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		<title><![CDATA[Latest posts for the thread "500 DE Mech/Coven"]]></title>
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				<title>500 DE Mech/Coven</title>
				<description><![CDATA[ I posted a list a little while ago, this is for the same campaign. Escalation, increases each month, list has to stay the same once it's used. I've been trying pure coven lists but <span class="glossaryitem" onmouseover='gp(72);'>imo</span> the only coven unit that really works well are the pain engines. So I've thought of a new one and would like some opinions!<br /> <br /> Heam, <span class="glossaryitem" onmouseover='gp(211);'>LG</span> 60<br /> 4 Wracks 40<br /> Venom, <span class="glossaryitem" onmouseover='gp(382);'>SC</span> 65<br /> <br /> 5 Warriors, Blaster 60<br /> Venom, <span class="glossaryitem" onmouseover='gp(382);'>SC</span> 65<br /> <br /> Talos, <span class="glossaryitem" onmouseover='gp(500);'>CF</span> 110<br /> <br /> Cronos, <span class="glossaryitem" onmouseover='gp(157);'>SV</span> 100<br /> <br /> Tactics will vary but either hang back and shoot then push forward, or just throw <span class="glossaryitem" onmouseover='gp(93);'>MCs</span> up front to pose a threat that needs dealing with while taking advantageous positions with venoms.<br /> <br /> What do you tihnk?]]></description>
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				<pubDate><![CDATA[Mon, 22 Oct 2012 10:00:33]]> GMT</pubDate>
				<author><![CDATA[ Altayre]]></author>
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				<title>Re:500 DE Mech/Coven</title>
				<description><![CDATA[ I'd argue the only coven unit that really works well are the wracks(with aid from Haemy), cheap unit that can be bought with a venom! <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"><br /> <br /> Have you given the list a try yet?<br /> <br /> But here are some suggestions:<br /> <br /> -3 Wracks(well 2 depending on how you like to read it as, basically minimal size) + hexrifle acothyst will cost just a bit more than 4 wracks, but they get to do something instead of just being there for the venom and mandatory troop slot.<br /> <br /> -HWG wyches may be better than the warriors, I've personally not have much luck with the warriors when I fielded them that way in 5th, I just didn't feel the need to run my precious venom up for that single blaster shot on infantry/vehicle, which has a chance of missing, then leaving my venom in a dangerous range... So if I'm buying a troop unit for that slot, I might as well go for the current best <span class="glossaryitem" onmouseover='gp(482);'>AT</span> option, which would cost the same anyway! <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0">]]></description>
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				<pubDate><![CDATA[Mon, 22 Oct 2012 11:55:27]]> GMT</pubDate>
				<author><![CDATA[ Baronyu]]></author>
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				<title>Re:500 DE Mech/Coven</title>
				<description><![CDATA[ Nope, haven't given it a try yet. Up till now i've been going with all foot Wracks/Grots/Talos. The <span class="glossaryitem" onmouseover='gp(93);'>MCs</span> are the only thing with any decent damage output, and with twin linked Splinter Cannons and the flame and large blast templates, they are quite dangerous at range too.<br /> <br /> I've had rubbish experience with the Hexrifle, one shot is just not enough! I was thinking of dropping a Wrack for Nightsheilds on the Warrior Venom though, as you say they get dangerously close by the time the warriors are in range.<br /> <br /> I have thought about Wyches, however I think with 2 <span class="glossaryitem" onmouseover='gp(93);'>MCs</span> walking around, I should be ok for <span class="glossaryitem" onmouseover='gp(19);'>CC</span> <span class="glossaryitem" onmouseover='gp(482);'>AT</span> at 500 points. Also, even though I'm not too happy with how Warriors work, I'm even less so with Wyches! The blaster is for some versatility, so I can go for vehicles or  use the AP2 on anything with a good save.]]></description>
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				<pubDate><![CDATA[Mon, 22 Oct 2012 12:20:05]]> GMT</pubDate>
				<author><![CDATA[ Altayre]]></author>
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				<title>500 DE Mech/Coven</title>
				<description><![CDATA[ If your <span class="glossaryitem" onmouseover='gp(93);'>MCs</span> get gibbed, you're pretty much done for. I've never been attracted to the Cronos, but I don't imagine it would be a great unit, with only 2 attacks base at S5.<br /> Warriors easily outclass HWG Wyches in 6th in all tasks except tank-busting. However, if you have future escalation rounds in mind, 5 HWG Wyches in a Venom will still be competitively useful, while 5 Warriors will still be good but much less so for higher pts levels.<br /> I wouldn't drop a Wrack for any special weapon (except <span class="glossaryitem" onmouseover='gp(211);'>LG</span>... that thing's sweet, but not in 500 pts!). They're good enough as-is.]]></description>
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				<pubDate><![CDATA[Mon, 22 Oct 2012 16:02:50]]> GMT</pubDate>
				<author><![CDATA[ Hedkrakka]]></author>
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				<title>500 DE Mech/Coven</title>
				<description><![CDATA[ The Cronos isn't a combat unit, it's got nasty template shooting abilities. Also it's a force multiplier!<br /> <br /> I didn't make it very clear, we can change our lists when the points limit changes, so I don't need to carry on with small Warrior squads.]]></description>
