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		<title><![CDATA[Latest posts for the thread "40K Tanksgiving Food Drive Event = needs feedback, please !"]]></title>
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		<description><![CDATA[Latest messages posted in the thread "40K Tanksgiving Food Drive Event = needs feedback, please !"]]></description>
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				<title>40K Tanksgiving Food Drive Event = needs feedback, please !</title>
				<description><![CDATA[ In the process of organizing a canned-food drive event / tournament at the <span class="glossaryitem" onmouseover='gp(211);'>LGS</span> in time for the holiday season and winter months... and could really use / appreciate input from the <span class="glossaryitem" onmouseover='gp(3);'>40K</span> community.<br /> <br /> Cans will get exchanged for player tokens prior to (and throughout) the tournament - in some cases cans will be worth more than one token = bigger cans / more tokens. Players may spend their tokens to unlock game effects... as an example one token can be used to gain a re-roll. Stay tuned for updates as other effects are added.<br /> <br /> = Pre Game ( List Building ) Effects =<br /> <br /> 10 Tokens = for every, add one <span class="glossaryitem" onmouseover='gp(187);'>FOC</span> slot / <span class="glossaryitem" onmouseover='gp(56);'>HQ</span><br /> 10 Tokens = for every, add one <span class="glossaryitem" onmouseover='gp(187);'>FOC</span> slot / Troop<br /> 10 Tokens = for every, add one <span class="glossaryitem" onmouseover='gp(187);'>FOC</span> slot / Elite<br /> 10 Tokens = for every, add one <span class="glossaryitem" onmouseover='gp(187);'>FOC</span> slot / Fast Attack<br /> 10 Tokens = for every, add one <span class="glossaryitem" onmouseover='gp(187);'>FOC</span> slot / Heavy Support<br /> <br /> 05 Tokens = nominated Psyker gains +1 to his or her Mastery Level<br /> 10 Tokens = nominated non-Psyker model becomes a Mastery Level 1 Psyker<br /> <br /> - the two effects listed above can be combined, meaning a Dark Eldar Hekatrix could become a Mastery Level 2 Psyker. Non-Psyker models that become Psykers using the second option manifest their power(s) from any of the Psychic Disciplines in the core rulebook.<br /> <br /> 15 Tokens = give any unit a <span class="glossaryitem" onmouseover='gp(119);'>SM</span> / <span class="glossaryitem" onmouseover='gp(22);'>CSM</span> Rhino (no upgrades) as a dedicated transport<br /> 50 Tokens = give any unit a <span class="glossaryitem" onmouseover='gp(119);'>SM</span> / <span class="glossaryitem" onmouseover='gp(22);'>CSM</span> Land Raider (no upgrades) as a dedicated transport<br /> <br /> - the normal rules for these transports are still in effect,<br /> whereas Terminators for example cannot embark in a Rhino<br /> <br /> 20 Tokens = nominated dedicated transport gains the Special Rule: Assault Vehicle<br /> <br /> 75 Tokens = select any other single model <span class="glossaryitem" onmouseover='gp(56);'>HQ</span> choice, and add it to your army<br /> - the model is considered to be friendly for all intents and purposes<br /> - replace any army specific wording to match your army<br /> - the model may be your army warlord if normal conditions are met<br /> - the model does not occupy an <span class="glossaryitem" onmouseover='gp(187);'>FOC</span> slot<br /> - regardless of base / options / upgrades the model becomes 000 points<br /> <br /> = Reroll ( Per Game ) Effects =<br /> <br /> 01 Tokens = reroll #1 per game<br /> 02 Tokens = reroll #2 per game<br /> 03 Tokens = reroll #3 per game<br /> 04 Tokens = reroll #4 per game<br /> 05 Tokens = reroll #5 per game<br /> <br /> - any one of 'your' die rolls can be rerolled at the cost of the tokens listed above. This can include for example Seize The Initiative, an attack roll, or a Leadership test (both dice could be rerolled at the cost of three tokens - as your 1st and 2nd reroll of the game. Things like Night Fight and End Game are not 'your' roll so as such they cannot be rerolled.