA[ Nice batrep <img src="/s/i/a/5d13fa41280d6fdef786d41bc175d3f6.gif" border="0"> . <br /> <br /> How did you make the map?]]></description>
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				<pubDate><![CDATA[Fri, 19 Oct 2012 09:43:19]]> GMT</pubDate>
				<author><![CDATA[ AclockworkCybork]]></author>
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				<title>Bret v Orcs &amp; Goblins 2500</title>
				<description><![CDATA[ Good Bat Rep, thanks for sharing.<br /> <br /> Commiserations on the loss (and the opponent from the sounds of things, the Savage Orcs werent the only ones squabbling! <img src="/s/i/a/39ea8e0dbfb45dcc6b802cd0e198dba3.gif" border="0">), it was a close game though, leaving the 'discussion' on the <span class="glossaryitem" onmouseover='gp(260);'>BP</span> as thew deciding factor is a pain, but not so bad.<br /> <br /> I agree you shouldnt have placed both knight units so close (and blocked by the hill), but Brets really do need combo charges from what i have seen, and combining that with the plethora of high <span class="glossaryitem" onmouseover='gp(123);'>Str</span> auto hits in the centre, i dont blame you...just imagine if your <span class="glossaryitem" onmouseover='gp(507);'>KoTR</span> had hit that Mangler squig Turn 2 for example!<br /> <br /> AclockworkCybork, the maps are done on Battle Chronicler, see Boss Salvage's reports for more of them (waaaaaay more <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0">), they really are very good for everything apart from scale (some of them require explanation, like in Atlantic's report, but generally, its very good for what it does).]]></description>
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				<pubDate><![CDATA[Fri, 19 Oct 2012 11:06:01]]> GMT</pubDate>
				<author><![CDATA[ Revenent Reiko]]></author>
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				<title>Bret v Orcs &amp; Goblins 2500</title>
				<description><![CDATA[ Well played, and good luck in future games!<br /> <br /> If you wanted to tap into the great resources that is Dakka, you could put up some of the rule-disputes in another thread to help future games go more smoothly.]]></description>
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				<pubDate><![CDATA[Sat, 20 Oct 2012 19:27:40]]> GMT</pubDate>
				<author><![CDATA[ Warpsolution]]></author>
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				<title>Bret v Orcs &amp; Goblins 2500</title>
				<description><![CDATA[ I appreciate the feedback guys.  I am going to have to start writing down the specifics of these rules disputes so I can post them up accurately!]]></description>
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				<pubDate><![CDATA[Sun, 21 Oct 2012 22:26:42]]> GMT</pubDate>
				<author><![CDATA[ Atlantic]]></author>
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				<title>Bret v Orcs &amp; Goblins 2500</title>
				<description><![CDATA[ Do it, if nothing else, the <span class="glossaryitem" onmouseover='gp(147);'>WHFB</span> You Make Da Call Forum should be able to answer the question for you if it comes up again...]]></description>
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				<pubDate><![CDATA[Sun, 21 Oct 2012 23:02:31]]> GMT</pubDate>
				<author><![CDATA[ Revenent Reiko]]></author>
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				<title>Bret v Orcs &amp; Goblins 2500</title>
				<description><![CDATA[ Nice rep and an interesting battle<br /> <br /> Your opp seemed to make a wheel maneuver with the squig at the end there I was under the impression that things with random move only could move in straight lines?]]></description>
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				<pubDate><![CDATA[Thu, 15 Nov 2012 21:14:18]]> GMT</pubDate>
				<author><![CDATA[ SevenSins]]></author>
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