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				<pubDate><![CDATA[Mon, 22 Oct 2012 23:15:01]]> GMT</pubDate>
				<author><![CDATA[ Altayre]]></author>
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				<title>Re:500 DE Mech/Coven</title>
				<description><![CDATA[ For 500pts I would probably do something my opponent wouldnt expect like: <br /> <br />      <span class="glossaryitem" onmouseover='gp(56);'>HQ</span> <br />     <br />     Haemie <br /> <br />      Troops <br /> <br />     4 wracks <br /> <br />     5 wracks<br /> <br />      Heavy support <br /> <br />     Talos- chain-flails, <span class="glossaryitem" onmouseover='gp(126);'>TL</span>-<span class="glossaryitem" onmouseover='gp(492);'>HL</span> <br /> <br />     Talos- chain-flails, <span class="glossaryitem" onmouseover='gp(126);'>TL</span>-<span class="glossaryitem" onmouseover='gp(492);'>HL</span> <br /> <br />     Talos- chain-flails, <span class="glossaryitem" onmouseover='gp(126);'>TL</span>-<span class="glossaryitem" onmouseover='gp(492);'>HL</span> <br /> <br /> Just camp the guys in the back and have the talos's destroy everything <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0"><br /> <br /> <br /> <br /> <br /> <br /> <br /> <span style="font-size: 9px; line-height: normal;">Automatically Appended Next Post:</span><br /> Or subbing in a cronos for one of the talos's might work even better]]></description>
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				<pubDate><![CDATA[Mon, 22 Oct 2012 23:42:55]]> GMT</pubDate>
				<author><![CDATA[ flaming tadpole]]></author>
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				<title>500 DE Mech/Coven</title>
				<description><![CDATA[ Talos aren't that tough, but three of them in 500 pts look promising. They may be too slow though, and prone to being tarpitted.<br /> Altayre: I thought your original post said "the list has to stay the same once used". I'm confused.<br /> The Cronos's template is S3 <span class="glossaryitem" onmouseover='gp(70);'>IIRC</span>, so I don't see that being that nasty. And as a force multiplier, I don't think it does anything beside possibly give the Talos <span class="glossaryitem" onmouseover='gp(265);'>FnP</span>, and it's meh after that.]]></description>
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				<pubDate><![CDATA[Tue, 23 Oct 2012 00:53:37]]> GMT</pubDate>
				<author><![CDATA[ Hedkrakka]]></author>
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				<title>Re:500 DE Mech/Coven</title>
				<description><![CDATA[ Ya mobility might be a problem with your talos's depending on the size of the board, i dont think you'll have a problem with tarpitting at 500pts, but ive never really had a problem with my talos's getting tarpitted, they either kill or get killed <span class="glossaryitem" onmouseover='gp(84);'>lol</span>, hopefully the first <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">]]></description>
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				<pubDate><![CDATA[Tue, 23 Oct 2012 01:20:52]]> GMT</pubDate>
				<author><![CDATA[ flaming tadpole]]></author>
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				<title>Re:500 DE Mech/Coven</title>
				<description><![CDATA[ Yeah, what I meant was that I have to use the same 500 point list for all campaign battles I play in that month, then the same 1000, 1500 and so on. So you can change it completely after each month when the limit increases but until then you are stuck with that list. I intend to play a lot in each part so need a good all comer list each time!<br /> <br /> And the Cronos has been invaluable at getting the Talos <span class="glossaryitem" onmouseover='gp(265);'>fnp</span> and furious charge to enable him to instant death anything t4. Also, when they get up close the Cronos does some wonderful things to hordes! He's a decent all-rounder really.<br /> <br /> I do love the 3 <span class="glossaryitem" onmouseover='gp(93);'>MC</span> list though...<br /> <br /> In fact here's the other list I was considering:<br /> Heamy, <span class="glossaryitem" onmouseover='gp(211);'>LG</span> 60<br /> 5 Warriors, blaster 60<br /> 5 Warriors, blaster 60<br /> Talos, <span class="glossaryitem" onmouseover='gp(500);'>CF</span> 110<br /> Talos, <span class="glossaryitem" onmouseover='gp(500);'>CF</span> 110<br /> Cronos, <span class="glossaryitem" onmouseover='gp(157);'>SV</span> 100]]></description>
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				<pubDate><![CDATA[Tue, 23 Oct 2012 01:28:35]]> GMT</pubDate>
				<author><![CDATA[ Altayre]]></author>
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				<title>500 DE Mech/Coven</title>
				<description><![CDATA[ Those Warriors aren't going anywhere. In such a list, the poor footslogging mandatory troop choices are basically going to spend an entire game sitting on the sidelines and weathering massive enemy anti-infantry fire. Wracks are better at that role <span class="glossaryitem" onmouseover='gp(72);'>IMO</span> due to T4. I would replace the Warriors with 2 units of 5 Wracks each, and spend the final 20 points on either <span class="glossaryitem" onmouseover='gp(126);'>TL</span> <span class="glossaryitem" onmouseover='gp(51);'>HB</span> on the Talos' or liquifier guns for each unit of Wracks.]]></description>
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				<pubDate><![CDATA[Tue, 23 Oct 2012 02:51:36]]> GMT</pubDate>
				<author><![CDATA[ Hedkrakka]]></author>
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