<br /> <br /> = Auto Pass / Success / Result Effects =<br /> <br /> 05 Tokens = Night Fight Turn One<br /> 05 Tokens = Morale / Leadership Test<br /> 05 Tokens = Single model Cover, Armor, or Invulnerable Save<br /> 05 Tokens = Deny The Witch<br /> 05 Tokens = Nominated unit in Reserves<br /> 10 Tokens = Seize The Initiative<br /> 10 Tokens = Game Length<br /> 15 Tokens = Nominated unit Cover, Armor, or Invulnerable saves<br /> <br /> = Deployment Effects = <br /> <br /> 05 Tokens = nominated unit gains the Special Rule: Deep Strike<br /> 05 Tokens = nominated unit gains the Special Rule: Infiltrate<br /> 05 Tokens = nominated unit gains the Special Rule: Scout<br /> <br /> = Single Movement Phase Effects =<br /> <br /> 05 Tokens = nominated unit may be placed in Reserves<br /> 05 Tokens = nominated unit can be placed up to 6" from its current position<br /> 05 Tokens = nominated unit is not slowed by Difficult Terrain<br /> 05 Tokens = nominated unit does not take Dangerous Terrain tests<br /> 10 Tokens = nominated unit may be placed as if arriving from Reserves: Deep Strike<br /> 10 Tokens = nominated unit may be placed as if arriving from Reserves: Outflank<br /> 20 Tokens = nominated unit arriving from Reserves may assault the same turn<br /> <br /> = Single Shooting Phase Effects =<br /> <br /> 05 Tokens = nominated unit gains the Special Rule: Fleet<br /> 05 Tokens = nominated unit gains the Special Rule: Twin Linked for their ranged weapons<br /> 10 Tokens = nominated unit gains the Special Rule: Ignores Cover for their ranged weapons<br /> 10 Tokens = nominated unit gains the Special Rule: Sniper<br /> 15 Tokens = nominated unit gains the Special Rule: Skyfire<br /> <br /> = Single Assault Phase Effects =<br /> <br /> 05 Tokens = nominated unit gains the Special Rule: Fleet<br /> 05 Tokens = nominated unit gains the Special Rule: Master Crafted for their melee weapons<br /> 10 Tokens = nominated unit gains the Special Rule: Rending for their melee weapons<br /> 10 Tokens = nominated unit gains the Special Rule: Preferred Enemy<br /> 15 Tokens = nominated unit gains the Special Rule: Hit & Run<br /> <br /> ]]></description>
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				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/484075/4895646.page</link>
				<pubDate><![CDATA[Mon, 22 Oct 2012 03:10:35]]> GMT</pubDate>
				<author><![CDATA[ toxic_wisdom]]></author>
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				<title>40K Tanksgiving Food Drive Event = needs feedback, please !</title>
				<description><![CDATA[ I like the idea!! Kind of a fun time tournament. Just make sure those competitive clowns out there dont bring out a case of cream corn and sweep the event. Make a "protien" stipulation. Tuna and canned chicken are great choices.]]></description>
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				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/484075/4903052.page</link>
				<pubDate><![CDATA[Tue, 23 Oct 2012 19:52:09]]> GMT</pubDate>
				<author><![CDATA[ FarseerAndyMan]]></author>
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				<title>40K Tanksgiving Food Drive Event = needs feedback, please !</title>
				<description><![CDATA[ Yeah, been trying to get the word out there= by no means is this tournament meant to be taken seriously, all good fun for a good cause but do hope the cans exceed the cheese.]]></description>
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				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/484075/4908871.page</link>
				<pubDate><![CDATA[Thu, 25 Oct 2012 03:00:58]]> GMT</pubDate>
				<author><![CDATA[ toxic_wisdom]]></author>
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